I know using monomino will cancel a previously triggered pentomino, but I don't remember what happens when monomino is used first. I'll try to test it tomorrow to give you a proper answer.
Lilla Oshisaure Jesus if that was something in competitive it could be devastating especially since you could g get a tetris after wards if you have one in hand.
Well an S-Spin Triple only needs one block laying on the floor. With the extension the Pentomino doesn't even need this block since the kick it prevent is not going to happen anyway since the Pentomino hits itself on the floor.
Yes. It's called a Tetris Plus, and it's basically a better Tetris, just like the one you can get in fusion. I'll probably get some footage of it tomorrow.
Not with a spin, since it require the piece to fall at least one cell after rotating. In the same way, this is not a T-spin double: fumen.zui.jp/?m115@ugB8IeB8BeE8AeH8BeH8BeI8AeD8JeAgHvhDVcf9mf?9rBAAA
Fun fact: Alexey Pajitnov took inspiration from wooden pentomino puzzles when inventing Tetris. He reduced it to Tetrominos in order to make it more simpler with just 7 different pieces rather than 12 or even 18 different pieces. So this is kind of like a what-if. Like if he went on to make it exactly like the pentomino puzzles he played with… it would eventually be a modern Pentris with srs, lol
No, they made their wording confusing but only T-Spin is rewarded and gives extra points/damage. I wish all pieces had a bonus but currently the only game I know that does this is Axis soooooo RIP me
I’ve done that many times, it’s actually kind of interesting It rewards a TetrisPlus, something usually only achievable in Fusion mode (watch the in game tutorials to see how you’d do it). But it kind of acts strangely in such a situation, in the sense that it actually doesn’t play the line Clear sound for it, despite there being code for it, and that your character will do their “Tetris Plus!” chant.
If we were in Tetris Axis (3DS) or Tetris Party (Wii) then maybe. As for the names, since the Tetris Company didn't put any trademark on 1-/2-/3-/5-mino, the closest you can get is the mathematical term for it, so monomino, domino, tromino and pentomino. ( according to en.wikipedia.org/wiki/Polyomino )
0:37 Yes, the X pentomino has no other rotations, so it seems unusable in most circumstances. But, if you have a T-shaped well in your playfield, the X pentomino fits there with no empty spaces. So, it's not COMPLETELY useless. It's just MOSTLY useless. We can only wish the T tetromino turned into the X pentomino in Puyo Puyo Tetris, so that it would be bad if you had the Pentomino effect put on your Next queue.
Thing is the T tuns into a bigger T so that you can still do T-spins You don't get extra bonus points or garbage for doing it with pento T rather than tetro T but you get style point which in party is all I care about lol
Lilla Oshisaure I know that the T4 actually turns into a T5, I was just saying it would be a much greater detriment to have the T turn into an X, which only has one form that only fits one type of hole: a T-shaped hole. That way, it would be harder to use the transformation of the T tetramino. After all, isn't the whole point of the Pentomino item to hurt the other player's ability to place pieces?
I agree with the pentomino only mode. However, to get all 18 pentoes, you'd need to define the rotation system, and well, at this point i'm not sure using the trick they used (base it on a tetromino and keep its rotarions) would work that well, so you'd have to rewrite a whole rotation system, SRS-style. Which sounds like a huge pain.
Interesting fact this isn't the first time pintominos first appeared in they first appeared in magical Tetris challenge on n64(USA released) and ps1(uk released only)
unrelated to pentominos: what would be your opinion if they implemented a mode like puyopuyo 7 daihenshin (mini puyo and giant puyo, along with mini mino and giant mino) in PPT as some sort of extension to big bang that unlocks when you clear out offset?
Hmm, I mean the thing with big bang in tetris is that it's literally a finesse test. Changing the well size form 10 wide to anything else would probably change the execution a lot, and I'm sure it'd throw many people off. Don't get me wrong, i'd love to have a tetris big mode, but maybe as its own thing. Not sure it'd do well if it was randomly thrown at big bang players.
