What's even more amazing is that just after that he notices the white square on his minimap, the spaceship, which means he was searching for it, and he still didn't noticed the other white square xD
Kerrigan: "Izsha, as your queen, I demand you tell me why you have no nose" Izsha: "When you first took control of the Swarm, you created me without one, my queen" Kerrigan: "Was I still being influenced by Amon?" Izsha: "I believe so, my queen" Kerrigan: "So, this is technically his fault. Very well, I'll be sure he pays for this dearly"
Ending a sentence with „... yes?“ ist like ending it with ... right?“. Its used when you want to make sure the person you are talking to reacts in some way. I use the similar kind of thing in german. I often say „... ne?“. Its gotten a habit now and I even do the yes thing sometimes.
Luhrak As of now I've seen three languages who use "ne" in writing or pronounce with the same purpose lol. For now I've seen this pattern in Portuguese, german, and sometimes japanese.
3:02 It's the same as adding "right?" at the end of your sentences. Moreover, you are right about the direct translation thing. Russians use "да" which generally means yes (affirmative) at the end of their sentences.
I think of it identical to the English "isn't it?". People who use "yes" at the end of the phrase instead of 'isn't it" probably never learned English in school.
The "Yes" thing is a direct translation. In Russian, it is often informally used to indicate to the other person that "I think so, but I'm kinda open to you disagreeing", or something like that. It's weird and almost subconscious. Russian is my second language, but even I use "Yes" at the end sometimes. :D
I was referring to the "nuke your own base to kill the enemy attack wave" strat, but it must be a drunk winter, since he doesn't notice his own army standing right in the blast radius
@@timotheebrasseur2539 Yeah, but the broodmothers also need psi link to be able to control their zerg forces. The psi link is like a radio signal that travels through the air/space and can get jammed.
When picking the Droppods you can actually keep pushing while the field is active with the free droped units since they are primal zerg as well. Pretty convenient. ^^
It's a russian quirk to add да? "Yes" in the end of the sentences. It is considered to be a confirmation for speaker that listeners follow him/her without questions. Maybe it is true with other eartern European countries, not sure about that.
Hey Lowko, try spawn broodlings with chain lightning. It's like miniature free splitting roach upgrade, with no micro needed! Also fun setup to try the apocalypse spell with.
hey Lowko one tip, last ission, if you try to use ultralisk, zerglinks, baneling, use it combinng with "vespeny Effinciency" + "automated extractors". with that you could get more easy gas and not waste attention with the "drone gas" that could be killed.
Kerrigan said "That machine is a problem" and he went and punched it. Idk how much understanding that requires but he's a smart guy, he can figure it out.
The Torrasque lending its name to the Torrasque strain was in a little bonus campaign in Star Craft 1 vanilla found in the multiplayer maps but needing Use Map Settings (probably put there to show off the map editor). The Torrasque was a very powerful ultralisk that would respawn about 4 minutes after you killed it and could be terrifying. The level is broken in the Broodwar expansion because you could make Dark Archons which could mind control the Torrasque every 4 minutes until you figured you had enough and then let them loose on the enemy.
Oh lowko... the gasincome could have been more efficient ... if you just took a little time to look into the battlefield ... or your freaking base! We still love you lowko.
actually one of the fun things in this mission is use corruptor to take control of the scv then build a terran zerg army, when the field is up terran up and when the field is down the zerg will join the fight
Hey Lowko! Love the vids. Can't wait till LotV :) In regards to the 'Yes?' at the end of sentences: I do this a lot too - I think it's mainly a way to turn statement into a question. i.e. "Does this explanation make sense?". vs "This explanation makes sense, Yes?'
10:04 See that helion, destroy it and you will have a marine come out of a bar and yell about how he just paid off his car. Then, he shoots at the Ultras.
I been thinking that the spawning pool it is actually the toilet of the Zerg. That's why you don't see Izsha or Dahaka going in there to recover a nose or a arm.
Oh BTW! In spanish we also use the word: "necessarily", very often. No tienes que ir *necesariamente.* So I can relate with you and understand very well when you constantly employ that word, whose for native english speakers may not be very common otherwise.
