I just get by with just regular build blocks early game. After all, I main the spear and its reach is good when you’re 2 or 3 blocks high. I usually don’t get parkour till like after my first blood moon when I got points to spend
I like to play like it was real life. I go see a zombie. And lay down and play dead in fear of life it self... and hope said zombie goes away... see name for reference..
1. Always have a way out - I agree 2. Always carry blocks on your hotbar - 100%, at ALL times 3. Parkour - Agreed, 2 in agility and 2 in parkour to jump 2 blocks high is perfectly adequate, this is number 1 priority after your chosen weapon skill IMO 4. Blocking doorways is excellent, helps from easy to insane difficulty (bonus for hatches)
I would perhaps add that you should mark dead ends in complex buildings if possible so that you don't accidentally end up there when you run away from the zombies. Unfortunately, this has happened to me several times.
All good points. 2 other things that I do in insane nightmare settings to stay alive. I carry spike traps on my hot bar mainly to slow down multiple zombies. Particularly if I am going into the wasteland early, I invest 1 point into "The Infiltrator". This perk has saved my life more times than I can count when running over mines in the wasteland or walking over loose floorboards in new POIs that I am not familiar with. (Yes, I do know there is a skill book that allows you to run over mines without them exploding).
Proud to say that I don’t crutch on Parkour and I just use build blocks early game. Works just the same. Just use them to jump on something sturdy then you’re good
Jumping over zombies heads will about half the time cause them to freak out and run in a different direction and attack like a wall or something. It's really strange but can be helpful. Also Swapping out of heavy armor and into light armor that you keep on a vehicle or in your backpack can make you more adaptable to different situations. I keep rogue gloves and nerd armor locked in my backpack so I can swap into them when I need to pick a lock or read a skill mag (level 6 nerd armor gives a 50% chance to get double points from a skill mag and level 6 rogue gloves drastically reduce lock picking time and chance to break a pick). Yes it occupies 2-4 extra slots in your backpack but do you really need that stack of cornmeal or paper? I also keep my lockpicks on my hot bar so I can see how many I have left and so when Im putting stuff away they dont get accidentally put back and then leave me without any on my next trip out while I have 600 back home or something. Though this is less of a problem with the ability to lock items in your backpack now. While its not an advanced survival technique, keep medical supplies and food and water on your vehicle. Even the bike will give you enough slots to keep a stack of food, a stack of water, some honey, medkits or bandages, a splint and then other pieces of armor like I was talking about before. Like you can leave scavenger armor on the bike and when you find a car or something to take apart swap into that armor and get better loot and reduced scrapping tool stamina usage. Then just put your normal armor back on and continue on. Ive found that going with light armor and doing the stealth archer build is great till there are a lot of zombies. So if you put a lot of points into agility and strength you can swap from light armor to heavy armor and survive most encounters. That is of course using your techniques of running away and placing blocks behind you or closing doors to give you enough time to swap out of one armor set and into another. You can use items directly from your backpack as well, I see a lot of youtubers (especially neebs and simon) making the mistake of opening their backpack and moving stuff to their hotbar to use it... that takes way too long in a life or death situation to do. Just hit whatever the key is you assigned to "use item" in your settings (it will also tell you when you click on the item in your backpack what options you have and the corresponding key). That will save you several seconds when running or bleeding or burning that can save your life. Lastly dont take jobs from the traders constantly unless you find every mission on that tier too easy. Normally up till level 4 the missions are a cakewalk and that will lead you to be overconfident. The difficulty spikes from the start of level 4 missions pretty severely (it used to be level 5 back in alpha 19-20). So dont go running through level 1-3 jobs and think you're good to go with level 4 on like day 3 unless you are sure that level 3 was an insult to your intelligence and you need more of a challenge. Your character wont have leveled enough to handle the mission and you will more than likely not have enough ammo or good enough armor to make up the difference. Of course that also depends on the difficulty you are playing on. I play on survivalist or insane (insane the enemies just become absolute bullet sponges and its not fun anymore) so your mileage may vary.