SRS has 4 rotation states for each piece, even S and Z, and the letters are codes to identify them. 0 means the spawning state, R is one clockwise rotation from that, 2 is upside-down, and L is one counterclockwise rotation from state 0. Then in the table, the coloured code is the starting state, and the grey code is the ending state, so for example R2 means after one clockwise rotation (state R) rotate clockwise again to get to the upside down state. The different positions are then listed in the order SRS tries them, from 1 to 5. If you want an example to read this chart, you can try to look for the T-Spin Triple setup. Look in either the 0->R or 0->L rotations of the T piece, and by superposing where the T is in the setup with the purple Ts of the chart, you should see how only offset #5 fits. It's not easy to understand at first, i'll give you that. But once you know what things mean having the chart with everything drawn out is a good reference.
Lilla Oshisaure Thank you so much! I'm actully drawing out my own charts too, in a more spacious way and with more stuff labeled. and without the pentominos.. for now. lol
Lilla Oshisaure It took me a while to see the difference between spawning state and 180 rotatrd state for s and z. You dont notice that stuff in game normally.
Well yeah and that's why it becomes a pain to do Z and S spins because not only what direction you rotate in but what state you're in matters too. And about your chart you're free to do your own of course, if yours helps you better then use yours instead. I'm iterested to see what it looks like though.
Lilla Oshisaure imgur.com/1J1Sm22 main difference is I'm drawing it by hand because no computer .-. but im obsessed and like doing tedious things like this. anyway, another differennce is i just drew the outline of the rotation . oh and i drew a dot where the axis of rotation is.
Because what you see as an obvious place for the J to go is actually not tested amongst the 5 possible rotations. This is things like this that makes some people call SRS "unpredictable" or "inconsistent".
In normal gameplay it's not possible to get this kick, yes, but it is still programmed in the game, and here's a proof: ua-cam.com/video/4YlDQgBY3ow/v-deo.htmlm5s
No. Those are literally the only rotations you can get with P, nothing allowing a triple kick: fumen.zui.jp/?m115@/eRpHeRpHeQp6eRpHeRpHeQpKfAgH+eQpTewS6exSG?eQpKeQpJfAAA2eQpGewSPfQpJewSGeQpAewSJfAAA2ewSTe?QpBfQpKeQpGexSKfAAALfwSGeQp5ewSAeQpGewSJeQpKfAA?A
Yes you can do a Tetris Plus with this You can make a Tetris Plus in Fusion, by soft dropping the first I piece in a deep well stack of Puyos then harddropping other I piece on the top of the falling I piece
There is a way to clear 5 lines indeed, and it does award you with a Tetris Plus. I didn't show it because I was focusing on spins, and you can't make an I-spin Tetris Plus, since it require the piece to fall at least one cell after rotating. In the same way, this is not a T-spin double: fumen.zui.jp/?m115@ugB8IeB8BeE8AeH8BeH8BeI8AeD8JeAgHvhDVcf9mf?9rBAAA
It's their dropset. It only matters in some puyo modes and in fusion, but this is basically showing what sort of pieces you'll get. 2 dots vertically mean a regular pair, a long oval and a dot mean a group of 3 where the two puyos at the place of the oval are the same colour, two vertical ovals mean a group of 4 puyos with 2 unicolour pairs, and a big dot means a big unicolour puyo that counts as 4
Nah don't worry, not many people play fusion and I'm about the only person to care about party, so unless you play one of those or tiny puyo dropsets don't really matter
I like how the real internal explanation is that the O-piece is rotated around a corner... and then immediately pushed back into place so it looks like it hasn't moved at all. "Nothing to see here, folks!"
