Rider - The Game Development IDE - New FREE Version

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  • Опубліковано 26 жов 2024

КОМЕНТАРІ • 316

  • @gamefromscratch
    @gamefromscratch  2 дні тому +6

    Key Links
    gamefromscratch.com/rider-and-webstorm-free-ide-versions-launched/
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  • @sleepingcolossus
    @sleepingcolossus 2 дні тому +88

    2:04 In addition to what Mike says here: all JetBrains products have perpetual licenses available. If you purchase an annual plan (or 12 consecutive months of the monthly plan) you will gain perpetual access to the IDE version at the start of your billing period.
    For example, if I commit to an annual plan for Rider today I will have perpetual access to version 2024.2.7 (Newest as of today), and NOT the version that will be available next year when my plan expires.
    If you're short on money or don't care about the latest and greatest features you can just upgrade once every few years.

    • @flashback4588
      @flashback4588 2 дні тому +5

      I really wish Adobe also did this

    • @F-aber
      @F-aber 2 дні тому +5

      damn i actually use rider and didnt even know that, really awesome

    • @cold4240
      @cold4240 2 дні тому +2

      This. Also, I'd highly recommend participating in their release parties. They give annual keys out like candy. Wife and I got two .Dot Ultimate annual licenses minutes apart. We were then able to upgrade them to the all products pack for the difference 2nd year rates.

    • @lulitdestajo
      @lulitdestajo 2 дні тому +3

      Their perpetual licenses are great. I did an annual plan back in 2020, back when I was programming professionally. To this day, I'm still using version 2020. It's probably due for an upgrade, but I'll wait for one of their deals.

    • @thatcipher
      @thatcipher День тому

      This also works when you are subscribed for 12 months.
      You get a "fallback license" (that's how they call it) for every 12 months of payment.
      So if you don't want your fallback license to be stuck on the version available on the start of your subscription you can just subscribe to it on a monthly billing basis and do that for 12 months to get a fallback license but with the latest version.

  • @planetrift
    @planetrift 2 дні тому +43

    I think you need a correction. If you're making a game you plan to sell, their FAQ do say you need a commercial license. Personally I think they should amend that to a revenue limit. Just to open the tool up for starters. If you're making money getting the full license should be a no brainer.

    • @zakaria20062
      @zakaria20062 2 дні тому +7

      And also cant désactive collective data in free version .
      They can use data to train AI model

    • @F-aber
      @F-aber 2 дні тому

      @@zakaria20062 he mentioned that a lot of times, though im not sure about the whole AI training thing, would have to look into what they actually collect with that setting on. But almost all free none open source IDEs do the same so if you dont wanna pay you gotta pay with your data

    • @Clawthorne
      @Clawthorne 2 дні тому

      @@zakaria20062 Mind you, the data they collect is just anonymized hardware and feature usage information. They do NOT train on your source code. They would get into sooooo many legal problems if they did that.

    • @doesdev
      @doesdev 2 дні тому

      @@zakaria20062 They do not collect personal information.

    • @KyleKatarn145
      @KyleKatarn145 День тому +1

      Thats a good point, like what if you're doodling something for fun and realize "hey this could actually BE something", does that count as starting a project you plan to sell, or..?

  • @F-aber
    @F-aber 2 дні тому +15

    literally have rider open on the other screen right now, that thing is so awesome, def my fav IDE of its kind

  • @GabrielSantAna-sm9zh
    @GabrielSantAna-sm9zh 2 дні тому +8

    Rider almost always have a EAP version that you can use without a license even for commercial projects, if there is no EAP version you can just start the 30 days for the current version until a new EAP version is available and keep it like this, of course EAP versions are not the best for stability but bugs are super rare

  • @Mempler
    @Mempler 2 дні тому +16

    big W for open source and hobbyist!

    • @oserodal2702
      @oserodal2702 День тому

      All JetBrains IDE's have always been free for open source development, you just have to ask sales/support first.

    • @Mempler
      @Mempler День тому

      ​@@oserodal2702exactly, it's a pain

  • @dudaoutloud
    @dudaoutloud 2 дні тому +27

    I’ve been using all of the JetBrains tools (as part of their suite) for over 10 years. For larger coding projects, Rider’s speed and feature set is second to none (at least for me). VS Code’s Swiss Army knife approach means it’s ok to good, but never really great, for a given language (except for perhaps JavaScript/Typescript). Rider is exceptional at C# projects. Webstorm is exceptional for JS/TS/Html, IntelliJ is exceptional for Java, PyCharm is exceptional for python, and DataGrip is perhaps the best multi-platform database IDE ever made. Plus they can share UI profiles (themes, layouts, etc.) and keyboard shortcuts across all products. The biggest downside oils the cost, but as mentioned in the video, it’s gets progressively cheaper after the first year through year three and beyond.

    • @FoxMccloud42
      @FoxMccloud42 2 дні тому +3

      I really don't IntelliJ. Whenever someone wanted to use IntelliJ in a collaborative project, it bricked all other IDEs. IntelliJ does some weird changes to a project, so that other IDEs like Eclipse (I'm an Eclipse-User) or NetBrains can't build the project anymore and are starting to throw weird errors.

    • @low_sky9
      @low_sky9 2 дні тому

      @@FoxMccloud42 you just need to include the IDE's specific files to .gitignore lol all IDE's save specific IDE related configs with the project files

    • @gardian06_85
      @gardian06_85 2 дні тому +5

      12 "specialized" tools vs 1 tool to do everything. in VS I can jump directly from my C# business logic, to my C++ backend, to my Java front end in 1 interface; under JetBrain for the "best experience" I need 3 different applications, each with a separate subscription or bundle subscription. Then because they don't state a rigid number of revenue you can read it as "you make 1 USD you now have to get the subscription" and then the thing about internal tools counts as commercial (so the devs salary is now "commercial revenue") is mostly to catch somebody at a recognizable game studio, or a corporation uses their work email to sign up for the free version, and that company is getting a phone call.

