For the suicide taunt, I was expecting the camera to follow the head and the vision to be extremely blurred and darkened before fading to black after a second or two.
@@bertmathricks2024 Dark, but it happened in the real world. There's actually two records I know of, but whether its believable... Not even science can answer that, but the records are of Anne Boleyn and Charlotte Corday.
I’m guessing the grenade’s concussion wave would pretty thoroughly scramble your brain before you could see what it’s like to be a lonesome head. Although soldier is probably used to shockwaves from all the rocket jumping
Guys! Stop posting about soldier not being able to see anything because of his helmet *Everyone* commented about it, but you play as soldier inTF2 and you NEVER complain about seeing everything from first person
Weapons on the wrong side? What's that supposed to mean... And no, this isn't how it would look like if you were soldier This is how it would look like IN GAME from first person that's the point of the video
Nice one! I liked the detail of blurring the vision for the shovel taunt xD the Kamikaze one was amusing because BANG! dead lol keep up the great work with these :D
Two notes: 1, I like the attention to detail in the shovel taunt, where the vision actually gets blurred a bit. 2, I genuinely think the Panzer Pants taunt looks better in first person than in third, lol. This is some good work, keep it up!
As a fun and obscure fact - the explosion for soldiers Kamikaze taunt actually happens a little bit above him. This means you can wedge yourself under a very low ceiling and perform the taunt while surviving. I believe there's a spot in two fort where you can do this (I think it's one of the sewer tunnels?) Which is rather amusing because the explosion is also a walkable area for other players. Meaning you can spam the taunt there and end up getting kills on people above you.
2:17 well to answer your question I was expecting the camera to cling to the head as the body parts scattered considering we are viewing from a first person perspective. Also the human head still retains consciousness for 20 seconds even after decapitated so I was kind of expecting a fade out towards the end if it happened. Thank you for asking. :) but in all seriousness good video. I use to be an SFM animator lol.
1:40 I always love the melee taunt. Just the sheer strength of soldiers rocket jumping and with the ability to instant (almost) kill using the market gardener alone is a god like ability. Just getting hit by a flying soldier falling from the speed of earths gravity and almost getting faster and faster to smash you on the head giving you brain damage and concussions.
I like that Valve put the First Person Camera just at the level of the eyes. In other games (like PayDay), the vision of the player on first person is from the character's neck or chest.
I like how the shovelhead taunt makes your vision blur. And the sudden cut to black for the Kamikaze is hilarious! Man, I wish the shotgun salute taunt used ammo and was a tauntkill though.. it'd be really cool
This is really good and I love the attention to detail with the shovel/pan taunt! I wonder if some of these would look better with higher FOV? For example rocket jockey: I expected to see a bit of the rocket but y'know, it could just be a case of what works in third person doesn't work in first.
Oh man I can’t wait for you do pyros taunts, out of curiosity will the first persons one be in pyro land sense that’s how pyro sees the world around it
It's nice to see your channel grow from about 24 subscribers to well over 800 now. Your content is pretty high-quality, so it's not really a surprise that the algorithm gave you some exposure.
it was wise choice that Valve put it in 3rd person, cuz it could allow the deadringer spies have a enjoy with the one's cry that decided to taunt in middle of battle field
0:59 & 1:19 were reversed in the war update btw, so actually the latter is the original taunt
Yes
imagine if the shotgun salute used ammo, and fired shots like normal. epic airshot tauntkill potential there
I agree
I remember when i was new at the game and i tonight it was a tauntkill and tried to kill someone with it
Pure Chad moment
Man, it would be a dream come true…
fun fact: this was my suggestion for the if tf2 was realistic series once
For the suicide taunt, I was expecting the camera to follow the head and the vision to be extremely blurred and darkened before fading to black after a second or two.
That's pretty dark, though
@@bertmathricks2024 Dark, but it happened in the real world. There's actually two records I know of, but whether its believable... Not even science can answer that, but the records are of Anne Boleyn and Charlotte Corday.
@@rimvydasrimkus5934 some are just muscle reflexes, but you have 2 seconds of consciousness before dying by beheading.