A good strategy starting out is to equip a club or Stone sledgehammer and use the primitive bow. Aim for the chest, shoot until they fall then run up and finish them off with the club or hammer. This will get you by until you specialize into whatever line you want. Since you're gathering nests to make arrows, you get a lot of eggs for when you learn bacon and eggs too. Lol
Parkour, and then keep a couple basic ladder blocks on you. Any trouble, slap a ladder on the wall, at least two blocks high, stick to the wall like Spider-Man and deal with the zombies at your leisure. If they start trying to stack up, if you have the ceiling height for it, place a couple more, climb up and pick up the previous ones.
You mentioned many of the things I do to stay alive but I always love to bust out a part of the wall to take a peek at what is in the next room. Sometimes you trigger the zombies and they'll come to the hole you created which is nice since it gives you a bit more time to take care of zombies especially early in the game.
To clarify parkour tier 2 lets you jump on top of something that is 2 blocks high. Zombies can only jump onto something that is 1 block high. For example a zombie can’t jump on to a dumpster or over a chain linked fence. With parkour tier 2 you can. Parkour tier 4 is ‘meh’. You can jump onto something 3 blocks high which is great. However it gets difficult to navigate some POIs. A lot of time it can get you killed as you try to jump out a window and keep getting pushed back into the room when you hit your head on the window frame.
@@Firespark81 No, they cannot. I have 3700+ hours into this game (99% of that since A20, so recently). A single zombie will never be able to jump up onto a 2-block high stack of blocks. If there's another zombie next to it, they sometimes jump on top of each other to get onto that second block, but their jump height was still ~1 block. This might be part of the reason for your trench thing, because it's really unlikely for zombies to stack up and jump onto a 3+ block high wall. The other reason might have something to do with zombie pathing, and them being programmed not to drop down 3+ blocks (hence why the trench is 3+ block deep).
My wife and I have been playing this game for years. Exit plan is very important. Today I backed myself into an elevator that had an open top hatch as my escape. Always plan.
you: "I won't be telling you the basics, like having bandages on your hot bar". Me thinking all the times I've died because there was no ready bandage.
Another tip to add if you're struggling with food and water I noticed if you recover your stamina before letting it run all the way out you use less food and water. Useful when you're mining or riding a bike.
Another thing to remember is that sometimes the zomberts do not show an animation when attacking when getting up off the floor after you knock them down so ba wary of that and in multiplayer the seem to have a longer reach than singleplayer so they can hit you from further away than is possible(even longer reach than me with a bloody basball bat).
"in multiplayer the seem to have a longer reach" This is especially noticeable when you're connecting to a server, and not running the server on your own PC. That said, I think this is just an internet lag thing. The reach itself is not longer, but when you try to get out of the way of a zombie's swing, the time it takes for you to hit your back up key/button (whatever you're using to get out of the way) takes time to go from your computer, then to wherever the server is located (sometimes on the other side of the country), then back to your computer. That can cause issues like that.
Parkour is also good for jumping over zombies.. lol But yea.. having a way out of and anticipating a sticky situation (like the bottom of a hole) is crucial. Take the fight to an easier, open area.
Another helpful tip have a lot patience If you're like me and play with the hardest settings but can't survive the first ten minutes just treat every encounter the same by building a two block tall wall that way you can attack the zombies but still be safe. Just gotta watch out for the stronger zombies because they hit harder so you'll have to repair the block you're standing on. The hardest part of the game is the very beginning once you get everything slowly set up it'll get easier and easier. Just remember always better to be safe than sorry and have patience. Hope this helps
For everyone saying that zombies cannot jump 2 blocks high. I have experienced zombies jumping 2 blocks high on their own on nightmare speed setting while they are in rage mode.
@@worrun1505 They're still jumping just one block though. They just started higher up (like on another zombie's head, waist, or some other part of that zombie's 3D character model).