    • @F-aber
      @F-aber 2 дні тому

      @@gardian06_85 i mean if you really switch often between a lot of languages i guess it might not be worth it but at least for me i can just do my C# work stuff and C++ unreal stuff in rider and every once in a while i use Webstorm, thats totally fine by me, especially if that means i dont have to use VS Code

    • @oleksandrbespalov9713
      @oleksandrbespalov9713 2 дні тому +4

      @@gardian06_85 I don't get what's wrong with specialized software, to be honest. As a game developer I already use quite a few different software solutions in my workflow. And it seems fine to me. Why pay for the features or other languages I don't use? Pricing of JB software is also incomparable to Microsoft ones. Let alone perpetual license.

  • @Halz0holic
    @Halz0holic 2 дні тому +8

    Wow, just before I was going to pull the trigger on the license. I'm only doing open-source stuff in C#

  • @shadowflar3
    @shadowflar3 2 дні тому +60

    Thanks* for the video, I really like* your content!

  • @sp1r1t_d1tch
    @sp1r1t_d1tch 2 дні тому +8

    I would have far more preferred if they gave us a free (or just 60% cheaper) tier based on yearly revenue like some other software in game dev use.
    Since I'm working on a commercial project I'm not eligible for the free version anyway and my near zero budget also makes the paid version an expense I can't justify at the moment.

    • @reikooters
      @reikooters День тому

      One thing not mentioned in the video is that preview versions of Rider (google for "Rider EAP") are free and allow commercial use. Only thing you need is to create a Jetbrains account which is free, which you'll be prompted to log into after you first install. How it works is when they release an update to the preview version, it's valid for 30 days. From what I've seen they release updates to the EAP version more frequently than 30 days, so all you need to do is keep up to date. Given that Rider is aimed at C# development and the month of November being when the new version of C# is released every year, they'll definitely be doing frequent updates this time of year. So if you just wanted to try it out for a while to see if it's worth it, there's that option available to you to allow you to use it for free for commercial use. The only potential downside is given that it's a preview version, there's the off chance that there could be bugs in new features they add.

  • @DJAngelicon
    @DJAngelicon 2 дні тому +3

    This is great news for me since I want to learn how to use this IDE. Thanks!

  • @btarg1
    @btarg1 2 дні тому +81

    Nobody will know if you start your project with the free version and end up selling it later on. Just don't tell anyone, how are they gonna force you to buy a license?
    Also reminder that students get it for free!

    • @zakaria20062
      @zakaria20062 2 дні тому +31

      Im worry in the fact you cant off collective data .
      That mean they can have copy of your code

    • @LetrixAR
      @LetrixAR 2 дні тому

      @@zakaria20062 if you're doing open source, and even if you are not, does it really matter?

    • @the_untextured
      @the_untextured 2 дні тому

      That is not what telemetry is... Also, even if they did, how do they know that you didn't start making a game for a jam and then decided to make it into a commercial game (and switching to VS at that point) ​@@zakaria20062

    • @rataman098
      @rataman098 2 дні тому

      @@zakaria20062no, they don't and they can't. The license is in case they want to send you an inspection and screw you over. Which won't happen unless they have a strong suspection and you're a big company.

    • @gardian06_85
      @gardian06_85 2 дні тому +12

      if they can grab the frameworks, and the templates, not to mention you still need to fill out an identification form with an active email, yes there are ways to use multiple emails (this is my email for my free license of things, and this is the email I use to communicate with people about my released project...), but it will boil down to if they can match that identification information back to a released product, and you didn't upgrade in a "reasonable amount of time" (definition needed from company) they can bring you to court based on "lying on a contract". in the long run Visual Studio Community still sounds like the better product, at least they are a lot more clear about what "commercial means" under rider you make 1 USD you now owe them a License (sure they might deny this in non-binding ways but that is the Letter of the agreement)

  • @HikaruAkitsuki
    @HikaruAkitsuki День тому +1

    That's actually a good move. They can encourage people to mastering their tools and also encourage to buy later.

  • @wolfinabowl2129
    @wolfinabowl2129 2 дні тому +23

    Congrats on the sponsor Mike!

  • @domino6755
    @domino6755 2 дні тому +1

    Bro casually time travels for us... Thank you for sharing o/

  • @KyleKatarn145
    @KyleKatarn145 День тому

    Oh sick! I'm more excited that Webstorm is also getting this. I got a version from a couple of years ago, it's my favorite webdev IDE. This is awesome!

  • @mintkatYT
    @mintkatYT 2 дні тому +25

    This news just came just as a renewed my rider subscription.

    • @LordCritish
      @LordCritish 2 дні тому +2

      Same. Renewed my subscription 2 weeks ago, grml.

    • @Illusionaire1
      @Illusionaire1 2 дні тому +1

      You do realize you could always use Rider for free as long as you opt to use a beta version right? Pretty cool from their part!

    • @pipzgutz
      @pipzgutz 2 дні тому +3

      If you read the blog, they have a refund period. You can check it if you are eligible.

    • @LordCritish
      @LordCritish 2 дні тому +1

      @@Illusionaire1 Interesting! No, I didn't know about that.

