Can Tuxedo consider making Linux Pads/Tablets (4:3) please? I would love a Linux "iPad Pro" but with software and hardware openness - Up to 8TB SSD support - MicroSD - 2TB MicroSD are out now and Ultra capacity 4TB will be out next year - LTE 4/5G sim or esim - Stylus support - ESSENTIAL for note takers and annotating documents such as myself (including the 4:3 aspect ratio) - Built in kick stand - Don't need back a back cover that only adds to thickness. ** Bonus if it does like the Miniforum and uses an AMD 8840U
A Steam Deck style controller is something I've been waiting for since I first got my hands on a Deck. I've loved symmetrical stick layouts ever since I first got my PS1 as a kid, and most controllers these days are asymmetrical. I like symmetrical for retro games that use the D-Pad in particular.
I LOOOOVE the Steam Controller 2 design, its literally my dream controller. I hate asymetic sticks and the DualSense is MASSIVE and hurts my hands. I would give anything to have that controller right now. At the moment my go to controller is the 8bitdo Pro 2.
When the Deck is too finicky over Steam Link or it's sticks are too sloppy, my go-to is the 8BitDo Pro+. I slightly prefer this older version over the Pro2 which my brother has, over the quick standards switch and better grip without the paddles. But the Deck's back buttons and grip do work perfectly for me, so the Steam Controller 2 would be the only controller I consider when it releases.
What do you mean: "I didn't like what I see"? As someone who has a steamdeck, this controller layout is awesome! We've been asking for a standalone controller like this for years.
The PS5 controller problem is definitely a you problem. Your hands are huge man, I can get my thumbs from the resting position in the dpad and buttons to the stick maintaining the same position no problem without touching my thumbs (maybe I just have little baby princess hands uwu), maybe a duke controller would fit you better, btw happy birthday nick!
Which controller do you prefer is completely personal take. My first controller with an analog was an Xbox 360 controller. I really don't like it mainly because it is asymmetric. Switching to dual shock 4 was mmm. On controller I mostly play games where you are using analogy at the same time or games where I use only dpad and buttons. For me it is more comfortable keeping both thumbs in the same position most of the time in the game. Steam controller 2 render is exactly what I was hoping but I must say it looks a bit ugly. I gladly buy it if it's like render, functionality first.
Yeah the Xbox controllers do tend to be much more comfortable for larger hands - which probably makes sense they are designed and developed by folks generally larger than Japanese folks - same with the steam controller though in that case the shape and size is good enough for my big hands and still smaller handed folks (at least that is all the reports I've ever seen). That said the Deck isn't so ideal for me - but bulking out the shell to be really comfortable would be silly for a portable really - its a compromise I can live with (or elimiate by padding out the protective shell)
The controller looks like a silly little face... Looks like a Steam Deck controller without the screen, which is exactly what we've all been asking for! Will def be buying as long as it has rumble
The Deck got it's rumble from the trackpad haptics and these look like the same modules. So would that suffice for you? I assume it will be the same. Noting that this rumble emulation would work better in a lighter controller than on the Deck, where it works well enough for me already.
@WyvernDotRed Idk, I'd really want to feel it before buying but that's not really possible Ig. The rumble in the Deck barely counts as rumble because it's just the haptics and doesn't work well in rumble scenarios. It's fine because I trade it for portability, but on a dedicated controller, it would be hard to choose to use it over my DS4 & 5...