@@bertmathricks2024 well when you get decapitated in game its still first person
I’m guessing the grenade’s concussion wave would pretty thoroughly scramble your brain before you could see what it’s like to be a lonesome head. Although soldier is probably used to shockwaves from all the rocket jumping
Guys! Stop posting about soldier not being able to see anything because of his helmet
*Everyone* commented about it, but you play as soldier inTF2 and you NEVER complain about seeing everything from first person
Weapons on the wrong side? What's that supposed to mean... And no, this isn't how it would look like if you were soldier
This is how it would look like IN GAME from first person that's the point of the video
The whole idea is "from first person" not "realistic" or not from YOUR perspective
@FendronUA-camMoment As you can see when playing as Soldier, it isn’t covering his eyes, and that’s in first-person perspective.
@FendronUA-camMoment Oh, no, I didn't add a helmet... Would you like to see a helmet for 6 minutes straight?
@@Baron_Raven yes plz
I never noticed that the taunts that use grenades actually have him take them off his bandoleer as part of the animation before.
if u replace the grenades with a cosmetic that replaces them, soldier will throw around those instead
@@twitterhaha One, The Lumbricus Lid even has a special kill icon for the kamikaze taunt.
@@ticklezcat5191 and u can hear some holy music play before soldier explodes
damn imagine if tf2 was in first person this is a great idea
Yeah, if only tf2 was first person. A lot of missed opportunities there.
Thats stupid, I prefer it as a side scroller like God intended
I just realized what the original comment said. I thought he said: Imagine if taunts were first person
Imagine if it was 2D
have you ever once pressed g while playing tf2
i love when in 2:07 , the "taunt" changes to "dead"
First to point it out? Congrats :o
I don't know why the word changing to "dead" is funny
My assumption for myself is that it has something to do with stating the obvious
And then faintly:
What did you expect?
Not big soup rice
2:37 soldier just drinking steamed air
Mmm. Mmm. Steamed air
It’s kicked ass
@@hextheprotogenfoxSuperintendent, I hope you're ready for mouthwatering kicked ass!
Why is there smoke coming out of your ass @@davidthecommenter
I'm excited to see the others, especially Pyro. I think it would be funny if his First Person Perspective was in Pyroland.
Yeah,,
And demo where he just doesnt have depth perception
Oh god, you guys just delayed his next video
@@fella351 sorry. He doesn't need to do what I said, I just had that thought and desided to share it online.
@@TheBerryVids420 After 9 months in development it is finally out. Thanks and have fun
2:14 That black screen was SO PERFECT XD
Nice one! I liked the detail of blurring the vision for the shovel taunt xD
the Kamikaze one was amusing because BANG! dead lol
keep up the great work with these :D
Thanks!
I'm glad my attention to detail didn't go unnoticed.
@@Baron_Raven its very impressive how well it was done :)
Two notes: 1, I like the attention to detail in the shovel taunt, where the vision actually gets blurred a bit. 2, I genuinely think the Panzer Pants taunt looks better in first person than in third, lol.
This is some good work, keep it up!
Painis tank barrel
As a trombone player, I love how soldier actually holds a trombone correctly, it’s beautiful
But does he play it right?
2:12 For once I felt visible concern
2:44 Soldier be drinking spectral coffee, hehe. The lighting on the weapons feels benevolent, nicey.
As a fun and obscure fact - the explosion for soldiers Kamikaze taunt actually happens a little bit above him. This means you can wedge yourself under a very low ceiling and perform the taunt while surviving.
I believe there's a spot in two fort where you can do this (I think it's one of the sewer tunnels?) Which is rather amusing because the explosion is also a walkable area for other players. Meaning you can spam the taunt there and end up getting kills on people above you.
you can also do it on certain bridges, like suijin and badlands I think?
There's a spot on hightower as well.