  • @WagnerGFX
    @WagnerGFX 14 годин тому

    An important thing to note is that VSCode extensions like C#, C# Dev Kit and Unity have a license that say something along the lines of "if you are a non-enterprise organization with more than 5 users developing paid products with this, you are obliged to switch to Visual Studio and pay its full license for each user".
    Considering the price difference between Visual Studio Professional and dotUltimate, it's much cheaper to switch to Rider than to upgrade to VS Pro.
    But, as an individual or small-sized company, it might be better to stay in VSCode+Extensions or VS Community as their license allows developing paid products.
    For Multi-platform... VSCode and Rider (and probably everything else made by JetBrains) can run on Windows, Linux and Mac, while Visual Studio only works in Windows.
    Working as a mid-sized company with VSCode in Linux and Mac is practically impossible due to the license limitations.
    For AI... Copilot and Codeium can run in VSCode, VS and Rider, but Jetbrains AI only works for their own products.

  • @rohitaug
    @rohitaug 2 дні тому +12

    6:40 "If you're developing a game and not selling it yet, you can use Rider." Reading their post, it seems like it won't be allowed. 5:30 check the "What license should I choose If I just started a new project?"

    • @TrizZzle
      @TrizZzle 2 дні тому +11

      It says you can change your license if your intentions for commercial use changes. It's a bit strange though. If I have the intention to build a game as a hobby and then later see that it might be worth releasing it, you switch to commercial license. This sounds fair to me. But how will they know what your initial intention is or if the game will be published?

    • @m96k3y7
      @m96k3y7 2 дні тому

      @@TrizZzle ye this very interesting, so we can just use it... then be okay game worth it imma actually go trough with publishing, marketing etc / what ever..., then we can just adjust our license and boom we release? bit confused.

    • @gamefromscratch
      @gamefromscratch  2 дні тому +9

      My simple read on it is "getting paid" commercial license required. "Not getting paid" non commercial license is fine. "Switch from not paid to paid" need to switch licenses and contact them.
      Of course, I'm not a lawyer.

    • @rohitaug
      @rohitaug 2 дні тому +3

      @@gamefromscratch I wish they would've worded it like that

    • @gardian06_85
      @gardian06_85 2 дні тому

      @@gamefromscratch under the letter of the agreement you make 1 USD from your project (including internal tools, so basically counts your salary; as "legal gymnastics" to ensure some dev at Dell or some game studio boots up Rider once for some internal debugging all of the company needs to get Rider Licenses even with anonymized telemetry and an email someone at the company uses a work email now that company will be getting a phone call) you now are required to get a license. They never state a dollar amount for "commercial", and it is pure double speak to say "making money from selling a course or Ad revenue is not commercial" it should really read as 'if you are marketing our product then we are less likely to request you get a subscription'; remember a Blog post or an FAQ are not binding, the Agreement you say "I Agree" to is.

  • @axxoze
    @axxoze 2 дні тому +6

    Now you have to spend 10x the license fee on RAM just to start Rider 😄 I actually have a license and do my Unreal development with it on a daily basis, but the performance degrades over a span of a few hours and l have to reboot the PC each time. And yes, I have 128 GB of RAM :/

    • @Garmichael1
      @Garmichael1 2 дні тому

      That's odd. I have a pretty moddest laptop and often have two or three instances of rider running at once and have never had any issue like this at all. In fact, Chrome uses more resources than all of them combined. I'd take this to the discord or help forums and see if you can sort this out.

    • @bengamedev1872
      @bengamedev1872 2 дні тому

      Never experienced this. I also keep 3 projects open at once and they're sizable. Slows down on package recalculation but otherwise butter smooth. And that's on a dates M1 chip

    • @axxoze
      @axxoze 2 дні тому

      @@Garmichael1 I usually experience it like this, when typing code it freezes for a few seconds and I have to wait for it to become responsive or there's a lag in typing. Well, after writing this comment I posted the same thing on Twitter and a Rider developer suggested a few things to try out the next time.

    • @axxoze
      @axxoze 2 дні тому

      @@bengamedev1872 I usually experience it like this, when typing code it freezes for a few seconds and I have to wait for it to become responsive or there's a lag in typing. I use it on both Linux and Windows and mostly experience this on Windows.

    • @Garmichael1
      @Garmichael1 2 дні тому

      @@axxoze I use Windows myself and haven't experienced that at all. It's been very smooth for me. Hopefully those steps the Rider dev gave you fix it! Good luck

  • @mortadelaok
    @mortadelaok 2 дні тому +15

    I use Vim btw.

    • @zakaria20062
      @zakaria20062 2 дні тому +1

      How you install any guide on internet ?

    • @poleve5409
      @poleve5409 2 дні тому

      ​@@zakaria20062read vim docs

    • @oserodal2702
      @oserodal2702 День тому

      You probably raw dog Unix tools anyways, so IDE's don't really matter to you...

    • @Rousent
      @Rousent День тому +1

      :w
      :wq
      :q!
      That's all I need

  • @plotlessplot
    @plotlessplot 2 дні тому +15

    Loved Rider during the 2+ years I used it for Unity game development, buuuuut… VS Code + C# Dev Kit + the official Unity extension does 95-99% of what Rider does and it’s free (up to a specific team size limit).

    • @umapessoa6051
      @umapessoa6051 2 дні тому +7

      Really doesn't, Rider integration with Unity is far superior than VSCode with 300 plugins. You're probably not using all their integration features.

    • @plotlessplot
      @plotlessplot 2 дні тому

      @@umapessoa6051 Well, it does 95-99% of what I need it to do and that's enough for me! :) Rider is superior, no doubt about it, but not enough to warrant the yearly cost, imo.