See I'm happy the sticks are symmetrical. I was an Xbox user from the first one until I ditched the console at the end of the Xbox One era and went to a PS5 and I absolutely love how comfortable the sticks are. It's another reason I like the steam deck I like how the sticks are symmetrical versus something like the ROG ally that I ended up returning within 30 days because I didn't like my hand squished at the bottom
i'm incredibly excited for the controller. it's basically the steam deck layout but on a controller which is something i have wanted since i got my steam deck years ago. the organization of the buttons and sticks normally don't affect me much but i have always preferred the symmetric controllers because the sticks are normally in a position where i can reach and manipulate them more reliably. i have smaller hands though so maybe that's why.
having bought an OG steam controller I had two pain points with it: the trackpads are way worse than those on the steam deck and the lack of a second stick and dpad makes emulating some consoles a pain. this design looks like it will eliminate both of those issues while retaining the same arc of control as on the steam deck, where if you arc your thumb you can access all of your controls. we also saw something similar in valve's steam deck booklet so we should've expected this. can't wait to try this controller
I'd have been really happy with the OG steam controller having no stick myself - those trackpads are pretty darn good, and as long as your using steam input so flexible they are great for any game - I spend more time with the joystick pretending to be a D-pad than using it as a stick. Also really don't like the steamdeck trackpads as much - they are just not in a position that is as useful (at least to my big hands - I padded out the protective sleeve to put my hands in a nicer spot to make them more properly useable - can get by without but its just not as good). So I'm actually more in doubt on this controller than anything - it looks like the compromise that make sense for a portable handheld computer might have been brought in a bit too directly so the controller will suffer ergonomically.
Having gotten a second-hand Steam controller a bit ago, while the hardware is very neat it only really works as a PC remote. Which is how we use it, for a media PC I made from a laptop with a broken screen. Saves us having to use the horrendous remote 'optimised' interfaces on Android TV.
Steam controller looks great. Looks like a Steam Deck with the screen removed. Also, we have symmetrical thumbs so symmetrical sticks make sense. I hate asymmetrical sticks on my Lenovo Legion Go and love the controls on my Steam Deck.
I wish people didn't want every controller to be exactly the same as the big 2 consoles. I loved the original steam controller precisely because it wasn't.
Ergonomics is key at mitigating considerable size and weight. - Spacing removes cramp button layouts - Deep grips and balancing prevent uneven heaviness.
Steam Controller 2 The Steam Deck had multiple iterations of its prototype design. Which means there were multiple versions of design files for each, before it even hit a prototype building. We don't know how far the Steam Controller 2 design is, if it was even build as a prototype and which version it is. I personally didn't like how the original Steam Controller felt in my hands. And I also underestimated the final look from Steam Deck and thought it would feel bad in my hands. The point is, we really need to hold and play with the device, to make a decision. I don't trust these images anymore. I truly believe in Valve. It has 2 touch pads, something I miss by all other gamepads and why I still stick with my xbox controller. I will probably adopt it day one...
16:28 OK, that does it. I'm fed up with all the buzzwords marketing coming up with, and what the communities are arguing on. From now on, every device that for example has an x86 based, or ARM processor, that is otherwise capable of executing byte code created by an individual, or entity, and it is assembled in a manner that is capable to accept human user input and provide an output to a human user, I'll call a Complex Computation Capable Machine. I will not care if no one will understand me.
why would they move away from the steam deck's sticks, those were like the wii u and I like the wii u, wii u layout helps me a bit play Minecraft so I can sprint jump and look
Bon anniversaire, Nick! Really looking forward to the Steam Controller 2, I find myself using the touchpads on the Steam Deck for all sorts of random things. I’ll probably get one as soon as they release, despite having less time for gaming these days. 😅
The old steam controller design was amazing, I just wish I could swap out the front. I didn't want the joy stick, Would have been nice to swap it out with a D-pad and not have an indent on the second trackpad.
From what I have seen using wine with native wayland brings fps in genshin impact from 130 to 150-160, which is practically the same as x11, provided that I was using a wine staging tkg version(9.19 or 9.20) and not 9.22
On a side note, Cinnamon on Debian 12 offers a Wayland-optimized version of Redshift, which seems to work seamlessly. I've been running it for about 10 months and it seems to perform as well as the old version did at its best, without any bugs I've noticed.