Did you actually suggest to keep your back against a wall and make it easier to get pushed in a corner? Especially in a open garage where a screamer horde will get to you very quickly? Nah. Rather be aware of your surroundings. I play for a long time. And if i die, it´s because i get pushed in a corner. Always make sure you can move in as many directions as possible, especially since the new screamer mechanic is in play. Cars are only for really, really bad situations to hop on. They explode easily and in an emergency you won´t be able to make sure it still has full HP also a group of zombies ruins it in no time. By the time i can max out pain tolerance and have enough mods for my light armor, i also have enough food and drinks to stay topped on that using iron gut. Saying light armor is better for surviving highly depends on the build you choose and the player skills.
Isn't the nomad armor heavy armor? Just your last point about the food and water use, if your heavy armor includes the nomad head armor then your food/water loss can be reduced by up to 60% Running with a full nomad set also gives you a reduced stamina recovery cost.
Max parkour kind of sucks. You jump "too high". It makes normal jumps inside of pois more difficult because you always jump max height and you hit your head on objects. Sometimes making you miss the jump.
It can still be tricky, but if you just lightly tap the jump button, you won't jump as high. That makes it a *little* easier to navigate tight spaces while jumping with Parkour 4/maxed.
Same. I will never max parkour for this reason. Jumping 2 blocks high is high enough. And I will never need the extra fall distance. Parkour 3 is good enough for me. I will never find myself where I need to yeet myself off the empire state building.
I use the nomad headgear which gives 10 - 60% food/water loss depending on level and add the custom fittings which reduce the stamina effects, except when mining when I go for the full miner armour set and swap the headgear for enforcer or ranger, with cigar for the barter perks.
@@grumpynomad3551 like Cops, they see through walls that aren't a full block, like 1/2 cubes. As long as its a full block, they cant see through it...however they still seem to scream sometimes even though they havent seen you.
Another great tip I would like to add is to make your own path through a POI. That will have you avoiding all the traps set by the developer who designed the POI.
That's a bad tip, not only willl you get lost and miss out on loot but you will also fail to activate triggers, leaving quests unable to be completed very often
Stat wise light armor is the worst armor since it doesn’t have a perk tree. The preacher gear is ok for the undead damage and damage resistance but it’s crit resistance is really bad, early game you’ll wish you’d have died with an infection, broken legs and arms plus a concussion.😂 Using the fitting mods in medium armor in all pieces and max out medium armor and you can get your mobility to 103%. This is better than you can get light armor (max 100%). Add a banded armor mod to all pieces and you start to get close to heavy armor stats. This is likely an oversight since you can exceed the stat that light armor specializes in with medium armor. Even with heavy armor with custom fit mods in all pieces plus heavy armor perk maxed out gets your mobility to 89%. I’d suggest doing tips on food and water rather than suggest light armor to bandaid the bigger issue.
I feel like late game that last tip isn't really much of an issue as you should be set for food and water if you take the time to farm a little and set up some dew collectors. This tip was mainly for early game and I should have probably mentioned that. Didn't know you could get 103% mobility in medium. Ill need to look into that.
@@Firespark81 Hehe that is why,I tried once,1st time I was playing vanila and not even all points,just to jump 2 blocks high and from that time I never used that skill in any overhaul,its just...op,like you said but of course,some people like it and that is ok
I have almost 6,000 hours and I never spec in stun resistance, it's a waste of skill points IMO. Physician is nice if you have the spare points and Parkour is a must at level 2/4
@@worrun1505 everytime me or if I’m watching someone else die , it’s usually because of getting stunned. You get stunned in worst places sometimes. A running horde for example
Thank you for another informative video. As a novice gamer, I really appreciate the insights. And while most of the things you mentioned I have already adopted, I still learn more. I was not aware of the effectiveness of the Stone Sledge for early game. Also, I noticed all the comments about zombie jump height. I too thought they could only jump one block high, but have seen different. Perhaps a glitch or a v1 change/update. But I have had a single zombie jump up to where I am when 2 block high. No other zombie present, so not stacking. Anyway, thank you again. I love seeing, and learning from, your videos.