    • @7kGreen
      @7kGreen 2 дні тому

      Yes, but then I need to use pointers in unsafe code and Rider automatically swaps "." with "->". Yeah its not much but as you say Rider already on 1-5% better. So why not?

    • @catto-from-heaven
      @catto-from-heaven 2 дні тому

      @@umapessoa6051 "300" plugins, you literally just need 2: one for c# and one for unity

    • @F-aber
      @F-aber 2 дні тому +1

      cant speak for Unity but for Unreal its really amazing and the best as far as i know, even if i didnt already get it for other dev work i would 100% get it just for unreal development too

  • @nocturne6320
    @nocturne6320 2 дні тому +4

    Rider is an amazing IDE, much better features than VS has. It can even work as a web dev IDE (typescript, nodejs, react, etc.) and there's a plugin to add Python support on level of PyCharm (so you don't need it separately installed).
    However it's very performance heavy (mainly on RAM) and does have issues with very large projects and files (we're talking thousands of lines and hundreds of files), which VS in my experience doesn't struggle with as much.
    But still, it's worth it, IMO. Also worth mentioning is that you get permanent discounts based on how long you've been subscribed (for 2nd and 3rd subscription year) and for each 12 months subscribed you get a permanent license to the version currently 12 months old.

  • @aslkdjfzxcv9779
    @aslkdjfzxcv9779 2 дні тому +6

    i like jetbrains. and turtles.

  • @zapoutix
    @zapoutix 2 дні тому +2

    Perfect timing as Visual Studio for mac has been retired for a month or 2

  • @callumbirks
    @callumbirks 2 дні тому +2

    I love Rider and already pay for it because it’s the best solution for Unity. But hope this helps more people create things

    • @joeeyaura
      @joeeyaura 2 дні тому

      im curious as to why you chose that one over the many free no strings attached IDE's out there?

  • @WeenieWalkerGames
    @WeenieWalkerGames 2 дні тому +13

    Oh, only for non-commercial. No point switching over. I didn't really care much for Rider when I tried it with a free pro license for a few months, but wasn't sure how much of that was due to subscription pricing; still not worth the hassle.

    • @BrettStriker
      @BrettStriker 2 дні тому +1

      Switching over from what if you don't mind me asking?

    • @fus3n
      @fus3n 2 дні тому +4

      "its not a crime if they can't find out"

    • @WeenieWalkerGames
      @WeenieWalkerGames 2 дні тому +4

      @@BrettStriker Using Visual Studio or VS Code (depending on the project) right now. Believe licensing of both allow commercial for hobbyists.

    • @Iridium.
      @Iridium. 2 дні тому +4

      Just buy the license when you start selling the product . Easy.

    • @sega5785
      @sega5785 2 дні тому +1

      ​@@Iridium.Only of you don't care about privacy.

  • @PlatinumLucario
    @PlatinumLucario 16 годин тому

    There's one thing you missed: The free non-commercial licence only lasts 1 YEAR ONLY, after that, you either pay for an eye watering subscription or to ditch it and use some other IDE alternative.

    • @tero8858
      @tero8858 3 години тому +1

      That is not true. The licence is issued for 1 year and is automatically renewed. As stated in JetBrains FAQ to 'Free and Commercial licences'

    • @PlatinumLucario
      @PlatinumLucario 2 години тому

      @@tero8858 Ah I see, I missed that. Thank you!

  • @jefreestyles
    @jefreestyles 2 дні тому +4

    Just watched your video on Rider + Godot. Still have not convinced me to switch from VSCode or using Godot's GDScript IDE. Like what are the key differences and features that I'm missing out on? Is like refactoring easier somehow? Does it now do AI suggestions like Co-pilot?

    • @catto-from-heaven
      @catto-from-heaven 2 дні тому +6

      You're missing 900 unnecessary buttons on a ui that stutters, and a huge memory usage

    • @low_sky9
      @low_sky9 2 дні тому +1

      Rider is way faster than VSCode with all the plugins that you need. It's intellisense is absurdly good, and yes, it does have AI Assistant as a product. Also their UI is cleaner, in my opinion, and intuitive. If you're doing Godot C#, Rider is the best option

    • @catto-from-heaven
      @catto-from-heaven 2 дні тому +5

      @@low_sky9 Rider is not faster than vscode, not even close. Heck, even fleet is insanely slower than vscode

    • @St4rdog
      @St4rdog 2 дні тому +1

      You're not missing anything. I think they pay for bot comments to say "so happy to use Rider the 100% best IDE of all time" and spam reddit with them.
      And what is "faster" for a fucking text editor?

    • @phizc
      @phizc 2 дні тому

      ​@@St4rdogwell, I tried to use Rider last year, but it was so slow to boot up that I went back to VS. I'll give it another go now.

  • @XavierHyena
    @XavierHyena 2 дні тому +1

    So... I'll just buy a 1 month sub right before publishing to Steam/Google/iOS. If the game's done and you don't need the IDE later you're covered.
    I paid for 1 year of Rider without selling anything but I'm happy if they don't want my money until I make a profit.

    • @Aeroxima
      @Aeroxima День тому

      Comments are saying you might actually have to pay even just if you're making something with intent to sell. It seems unclear how true it is, with different takes on how to read it.
      I think you would want to be fixing bugs for a while after launch, in any case. Stuff always comes up.

  • @ddabrahim
    @ddabrahim 15 годин тому

    Pretty good IDE. Now that VS for Mac is discontinued, Rider is the best option for .NET development on the Mac. VS Code is just not great.

  • @apollolux
    @apollolux День тому

    A free tier for WebStorm? I might've just finally found a Windows replacement for my Notepad++, Kate, and VSCodium-based workflows, telemetry be damned. Took long enough, JortBarns.