I think valve will have thought of all your concerns on the new steam controller. We all had similar thoughts when we saw the controls lay out of the steam deck too
Hey Nick, I have been following your channel since its initial days. As you mentioned your experiment of running elementary OS, I was thinking maybe “The Linux Experience” name suits better for what this channel stands for nowadays… Also Happy Birthday!!! 🎉
I believe the steam controller was in a good design state, could have added some more buttons under it, and made it more heavyer and feel less cheap. I dont know why they stopt making them
I absolutely can't use asymmetrical controllers, since this one is from steam(meaning it will work flawlessly on linux) and symmetrical - which makes possible to use the d-pad with your finger and the thumbstick with your thumb(asymmetrical don't allows this) - it's perfect, if it's not too heavy for my tendonitis hands(another thing asymmetrical controllers are terrible for), it will be my main controller for sure, very excited for it.
All the complaints about the controller are not about the sticks being symmetrical, just about various controllers with symmetrical sticks having not great position. Asymmetrical sticks basically means that at least one stick will always be in a suboptimal position (unless your hands are asymmetrical).
I prefer symmetrical sticks because I need to use the left stick and dpad at the same time and using the dpad with your index is infinitely easier than using the left stick the same.
as a PC gamer exclusive I love the OG steam controller the best for PC gaming (my preorder just started drifting 2 years ago and still is better than never xbox-things I have), next comes b8bit ps2 style pad, so having symmetrical sticks AND touch-pads with gyro and deck-like ergonomics on SC2 is Gabe-send!
I appreciate the bonus valve giving us the desktop mode as a bonus . Obviously it's marketed as a gaming device , but I still think it's worth it for valve to work with the Linux community to fix the glitches in desktop mode as well as the anticheat . I hate to think Steam OS is the new Lindows .
3:37 i can see how the wii u gamepad can be uncomfortable for people used to normal controllers, but not having used controllers with joysticks much up until that point (I used to play mostly on wii and ds), I had zero muscle memory with them and the wii u gamepad became comfortable to use for me in not too long, to the point I found more comfortable to play minecraft on it than on keyboard+mouse back then though, it is true that my way of holding the controller is quite unusual from what you usually see, and while it's pretty comfortable to me, I can see how it can be horrible for most people that being said, i do prefer the wii u pro controller over the gamepad for 2d games (platformers mostly), which still keeps the symmetrical joysticks on the top of the controller, allowing you to forget about the joysticks entirely if you want, while still holding the controller in a way that doesnt feel awkward. And the smaller form factor makes it easy to hold it like a normal controller even if you use the joysticks (which are separated well enough one from the other, avoiding the problem you said you have with the playstation controllers), and that 80 hours battery life and full linux support ootb feel quite good. Quite a shame nintendo stopped manufacturing them in favor of the overpriced switch pro controller with uncomfortable (at least to me) assymetrical joysticks and way worse battery life
Asymmetrical sticks are to make the distance between the sticks greater for big hands. if the distance is appropriate already there isn't much reason to have them be asymmetrical.
I have always used asymmetrical sticks but I do not mind the deck’s layout. I am quite in favor of how the dpad and sticks have equally priority and this looks to be the same.
Asimetric controlers have the problem to be only confortable (usually) for right handed people. To be fair to everyone, they would have to have versions for both left and right handed. Not sure but it may even be mandatory in dome countries.
Aw damn, seems like Steam Controller 2 is actually real, but it's not exactly what we wanted for all these years. Steam Controller's original shape was godly, too bad they've completely abandoned it for a more traditional shape.
I also prefer the Xbox joystick layout but they probably couldn't make that make sense while incorporating two track pads. Personally I'm very excited for the Steam Controller 2 and will probably be a day 1 preorder.
Give a shot to proton VPN with their Black Friday deals (up to 70% off): protonvpn.com/TheLinuxEXP
happy birthday, can't wait to see all the progress your going to make this year.
Can Tuxedo consider making Linux Pads/Tablets (4:3) please?
I would love a Linux "iPad Pro" but with software and hardware openness
- Up to 8TB SSD support
- MicroSD - 2TB MicroSD are out now and Ultra capacity 4TB will be out next year
- LTE 4/5G sim or esim
- Stylus support - ESSENTIAL for note takers and annotating documents such as myself (including the 4:3 aspect ratio)
- Built in kick stand - Don't need back a back cover that only adds to thickness.