I wonder if anyone noticed but in the case of Augustgrad the russian term "grad" was used which is short for "gorod" which again means "city". See Leningrad, Stalingrad and Wolgograd.
note how the torrasque-strain ultralisk level has similarities to a certain cgi cutscene at bootup of hots...not saying which one...but it's the intro. Ultra stomping fleeing siege tank, viking landing in front of it to get wtfbbqpwned in 2 seconds, lots of terran troops being slaughtered.
A couple of things that will pleasantly surprise you! 1) In the Ultralisk Evolution mission, destroy that multi-coloured car at 10:03. 2) Attempt to destroy the Psi Destroyer before it reactivates the 2nd time (before Dehaka's 3rd appearance), like you said you'd be able to do!
Im pretty interested rather or not someone did the math on the strains - which one of each unit is generally better than the other? I played all the story missions a bunch of times and im still often wondering what the best possible choices and combinations are...
Well I haven't done actual mathematical calculations, but I've played all SC2 campaigns and HotS too dozens of times, mostly on brutal difficulty, so here's my experience on some strain options: - Torrasque is stronger than Noxious; for example, make just ONE big enough Torrasque army and you can destroy ALL enemy bases in the last mission even on brutal; in my experience can't do the same with one Noxious army of same size. - Splitter banes are stronger than jumping Hunter banes in terms of cleaning map up, at least when using only or mostly banes; for example I've completed the last mission with mass banes using both strains, and I had to mine A LOT more resources and build A LOT more jumper banes to destroy all bases, while it took much less splitter banes to do the same. - Jumping Raptor zerglings are quite obviously much stronger than the Swarmling ones, basically thanks to speed and +2 damage. Quickly morphing swarmlings could be better in MP conditions, but in SP you aren't usually in such a hurry to get forces on the field. Also note that swarmlings do take more supply per egg, so you're not getting the 3rd ling entirely for free. - Some appear to disagree, but in my experience the Corpser roaches are superior to Vile roaches. The thing is, when you attack enemy with huge armies (as it usually is in SP), the Vile's slowing effect won't do barely anything because every individual enemy unit dies almost instantly anyway. However with corpsers you just take the first hits, after that the lovely roachlings eat almost ALL of the enemy fire, leaving your actual army mostly undamaged. Besides corpsers & roachlings are fun as hell! - Lurker seems in average more useful than Impaler simply thanks to AoE damage, which just tears incoming ground forces apart in seconds (particularly effective on higher difficulties when enemy attacks are bigger). Longer range of impalers seems to bring less value, although it does keep Impalers safer when you don't have to burrow them so far out as with lurkers. - As for Swarm Hosts and Brood Lords/Vipers, it's simply up to one's choice concerning how you wanna play and which units you wanna use. AGAIN, I haven't done actual calculations, although with mass banes "experiments" for example the math was pretty clear.
Cool thank you for your info on that. And yeah some kinda depend on how you wanna play. When massing some kind of unit - for example the roach, the vile one >could< be better... Then again massing something is not really the most efficient way since this is the campaign and not mono battles. xD I definitly agree on lings and banes tho. The haunter strain also feels really silly because after leaping to the enemy the bane still needs to do its atack which causes them to just bounce around instead of blowing up.
For the zergling, it is personal preference. The raptor ling is better offensively as part of your army. The swarm ling is better defensively, only used when your army is in the field and your base is under attack. For the ultra, I find the regen better, because they essentially never die, especially with vampire blades. The toxic one I find the the ability is too weak to notice, it is less damage than a hydra. Plus, you only get the evolution on the last two missions, and both of those are giant army missions. For the baneling, splitter all the way. The only time the jumper is good is for the achievement on the infestor level to win super quick, just make 200 banes and right-click on the door. The only other evolution of consequence is the roach. I find vile much stronger, as the attack speed decrease is amazing. However, I have read other people find the creeper op, as once you get a line of broodlings going your actual army never really takes again.
OK so for my opinion: Zergling - Raptor. Simply because in Campaign you have time to make them. Swarmling may be better defensively, but overall raptor wins Baneling - Splitter . Even thugh I love puprle explosions Splitter is just stronger Roach - Both have merit. I would say that agains t Protoss Vile is stronger - but You fight toss realy rare. Against terran wall of roachling really is better IMO, but I know people won't nessecery agree. Hydra - Impaler makes great siege unit with it's range, so it's better offensively, and in defence it can quickly destroy siege tanks. Lurker will mow through marines etc, but sucks against tanks, so hard to tell which is better in defence Mutalisk - Well, I know people who say viper is awesome, but you have to babysit them a lot. So I would go with brood lord Swarmhost - most people say creeper. I'm not sure if I agree. critical mass of carrions with anti air can make almost unbreachable defence line. Ultras - definetevly Torrasqe. Ultras tank damage first, deal damage second.