  • @yanlucasdf
    @yanlucasdf 2 дні тому

    rider did have a free version a lot of rimworld modders used, as is was free for people that worked on open source project, but you had to proove it first to gain the exemption and idk the process so someone correct me or add details i didnt know
    now this make it even better cause you dont have to do the trial of open sourceness or get a copy from your uncle jack that work at IT in a carribean firm to get it and use the plugin some people make for rimworld modding

  • @galnart5246
    @galnart5246 2 дні тому +1

    In their non commercial definition they also list hobby development.
    What exactly do they mean with that?
    Can hobbyists find ways to earn money for their work and still be able to use this license?

    • @low_sky9
      @low_sky9 2 дні тому +1

      By definition, of the law and the common sense, if you make money of something, it has become a professional something. Even though you see it as a hobby, you will need to declare your "hobby" on your taxes

    • @catto-from-heaven
      @catto-from-heaven 2 дні тому

      @@low_sky9 If you're making a few dollars per month out of something, that's not a "professional something", just a slightly profitable hobby

    • @SianaGearz
      @SianaGearz 2 дні тому +1

      I believe they once clarified that if you offer your software for free to everyone, but receive donations, that's not considered commercial use, nor is asking for a contribution to external costs such as server costs. They're going to have to clarify what they mean with more examples, such as, what if you sell the software but are effectively making a negative amount of money with it regardless, and don't expect to ever break even.

  • @dmytro.sereda
    @dmytro.sereda День тому

    Thanks for such a news!

  • @Arcidi225
    @Arcidi225 2 дні тому +1

    Thats great news if you want to develop c# on Linux.
    I never had good expierience with vsc, and there is no vs for Linux. Rider is great though, i recomend it.

  • @NikorouKitsunerou
    @NikorouKitsunerou 2 дні тому

    I already pay for Rider but I will evaluate the free version to see if I should be suggesting this to everyone that wants to get started in programming.

  • @ritpop
    @ritpop 2 дні тому +2

    Well, this * in the free sure will be a ride-r

  • @ThePC007
    @ThePC007 2 дні тому +2

    Wait, Camtasia still exists? :O

  • @This_Guy-
    @This_Guy- 2 дні тому

    they need this caz its basically free advertisement for them and in this tough ide economy they needed this or else most people use vs code and make very cool extensions

  • @RoVeR_dot_exe
    @RoVeR_dot_exe 2 дні тому +2

    so... i can't use it for my indie game dev ? well.. too bad..

  • @hojatghasemi8628
    @hojatghasemi8628 2 дні тому

    They just introduced it today! you're really fast man! 😁 I love IntelliJ and Android studio. Just more used to JB tools.

  • @Alucard_Seven
    @Alucard_Seven 2 дні тому +10

    good thing I'm a student I get that stuff for free.

    • @phizc
      @phizc 2 дні тому +1

      Too bad nobody recognizes home schooling as a valid educational institution, and myself as the teacher. Would have saved me a lot of grief. And some sailing. 😢
      Use all the offers you can while you can. Knowledge is always useful. Even if it's just the basics of how one piece of software compares to others.

    • @Alucard_Seven
      @Alucard_Seven День тому

      @@phizc iv been using rider with unreal engine and unity, its a wonderful tool. Home schooling is fine, depends on the area and country .The one I live in, home school gets you nowhere due to how company n such require a degree.

  • @JPEaglesandKatz
    @JPEaglesandKatz 2 дні тому

    Thanks again for the video.. Well that is great news.. I really like IntelliJ so I'm sure Rider will be good too

  • @ussassu
    @ussassu 22 години тому

    but is there a way for them to know that your project used Rider? (if I secretly use free version for paid small games)

  • @gorudonu
    @gorudonu День тому

    > Anonymouse data is collected
    yeah, if I can, I skip jetbrains stuff

  • @MrFlakgorilla
    @MrFlakgorilla 18 годин тому

    I wonder if I can start paying for it, when the money comes in.
    That said, never tried these brand of ides before

  • @DirkTeucher
    @DirkTeucher 2 дні тому +1

    If rider does code completion with C++ for Unreal engine in a way that is leagues above visual studio code I would be interested to learn more . Otherwise .... meh .

  • @umapessoa6051
    @umapessoa6051 2 дні тому +8

    I prefer staying on the Nightly/EAP version and owing nothing.

    • @Illusionaire1
      @Illusionaire1 2 дні тому +2

      It's crazy how many people are not aware of this, lol

    • @phizc
      @phizc 2 дні тому +1

      They do have telemetry on that too, so there's that. I'll probably mostly do the same. I'm using the preview version of VS Community, though I do have the release version installed too, just in case. It's very rare the preview has a problem that's caused me to use the release version, but it has happened.

    • @umapessoa6051
      @umapessoa6051 2 дні тому +1

      @@phizc yes, they do have, but it's free for comercial use

  • @EnvArtistRupesh
    @EnvArtistRupesh День тому

    So... does the Rider itself have telemetry on free version? Or was it just CodeWithMe?

  • @GameWorldEngineer
    @GameWorldEngineer 2 дні тому

    i was looking into Rider the other day, I downloaded the demo, and I deleted it because it was taking too much disk space, about 5 GB. I think I'll stick with VS Code for now

  • @Laura-wg7dp
    @Laura-wg7dp 2 дні тому

    Where was this all this time before I started uni and had a student license :c Well, now I can drop out.