** Bonus if it does like the Miniforum and uses an AMD 8840U
Joyeux anniversaire l'ami 🎂
NO.. THANKS
GOOGLE IS A WANKR... AGAIN!!!
THUMBS DOWN!!!
Discord upgraded the Electron version so audio share will work. It's currently in Discord Canary!
OMG!!! That’s huge news
It only took them years.
Still not as slow as Valve! @@renner0395
FINALLY
What is canary?
Happy Birthday!
A Steam Deck style controller is something I've been waiting for since I first got my hands on a Deck. I've loved symmetrical stick layouts ever since I first got my PS1 as a kid, and most controllers these days are asymmetrical. I like symmetrical for retro games that use the D-Pad in particular.
I use Wayland btw
I use mir btw
(Nah, jk. I use x11)
@@GardenData61371 Same here, Wayland as always.
XD
wayland no probs!
This is the way.
I LOOOOVE the Steam Controller 2 design, its literally my dream controller. I hate asymetic sticks and the DualSense is MASSIVE and hurts my hands. I would give anything to have that controller right now. At the moment my go to controller is the 8bitdo Pro 2.
When the Deck is too finicky over Steam Link or it's sticks are too sloppy, my go-to is the 8BitDo Pro+.
I slightly prefer this older version over the Pro2 which my brother has, over the quick standards switch and better grip without the paddles.
But the Deck's back buttons and grip do work perfectly for me, so the Steam Controller 2 would be the only controller I consider when it releases.
and discord canary fixed screenshare (with audio) on both x11 and wayland
Yeah, they upgraded to Electron e32 which has Wayland support!
omg finally
took them 7 fucking years but at least they did it
does it run in wayland mode by default (when running a wayland comp)? if so i might switch back to it instead of vesktop
@@trustytrojan yeah
happy birthday Nick!
Are you a spambot?
@@pixelfranko yes
@@spambot8896 don't hack me
Happy Birthday :)!
Happy Birthday to our favourite Linux UA-camr!
The important thing about the sticks is not if symmetrical or not (I prefer symmetrical) but if they are hall effect sticks or not.
I really hope hall effect sticks become standard at the high-end.
TMR sticks are basically hall effect but better, I don't know why people keep wishing for hall effect
@@Dan01-01 Still, hall effect is a lot longer lasting than standard sticks.
What do you mean: "I didn't like what I see"? As someone who has a steamdeck, this controller layout is awesome! We've been asking for a standalone controller like this for years.
The PS5 controller problem is definitely a you problem. Your hands are huge man, I can get my thumbs from the resting position in the dpad and buttons to the stick maintaining the same position no problem without touching my thumbs (maybe I just have little baby princess hands uwu), maybe a duke controller would fit you better, btw happy birthday nick!
Which controller do you prefer is completely personal take. My first controller with an analog was an Xbox 360 controller. I really don't like it mainly because it is asymmetric. Switching to dual shock 4 was mmm. On controller I mostly play games where you are using analogy at the same time or games where I use only dpad and buttons. For me it is more comfortable keeping both thumbs in the same position most of the time in the game. Steam controller 2 render is exactly what I was hoping but I must say it looks a bit ugly. I gladly buy it if it's like render, functionality first.
Yeah the Xbox controllers do tend to be much more comfortable for larger hands - which probably makes sense they are designed and developed by folks generally larger than Japanese folks - same with the steam controller though in that case the shape and size is good enough for my big hands and still smaller handed folks (at least that is all the reports I've ever seen). That said the Deck isn't so ideal for me - but bulking out the shell to be really comfortable would be silly for a portable really - its a compromise I can live with (or elimiate by padding out the protective shell)
theres an uwu in this comment so its based
The controller looks like a silly little face... Looks like a Steam Deck controller without the screen, which is exactly what we've all been asking for! Will def be buying as long as it has rumble
The Deck got it's rumble from the trackpad haptics and these look like the same modules.