Pretty much, though there's a programming reason behind it. When the centre of rotation is on a block rather than a vertex, you can set this block as the "0,0 point" or origin, then set all the coordinates of the blocks relative to this block. That way when you rotate, you can just move your blocks with a x, y = -y, x formula applied to every block and boom you rotated your piece 90 degrees around the origin. This is something you can't do as easily if you want your piece to rotate around the corner of a block, so I assume that's why it's like this since this allows to define only one orientation per piece and compute the rest on the fly as needed. The same thing happens with the I piece except it's given proper kicks instead of just a rectification to keep it stationary. PPT then used this to give an extra kick to the P pentomino, allowing the O tetromino (which in turn allows the P pentomino) to use its "true rotation" around its internal origin, but only if the piece cannot rotate in its rectified first rotation. This gives one kick possible for the P pentomino while still not showing for the O tetromino under normal circumstances, since for the O piece it makes it completely stationary. It's possible to see this kick from the O piece however if you rotate while the piece is trapped inside other blocks, which is achievable in Fusion: ua-cam.com/video/CRfV5csii5Y/v-deo.htmlm51s
time for dot spin(single mino)
I wish
dot spin but the pentomino upgrade was used on it?
I know using monomino will cancel a previously triggered pentomino, but I don't remember what happens when monomino is used first. I'll try to test it tomorrow to give you a proper answer.
Gave it a try, the monomino doesn't get affected by the pentomino item.
aw,maybe this will be hard,but try using the double-mino thingy in fusion mode.
1:38 Before we talk about pentominoes, we have to talk about *parallel universes*
Shout outs to pannenkoek
is this a bismuth reference
@@roxie6971 no its panenkoek
In this video i'll be explaining exactly what i do to get a p-spin pentris in 0.5 CW/CCW rotations, but first we need to clear something up.
oshi is so good he's able to penetrate 4 holes at once with the T pentomino
also good video
thank
t-spin qauddruple
6:35 draco: "rawr~"
Draco is adorable
@@JBRedux
WHY-
No T-spin Tetris ;_; could you imagine how many lines that would send
I'd say a B2B T-spin Tetris Plus wound send at least as much as a perfect clear.
Lilla Oshisaure Jesus if that was something in competitive it could be devastating especially since you could g get a tetris after wards if you have one in hand.
except that's not a T so calling it T spin Tetris would be inaccurate I guess and the devs knew it
Lilla Oshisaure Technically, it is a small T (t)
omg its true @@Ze_eT
o-spin lmao
Would you believe me if I told you you're the first one to make this obligatory comment yet
6:34
"No rotating" don't worry, Draco's used to that...
Mmm
5:58 That S-spin tetris was a load of garbage. It traveled through another dimension to get where it needed to be from a flat board.
Well an S-Spin Triple only needs one block laying on the floor. With the extension the Pentomino doesn't even need this block since the kick it prevent is not going to happen anyway since the Pentomino hits itself on the floor.
SRS my friend, SRS
OMG I WAS WONDERING ABOUT PENTAMINO ROTATIONS! This is the greatest video after a break ever.
Well I hope I cleared out a few questions you had
If you still have some, again, feel free to ask.
Lilla Oshisaure if you clear five lines with the long I piece, do you get any bonuses?
Yes. It's called a Tetris Plus, and it's basically a better Tetris, just like the one you can get in fusion. I'll probably get some footage of it tomorrow.
Lilla Oshisaure Wow! So cool! Thanks for answering!
No problem
That T spin was filthy
0:36 You make Ex sad
Being named after a piece with the drawbacks of S/Z AND O is not Ex's fault
0:39 "unusable bunch of sh-"
0:40 *use for an x-tetramino
*da hecc*
X pentomino is o's annoying little brother
Unusuable for Spins, is like O
And yes, penta I means you can Tetris Plus.
But not as spin though, since it has to fall at least one cell after the rotation.
*WHAT IS THIS! WHAT IS MY LIFE! HOW DO YOU HAVE THE TIME TO DO SHIT LIKE THIS!?* P.S:your voice is mesmerizing
I had a week end to waste
Also thanks
Both him and his waifu have nice voice. Let's ship them
6:09 Single Mino, No rotating,...
This is pannencoke levels of interesting. I love this. Great video!