Memorizing paths is really important because getting trapped is a really easy way to die. Thats a good tip.
Pick up office chairs and save them until you have a wrench to get mechanical parts, leather and springs.
parkour the answer is parkour.
I won’t use parkour. I find it breaks the game.
I just get by with just regular build blocks early game. After all, I main the spear and its reach is good when you’re 2 or 3 blocks high. I usually don’t get parkour till like after my first blood moon when I got points to spend
I like to play like it was real life. I go see a zombie. And lay down and play dead in fear of life it self... and hope said zombie goes away... see name for reference..
1. Always have a way out - I agree
2. Always carry blocks on your hotbar - 100%, at ALL times
3. Parkour - Agreed, 2 in agility and 2 in parkour to jump 2 blocks high is perfectly adequate, this is number 1 priority after your chosen weapon skill IMO
4. Blocking doorways is excellent, helps from easy to insane difficulty (bonus for hatches)
*you need 4 in agility for Parkour 2
I'm also a fan of hatches for doorway blocking.
I would perhaps add that you should mark dead ends in complex buildings if possible so that you don't accidentally end up there when you run away from the zombies. Unfortunately, this has happened to me several times.
@andreas.grundler excellent tip. I normally mark them with a large hole in the wall lol. Miner 69er ftw
All good points.
2 other things that I do in insane nightmare settings to stay alive.
I carry spike traps on my hot bar mainly to slow down multiple zombies.
Particularly if I am going into the wasteland early, I invest 1 point into "The Infiltrator". This perk has saved my life more times than I can count when running over mines in the wasteland or walking over loose floorboards in new POIs that I am not familiar with. (Yes, I do know there is a skill book that allows you to run over mines without them exploding).
Proud to say that I don’t crutch on Parkour and I just use build blocks early game. Works just the same. Just use them to jump on something sturdy then you’re good
Jumping over zombies heads will about half the time cause them to freak out and run in a different direction and attack like a wall or something. It's really strange but can be helpful. Also Swapping out of heavy armor and into light armor that you keep on a vehicle or in your backpack can make you more adaptable to different situations. I keep rogue gloves and nerd armor locked in my backpack so I can swap into them when I need to pick a lock or read a skill mag (level 6 nerd armor gives a 50% chance to get double points from a skill mag and level 6 rogue gloves drastically reduce lock picking time and chance to break a pick). Yes it occupies 2-4 extra slots in your backpack but do you really need that stack of cornmeal or paper? I also keep my lockpicks on my hot bar so I can see how many I have left and so when Im putting stuff away they dont get accidentally put back and then leave me without any on my next trip out while I have 600 back home or something. Though this is less of a problem with the ability to lock items in your backpack now. While its not an advanced survival technique, keep medical supplies and food and water on your vehicle. Even the bike will give you enough slots to keep a stack of food, a stack of water, some honey, medkits or bandages, a splint and then other pieces of armor like I was talking about before. Like you can leave scavenger armor on the bike and when you find a car or something to take apart swap into that armor and get better loot and reduced scrapping tool stamina usage. Then just put your normal armor back on and continue on. Ive found that going with light armor and doing the stealth archer build is great till there are a lot of zombies. So if you put a lot of points into agility and strength you can swap from light armor to heavy armor and survive most encounters. That is of course using your techniques of running away and placing blocks behind you or closing doors to give you enough time to swap out of one armor set and into another. You can use items directly from your backpack as well, I see a lot of youtubers (especially neebs and simon) making the mistake of opening their backpack and moving stuff to their hotbar to use it... that takes way too long in a life or death situation to do. Just hit whatever the key is you assigned to "use item" in your settings (it will also tell you when you click on the item in your backpack what options you have and the corresponding key). That will save you several seconds when running or bleeding or burning that can save your life. Lastly dont take jobs from the traders constantly unless you find every mission on that tier too easy. Normally up till level 4 the missions are a cakewalk and that will lead you to be overconfident. The difficulty spikes from the start of level 4 missions pretty severely (it used to be level 5 back in alpha 19-20). So dont go running through level 1-3 jobs and think you're good to go with level 4 on like day 3 unless you are sure that level 3 was an insult to your intelligence and you need more of a challenge. Your character wont have leveled enough to handle the mission and you will more than likely not have enough ammo or good enough armor to make up the difference. Of course that also depends on the difficulty you are playing on. I play on survivalist or insane (insane the enemies just become absolute bullet sponges and its not fun anymore) so your mileage may vary.
