Zurvan Unreal Guide (Containment Bay Z1T9)

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  • Опубліковано 4 жов 2024

КОМЕНТАРІ • 98

  • @ИльяЗолотов-ш9у
    @ИльяЗолотов-ш9у Рік тому +25

    Honestly you have a very calm gentle voice and your guides are very detailed, after watching it, im sure, everyone feels much more confident about a fight! Thank you for your job!

  • @muddytm
    @muddytm Рік тому +53

    These are far and away the best visual guides for fights in this game, tbh. You explain exactly how the mechanics work and show clearly how to solve them, and the visuals are perfect for this sort of thing as well. Been following since P1S (your videos helped me get into Savage and later, UCOB), and your stuff is still consistently high quality. Amazing work, please keep it up!

  • @HectorHectorson
    @HectorHectorson  Рік тому +73

    Inb4 Yoshi-P makes the DPS check too tight to skip soar.

    • @Distruptor18
      @Distruptor18 Рік тому +12

      Zurvan gets a special vuln down buff called "Skip This" until he uses Soar.

    • @SweatyFujoshi
      @SweatyFujoshi Рік тому +5

      its pretty likely to be unskippable since thats a numerical change thats pretty easy to make for an unreal, and theyve done it before. as an example shiva ex was solo tankable even day 1 because the weapon vuln stacks were just way too weak to matter, especially since an extra dps made it easier to get to add phase quickly (which made it possible to solo tank all of phase 1 before stacks got high). none of that was possible in shiva unreal.

    • @KenHayesVideos
      @KenHayesVideos Рік тому

      You think this can be solo tanked or healed?

    • @grakal3659
      @grakal3659 Рік тому +2

      @@SweatyFujoshi shiva unreal was done with solo tank even in pf it was totally possible

    • @tsjeriAu
      @tsjeriAu Рік тому +1

      Good tanks could easily solotank Shiva. Had a WAR friend who consistently did so, it was quite nice. I wouldn't trust random pf tanks to manage it, though.

  • @WindowsBunny
    @WindowsBunny Рік тому +49

    I'm fully expecting soar to not be skipped.

    • @TranceGurl20
      @TranceGurl20 Рік тому +12

      Can't wait to see skip soar or disband in pf 😂

    • @ulibarriL
      @ulibarriL Рік тому +9

      Outdated mechanic. Playerbase has dealt with far worse in EX fights post HW expansion.

    • @gmyza4849
      @gmyza4849 Рік тому +2

      I don't even think it's possible at the moment unless you have some real motherfucking gamers with you or a 5 DPS party since 2 tanks is redundancy

    • @Tacoguy777
      @Tacoguy777 Рік тому +1

      Skip soar or disband, then blacklist.

  • @wolliw
    @wolliw Рік тому +16

    Since markers don't seem to be used for much in this fight, I think it's easier to just set markers for the soar positions. If you place three markers each so they're two segments clockwise from North and South and then four between and adjust the outer two in each set so they're on the line on the floor rather than in the tile then you should pretty much be able to stand on them. Players on the outside markers need to know which side of the marker is safe though.

    • @HectorHectorson
      @HectorHectorson  Рік тому +2

      I had a play around with this, as I thought the same as you, but never found a positioning for waymarks that I thought made both soars easy to spread for.

    • @wolliw
      @wolliw Рік тому

      @@HectorHectorson Yeah, it's a bit weird since four of the markers are only half safe in both patterns and it makes the Star pattern a bit tighter than they need to be (although still more room than the bowtie).

    • @DocPanda-dq3ks
      @DocPanda-dq3ks Рік тому

      I didn't know we had 10 markers lol

    • @wolliw
      @wolliw Рік тому +1

      @@DocPanda-dq3ks Might have worded it poorly, but it's a total of 6 markers. Markers at 2/4/4 segments clockwise from both North and South. Placed like this they're perfectly placed for the Bowtie. If you move the first and third in each group onto the next line (rather than in the segment) away from the middle marker then those get pretty much perfectly bisected by both patterns. This is all along the arena wall.
      e: I'd post a picture but I don't think I can put a link.

    • @TheVivi13
      @TheVivi13 Рік тому

      Yeah markers for the second variation of Soar is what I've seen most commonly in PF. It does confuse some people when it comes to the first variation of Soar though.

  • @theonetruespice
    @theonetruespice Рік тому +40

    Our PF saviour returns.