I never thought I would see "S -Spin Tetris" lmao
great job though, this was really interesting to watch
Thanks. If it reassures you, this pentomino is also sometimes called N, so if "S-Spin Tetris" scares you just imagine it says "N-Spin Tetris" instead.
I call it H because i had a physics teacher writing H as И which got real confusing real quick when doing chemistry
2022 update: Tetris Effect: Connected also has pentominos in the boss rush mode.
S-spin tetris. Never thought I'd see the day
O is now a fidget spinner 😂😂
What
Lilla Oshisaure yes.
First off how did you come uo with that and second ew no
Lilla Oshisaure from O spin.
Oooooooooh still
Before performing these tests did you at least chant "May Draco bless"?
Draco blessed
"Obviously, I choose my favourite character."
Well yeah
high quality editing my friend i love it
Thanks, I gave it my best
I Spin Tetris Plus possible??
Not with a spin, since it require the piece to fall at least one cell after rotating. In the same way, this is not a T-spin double: fumen.zui.jp/?m115@ugB8IeB8BeE8AeH8BeH8BeI8AeD8JeAgHvhDVcf9mf?9rBAAA
What if you raised the spin set up
Fun fact: Alexey Pajitnov took inspiration from wooden pentomino puzzles when inventing Tetris. He reduced it to Tetrominos in order to make it more simpler with just 7 different pieces rather than 12 or even 18 different pieces. So this is kind of like a what-if. Like if he went on to make it exactly like the pentomino puzzles he played with… it would eventually be a modern Pentris with srs, lol
I remember in the tutorials of ppt they say any kind of spin is a damage bonus but it only looks like t-spins have damage bonuses
yikes
No, they made their wording confusing but only T-Spin is rewarded and gives extra points/damage.
I wish all pieces had a bonus but currently the only game I know that does this is Axis soooooo RIP me
Tetris Party counts other spins such as S-Spin or Z-Spin, but I’m not sure if it adds attack bonus
WOO
But really what you should do is show what happens if you get a Tetris with a longer I Tetrimino.
Fine, but that will be in the shitpost format.
Lilla Oshisaure
I would but I can't
Don't worry I'll do it tomorrow
Lilla Oshisaure
I don't care about the format, I just want to see it!
I’ve done that many times, it’s actually kind of interesting
It rewards a TetrisPlus, something usually only achievable in Fusion mode (watch the in game tutorials to see how you’d do it). But it kind of acts strangely in such a situation, in the sense that it actually doesn’t play the line Clear sound for it, despite there being code for it, and that your character will do their “Tetris Plus!” chant.
2-mino spins? :D
I'm also curious if there's official names for the pentaminos and the 1-mino and 2-mino pieces.
If we were in Tetris Axis (3DS) or Tetris Party (Wii) then maybe.
As for the names, since the Tetris Company didn't put any trademark on 1-/2-/3-/5-mino, the closest you can get is the mathematical term for it, so monomino, domino, tromino and pentomino.
( according to en.wikipedia.org/wiki/Polyomino )
Lilla Oshisaure O.O Thank
Jamie Kwong I mean, two mino spins do exist in fusion...
Oh shit i forgot about that whoops
I'd think they'd be called "." And ","
Makes sense, yeah?
0:37 Yes, the X pentomino has no other rotations, so it seems unusable in most circumstances. But, if you have a T-shaped well in your playfield, the X pentomino fits there with no empty spaces. So, it's not COMPLETELY useless. It's just MOSTLY useless. We can only wish the T tetromino turned into the X pentomino in Puyo Puyo Tetris, so that it would be bad if you had the Pentomino effect put on your Next queue.
Thing is the T tuns into a bigger T so that you can still do T-spins
You don't get extra bonus points or garbage for doing it with pento T rather than tetro T but you get style point which in party is all I care about lol
Lilla Oshisaure I know that the T4 actually turns into a T5, I was just saying it would be a much greater detriment to have the T turn into an X, which only has one form that only fits one type of hole: a T-shaped hole. That way, it would be harder to use the transformation of the T tetramino. After all, isn't the whole point of the Pentomino item to hurt the other player's ability to place pieces?