It really comes down to playstyle for most of them. However Broodlords are far more useful than Vipers, the campaign levels you can use them in just aren't designed in a way that let's the Viper's abilities shine, whereas Broodlords are always useful. Also the Torrasque is just flat out better, a high HP and damage unit that respawns for free? Much better than doing slightly more damage.
I find it weird that Lowko, who has probably played more starcraft than the average person, would forget almost completly the storyline. I played the campaign years ago when it's out and that was the only time I really played sc2. I still remembered even the evolution missions and what they give. Tip: If you're going for the toxic strain ultra go for the tunneling trait for them!
In English there is a construction similar to the Stukov's one. It is something like: he is a Zerg, isnt he? And, as mentioned above, it also tells that speaker is open to disscussion, wheter or not he is right, yes?
Lowko Dehaka actually has four arms, he's missing his lower right arm and his upper left arm, it seems like the upper set are smaller with more delicate fingers for careful manipulations, while the lower set seem to be his combat arms.
Lowko, you missed the Easter egg in the Ultralisk Evolution mission! You didn’t crush the custom paint vehicle in the 2nd mission to trigger the Easter egg.
I knew from the beginning of the HotS playthrough that you would use twin drones for the whole playthrough as soon as you got it, its like they knew when they made the abilitys that lowko wouldbe playing and made twin drones just for you😂😂😂
I think Dehaka had four arms at one point two large and two small cause if you look closely on his other side he has a tiny stump for a small left arm.
Indeed, we often end our sentences with "yes?" or "no?" These're direct 1:1 equivalents of "right?" and "isn't it?". "Man, the weather is ugly today, isn't it?" "I know, right!" "Man, the weather is ugly today, no?" "I know, yes?"
Looks like Lowko has forgotten already about little baby Torrasque and his specialty from last mission of Terran campaign in BW. Or he's just acting this way ;>
on this mission i was always too bored off fighting my way thru another terran fortress. so i just played untill the field was permanently off, build 200 supply of hunter banes and yolo rolled them to victory
That 3rd vespene gas in main base remain untouched til the end of game. All Hail to the Lowko's Blindness !!!!
Macro God
*N O I C E L Y B L I N D*
lowBlind
Macro in its purest form
You should have live UA-cam streams. That 3rd gas being untouched killing me
5:44 ultralisk struggling
Kerrigan: break free
Ultralisk: ok lol, why didnt I think of that before
Ultralisk: *understandable, have a good day*
It was probably in idle mode, waiting for q.o.b orders
35:48 "i really wish we had more gas income"
me looking at the 5th gas he never took. lowBlind
Classic Lowko
*que eurobeat*
"there could've been gas in front of my screen that I didn't notice"
What's even more amazing is that just after that he notices the white square on his minimap, the spaceship, which means he was searching for it, and he still didn't noticed the other white square xD
These campaign videos are pretty entertaining, yes?
SURE
Yes
Kerrigan: "Izsha, as your queen, I demand you tell me why you have no nose"
Izsha: "When you first took control of the Swarm, you created me without one, my queen"
Kerrigan: "Was I still being influenced by Amon?"
Izsha: "I believe so, my queen"
Kerrigan: "So, this is technically his fault. Very well, I'll be sure he pays for this dearly"
I cant wait for lowko to acidentaly call a spine crawler pokey boy on a tournament
rosiodo im definiy looking forward tonthat
"accidentally"
Ending a sentence with „... yes?“ ist like ending it with ... right?“. Its used when you want to make sure the person you are talking to reacts in some way.
I use the similar kind of thing in german. I often say „... ne?“. Its gotten a habit now and I even do the yes thing sometimes.
Especially since the Russian word is "da" which is easy to append as a figure of speech :)
Die Deutschen!
Photoloss smart observation!
Luhrak As of now I've seen three languages who use "ne" in writing or pronounce with the same purpose lol. For now I've seen this pattern in Portuguese, german, and sometimes japanese.
