How to use Camera Mapping mode in Cinema 4D 2023 @MaxonVFX ​

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  • Опубліковано 24 січ 2025

КОМЕНТАРІ • 9

  • @romuk3092
    @romuk3092 Рік тому

    thank you for this dose ! Looking forward to the next one

  • @talhazulqarnain2126
    @talhazulqarnain2126 Рік тому

    You are a true master!!

  • @emilmelikov8620
    @emilmelikov8620 10 місяців тому

    How can I bake the camera projected texture onto the object? For example, I have a cloth hanging from the building which has a texture projection on it, then this cloth falls down with gravity, and it should keep the texture attached to it.

  • @ahrenb3393
    @ahrenb3393 Рік тому

    this is a random ask but I don't if i'm trippin but now when I start cinema 4d and add a camera it's automatically a RS Camera instead of a regular camera and idk how to get back to a regular camera with the green highlight cone. The RS Camera is orange and when i click off that camera onto a different object the cone is no longer there.
    I just wanna know how do i get my regular camera back with the green cone?

  • @MotionDesigner009
    @MotionDesigner009 Рік тому +1

    How can we have a material do camera projection with already material applied to it.
    I mean, one material should be already showing on an object, but the second material should be camera projecting. Please help, alot of people on reddit didnt know this

    • @doseofmotion
      @doseofmotion  Рік тому

      Just make sure the material tag that uses Camera Mapping is the last one from left to right.

    • @MotionDesigner009
      @MotionDesigner009 Рік тому

      @@doseofmotion do you have a discord or instagram that I can get in contact to get help ? I have tried the same way, actually i was using dynamic objects like falling onto a place. I'll retry and see if it works, many thanks