  • @PassengerFfxiv
    @PassengerFfxiv Рік тому +11

    Did you switch up r1 and r2 on purpose at 4:20

  • @Barboron
    @Barboron Рік тому +6

    4:20 squish towards your clock positions. Meanwhile, the two Ranged DPS going completely opposite sides to their clocks

  • @shadowrigg
    @shadowrigg Рік тому +1

    Once again, thank you Hector. Your guide style just works better for my brain.

  • @zeepzoop3659
    @zeepzoop3659 Рік тому +3

    Can't wait to do "Skip Soar or Disband (Unreal)"

  • @terr0byte661
    @terr0byte661 Рік тому +8

    Btw Hector you have r1 and r2 swapped for soar at 4:35

    • @kaid94
      @kaid94 Рік тому +1

      Oh seriously Ty bro, so the R2 is always North east ? Does it depend the boss tanking direction ?

    • @ezaike335
      @ezaike335 Рік тому

      @@kaid94 I have the same question

    • @katamaridamashii
      @katamaridamashii Рік тому +1

      @@ezaike335 most likely a mistake, there is no reason for them to swap, if you check the other players like M1 or M2 there are all on the same side as before

    • @katamaridamashii
      @katamaridamashii Рік тому +2

      @@kaid94 Yes

  • @shakesbeervanerps4190
    @shakesbeervanerps4190 Рік тому +10

    what do you mean we need it later for Soar? we skip Soar or else >:c

  • @logeymusic
    @logeymusic Рік тому +1

    Amazing vid! Super clear animations and explanation, I'll hopefully be attempting this soon with the FC!

  • @AaronWOfficial
    @AaronWOfficial Рік тому +4

    my group jus ran one tank (war) and had them invuln both demons claw, I would feint the cleaves start of phase 2, feint one of the berserk adds and feint the tank buster after add phase. managed to get it done in a few hours lol. we still didn't skip soar :P

  • @hache-hiwattan7848
    @hache-hiwattan7848 Рік тому

    Hector here, helping to survive the PF, thank you!.

  • @Lurkimus
    @Lurkimus Рік тому

    Idk what I would do if you didn't make these videos! You make it so easy to visualize everything, I'm so grateful ^_^

  • @Mohoss18
    @Mohoss18 Рік тому +5

    Grateful for the guides but if you can turn up the audio that would be awesome! It's a bit quiet.

  • @Fantasist666
    @Fantasist666 Рік тому +12

    Me and friends tested this extreme unsynched to see mechs, and the second soar pattern is definitely NOT fixed to north, it's boss relative to where he's pointing at. It will be north assuming that the boss is looking at MT north

    • @wolliw
      @wolliw Рік тому +5

      The initial fly off before the spread markers changes, but I have never seen the actual dive bombs differ from what's shown here in quite a bit of testing.
      edit: Yeah, I just double checked and even if I face the boss a different direction the markers I've been using are still exactly the same relative to the dive bombs.

    • @HectorHectorson
      @HectorHectorson  Рік тому +12

      This. If the boss is off-center, the initial fly-off aoes are jank, but the positions where the bosses through middle from are fixed. Tested this across around 20 soars.

    • @Fantasist666
      @Fantasist666 Рік тому +1

      Good to know that the divebombs are fixed, from the runs we did it felt like they were fixed to their initial line AOE, must have seen it wrong, apologies for that! Good to note that the initial line won't be fixed tho, so the MT should be careful for that

  • @JuliTheBee
    @JuliTheBee Рік тому +12

    The skip soar PFs will come back and I almost missed them

  • @icykuikinu6757
    @icykuikinu6757 Рік тому +5

    for Soar, in the config where there's 2 big safe spots (one clone going up and 2 clones going S.E.), how come R1 is on the right and R2 on the left? Should it not be the other way around?
    Really concise guide tho!🍓

    • @TheVivi13
      @TheVivi13 Рік тому +2

      just a mislabeling i think

  • @StellariumSound
    @StellariumSound Рік тому +3

    Only just discovered your channel. Very visually appealing format that's easily digestible, with commentary to match. Have a sub.

  • @4lUltr0rd
    @4lUltr0rd Рік тому +1

    Lookin forward to your P9-12 guides!