I mean between O and P i take P without a doubt.
Lilla Oshisaure Yeah, then you can actually perform a spin with it.
The best spin is the Board Spin. Just top out!
As someone that has basically never played Tetris ever, this was quite enjoyable despite my contestant “what, woah, that fit?”
I'm glad you liked it, and yeah modern Tetris has some _"interesting"_ moves lol
I DID PENTOMINO SPINS ON PPT PARTY MODE BUT THE PENTOMINOS ARE AWESOME!
Puyo Puyo Tetris should have made a mode that uses only Pentominoes, and more than just the party mode ones.
I agree with the pentomino only mode. However, to get all 18 pentoes, you'd need to define the rotation system, and well, at this point i'm not sure using the trick they used (base it on a tetromino and keep its rotarions) would work that well, so you'd have to rewrite a whole rotation system, SRS-style. Which sounds like a huge pain.
Why does the longer T piece look so interesting?
The most hated pentomino is...
The Ex-Tetris King himself...
*E X*
An interesting video. I never thought you can still do rotations with Pentominos
Modern tetris, my friend.
Interesting fact this isn't the first time pintominos first appeared in they first appeared in magical Tetris challenge on n64(USA released) and ps1(uk released only)
That O spin was legendary
Theres this question and i wish you can bust it.
Can you score a 5-line point using a 1x5 petrimino
We need to see the legendary 5 line clear.
How many lines does a pentris send?
In party it sends the same amount of garbage than a tetris apparently.
But in Fusion you can sent over 58 garbage puyos at once
0:01 Which Tetris bootleg allows me to get a Niko background?
Why T-Spin Triple when you can T5-Spin Triple?
Why I-Spin Triple when you can I5-Spin Tetris?
I like how S5-spin tetris is possible because SRS
0:36 x pentomino rant
With the T pentonino, any rotation that uses the whole piece is a TST.
Well it's gotta be a T-spin
unrelated to pentominos:
what would be your opinion if they implemented a mode like puyopuyo 7 daihenshin (mini puyo and giant puyo, along with mini mino and giant mino) in PPT as some sort of extension to big bang that unlocks when you clear out offset?
So you mean after a certain amount of stages the game turns into big mode?
yeah, acts like an adaptation of fever mode to tetris too (same could be done for lucky attack)
Hmm, I mean the thing with big bang in tetris is that it's literally a finesse test. Changing the well size form 10 wide to anything else would probably change the execution a lot, and I'm sure it'd throw many people off.
Don't get me wrong, i'd love to have a tetris big mode, but maybe as its own thing. Not sure it'd do well if it was randomly thrown at big bang players.
Tetris with longer S-mino makes me so peaceful
I wanna see you get a pentatris with the 5-long pentomino
Check description
I dont quite understand the letters in your diagram. the 0R
R2
2L
L0
bit. can you please explain that part? i really wan to undetstandthe offset table
SRS has 4 rotation states for each piece, even S and Z, and the letters are codes to identify them.
0 means the spawning state, R is one clockwise rotation from that, 2 is upside-down, and L is one counterclockwise rotation from state 0.
Then in the table, the coloured code is the starting state, and the grey code is the ending state, so for example R2 means after one clockwise rotation (state R) rotate clockwise again to get to the upside down state.
The different positions are then listed in the order SRS tries them, from 1 to 5.
If you want an example to read this chart, you can try to look for the T-Spin Triple setup. Look in either the 0->R or 0->L rotations of the T piece, and by superposing where the T is in the setup with the purple Ts of the chart, you should see how only offset #5 fits.
It's not easy to understand at first, i'll give you that. But once you know what things mean having the chart with everything drawn out is a good reference.
Lilla Oshisaure Thank you so much! I'm actully drawing out my own charts too, in a more spacious way and with more stuff labeled. and without the pentominos.. for now. lol
Lilla Oshisaure It took me a while to see the difference between spawning state and 180 rotatrd state for s and z. You dont notice that stuff in game normally.