Ja, ne? xD
It just occurred to me that Dehaka has so many damn teeth. He should evolve a toothbrush on one of his missing arms.
He will just evolve self-cleaning teeth.
Acidic saliva is better then any toothpaste
i find the zerglings near the end funny, instead of jumping a couple meters in front of them, they jumped across the huge psi destroyer
7:38 "Hello? Knock, knock, who's here?"
interrupting announcer.
interrupting ann-
YOUR WARRIORS HAVE ENGAGED THE ENEMY!
3:02 It's the same as adding "right?" at the end of your sentences. Moreover, you are right about the direct translation thing. Russians use "да" which generally means yes (affirmative) at the end of their sentences.
I think of it identical to the English "isn't it?". People who use "yes" at the end of the phrase instead of 'isn't it" probably never learned English in school.
9:24 "Can I just micro this?"
Nuke lands.
"No"
Lmao
HE DIDN'T DESTROY THE CAR !
The "Yes" thing is a direct translation. In Russian, it is often informally used to indicate to the other person that "I think so, but I'm kinda open to you disagreeing", or something like that. It's weird and almost subconscious. Russian is my second language, but even I use "Yes" at the end sometimes. :D
28:44 I see Winter is in charge of the Terrans here
The Android from Aiur but a bronze league hero winter playing Terran using his foot.
I was referring to the "nuke your own base to kill the enemy attack wave" strat, but it must be a drunk winter, since he doesn't notice his own army standing right in the blast radius
LOL!! Too bad the AI didn't rage-quit :(
Hang on a minute, isn't Kerrigan technically Primal Zerg?
Patrick Russell but she uses psi link to control the Zerg so she also takes damage, maybe in a lesser degree.
Kerrigan needs to control the zerg, if her connection is severed swarm zerg will go feral.
@@redreboot483 isn't that what Zagara is here for ?
Brood Mothers replace Cerebrates.
@@timotheebrasseur2539 Yeah, but the broodmothers also need psi link to be able to control their zerg forces. The psi link is like a radio signal that travels through the air/space and can get jammed.
OMG Lowko. Really. Another Episode after THREE DAYS? Have you given up on Campaigns? What happened to you? *Kappa*
Lowko not taking his third gas at his main base -> classic lowko
Dehaka: "I collect essence!"
Terrans: "....."
Cant wait for the playthrough of SC2 Legacy of the laser girafe
Torrasques SC1 > Torrasques SC2
wasnt the the torrasques in sc1 just doubled in health and more dmg?
Torrasque respawned every few minutes as well.
ua-cam.com/video/NA5RjzM_krA/v-deo.html
@@schippes24 they can also have 8 armor
When picking the Droppods you can actually keep pushing while the field is active with the free droped units since they are primal zerg as well. Pretty convenient. ^^
31:44 and that is why Ultra/Ling isn't a good unit composition
Mensk: HA! I have the best anti zerg weapon!
*Kerrigan proceeds to unleash a dinosaur*
It's a russian quirk to add да? "Yes" in the end of the sentences. It is considered to be a confirmation for speaker that listeners follow him/her without questions. Maybe it is true with other eartern European countries, not sure about that.
Hey Lowko, try spawn broodlings with chain lightning. It's like miniature free splitting roach upgrade, with no micro needed! Also fun setup to try the apocalypse spell with.
You are going to love the final mission. It is a macro player's dream.
until you run out of resources...
hey Lowko one tip, last ission, if you try to use ultralisk, zerglinks, baneling, use it combinng with "vespeny Effinciency" + "automated extractors". with that you could get more easy gas and not waste attention with the "drone gas" that could be killed.
0:55 it's foreshadowing
foreboding: implying or seeming to imply that something bad is going to happen. SO you could use either one.
For a jungle tribal, Dehaka seems quote good in understanding advanced technology.
He probably ate the brains of some technicians.
Kerrigan said "That machine is a problem" and he went and punched it. Idk how much understanding that requires but he's a smart guy, he can figure it out.
I love it when zerglings just across the Psi Destroyer.