  • @michaelwilson8461
    @michaelwilson8461 2 дні тому

    I was gonna say that it has two strikes, the telemetry and subscription model (both are things I despise). Reading the comments it looks like you can obtain a perpetual license so that's ok.
    I still don't see a reason to use it over a completely free or out right purchased IDE though. It looks like a decent editor. I think making a free (minus your privacy ) edition is probably a good move for them though.
    I don't have any issue paying for tools to do my work but subscription based software has always bothered me. I've never seen a carpenter that payed a yearly subscription for his hammer and saw, just seems silly. I'll be sticking with visual studio for now but if they ever drop the telemetry requirement I'd definitely want to check it out. I'm not sure why they don't offer a buy now option rather than what appears to be some subscription that leads to a perpetual license though. Seems needlessly convoluted to me for some reason.

    • @oleksandrbespalov9713
      @oleksandrbespalov9713 2 дні тому

      Nothing convoluted there. You pay once (about $150) and you have it for good.

    • @michaelwilson8461
      @michaelwilson8461 2 дні тому

      @@oleksandrbespalov9713 That's not too bad at all then, I only noticed the sub prices in the video.

    • @oleksandrbespalov9713
      @oleksandrbespalov9713 2 дні тому

      @@michaelwilson8461 yeah, there's also monthly subscription, which need to accumulate during the whole year to trigger perpetual licensing. Maybe that's what you've found confusing. There's also a price reduction policy each year in a row up until 3. So now I pay only $100 per year. Quite a few marketing tricks, yeah. But if you want to just buy it, it's just that easy.

  • @colmarek
    @colmarek 2 дні тому

    You might be able to block the telemetry by blocking the application's network access using a tool like Simplewall or Glasswire.

  • @LucaOrtolano
    @LucaOrtolano День тому

    Does the non-commercial use include releasing a game as closed source freeware? Lik, IDK, a free game on Steam, maybe

    • @tero8858
      @tero8858 3 години тому

      As long as it is Freeware, it shouldn't be a problem.
      If you use a Freeware game to sell/advertise a different Product you need a commercial licence. i.e. Adidas making a sportsgame to sell more shoes would require a commercial licence.

  • @RiccardoBocci
    @RiccardoBocci День тому

    Basically it's the same business as Adobe with the only difference they giving you a Ferrari for free you can only watch and touch but not start. They should put a Revenue limit, i don't like also this model, but it's way better.

  • @Speiger
    @Speiger 2 дні тому

    Eh. It says open source is free to use.
    What if you develop a game open source style and then sell it?
    Mindustry for example works that way. Doesnt that mean due to open source i can stay in the free tier? Since the project i am selling is open source too?

    • @finesseandstyle
      @finesseandstyle 2 дні тому

      Nope, can't do that, checked the original article comments

  • @Nipah.Auauau
    @Nipah.Auauau 2 дні тому

    As someone whose had no issue doing web dev and game dev with VScode up until now, what exactly do these IDEs "do" that make them worth the price?

    • @Aeroxima
      @Aeroxima День тому +1

      * Crickets *
      Interesting.

  • @robertotan2897
    @robertotan2897 2 дні тому +1

    I love Rider

  • @Tokomak_5
    @Tokomak_5 2 дні тому +1

    So, what's Rider good for?

  • @nomadcrow5337
    @nomadcrow5337 2 дні тому

    YEAAAAAH LET'S GOOOOOOOOOO
    A shame it's not free for people using personal Unity to sell their games but it's better than nothing

  • @ミニシュ
    @ミニシュ 2 дні тому +1

    What if one develops with free version for a while, pays once at the very end of development, ships it out for a fee, then unsubs?

    • @SianaGearz
      @SianaGearz 2 дні тому +1

      They ask that you be honest about your intentions, and upgrade to commercial license as soon as you decide that you eventually intend to release it commercially. However you're probably going to qualify for a start-up license for 5 years with half-off discount. That's the FAQ statement.
      If they can prove that you always knew you're developing for commercial purposes from the start, then you're in trouble. But i think there's any number of situations on a new project where you just don't know what it's going to be, whether it's educational or experimental in nature or commercial in nature. Also if you're THAT desperate to save a little money, and really don't have it, well is it really in their interest to press you hard on it? But if you upgrade to commercial a week before release of something you put 10 000 hours over 5 years of work into, they probably have grounds to be suspicious, if they decide to look into it.
      Cancelling subscription after a month is possibly going to raise alarm. I mean what, are you going to release unsupported software commercially that will never be touched again?

  • @to90zeroblue1
    @to90zeroblue1 2 дні тому +2

    This is mainly for unity, so why didn’t they just go with the same pricing model? Like if you make less than 100 K? Also this product is so bloated and ram hungry. I just had to switch back to VS code.

  • @jamus1217
    @jamus1217 2 дні тому

    It sucks that all their good stuff is subscription. I'd go for a one off payment with paid upgrades later, but not subscription.

  • @everythingcouldbesimplify818
    @everythingcouldbesimplify818 2 дні тому

    How are they going to know if you are using it for your game?

  • @heckensteiner4713
    @heckensteiner4713 2 дні тому +1

    Pretty cool but I'll stick with Notepad++ for now 😅

  • @AirmanCS
    @AirmanCS 2 дні тому +18

    I still dont understand why I want this instead of VScode I cant see it

    • @Fotenks
      @Fotenks 2 дні тому +21

      Well for starters, vscode is a text editor and rider is an ide

    • @artemylebedev9707
      @artemylebedev9707 2 дні тому +3

      Probably their decision to make a free version, is made under pressure from vscode.