Well yeah and that's why it becomes a pain to do Z and S spins because not only what direction you rotate in but what state you're in matters too.
And about your chart you're free to do your own of course, if yours helps you better then use yours instead. I'm iterested to see what it looks like though.
Lilla Oshisaure
imgur.com/1J1Sm22
main difference is I'm drawing it by hand because no computer .-.
but im obsessed and like doing tedious things like this. anyway, another differennce is i just drew the outline of the rotation .
oh and i drew a dot where the axis of rotation is.
O-Spin+Me="Best Spin Ever"
Soooooo basically, if it looks like it fits, it does.
1:37 Amazing Transition
i want the super rotation system in reality
that o spin was really useful, now i now how to win every match!
Pentonimos: Exist
Puyo Puyo Tetris Players: Jokes on you I’m into that sh!t
0:16
You: kill it with fire
Me: no u
Not uploading Tetris 99 stuff is just missed publicity. Even if you don't have a switch.
Do I look like:
- I have any way of playing/recording/uploading T99 videos
- I have anything interesting to show on T99
- I give a fuck
i don't get why the J tetrimino could not fit in the far right setup. IT PERFECTLY DOES! 1:56
Because what you see as an obvious place for the J to go is actually not tested amongst the 5 possible rotations. This is things like this that makes some people call SRS "unpredictable" or "inconsistent".
@@Oshisaure well i hope they patch that one day because this is bullshit
2:24 the T peice in the "0R, OR or DR i dunno wich one" isnt the fourth check thing impossible to do??
In normal gameplay it's not possible to get this kick, yes, but it is still programmed in the game, and here's a proof: ua-cam.com/video/4YlDQgBY3ow/v-deo.htmlm5s
What about Tee Spins?
Yep, it requires an additional Mino slot on a t slot.
It’s a joke. Did you see the “o” spin at the end? I was referring to the ppt character “Tee” as a joke
ceejcake xD I saw it, but I want to prefer another spins as well, like Ess and Zed.
@@hieuquocnguyen7645 ok llol
good, good.
and i believe there must be some o*-spin triple.
No. Those are literally the only rotations you can get with P, nothing allowing a triple kick: fumen.zui.jp/?m115@/eRpHeRpHeQp6eRpHeRpHeQpKfAgH+eQpTewS6exSG?eQpKeQpJfAAA2eQpGewSPfQpJewSGeQpAewSJfAAA2ewSTe?QpBfQpKeQpGexSKfAAALfwSGeQp5ewSAeQpGewSJeQpKfAA?A
"The s, t, and I pieces become longer versions of themselves"
The s turned into an h
What is the green tetris game at the beginning of the video?
what happens if you clear 5 lines with the extended i-piece? does anything special happen?
I just put a video about it
"The one and only"
That aged badly
One question.
What would a tetris be called if you used the pentomino version?
In this game it's called a Tetris plus
Some one should make a game with SRS and pentominoes also the f pentomino is the worst one
this is honestly really interesting
I mean im not gonna lie i kinda have a headache now but interesting regardless
Haha thanks, I hope it answered a few questions despite the headaches
Does the X-Mino actually appear in puyo puyo tetris
No, I woudl've shown it otherwise.
Lilla Oshisaure
Oh ok
The true story of Ex.
theyve forgotten about it
Ok but what happens when you use the long I piece to clear 5 lines at once
cf. video description
now do an I-Spin tetris plus
Can we really do o spin in regular Tetris?
Hey, could you also test what would happen if you cleared 5 lines at a time with the I pentamino?
Check description, got you covered cause you were not the only one to wonder.
O spin triple will become a reality
Could you put a 5 long line down to form a "tetris"with 5?