Dehaka looks so happy when Kerrigan says it's his moment :D
3:15 it’s like your “you know “ Lowko
The Torrasque lending its name to the Torrasque strain was in a little bonus campaign in Star Craft 1 vanilla found in the multiplayer maps but needing Use Map Settings (probably put there to show off the map editor). The Torrasque was a very powerful ultralisk that would respawn about 4 minutes after you killed it and could be terrifying. The level is broken in the Broodwar expansion because you could make Dark Archons which could mind control the Torrasque every 4 minutes until you figured you had enough and then let them loose on the enemy.
Lowko, Swarm hosts with deep tunnel will be useful in the final mission to protect your and allies bases
Oh lowko... the gasincome could have been more efficient ... if you just took a little time to look into the battlefield ... or your freaking base!
We still love you lowko.
36:27 those flying zerglings around the Psi Destroyer...
Primal Drop pods are great for this mission the primals from the pods aren't effected by the emitter so you can fight while field is up.
actually one of the fun things in this mission is use corruptor to take control of the scv then build a terran zerg army, when the field is up terran up and when the field is down the zerg will join the fight
5:50 seems like that Ultralisk only needed some motivational speech to be free
Hey Lowko! Love the vids. Can't wait till LotV :)
In regards to the 'Yes?' at the end of sentences: I do this a lot too - I think it's mainly a way to turn statement into a question. i.e. "Does this explanation make sense?". vs "This explanation makes sense, Yes?'
10:04 See that helion, destroy it and you will have a marine come out of a bar and yell about how he just paid off his car. Then, he shoots at the Ultras.
'Toorisk' strain. Ter-ask. It's a D&D reference. The creature that can't be killed. Best you can do is wish it far away or back to sleep.
I been thinking that the spawning pool it is actually the toilet of the Zerg. That's why you don't see Izsha or Dahaka going in there to recover a nose or a arm.
Yeah, but they stuck Kerrigan in one after Narud stabbed her. Would you stick a mortally wounded person in a toilet?
If it ment saving their life, for some reason, yes.
I mean it's sterile, right...?
Oh BTW!
In spanish we also use the word: "necessarily", very often.
No tienes que ir *necesariamente.*
So I can relate with you and understand very well when you constantly employ that word, whose for native english speakers may not be very common otherwise.
It is the polite and proper way to translate it :) It's not just to sound like Stukov :D
Always loved how the Terrans kept missing with their damn warheads in the Ultralisk evolution mission and nuked their own buildings
I wonder if anyone noticed but in the case of Augustgrad the russian term "grad" was used which is short for "gorod" which again means "city". See Leningrad, Stalingrad and Wolgograd.
I think you'll be pretty happy with the final mission of the heart of the swarm
that ultra micro was sick pls think more about the cleave
note how the torrasque-strain ultralisk level has similarities to a certain cgi cutscene at bootup of hots...not saying which one...but it's the intro. Ultra stomping fleeing siege tank, viking landing in front of it to get wtfbbqpwned in 2 seconds, lots of terran troops being slaughtered.
Dehaka is an imposter with his venting climbing technique
sus
lowko: I wish I had more gas
also lowko: never took the third gas in his main
Idk why but imagining a child lowko secretly watching power rangers is the funniest thing ever to me
A couple of things that will pleasantly surprise you!
1) In the Ultralisk Evolution mission, destroy that multi-coloured car at 10:03.
2) Attempt to destroy the Psi Destroyer before it reactivates the 2nd time (before Dehaka's 3rd appearance), like you said you'd be able to do!
Im pretty interested rather or not someone did the math on the strains - which one of each unit is generally better than the other? I played all the story missions a bunch of times and im still often wondering what the best possible choices and combinations are...
Well I haven't done actual mathematical calculations, but I've played all SC2 campaigns and HotS too dozens of times, mostly on brutal difficulty, so here's my experience on some strain options:
- Torrasque is stronger than Noxious; for example, make just ONE big enough Torrasque army and you can destroy ALL enemy bases in the last mission even on brutal; in my experience can't do the same with one Noxious army of same size.
- Splitter banes are stronger than jumping Hunter banes in terms of cleaning map up, at least when using only or mostly banes; for example I've completed the last mission with mass banes using both strains, and I had to mine A LOT more resources and build A LOT more jumper banes to destroy all bases, while it took much less splitter banes to do the same.
- Jumping Raptor zerglings are quite obviously much stronger than the Swarmling ones, basically thanks to speed and +2 damage. Quickly morphing swarmlings could be better in MP conditions, but in SP you aren't usually in such a hurry to get forces on the field. Also note that swarmlings do take more supply per egg, so you're not getting the 3rd ling entirely for free.