A good strategy starting out is to equip a club or Stone sledgehammer and use the primitive bow. Aim for the chest, shoot until they fall then run up and finish them off with the club or hammer. This will get you by until you specialize into whatever line you want. Since you're gathering nests to make arrows, you get a lot of eggs for when you learn bacon and eggs too. Lol
Parkour, and then keep a couple basic ladder blocks on you.
Any trouble, slap a ladder on the wall, at least two blocks high, stick to the wall like Spider-Man and deal with the zombies at your leisure.
If they start trying to stack up, if you have the ceiling height for it, place a couple more, climb up and pick up the previous ones.
Sound advice as always. Comments brought up things you may have overlooked. Great beginner advice.
You mentioned many of the things I do to stay alive but I always love to bust out a part of the wall to take a peek at what is in the next room. Sometimes you trigger the zombies and they'll come to the hole you created which is nice since it gives you a bit more time to take care of zombies especially early in the game.
Make wooden hatches, place them before or after a door.
+ Spikes... I always have both 😂
To clarify parkour tier 2 lets you jump on top of something that is 2 blocks high. Zombies can only jump onto something that is 1 block high.
For example a zombie can’t jump on to a dumpster or over a chain linked fence. With parkour tier 2 you can.
Parkour tier 4 is ‘meh’. You can jump onto something 3 blocks high which is great. However it gets difficult to navigate some POIs. A lot of time it can get you killed as you try to jump out a window and keep getting pushed back into the room when you hit your head on the window frame.
zombies can jump 2 blocks high and 2 blocks wide. This is why a trench made to keep them out needs to be 3 high and 3 deep.
@@Firespark81 Only if they stack on each other. A lone zombie can only jump 1 block high.
@@Firespark81 No, they cannot. I have 3700+ hours into this game (99% of that since A20, so recently). A single zombie will never be able to jump up onto a 2-block high stack of blocks. If there's another zombie next to it, they sometimes jump on top of each other to get onto that second block, but their jump height was still ~1 block. This might be part of the reason for your trench thing, because it's really unlikely for zombies to stack up and jump onto a 3+ block high wall. The other reason might have something to do with zombie pathing, and them being programmed not to drop down 3+ blocks (hence why the trench is 3+ block deep).
My wife and I have been playing this game for years. Exit plan is very important. Today I backed myself into an elevator that had an open top hatch as my escape. Always plan.
you: "I won't be telling you the basics, like having bandages on your hot bar".
Me thinking all the times I've died because there was no ready bandage.
Appreciate the knowledge.
One of the things I love about 7D2D is that if youre careful and prepare, youll be fine. But one mistake can still get you killed 😂😂😂
Exactly.
This is why I play Solo Permadeath exclusively.
You have SOOO many advantages, but one mistake and you are doomed. Lol.
It's super fun.
Another tip to add if you're struggling with food and water I noticed if you recover your stamina before letting it run all the way out you use less food and water. Useful when you're mining or riding a bike.
Another thing to remember is that sometimes the zomberts do not show an animation when attacking when getting up off the floor after you knock them down so ba wary of that and in multiplayer the seem to have a longer reach than singleplayer so they can hit you from further away than is possible(even longer reach than me with a bloody basball bat).
