How can I bake the camera projected texture onto the object? For example, I have a cloth hanging from the building which has a texture projection on it, then this cloth falls down with gravity, and it should keep the texture attached to it.
this is a random ask but I don't if i'm trippin but now when I start cinema 4d and add a camera it's automatically a RS Camera instead of a regular camera and idk how to get back to a regular camera with the green highlight cone. The RS Camera is orange and when i click off that camera onto a different object the cone is no longer there. I just wanna know how do i get my regular camera back with the green cone?
How can we have a material do camera projection with already material applied to it. I mean, one material should be already showing on an object, but the second material should be camera projecting. Please help, alot of people on reddit didnt know this
@@doseofmotion do you have a discord or instagram that I can get in contact to get help ? I have tried the same way, actually i was using dynamic objects like falling onto a place. I'll retry and see if it works, many thanks
thank you for this dose ! Looking forward to the next one
🙏
You are a true master!!
I appreciate the support
How can I bake the camera projected texture onto the object? For example, I have a cloth hanging from the building which has a texture projection on it, then this cloth falls down with gravity, and it should keep the texture attached to it.
this is a random ask but I don't if i'm trippin but now when I start cinema 4d and add a camera it's automatically a RS Camera instead of a regular camera and idk how to get back to a regular camera with the green highlight cone. The RS Camera is orange and when i click off that camera onto a different object the cone is no longer there.
I just wanna know how do i get my regular camera back with the green cone?
How can we have a material do camera projection with already material applied to it.
I mean, one material should be already showing on an object, but the second material should be camera projecting. Please help, alot of people on reddit didnt know this
Just make sure the material tag that uses Camera Mapping is the last one from left to right.
@@doseofmotion do you have a discord or instagram that I can get in contact to get help ? I have tried the same way, actually i was using dynamic objects like falling onto a place. I'll retry and see if it works, many thanks