Idk how to word it properly lol
Hmmm.... I may need to try this
Is it possible to do 5 rows at a time and if you can what happends in puyo puyo tetris
Yes you can do a Tetris Plus with this
You can make a Tetris Plus in Fusion, by soft dropping the first I piece in a deep well stack of Puyos then harddropping other I piece on the top of the falling I piece
3:03 hey that purple one looks like something...hmmmmm
what happens when you get a "pentis" with the I-Pentimino? anything special?
check description
Teach me your ways senpai
Glad that's explained!
I wanna steal that beautiful pentamino t-spin it was too...beautiful... I’m not going to though
lol go ahead
Lilla Oshisaure thank you!
No problem
Couldn't you make a pentatris? Or pentris? What would it be called
Check description
anyone else went frame by frame when the j pentomino was spinning to see when the other mino dissapeared?
What happens if you get a tetris but with the longer I aka a tetris but with 5 lines instead of 4
Check the description.
wait, isn't that way possible to clear 5 lines with the I Pentomino? Does it generate any bonus?
There is a way to clear 5 lines indeed, and it does award you with a Tetris Plus. I didn't show it because I was focusing on spins, and you can't make an I-spin Tetris Plus, since it require the piece to fall at least one cell after rotating. In the same way, this is not a T-spin double: fumen.zui.jp/?m115@ugB8IeB8BeE8AeH8BeH8BeI8AeD8JeAgHvhDVcf9mf?9rBAAA
And we arent gonna talk about Disney's magical tetris?
Oh gosh no you don't wanna hear about the rotation system in this game
Wait am I missing something? Why didn't you go for the 5 clear with the i-pentamino?
See description
@@Oshisaure Whoops, my laziness caused me to forget about the description, my bad
I can barely set up a t spin double
Why didn't you try a 5 level Tetris (pentis?) with the pentomino I piece?
Because check description.
What are those circles and ovals under a character's name in the character select?
It's their dropset. It only matters in some puyo modes and in fusion, but this is basically showing what sort of pieces you'll get. 2 dots vertically mean a regular pair, a long oval and a dot mean a group of 3 where the two puyos at the place of the oval are the same colour, two vertical ovals mean a group of 4 puyos with 2 unicolour pairs, and a big dot means a big unicolour puyo that counts as 4
Lilla Oshisaure Thanks a ton! Now if only I played anything but normal Puyo Puyo Tetris battles!
Nah don't worry, not many people play fusion and I'm about the only person to care about party, so unless you play one of those or tiny puyo dropsets don't really matter
The i spin penteteris weren't shown its making the tetris build and putting the long i in it
see description
Single Mino spins when
I like how the real internal explanation is that the O-piece is rotated around a corner... and then immediately pushed back into place so it looks like it hasn't moved at all. "Nothing to see here, folks!"
Pretty much, though there's a programming reason behind it.
When the centre of rotation is on a block rather than a vertex, you can set this block as the "0,0 point" or origin, then set all the coordinates of the blocks relative to this block. That way when you rotate, you can just move your blocks with a x, y = -y, x formula applied to every block and boom you rotated your piece 90 degrees around the origin. This is something you can't do as easily if you want your piece to rotate around the corner of a block, so I assume that's why it's like this since this allows to define only one orientation per piece and compute the rest on the fly as needed. The same thing happens with the I piece except it's given proper kicks instead of just a rectification to keep it stationary.
PPT then used this to give an extra kick to the P pentomino, allowing the O tetromino (which in turn allows the P pentomino) to use its "true rotation" around its internal origin, but only if the piece cannot rotate in its rectified first rotation. This gives one kick possible for the P pentomino while still not showing for the O tetromino under normal circumstances, since for the O piece it makes it completely stationary. It's possible to see this kick from the O piece however if you rotate while the piece is trapped inside other blocks, which is achievable in Fusion: ua-cam.com/video/CRfV5csii5Y/v-deo.htmlm51s
pentominoes look so cursed after playing with only tetriminos
Is the singular of tetramino unamino or just.. mino?
The Tetris community tends to call the piece with a single block "monomino"
Wait, is ipossible to get a 5-block Tetris using a Pentomino?
Check description
With a penta-line piece you can get a Tetris+
I'm aware, read description.