"in multiplayer the seem to have a longer reach"
This is especially noticeable when you're connecting to a server, and not running the server on your own PC. That said, I think this is just an internet lag thing. The reach itself is not longer, but when you try to get out of the way of a zombie's swing, the time it takes for you to hit your back up key/button (whatever you're using to get out of the way) takes time to go from your computer, then to wherever the server is located (sometimes on the other side of the country), then back to your computer. That can cause issues like that.
Careful jumping on cars, zombies can explode them and kill you.
I rarely die from zombies i die from stupidity like falling off high places or my own explosives 🧨
I think of you are mix and matching gear heavy boots with +run speed and the stealth boot mod and customized fitting is insane
Parkour is also good for jumping over zombies.. lol
But yea.. having a way out of and anticipating a sticky situation (like the bottom of a hole) is crucial. Take the fight to an easier, open area.
Another helpful tip have a lot patience
If you're like me and play with the hardest settings but can't survive the first ten minutes just treat every encounter the same by building a two block tall wall that way you can attack the zombies but still be safe.
Just gotta watch out for the stronger zombies because they hit harder so you'll have to repair the block you're standing on.
The hardest part of the game is the very beginning once you get everything slowly set up it'll get easier and easier.
Just remember always better to be safe than sorry and have patience.
Hope this helps
Hey a huge tip for early game in hard difficulties, use wood spikes there dmg is the same across all difficulties.
@DTrump2025 thank you for the tip
For everyone saying that zombies cannot jump 2 blocks high.
I have experienced zombies jumping 2 blocks high on their own on nightmare speed setting while they are in rage mode.
Zombies can only jump 1 block, not 2
I was gonna say this too. It's pretty well known. Not sure how he got it wrong.
I've not watched the full video yet but zombies very often stack on one anothers heads
@@worrun1505 They're still jumping just one block though. They just started higher up (like on another zombie's head, waist, or some other part of that zombie's 3D character model).
Parkour is also useful in small pois to beeline to the end loot and bypass all the zombies. Anything where the loot is on the roof
Did you actually suggest to keep your back against a wall and make it easier to get pushed in a corner? Especially in a open garage where a screamer horde will get to you very quickly? Nah. Rather be aware of your surroundings. I play for a long time. And if i die, it´s because i get pushed in a corner. Always make sure you can move in as many directions as possible, especially since the new screamer mechanic is in play. Cars are only for really, really bad situations to hop on. They explode easily and in an emergency you won´t be able to make sure it still has full HP also a group of zombies ruins it in no time. By the time i can max out pain tolerance and have enough mods for my light armor, i also have enough food and drinks to stay topped on that using iron gut. Saying light armor is better for surviving highly depends on the build you choose and the player skills.
Isn't the nomad armor heavy armor? Just your last point about the food and water use, if your heavy armor includes the nomad head armor then your food/water loss can be reduced by up to 60% Running with a full nomad set also gives you a reduced stamina recovery cost.
Max parkour kind of sucks. You jump "too high". It makes normal jumps inside of pois more difficult because you always jump max height and you hit your head on objects. Sometimes making you miss the jump.
It can still be tricky, but if you just lightly tap the jump button, you won't jump as high. That makes it a *little* easier to navigate tight spaces while jumping with Parkour 4/maxed.
Same. I will never max parkour for this reason. Jumping 2 blocks high is high enough. And I will never need the extra fall distance. Parkour 3 is good enough for me. I will never find myself where I need to yeet myself off the empire state building.
valuable advice. thanks
ty
I use the nomad headgear which gives 10 - 60% food/water loss depending on level and add the custom fittings which reduce the stamina effects, except when mining when I go for the full miner armour set and swap the headgear for enforcer or ranger, with cigar for the barter perks.