- Some appear to disagree, but in my experience the Corpser roaches are superior to Vile roaches. The thing is, when you attack enemy with huge armies (as it usually is in SP), the Vile's slowing effect won't do barely anything because every individual enemy unit dies almost instantly anyway. However with corpsers you just take the first hits, after that the lovely roachlings eat almost ALL of the enemy fire, leaving your actual army mostly undamaged. Besides corpsers & roachlings are fun as hell!
- Lurker seems in average more useful than Impaler simply thanks to AoE damage, which just tears incoming ground forces apart in seconds (particularly effective on higher difficulties when enemy attacks are bigger). Longer range of impalers seems to bring less value, although it does keep Impalers safer when you don't have to burrow them so far out as with lurkers.
- As for Swarm Hosts and Brood Lords/Vipers, it's simply up to one's choice concerning how you wanna play and which units you wanna use.
AGAIN, I haven't done actual calculations, although with mass banes "experiments" for example the math was pretty clear.
Cool thank you for your info on that. And yeah some kinda depend on how you wanna play. When massing some kind of unit - for example the roach, the vile one >could< be better...
Then again massing something is not really the most efficient way since this is the campaign and not mono battles. xD
I definitly agree on lings and banes tho. The haunter strain also feels really silly because after leaping to the enemy the bane still needs to do its atack which causes them to just bounce around instead of blowing up.
For the zergling, it is personal preference. The raptor ling is better offensively as part of your army. The swarm ling is better defensively, only used when your army is in the field and your base is under attack.
For the ultra, I find the regen better, because they essentially never die, especially with vampire blades. The toxic one I find the the ability is too weak to notice, it is less damage than a hydra. Plus, you only get the evolution on the last two missions, and both of those are giant army missions.
For the baneling, splitter all the way. The only time the jumper is good is for the achievement on the infestor level to win super quick, just make 200 banes and right-click on the door.
The only other evolution of consequence is the roach. I find vile much stronger, as the attack speed decrease is amazing. However, I have read other people find the creeper op, as once you get a line of broodlings going your actual army never really takes again.
OK so for my opinion:
Zergling - Raptor. Simply because in Campaign you have time to make them. Swarmling may be better defensively, but overall raptor wins
Baneling - Splitter . Even thugh I love puprle explosions Splitter is just stronger
Roach - Both have merit. I would say that agains t Protoss Vile is stronger - but You fight toss realy rare. Against terran wall of roachling really is better IMO, but I know people won't nessecery agree.
Hydra - Impaler makes great siege unit with it's range, so it's better offensively, and in defence it can quickly destroy siege tanks. Lurker will mow through marines etc, but sucks against tanks, so hard to tell which is better in defence
Mutalisk - Well, I know people who say viper is awesome, but you have to babysit them a lot. So I would go with brood lord
Swarmhost - most people say creeper. I'm not sure if I agree. critical mass of carrions with anti air can make almost unbreachable defence line.
Ultras - definetevly Torrasqe. Ultras tank damage first, deal damage second.
It really comes down to playstyle for most of them. However Broodlords are far more useful than Vipers, the campaign levels you can use them in just aren't designed in a way that let's the Viper's abilities shine, whereas Broodlords are always useful. Also the Torrasque is just flat out better, a high HP and damage unit that respawns for free? Much better than doing slightly more damage.
Hey lowko! I hope you try out burrow charge with that ultra strain, that way they will act like charging banlings that tanm which is amazing!!
I find it weird that Lowko, who has probably played more starcraft than the average person, would forget almost completly the storyline.
I played the campaign years ago when it's out and that was the only time I really played sc2. I still remembered even the evolution missions and what they give.
Tip: If you're going for the toxic strain ultra go for the tunneling trait for them!
3:43 plays starcraft 2 while drinks coffee/tea from a cup with overwatch logo lol
Torrasque Easter Egg: If you smash the orange car parked on the left of a building, an angry marine comes out of the building and starts shooting. :D
Lowko missed the 3rd vespene gas in his main. Classic lowko blindness lol. Your awesome still lowko
Imagine the HotS intro cinematic, but with Dehaka leading the charge, mounted on an Omegalisk.