So would that suffice for you? I assume it will be the same.
Noting that this rumble emulation would work better in a lighter controller than on the Deck, where it works well enough for me already.
@WyvernDotRed Idk, I'd really want to feel it before buying but that's not really possible Ig.
The rumble in the Deck barely counts as rumble because it's just the haptics and doesn't work well in rumble scenarios. It's fine because I trade it for portability, but on a dedicated controller, it would be hard to choose to use it over my DS4 & 5...
See I'm happy the sticks are symmetrical. I was an Xbox user from the first one until I ditched the console at the end of the Xbox One era and went to a PS5 and I absolutely love how comfortable the sticks are. It's another reason I like the steam deck I like how the sticks are symmetrical versus something like the ROG ally that I ended up returning within 30 days because I didn't like my hand squished at the bottom
Happy Birthday to one of our favorite Linux UA-camrs!!
i'm incredibly excited for the controller. it's basically the steam deck layout but on a controller which is something i have wanted since i got my steam deck years ago. the organization of the buttons and sticks normally don't affect me much but i have always preferred the symmetric controllers because the sticks are normally in a position where i can reach and manipulate them more reliably. i have smaller hands though so maybe that's why.
Maybe you can add FreeCAD 1.0 release next time
having bought an OG steam controller I had two pain points with it:
the trackpads are way worse than those on the steam deck and the lack of a second stick and dpad makes emulating some consoles a pain.
this design looks like it will eliminate both of those issues while retaining the same arc of control as on the steam deck, where if you arc your thumb you can access all of your controls. we also saw something similar in valve's steam deck booklet so we should've expected this.
can't wait to try this controller
I'd have been really happy with the OG steam controller having no stick myself - those trackpads are pretty darn good, and as long as your using steam input so flexible they are great for any game - I spend more time with the joystick pretending to be a D-pad than using it as a stick. Also really don't like the steamdeck trackpads as much - they are just not in a position that is as useful (at least to my big hands - I padded out the protective sleeve to put my hands in a nicer spot to make them more properly useable - can get by without but its just not as good). So I'm actually more in doubt on this controller than anything - it looks like the compromise that make sense for a portable handheld computer might have been brought in a bit too directly so the controller will suffer ergonomically.
Having gotten a second-hand Steam controller a bit ago, while the hardware is very neat it only really works as a PC remote.
Which is how we use it, for a media PC I made from a laptop with a broken screen.
Saves us having to use the horrendous remote 'optimised' interfaces on Android TV.
Steam controller looks great. Looks like a Steam Deck with the screen removed. Also, we have symmetrical thumbs so symmetrical sticks make sense. I hate asymmetrical sticks on my Lenovo Legion Go and love the controls on my Steam Deck.
I wish people didn't want every controller to be exactly the same as the big 2 consoles. I loved the original steam controller precisely because it wasn't.
Happy Birthday Nick!
Happy birthday dude!
Ergonomics is key at mitigating considerable size and weight.
- Spacing removes cramp button layouts
- Deep grips and balancing prevent uneven heaviness.
Happy birthday man, good linux and open source news and here's to more news and your personality for more years!
I’m personally very excited about the steam controller 2, especially if the quality and feel are similar to the deck
Happy Linux News day, Birthday man!
Happy birthday! Really enjoy your analysis and news
Happy Birthday, Nick!
Glad to hear that Cinnamon has a built in night light feature now. Much needed improvement.
Steam Controller 2
The Steam Deck had multiple iterations of its prototype design. Which means there were multiple versions of design files for each, before it even hit a prototype building. We don't know how far the Steam Controller 2 design is, if it was even build as a prototype and which version it is.