If you described Stamina as Calories, it would make more sense when talking about food and fluid.
do silensers reduce the heat i am creating ? i seem to get a lot of screamers when clearing POIs late game even when using them on 2 of 3 guns
They do, however it's not that high, firing full auto silenced shots you're still bound to spawn one with a mag or two.
@@boyzvird thank you sir. that makes sense
@@kenthvad1one time my character farted and 2 radiated screamers showed up. They see through walls now too.
@@grumpynomad3551 like Cops, they see through walls that aren't a full block, like 1/2 cubes. As long as its a full block, they cant see through it...however they still seem to scream sometimes even though they havent seen you.
@@grumpynomad3551 yer man. and start a campfire and they come running
Zombies cannot jump 2 blocks.
I was just wondering when they updated that without me noticing, lol.
Came here to say this. Two points of parkour is a life saver because you can go where zombies cannot.
Rage mode
@@WolfgerSilberbaerrage
I know all this but I still die because I make stupid mistakes. Not very often anymore, but it's still annoying when you should have known better.
Dont forget not to being greedy at first level, you'll encumbered slowing you down
Another great tip I would like to add is to make your own path through a POI. That will have you avoiding all the traps set by the developer who designed the POI.
That's a bad tip, not only willl you get lost and miss out on loot but you will also fail to activate triggers, leaving quests unable to be completed very often
@@worrun1505 Seconded.
i can recommend the total conversion mod "afterlife" - its hella fun and changes quite a lot when it comes to leveling up etc
It's easy to find guns?
Stat wise light armor is the worst armor since it doesn’t have a perk tree. The preacher gear is ok for the undead damage and damage resistance but it’s crit resistance is really bad, early game you’ll wish you’d have died with an infection, broken legs and arms plus a concussion.😂
Using the fitting mods in medium armor in all pieces and max out medium armor and you can get your mobility to 103%. This is better than you can get light armor (max 100%). Add a banded armor mod to all pieces and you start to get close to heavy armor stats. This is likely an oversight since you can exceed the stat that light armor specializes in with medium armor.
Even with heavy armor with custom fit mods in all pieces plus heavy armor perk maxed out gets your mobility to 89%.
I’d suggest doing tips on food and water rather than suggest light armor to bandaid the bigger issue.
I feel like late game that last tip isn't really much of an issue as you should be set for food and water if you take the time to farm a little and set up some dew collectors. This tip was mainly for early game and I should have probably mentioned that. Didn't know you could get 103% mobility in medium. Ill need to look into that.
9/10 tips: Jump on things.
Parkour is skill I will never ever use
But it's so op...
@@Firespark81 Hehe that is why,I tried once,1st time I was playing vanila and not even all points,just to jump 2 blocks high and from that time I never used that skill in any overhaul,its just...op,like you said but of course,some people like it and that is ok
Dude is an AI
Everyone should have physician , stun resistance and parkour
I have almost 6,000 hours and I never spec in stun resistance, it's a waste of skill points IMO. Physician is nice if you have the spare points and Parkour is a must at level 2/4
@@worrun1505 everytime me or if I’m watching someone else die , it’s usually because of getting stunned.
You get stunned in worst places sometimes. A running horde for example
Boy it's a god thing you did away with the simple common sense strat.....oh wait. Nevermind.
Are you an AI? Lol
This is beginner tips not pro?
Well if ur a pro then u wouldn't need any tips 😂
This is not really some pro tips morel like beginner tips
Thank you for another informative video. As a novice gamer, I really appreciate the insights. And while most of the things you mentioned I have already adopted, I still learn more. I was not aware of the effectiveness of the Stone Sledge for early game.
Also, I noticed all the comments about zombie jump height. I too thought they could only jump one block high, but have seen different. Perhaps a glitch or a v1 change/update. But I have had a single zombie jump up to where I am when 2 block high. No other zombie present, so not stacking.
Anyway, thank you again. I love seeing, and learning from, your videos.
Ncp mod is any good??