It happens right at his hand bone to be exact
there's a bridge on thundermountain where you can do this as red team (the cart is right above the spot so you can potentially get many kills)
I love how when soldier rides the rocket he bounced a little bit meaning the rocket is waving a little because of the weight, really nice
2:17 well to answer your question I was expecting the camera to cling to the head as the body parts scattered considering we are viewing from a first person perspective. Also the human head still retains consciousness for 20 seconds even after decapitated so I was kind of expecting a fade out towards the end if it happened. Thank you for asking. :) but in all seriousness good video. I use to be an SFM animator lol.
i expected an image of hell to appear
4:19 seeing this made me want to see the flip emote
1:40 I always love the melee taunt. Just the sheer strength of soldiers rocket jumping and with the ability to instant (almost) kill using the market gardener alone is a god like ability. Just getting hit by a flying soldier falling from the speed of earths gravity and almost getting faster and faster to smash you on the head giving you brain damage and concussions.
"What did you expect?"
I expected for soldier to see himself being blown up into pieces
But you die, you can't "see"
@@korjezilla the head can be conscious for 20 seconds after being beheaded, not trying to start an argument.
@@SpectraMoyaiI am pretty sure that's not even close to being blown at close range
@@SpectraMoyai i think beheading is made using a sword or desconecting the head from the body, not blowing yourself up starting from the brain
I wish this could become a mod. I can imagine driving around in a tank as soldier.
cl_first_person_uses_world_model 1
tf_taunt_first_person 1
This has been a feature for a while, although gameplay wise it's only decent with Heavy.
1:52 ah good, a concussion
It would be funny if they all included the helmet, with half of the view being gray.
I don't think it would be fun to watch video where you can see only helmet and the floor
@@Baron_Raven Floor review from first person for 5 minutes straight
This is really cool, never thought about how the taunts would look in first person!
Fun fact:
If you die and managed to swap to a teammate who’s doing a taunt’s view, it turns out nothing happens to the FPP.
I love that 2:38 Fresh Brewed soldier is drinking nothing just the smoke
3:19
"Yadeadthatsgoodamen"
I love the blurriness on the shovel. Nice touch! Another amazing video!^^
I like the detail that there was a little blur effect to show slight concussion with the shovel taunt.
First person taunts can be cool when changed and detailed correctly.
I like that Valve put the First Person Camera just at the level of the eyes. In other games (like PayDay), the vision of the player on first person is from the character's neck or chest.
No, have you seen where is Heavy's head? The camera is definitely not at the level of the eyes
Love this part so much 1:56 this one 2:11 and this one 2:36 (soldier is fine there he definetly not drinking air)
Steaming air
I like the fact that Soldier’s vision got blurrier as he smacked his helmet with his shovel. Nice attention to detail!
Great work man! It would be actually cool if at the start of the round, a first person taunt would play (basically alt. battle cry)
kudos, im glad you actually moved the head, i expected you to just remove the soldier's head and plop the camera on it and call it a day
This video took a lot of work
I've seen it happen ^~^
Dude! The juggling taunts look amazing.
4:13 PAINIS
a
a
The tank looks awesome i wouldnt mind that being the default in first person
10/10. Best reenactment. Love the visuals.
Shovel and equalizer was the best IMO
The visuals got crazy in the Demo taunts
2:16 I expected to see the camera zoom out of soldier's head like when you kill bind/ explode bind
The backflip was disorienting but so cool! I loved this!!
I like how the shovelhead taunt makes your vision blur. And the sudden cut to black for the Kamikaze is hilarious!
Man, I wish the shotgun salute taunt used ammo and was a tauntkill though.. it'd be really cool
With this kind of quality, it deserves a sub! Which I am going to give right now
the vechicle taunts are one of those that NEED to be in both first and third person
4:54 Groovy!
The rip taught was definitely one of my better purchases I use that thing way too often for enemies and for friendlies it’s duel-purpose.
You're dead, that's good, amen
2:15 I like how sudden and abrupt the cut to black is.
I never noticed soldier taking the actual grenade of his chest before until this comparison video came out wow!
5:42 Best part of all of this
Soldier’s Requiem looks like he’s tributing to his VA ngl
Rest well my friend 🫡🫡🫡
Потрясающе! 💝 Весело быть солдатом, катаешься где хочешь на танке и на ракете))
Я надеюсь, он такие видео сделает для всех классов, очень бы хотелось посмотреть)
@@varvashubina74 небольшой инсайд: так и будет :3
а еще веселей курить сигару солдата, если не знать из чего она сделана
I always asked myself if the soldier can tauntkill with his shotgun and hit somebody mid air.