I personally didn't like how the original Steam Controller felt in my hands. And I also underestimated the final look from Steam Deck and thought it would feel bad in my hands. The point is, we really need to hold and play with the device, to make a decision. I don't trust these images anymore. I truly believe in Valve. It has 2 touch pads, something I miss by all other gamepads and why I still stick with my xbox controller. I will probably adopt it day one...
happy birthday nick 🎉
@8:00 like the slow scrolling of news 😊
Happy birthday and all the best to you, Nick
Happy birthday🎉 Linux human
Valve knows ergonomics. Look at the first controller, index knuckles and the deck itself.
Happy Birthday!
Thanks for the news!
Happy birthday Nick, love your videos!
happy belated birthday nick! thank you for the incredibly useful content
Happy birthday, Nick, and thanks for the video!
Happy birthday, Nick! Additionally, I've been enjoying your videos for quite a while
HDR/Colo protocol is about to be finished in wayland. Same for session restore
Happy birthday to us both Nick! 🎉
Happy birthday, Thanks for your work
16:28 OK, that does it. I'm fed up with all the buzzwords marketing coming up with, and what the communities are arguing on. From now on, every device that for example has an x86 based, or ARM processor, that is otherwise capable of executing byte code created by an individual, or entity, and it is assembled in a manner that is capable to accept human user input and provide an output to a human user, I'll call a Complex Computation Capable Machine. I will not care if no one will understand me.
Happy Birthday, Nick 🎉🎉🎉
P.S. controllers aren't the best thing anyway
Happy Birthday! Thanks for the reliable and interesting news every week. Very nice to keep my linux knowledge up to date 🐧
Happy birthday 🎂🥂
All the best, Nick!
Happy birthday, Nick, and to many more! 🥂 You have been irreplaceable for my Linux journey in terms of motivation and information.
Happy Birthday, Nick! 🎂
Happy Birthday btw 🎉
Happy Birthday 🎉🎉
Happy Birthday my boi!
HBD mate! hope you bring good news to linux community.
why would they move away from the steam deck's sticks, those were like the wii u and I like the wii u, wii u layout helps me a bit play Minecraft so I can sprint jump and look
happy birthday! hope you and your loved ones continues to stay healthy!
Bon anniversaire, Nick!
Really looking forward to the Steam Controller 2, I find myself using the touchpads on the Steam Deck for all sorts of random things. I’ll probably get one as soon as they release, despite having less time for gaming these days. 😅
As somebody who hates the Xbox style layout, I'm really looking forward to the new steam controller
Happy Birthday Nick! 🥳 (Let's give him a present by all posting separately to boost the video in the algorithm! 🎁)
The old steam controller design was amazing, I just wish I could swap out the front.
I didn't want the joy stick, Would have been nice to swap it out with a D-pad and not have an indent on the second trackpad.
From what I have seen using wine with native wayland brings fps in genshin impact from 130 to 150-160, which is practically the same as x11, provided that I was using a wine staging tkg version(9.19 or 9.20) and not 9.22
Happy birthday! 🥳
On a side note, Cinnamon on Debian 12 offers a Wayland-optimized version of Redshift, which seems to work seamlessly. I've been running it for about 10 months and it seems to perform as well as the old version did at its best, without any bugs I've noticed.
I think valve will have thought of all your concerns on the new steam controller.
We all had similar thoughts when we saw the controls lay out of the steam deck too
Happy birthday Nick, I hope that today is TREATing you well... ;-)
Hey Nick, I have been following your channel since its initial days. As you mentioned your experiment of running elementary OS, I was thinking maybe “The Linux Experience” name suits better for what this channel stands for nowadays…
Also Happy Birthday!!! 🎉
Happy birthdaaaay Nick, I wish you the best in the world and I can't call my week good without watching your news I swear.
I believe the steam controller was in a good design state, could have added some more buttons under it, and made it more heavyer and feel less cheap. I dont know why they stopt making them
happy birthday
Happy Birthday. Enjoy your content.
