Note: For them to protect Duo Drive from Ogre (or Ash), they need to either make Duo Drive with 3 materials or have 2 XYZ on board. Duo Drive needs to detach exactly 2 materials, so if the field spell negates Ogre, Duo Drive will only have one material and therefore the effect won't resolve.
@@sanketower Duodrive is the easiest thing to hit, but also a must hit, there are ways to protect it. Trap card in GY chain to the effect: removing it off the board and giving it something to detach, EX dump deadnator, But also worth nothing the follow up to eating multiple disruption and still finish with deadnator is pretty strong
can't you use droll after paidra to stop sangen kaimen or the field spell from adding another tenpai and potentially stop the combo? I don't think droll is completely dead in that matchup.
Ash against maliss isn't the greatest, the only point you'd really "need" to hit is red ransom which searches out the field spell, which is an extender, but even then they're still already playing. Ashing TB-11 can hurt if they started white rabbit and don't have an extender though
How the heck are you super poly them when most of the time they end on just Terahetz ? And if they start playing on your turn to summon the banish monsters back they all trigger so superpoly them there won't do much anyway
You cant hit field spell for maliss with ogre. Its on act
Correct. Only Belle or Veidos works
@@Kratos0210WHO IS RUNNING VEIDOS
@@bagelboy5639You will be surprised. But yeah. Ja also instantly question every take of everyone.
@@bagelboy5639༎ຶ‿༎ຶ
Note: For them to protect Duo Drive from Ogre (or Ash), they need to either make Duo Drive with 3 materials or have 2 XYZ on board. Duo Drive needs to detach exactly 2 materials, so if the field spell negates Ogre, Duo Drive will only have one material and therefore the effect won't resolve.
@@sanketower Duodrive is the easiest thing to hit, but also a must hit, there are ways to protect it.
Trap card in GY chain to the effect: removing it off the board and giving it something to detach,
EX dump deadnator,
But also worth nothing the follow up to eating multiple disruption and still finish with deadnator is pretty strong
“People don’t really play fiendsmith anymore” final last words😭😭😭
Don’t worry we talk about how we had to eat our words in Part 2
thanx for having me on!! 😃
Could you expand on the "ash effect to synchro" point
@ what time stamp?
@@Squiddys 5:06 "exclusive for the tcg. You could try to hit the synchro effect, ask your judge"
@@Squiddys OK I'm thinking you just meant impulse
@@SylvesterRalph yes impulse sorry!
Always look forward to these installations! The competitive insight is always valuable. Thanks tombox and team.
Thanks for watching!
Why isn’t Nibiru on here?
Let's go Squiddy's back!!!
I think we should not rule out mermail/atlantean the deck is even getting success in the ocg without toad.
2 got top 64 at bologna, 1 made top 8 - its a good deck.
You can ash the link white binder when it try’s to come back from banishment
The Numbers on Maliss Traps are NOT viruses lol, they are the chapter numbers in Alice in Wonderland book
In SE FK/azamina i really like to hit princess with imperm/veiler.
what do you think about nib in tah matchs?
Lancea is good against Tenpai if you make them go first. Stops the shifter
It doesn’t stop shifter, it only stops shifter for that turn. Shifter will still be active on your turn
@@tariqmcmaster8668 they also would have to have opened shifter, if they didnt then lancea is just a dead card
what about yubel?
Chessy cat can draw 2 but yeah Ash is baaaad vs Maliss
can't you use droll after paidra to stop sangen kaimen or the field spell from adding another tenpai and potentially stop the combo? I don't think droll is completely dead in that matchup.
They can just chain the sangen kaimen to the droll lol
@@AlexXyooj trueeee. i guess its just the field spell after paidra
@@meguy7735paidra can set
They can chain to add chundra
@@meguy7735they can set field spell instead of adding
Turn up
Lol red random
Ash against maliss isn't the greatest, the only point you'd really "need" to hit is red ransom which searches out the field spell, which is an extender, but even then they're still already playing. Ashing TB-11 can hurt if they started white rabbit and don't have an extender though
I think you just ash the trap that banishes your cards on your turn right ?
Malice dies by superpoly
Going 2nd tech / 1st set option
How the heck are you super poly them when most of the time they end on just Terahetz ? And if they start playing on your turn to summon the banish monsters back they all trigger so superpoly them there won't do much anyway
@@lhv2k they either end on two cyberse or have two when it's your turn then you superpoly
They either combo and have two cyberse or end on two when it's your turn or go into two when it's your turn.
Cybrese desavewurm is the super poly monster you make