  • @droppu
    @droppu Рік тому

    another W of a guide, thanks hector

  • @jordandelara6455
    @jordandelara6455 Рік тому +9

    Skip soar or disband is back lmao

  • @danielff3844
    @danielff3844 Рік тому +2

    why does the MT need to move to the group for southern cross after tyrfing? It only makes things more complicated, everyone could just rotate CW and tank partner can move with tank

  • @KanaevM
    @KanaevM Рік тому +2

    Finally cleared this. Hardest thing is to find a party that can stack and not move alone.

    • @MyVanir
      @MyVanir Рік тому

      Southern Cross is the hardest mechanic of the fight fr.

  • @Lorenzo20037
    @Lorenzo20037 Рік тому

    This will be my first ever “endgame” content!! Hope I don’t fuck this up for my static

  • @hayleygeek
    @hayleygeek Рік тому

    Wow my FC lead sent me this as were giving it a try this week. But thanks, best guides I've seen and pacing is great. ❤

  • @CoriiGnome
    @CoriiGnome Рік тому

    Great video as always. Are you ever going to make a TOP guide?

  • @lumberofthebeast
    @lumberofthebeast Рік тому +3

    Surprised you didn't mention the timing to dodge Southern Cross is when you see the icy storm on your screen.

  • @MrYoumouse
    @MrYoumouse Рік тому

    Is R1 and R2 switching places for the second Soar pattern a mistake in the video? Don't see why you would do that.

  • @mutedmathamatician
    @mutedmathamatician Рік тому +2

    I was lowkey nervous for soar since I’ve heard the memes of skip soar or disband. It’s just a stack and a spread like what??? Lmao

    • @NychIsHere
      @NychIsHere Рік тому

      the mechanic itself wasn't difficult but it meant to a lot of sweaties that the party was going to have to deal with more mechanics later in the fight due to lower dps (and that the runs would be slower). FF was going through a bit of a phase at that point :/

  • @pedroscoponi4905
    @pedroscoponi4905 Рік тому

    Can someone explain to me why running through for the SC before meteors is necessary? I'm very confused about that bit

  • @snarkybarky9492
    @snarkybarky9492 Рік тому

    The audio of this video and the last one has seems really low to me? I don't know if audio balancing is getting messed up or something in post?

  • @ichasakuragi
    @ichasakuragi Рік тому +1

    i think soar better if tank both stack together, and healer be safe without AoE tho

  • @sweepingtime
    @sweepingtime Рік тому

    I don't want to see any complaints about not skipping Soar. Make me proud FF14 community.

  • @Struzzylive
    @Struzzylive Рік тому +1

    What is he using to zoom out the arena

  • @SoulReaperIsHere
    @SoulReaperIsHere Рік тому +4

    Are the broken seal pairs always Tank + DPS, Tank + DPS, Healer + Healer and DPS + DPS?

    • @HectorHectorson
      @HectorHectorson  Рік тому +7

      Entirely random unfortunately. :/

    • @SoulReaperIsHere
      @SoulReaperIsHere Рік тому +1

      @@HectorHectorson Ah. You kept the pairs the same throughout so I thought it might actually be fixed but it being random is no surprise.
      Thank you for the clarification!

    • @tinymakeschaos
      @tinymakeschaos Рік тому +2

      ​@@SoulReaperIsHere When my friends and I did this minilvl no echo to practice, we found the seal pairs a lot easier to deal with by assigning priorities for who "leads" a pair. Where one in each pair would decide where to go, and all the rest would just tag along. I imagine this wouldn't work in PF outside exceptionally communicative parties, but in a raid group, FC, or static, it should work well - especially if everyone's on call. Like he says in the video, there's time to flex on the spot, but this was comfier for us.
      The priority we used for who would take lead was:
      1. Healers (1 then 2)
      2. Tanks (MT then OT)
      3. Ranged DPS
      So in Hector's example of the debuffs, the pairs with lead and follow would be:
      H1 lead H2
      MT lead R2
      OT lead M2
      R1 lead M1
      But we never had to worry about anyone other than ourselves and the role of our tether partner.
      If I was playing R1 there, my thought process would be "I'm third priority, and my partner's a melee. I'm lead." Similarly, if I was playing H2, my priority would be "I'm first priority, but that's my cohealer, and I'm H2, so I follow."
      Again, probably unsuitable to PF, but I'll probably be continuing to do this with friends. We found knowing if you just need to bolt for an open pair of towers or just need to waddle after your partner a lot easier.