    • @broganking9830
      @broganking9830 2 дні тому +13

      Main reason is because Rider is and IDE. It has better knowledge of the solution/csproj environments. vscode is a text editor, it just treats everything as a text file. You notice is more once you have multiple projects within a solution. vscode becomes kind of dumb.
      Second reason is Resharper. There maybe a extension for vscode now. but if not, that reason alone is enough to use Rider lol.
      Third reason, the debugger in Rider is super powerful.
      Fourth reason, Rider has a memory/CPU profiler. vscode doesn't.
      Fith reason, Rider has DLL peeking, vscode doesn't.
      Sixth reason, Rider has plugins stackallocation warnings, vscode doesn't. (there may be an extension for that in vscode though)
      Those are just some of the reasons off the top of my head. There are probably more.

    • @AirmanCS
      @AirmanCS 2 дні тому

      @@broganking9830 Hey thanks! I guess I wasn't seen any advantages bc I never go too complex, or have a need to decompile DLLs or such. I mainly go and use it as a text editor for my actual IDE like godot or unity. Also I have noticed the "dumbness" once is too big I have to keep a mental or written tab of some things to check manually. Also vscode does have a cpuprofiler for js if im not mistaken. But yeah I guess I will give it a try then and see why they charge for a software with seemingly free alternatives, thanks for your answer

    • @lucascamelo3079
      @lucascamelo3079 2 дні тому

      If you're working together it's better to use a full fledged IDE to avoid issues.

  • @DePistolero
    @DePistolero 2 дні тому

    If I have a perpetual licence of speciffic version than I can use free forever because technically I have a licence, but I can just use updated version for free... right?

  • @sadakatu.tanzil
    @sadakatu.tanzil 2 дні тому

    It says the license is valid for a year. Can I renew the free license later?

  • @donwald3436
    @donwald3436 2 дні тому

    Damnit I just bought Rider last week lol.

  • @pura8898
    @pura8898 2 дні тому

    I want to ask
    How do these types of services know if let's say you used the free version to release a game(or anything you make money with) and not the paid version

    • @SianaGearz
      @SianaGearz 2 дні тому

      World runs on honest customers and honest suppliers. And sometimes people get found out for violating the ToS regardless if there are no technical means foreseen in the software to detect abuse and piracy.

  • @blueice3124
    @blueice3124 2 дні тому

    How would they know if you used it to create something you're publishing on the app store for a price?

    • @SianaGearz
      @SianaGearz 2 дні тому

      Look piracy is not fundamentally ever impossible, the world runs on honest customers and honest suppliers. That being said, any company has ways to make your life extremely unpleasant if they find out you have been violating terms of service, and who's to say, if they find out about only 1% of people who don't pay what they should, you never know that you in particular won't be the one who's found out.

  • @realitystudios556
    @realitystudios556 День тому

    will this work ok with unity ? I get lot sof problems with visual studio on my pc

  • @BastetFurry
    @BastetFurry 2 дні тому

    Well now, if i release my engine as FOSS and then sell a game made with that open source engine... food for thought if you are a no-cash dev. ;)

    • @finesseandstyle
      @finesseandstyle 2 дні тому

      Checked, and you can't do that. Probably even if you made the game free but you have a patreon or a donate on the same page or smth. How will they know you used Rider? No clue

    • @Clawthorne
      @Clawthorne 2 дні тому

      @@finesseandstyle Simple answer is... they don't. And they genuinely don't care. What they want are licenses from large companies and game studios. They don't care if some random Joe is using the free version to make a game for their patreon.

  • @kelownatechkid
    @kelownatechkid День тому

    The free version is not a good idea if you ever plan to sell your game since it's not allowed for commercial use.

    • @tero8858
      @tero8858 3 години тому

      Not a problem. You can just switch to a commercial licence if you decide to sell your game.

  • @realitystudios556
    @realitystudios556 День тому

    finally. thanks

  • @bogoid
    @bogoid 2 дні тому

    welcome to the Jetbrains master race, all other ide's pale in comparison

  • @lawrencemanning
    @lawrencemanning День тому

    Does anyone know if this can be used for arbitrary C or C++ development? Not interested in using it for build control, just code completion and lookup of embedded docs.

  • @ulrich-tonmoy
    @ulrich-tonmoy 2 дні тому

    Theres Clion and then theres Rider they want to make game ide so added support for unreal c++ why not just merge these 2 in one

  • @MateoTheDev
    @MateoTheDev 2 дні тому

    Soooo, it's free... but we cannot use it for anything useful?

  • @Im_Ninooo
    @Im_Ninooo 2 дні тому

    Godot support is awesome

  • @tea_otomo
    @tea_otomo 2 дні тому

    Webstorm is free too btw

  • @baxtertaylor7097
    @baxtertaylor7097 2 дні тому

    whats your game dev alias?!!

  • @endermaster08
    @endermaster08 2 дні тому

    Meh. There's next to 0 reason to use this over another tool like vscode or something newer like zed. Setup time for extensions is damn near nothing. From experience, in godot, you have to enable an option to use an external editor (Because Godot has a built-in code editor) and maybe tinker with the LSP's port, and that's about it. I suspect Rider does the same. For all intents and purposes there's no reason (at least for godot devs, not sure about unity or unreal) to pick up rider over any other IDE other than just liking jetbrains IDEs more.

    • @phizc
      @phizc 2 дні тому

      Is zed on Windows yet? Just curious.

    • @endermaster08
      @endermaster08 2 дні тому +1

      @@phizc I'm pretty sure zed has rudimentary support for windows but you'll have to compile it yourself.

  • @sajibprime3
    @sajibprime3 2 дні тому +2

    I like jetbrains way of business .