In English there is a construction similar to the Stukov's one. It is something like: he is a Zerg, isnt he?
And, as mentioned above, it also tells that speaker is open to disscussion, wheter or not he is right, yes?
I find it hilarious that you always say "I'm secretly hoping..."
Lowko Dehaka actually has four arms, he's missing his lower right arm and his upper left arm, it seems like the upper set are smaller with more delicate fingers for careful manipulations, while the lower set seem to be his combat arms.
Huge swarm of lings that can turn into jumping banes right under air units...
Torrasque strain+monarch blades+wild mutation chews through anything and they keep getting up
Banelisk? Ultrabane? Ultraling? Anyway its pretty good but not as cool as Ressurlisk? Ultraressurector? Ressultrator? I should stop...
LOL. "Imagine if you had three hands... you can use the third to hold ur dinner plate and the others to eat" HAHA
Eternity is a long time to sit and drink margaritas. If I remember correctly the zerg dont die of old age
In Italy you can end the sentence with "no" to have a similar effects! It's not necessary but I often do it and know many people who say it too!
1:48 There is actually a planet named Tyrador XIII that is classified as a luxury planet
31:35 *We should morph units that can attack flying units. Morphing hydralisks or mutalisks will allow us to destroy the enemy’s fliers*
I love mixing Torrasque and the healing mutation to have kinda stupidly tanky ultralisks
Lowko, you missed the Easter egg in the Ultralisk Evolution mission! You didn’t crush the custom paint vehicle in the 2nd mission to trigger the Easter egg.
Lowko you seemed kinda hurt when Kerrigan scolded you lol.
I knew from the beginning of the HotS playthrough that you would use twin drones for the whole playthrough as soon as you got it, its like they knew when they made the abilitys that lowko wouldbe playing and made twin drones just for you😂😂😂
4 Arms Lowko ... on the side of the big arm, he is missing the small one. In Heroes of the storm you can see him whole once he gets his ultimate.
Usefull swarm tactic: corpser strain roaches, Kerrigan chain lighting+infest brooding. Add hydras and ultras=set
torrasque was the Ultralisk in the SC1 campain that got continusly revived, wasn‘t he?
Caipi2070 exactly.
Dehaka is pretty op in CO op missions too XD
I can't believe that Vaker was Mengsk the whole time.
Did lowko forget the torres ultralisk is a throw back to the orginal campaign?
10:03 You missed an easter egg on the Ultralisk Torrasque evolution mission (the orange helion)
You missed an easter egg in the Ultralisk Evolution Mission. At the Torrasque Strain, all you had to do was destroy a car.
He didn't destroy that Mohican on the Torrasque strain part! A marine will pop out and say a funny line if you destroy his car.
Sr. lowko I love your English I speak English Spanish and mandarin Chinese and may i say your English is better than many native speakers.
I think Dehaka had four arms at one point two large and two small cause if you look closely on his other side he has a tiny stump for a small left arm.
hey lowko! i suggest you use noxious ultras with burrow charge. reusable banelings that charge are pretty good
Indeed, we often end our sentences with "yes?" or "no?"
These're direct 1:1 equivalents of "right?" and "isn't it?".
"Man, the weather is ugly today, isn't it?"
"I know, right!"
"Man, the weather is ugly today, no?"
"I know, yes?"
Hmmm Torrasque... that seems familiar, Brood War maybe :)
Looks like Lowko has forgotten already about little baby Torrasque and his specialty from last mission of Terran campaign in BW. Or he's just acting this way ;>
Lowko, I was not able to watch G.I. Joe. A lot of good that bit of discretion accomplished.
"Dont tell mom" :D great "D I watched too "old good times" :))
wonder if you ever found the Easter egg for when you crush that colorful car right before attacking that weapon facility in the ultralisk evo mission.
on this mission i was always too bored off fighting my way thru another terran fortress. so i just played untill the field was permanently off, build 200 supply of hunter banes and yolo rolled them to victory
Please, Lowko! Give burrow charge a try! It's AUTO CAST!! With the toxic strain, it can make ultras deal tons of damge.
whats the cup telling to you lowko ...? XDDD LIKE
Dehaka vented, he is the imposter.
sus
Noti-Squad reporting for duty, Sir!
Vakhtang Kelbakiani indeed