Someone needs to add that in somehow
Something about the way the kamikaze perfectly cuts to a black screen makes me laugh
2:40 i like how he drinked nothing XD,but still cool tho! Keep up my g.
Doing the blurry effect after hitting in the head with the shovel was quite funny
2:13 I wish that's how I die without feeling a single thing
That's some detail on the head banging. And Soldier was also drinking the air.
4:30 monke flip
i didn't know the cow mangler had that unique taunt!
This, this is so good, my man, just, good job
Kamikaze taunt was amusing
This is really good and I love the attention to detail with the shovel/pan taunt! I wonder if some of these would look better with higher FOV? For example rocket jockey: I expected to see a bit of the rocket but y'know, it could just be a case of what works in third person doesn't work in first.
I've never seen the juggling taunt in-game
I NEVER KNEW THE COW MANGLER HAD A DIFFERENT ANIMATION!! 🫨🫨🫨
Oh man I can’t wait for you do pyros taunts, out of curiosity will the first persons one be in pyro land sense that’s how pyro sees the world around it
Well, it wasn't in pyroland
0:38 this one is a great taunt, love how goofy it is
2:37 ah yes,hot oxygen
I never knew some of these taunts even existed at the Cow Mangler and the rocket Rider taunt or whatever the rocket riding one is
Don’t know why I watched this, but I like the fact that I did. Good video.
The Panzer Pants gave me War thunder vibes with it cam perspective i love it
Some pyro from blu team: **burns self in accident**
The red team soldier: *Y O U R D E A D T H A T S G O O D A M E N.*
You are TALENTED, my man.
i expected two things on the kamikaze taunt:
either soldier's pov in heaven
or the camera following his head gib
1:51 For some reason blur on hits kinda surprised me
soilder is so brutal, so he drinks only STEAM INSTEAD OF COFFEE.
Does the panzer pants taunt do damage? If not, imagine if it did.
TANK FIIIIIIGHT!!!
Tank! Kill it!
You can also easily see them in game by using first person world model view and first person taunt command in console
I hope we can see more of these!
the secondary 2 (banner) taunt looks like something you would see as a rare rpg reload
I love the smell of kicked ass in the morning is one of my favorite lines.
Please do the rest of the classes
Soli9der: *does tanut*
Blu heavy: *comes up behind*
POW HAHA!
Would be so fun for a text to appear when you don’t kill anyone with the grenade taunt kill saying “what did you expect”
you had the opportunity to do something really funny and make the first person view look like it had the helmet on covering like 80% of the screen
That's so funny indeed
I bet this video would have more "views" because of it
It's nice to see your channel grow from about 24 subscribers to well over 800 now. Your content is pretty high-quality, so it's not really a surprise that the algorithm gave you some exposure.
Honestly, I didn't expect that. Thanks for nice words.
@@Baron_Raven No problem. Also, congrats on getting 1k subscribers.
Thanks!
@@Articianand now we are at 3.690 subs and 1 million views !
the first person kamikaze caught me good
4:10 this flipin is awesome!
What else did you thought what would happen to you after using kamikaze
I like how the cup has 0% coffee in it
I love the shovel blur
So soldier just makes sipping sounds while drinking a cup of absolutely nothing?
Always has been
First person Rocket Jockey makes me think of an ultimate in a hero shooter.
it was wise choice that Valve put it in 3rd person,
cuz it could allow the deadringer spies have a enjoy with the one's cry that decided to taunt in middle of battle field
basically cl_first_person_uses_world_model 1 and tf_taunt_first_person 1 but if they were updated to be more usable
I don‘t like that in Soldier‘s Shotgun Taunt, he shoots the gun three times, but only reloads twice…
2:37 THE CUP IS E M P T Y
Always has been
Soldier isn’t even drinking coffee.
having an option to play taunts in first person in the game would actually be amazing
2:35 he’s not even drinking anything!-