  • @KimTiger777
    @KimTiger777 2 дні тому

    When Rider comes with _Custom C++_ what does that really mean? Are we talking about C/C++ ?
    Also how different are Rider and CLion for C/C++ projects?
    Since I am a regular Visual Studio user I would like to see what is better/different with CLion and Rider compared to VS2022. For instance what compiler do CLion come with? Any known C++ Steam made games with CLion and/or Rider? (sorry for my noob questions but I am just is curious about it)
    Could be an idea for next video perhaps to demo CLion and Rider making a super simple C/C++ 2d game concept?

    • @SylvanFeanturi
      @SylvanFeanturi 2 дні тому

      There's just enough support for C++ in Raider to make it work with Unreal Engine on Windows. The language features are comparable, but the toolchain is limited to MSBuild. You can't configure Raider to use any other C++ compiler or project management. If that's fine for you, then you'll have no problem using Rider for C++.

  • @Iridium.
    @Iridium. 2 дні тому

    Vscode is just way too fast and so customizable . Unbeatable yet .

  • @OriginRow
    @OriginRow 2 дні тому +5

    They gotcha our data. Well next adobe

    • @low_sky9
      @low_sky9 2 дні тому +3

      I mean, i'm writing games and web apps, not some sort of high security system. And Microsoft is taking your data with VSCode too. If you trying to hide something you only can go after open source (and not even all open sources) or the default text editor.
      And all the products of jetbrains are top quality

    • @catto-from-heaven
      @catto-from-heaven 2 дні тому

      @@low_sky9 You can disable telemetry in vscode

    • @OriginRow
      @OriginRow 2 дні тому

      @@low_sky9 Yeah atleast I agree jetbrains authenticity than biggies like MicroLoft

  • @CyberWolf755
    @CyberWolf755 2 дні тому

    I like rider as my IDE for UE C++ development. The only thing I didn't attempt, was to learn the hotkeys a bit more

  • @N0obly616
    @N0obly616 2 дні тому

    idk, for me rider and the other products of IntelliJ would be free with perpetual license. That's why I dont use it.

  • @torrescle
    @torrescle 2 дні тому +56

    Useless for Indie dev that want to sell games. Next.

    • @fakech
      @fakech 2 дні тому +10

      Godot

    • @HermeticJazz
      @HermeticJazz 2 дні тому +26

      ​@fakech also useless. If you say something Godot doesn't like you can't sell your game.

    • @Alex-vq7fz
      @Alex-vq7fz 2 дні тому +39

      ​@@HermeticJazzhow is your life this miserable that you have to make things up to feel better?

    • @toolazytobeoriginal4587
      @toolazytobeoriginal4587 2 дні тому +26

      ​@@HermeticJazzYou love making stuff up, don't you?

    • @yoko_bby
      @yoko_bby 2 дні тому

      That isn't true. I dislike what they did recently but don't make stuff up

  • @njdarda
    @njdarda День тому

    JetBrains

  • @jackblack9872
    @jackblack9872 2 дні тому

    please explain why anyone would use this over the free Visual Studio or Visual Studio Code? 🤣🤣

    • @anthonychurch1567
      @anthonychurch1567 День тому

      VSCode isn't an IDE and doesn't have the features Visual Studio does. I'm trying this out because I've been stuck on Windows since learning .NET when I prefer Linux. Also I'm curious to find out the differences myself to see what I prefer for my workflow rather than having to gamble on a payment vs. something free.

    • @anthonychurch1567
      @anthonychurch1567 День тому

      I've just tried it out for the past half an hour and it's great. You have the test runner just like Visual Studio but it has more refactoring options than Visual Studio gives you in context. The interface is more like VSCode too but cleaner

  • @feelingfun5149
    @feelingfun5149 2 дні тому

    A little too late for JetBrains...

  •  2 дні тому +2

    Jetbrains always been the best, have been for many years now. Remember the absolute crap Eclipse and such.. .dark times...

  • @anispinner
    @anispinner 2 дні тому

    Hmmm, wasn't it always free 😉
    They did remove the unnecessary complexity.

  • @reext95
    @reext95 2 дні тому +6

    Free for NOT COMMERCIAL projects is like not free.

    • @SylvanFeanturi
      @SylvanFeanturi 2 дні тому +1

      It's free as long as what you're doing is also free.

  • @mupmuptv
    @mupmuptv 2 дні тому +1

    Vscode + vim extension still the best. Nothing beat vscode

  • @bitwise4996
    @bitwise4996 2 дні тому +2

    I refuse to pay for a text editor.

    • @poleve5409
      @poleve5409 2 дні тому

      it's an IDE. troll or brain tumor?

    • @poleve5409
      @poleve5409 2 дні тому +1

      okay I read some of your comments you're trying to ragebait

    • @bitwise4996
      @bitwise4996 День тому

      @@poleve5409 I mean come on. These people are making the same tool over and over again and people fall for it, especially when you consider there are far better free tools out there. These companies know the these tools give people the illusion of productivity. You can't buy productivity, at least not always.

  • @yoko_bby
    @yoko_bby 2 дні тому +8

    "So if you wanna release a little game on itch or steam for $5"you owe them $150 USD right off the rip? ** I'm not that hard up on an idea to pay $14/mo if I release something. I want experience launching products not a new subscription

    • @low_sky9
      @low_sky9 2 дні тому +4

      Yearly* and you get the version that they gave you last for eternity. its $12/month, its cheap af compared with other paid softwares

    • @FireF1y644
      @FireF1y644 2 дні тому

      Just tell them that you used Notepad++

    • @Gfm1rFI9J41PfpfA
      @Gfm1rFI9J41PfpfA 2 дні тому

      @@low_sky9 And, yet, infinitely more expensive than free software. VSCode exists.