  • @KuroFFXIV
    @KuroFFXIV Рік тому

    does everyone in the party get a stack of flare star? I tried standing father away before as a caster and didn't get a stack, but the second time I did get a stack, so I'm confused

  • @DrkShd
    @DrkShd Рік тому

    that is i am gonna MT this fight so i only need to go east in broken seal, hate to decide which way i need to go in random mech

  • @only_Steve84
    @only_Steve84 Рік тому +1

    I know it’s not required but for demon claw a swap tank would be good

  • @mincho0616
    @mincho0616 Рік тому

    Sooo is it skipable, Soar

  • @kaid94
    @kaid94 Рік тому

    Hello ty for your complete guide, i dont speak english (french) and I have a question about Soar phase
    I need to be confident about my placement, if I pick R2 position at start, does this mean that i have to go always at same spot than R2 in video OR it depends the tanking boss direction OR a visual hint like the ligne animation etc..
    Thank you ❤

    • @Cauti0n69
      @Cauti0n69 Рік тому +1

      As long as you aren't a healer you will only have 2 spots to pick from depending on the clone dashes orientation. Each orientation has only 1 correct spot as a non healer so you just need to look which pattern it is and that will determine which spot you go to, if that makes sense

  • @Kazeki001
    @Kazeki001 Рік тому

    I fogot, for broken seal are the tethers random or is it support/dps?

    • @NibelungJ
      @NibelungJ Рік тому +1

      Random. I had many instances as tank where I was tethered to other tank.

  • @anthonyandrade5071
    @anthonyandrade5071 Рік тому

    Can Demon Claw be negated with Arm's Length/Inner Strength?

    • @HectorHectorson
      @HectorHectorson  Рік тому +2

      No to both KB immunities. You can gap close cheese it, but the timing is very tight.

  • @Kandraith
    @Kandraith Рік тому +1

    I'm in Baldo's camp. I want them to force Soar into being unskippable just to make some people mad haha

  • @andohbernard8846
    @andohbernard8846 Рік тому

    Funny thing is that soar is easy to skip

  • @TrueChaoSclx
    @TrueChaoSclx Рік тому

    Legend

  • @vornamenachname6282
    @vornamenachname6282 Рік тому +3

    Wait THATS SOAR!? The mech everyone is afraid about??? Lol thats easy

    • @wolliw
      @wolliw Рік тому +2

      As far as I know the whole "skip soar or disband" thing was more about how easy it is (was?) to skip than the mechanic actually being difficult. Even min ilevel with our MCH having a broken weapon we were skipping it while testing. I fully expect to be seeing it in the Unreal though... at least the second Soar.

  • @naitoyoru
    @naitoyoru Рік тому +1

    Why calling them "Unreal" when it's Extreme? They are just harder but nothing changed much?

    • @bunny1866
      @bunny1866 Рік тому +12

      They are rebalanced for level 90 and you need to differentiate them from the level 60 extreme thats already have that name.

    • @samuelriccio5337
      @samuelriccio5337 Рік тому +5

      mechs are the same but instead of a braindead lv60 rotation you'll get the lv90 one so it's more fun and it allows new players to experience old hard fights as current content. As for the name, they simply need to make it different to distinguish the 2 fights since they are not the same and you also gain the special currencies in Idyllshire from the Unreal.

    • @glock986
      @glock986 Рік тому

      They are far less harder than extreme fights

    • @aiu941
      @aiu941 Рік тому +4

      @@glock986 They literally ARE extreme fights though lol

    • @samuelriccio5337
      @samuelriccio5337 Рік тому

      @@glock986 no they aren't, they are literally the same fight and they might actually be a bit harder due to them having always the same scaling so they don't even become easier with time with stuff like echo

  • @TaigaGalette
    @TaigaGalette Рік тому

    damit hector gimmie the golbez guide

  • @lawgendlucidous5989
    @lawgendlucidous5989 Рік тому

    4:17

  • @dimitrischou562
    @dimitrischou562 Рік тому

    i just wanna say that i m the 666 like xD!

  • @YxZus
    @YxZus Рік тому

    yo can u make a mini-guide where u dont talk and just show the mechanics with text please, i cba 19 minutes for an unreal (respectfully)

  • @helencrowther1565
    @helencrowther1565 Рік тому

    Hector strats 4 lyfe

  • @lumber4179
    @lumber4179 Рік тому

    forst

  • @silverancient7840
    @silverancient7840 Рік тому +1

    Skip Soar, my life depends on it.