I absolutely can't use asymmetrical controllers, since this one is from steam(meaning it will work flawlessly on linux) and symmetrical - which makes possible to use the d-pad with your finger and the thumbstick with your thumb(asymmetrical don't allows this) - it's perfect, if it's not too heavy for my tendonitis hands(another thing asymmetrical controllers are terrible for), it will be my main controller for sure, very excited for it.
All the complaints about the controller are not about the sticks being symmetrical, just about various controllers with symmetrical sticks having not great position. Asymmetrical sticks basically means that at least one stick will always be in a suboptimal position (unless your hands are asymmetrical).
Happy Birthday! Wishing you all the best!!! bcachefs situation was really silly, really not justifiable behavior, especially in open source
I prefer symmetrical sticks because I need to use the left stick and dpad at the same time and using the dpad with your index is infinitely easier than using the left stick the same.
as a PC gamer exclusive I love the OG steam controller the best for PC gaming (my preorder just started drifting 2 years ago and still is better than never xbox-things I have), next comes b8bit ps2 style pad, so having symmetrical sticks AND touch-pads with gyro and deck-like ergonomics on SC2 is Gabe-send!
Joyeux anniversaire, Nick !
Merci pou ma dose d'actu libre hebdomadaire !
Happy Birthday nick!
Happy Birthday Nick :)
I appreciate the bonus valve giving us the desktop mode as a bonus . Obviously it's marketed as a gaming device , but I still think it's worth it for valve to work with the Linux community to fix the glitches in desktop mode as well as the anticheat . I hate to think Steam OS is the new Lindows .
A late Happy Birthday Nick!
Happy birthday, Nick!
Happy Birthday Linuxdaddy 🥳🥳
3:37 i can see how the wii u gamepad can be uncomfortable for people used to normal controllers, but not having used controllers with joysticks much up until that point (I used to play mostly on wii and ds), I had zero muscle memory with them and the wii u gamepad became comfortable to use for me in not too long, to the point I found more comfortable to play minecraft on it than on keyboard+mouse back then
though, it is true that my way of holding the controller is quite unusual from what you usually see, and while it's pretty comfortable to me, I can see how it can be horrible for most people
that being said, i do prefer the wii u pro controller over the gamepad for 2d games (platformers mostly), which still keeps the symmetrical joysticks on the top of the controller, allowing you to forget about the joysticks entirely if you want, while still holding the controller in a way that doesnt feel awkward. And the smaller form factor makes it easy to hold it like a normal controller even if you use the joysticks (which are separated well enough one from the other, avoiding the problem you said you have with the playstation controllers), and that 80 hours battery life and full linux support ootb feel quite good. Quite a shame nintendo stopped manufacturing them in favor of the overpriced switch pro controller with uncomfortable (at least to me) assymetrical joysticks and way worse battery life
Happy birthday man!
A bit late but Happy Birthday! 🎂
Joyeux Anniversaire, Nick!
Happy birthday from Portugal.
Happy birthday Nick and to your channel 🎂
Asymmetrical sticks are to make the distance between the sticks greater for big hands. if the distance is appropriate already there isn't much reason to have them be asymmetrical.
I finally got rid of a first gen G-Sync monitor (have a radeon card), so now I'm on Wayland and it's tons better.
Happy Birthday Nick.
I have always used asymmetrical sticks but I do not mind the deck’s layout. I am quite in favor of how the dpad and sticks have equally priority and this looks to be the same.
Happy birthday, sir!
Asimetric controlers have the problem to be only confortable (usually) for right handed people. To be fair to everyone, they would have to have versions for both left and right handed. Not sure but it may even be mandatory in dome countries.
Happy birthday! :D
Happy Birthday! 🎂
Happy B'Day Mr.Nick 🥳🥳🥳
Aw damn, seems like Steam Controller 2 is actually real, but it's not exactly what we wanted for all these years. Steam Controller's original shape was godly, too bad they've completely abandoned it for a more traditional shape.
I also prefer the Xbox joystick layout but they probably couldn't make that make sense while incorporating two track pads.
Personally I'm very excited for the Steam Controller 2 and will probably be a day 1 preorder.