[Street Fighter 6 Season 1] Anti-Fireball Addendum: More tools and Countering JP

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  • Опубліковано 13 січ 2025

КОМЕНТАРІ • 95

  • @1000Tomatoes
    @1000Tomatoes Рік тому +93

    Really good resource for JP projectile counterplay.

  • @soniclechat2825
    @soniclechat2825 Рік тому +15

    as a juri player i'm very pleased by this info

  • @millsjonah
    @millsjonah Рік тому +124

    If JP just did that projectile it would be one thing. But mixing it up with spikes and trap is when it gets frustrating, it's very overwhelming

    • @intergalacticdegengypsy6135
      @intergalacticdegengypsy6135 Рік тому +4

      Also the cancel makes those FB mix-ups even more dangerous

    • @PillowSensei
      @PillowSensei Рік тому +28

      Fair, but if we could negate everything he does then he'd suck lol

    • @johnking7054
      @johnking7054 Рік тому

      So much details. Good thing i’m using spikes mostly.

    • @evalangley3985
      @evalangley3985 Рік тому +2

      The problem is not the special moves, but how he can use them, like you are stating.

    • @evalangley3985
      @evalangley3985 Рік тому

      @@PillowSensei But you can't.... >XD

  • @jimmyoutlaw9384
    @jimmyoutlaw9384 Рік тому +29

    I’ve found that Dee Jay’s forward punch follow up from his sway cannot avoid the JP’s grab projectile, so be careful

    • @johnking7054
      @johnking7054 Рік тому

      This game is literally SF6 Vs Dee Jay.
      They are everywhere!
      Zangeif who? Chum-Lee where? And Sim hiding like where Waldo.

  • @niwdeeel
    @niwdeeel Рік тому +19

    No cap your videos are baller not because of the useful info but also because of the old school music choices.
    Elena's theme is one of my old time favs.

  • @jaquelinegillisfrancine2923
    @jaquelinegillisfrancine2923 Рік тому +1

    Bro, your channel is amazing, how did I only heard of it now

  • @Kono_Dio-Da
    @Kono_Dio-Da Рік тому +9

    The grab makes this match-up a nightmare for Gief. It feels like literally every character with a command grab is a better grappler than Gief sometimes lol

  • @aurorablaize
    @aurorablaize Рік тому +4

    Juri looked at JP's projectile game and is all "Whatever..."

  • @Zindaras1
    @Zindaras1 Рік тому

    Great news for Cammy! Can't wait to see your full Modern Breakdown vid for her, I've been messing around a bit and having a lot of fun!

  • @TheFirstRamenKamen
    @TheFirstRamenKamen Рік тому +1

    marisa scotum can be held if they spam fireballs. when she armors a fireball she closes in the gap setting up for that sweet sweet command grab or other mix up. it is so fun

  • @evalangley3985
    @evalangley3985 Рік тому +1

    Basically, What I love to do is using Triglav at the other side of the screen on wakeup, using Torbulan low or mid, another Triglav in case it hit for the combo. You can also use Departure on wakeup and and go for a Triglav and just waiting or teleporting if there is a jump. If you know the opponent is going to parry, then use the Teleport and throw or the Command Grab. It's over.

  • @calmguru1274
    @calmguru1274 Рік тому +1

    Holy hell this is like discovering fire. Great resource

  • @nokenel
    @nokenel Рік тому +2

    I guess you learn something new everyday I'll keep that in mind with Jamie

  • @Diavolo989
    @Diavolo989 Рік тому +1

    This looks so funky. Almost like it's not intended.

    • @dingusdangus9299
      @dingusdangus9299 Рік тому +6

      It's intended, there's a reason those fireballs have a very obvious windup animation. On the same vein there's a reason why they also delay that animation when coming across someone whose been knocked down.

    • @evalangley3985
      @evalangley3985 Рік тому +1

      I don't believe it was. It is simply because JP projectiles are active when the fireball is active when the claw appears. Basically, the fireball is like a normal hit, but act like a fireball.

    • @evalangley3985
      @evalangley3985 Рік тому

      @@dingusdangus9299 No, Capcom just screwed You shouldn't be able to dash thru them. It is another proof that they are not pros and they don't play with their games.

    • @Cunt143
      @Cunt143 Рік тому

      it's definitely intentional, if they didn't want stuff like this to happen they would just make his fireballs traveling hitboxes like every other fireball in the game. it's why he can feint them, a majority of this counterplay loses to that.

  • @IllmatikRebelTV
    @IllmatikRebelTV Рік тому +1

    The video is a Godsend. The million dollar question has been answered! Great Video

  • @Maggotbone
    @Maggotbone Рік тому

    Jamie can Drive Rush + forward+HK command normal to go through fireballs while traveling nearly fullscreen

  • @mauricecain2889
    @mauricecain2889 Рік тому

    Excellent tech, you got a new sub

  • @juice6521
    @juice6521 Рік тому +1

    Man Juri is insane in this game.

  • @happilyisolated
    @happilyisolated Рік тому

    Off topic, but Luke's alternate costume is so good.

  • @CalebTibster
    @CalebTibster Рік тому

    Me: Taking notes for the boss fight knowing damn well he’ll kick my ass regardless

  • @badgerstandrew1244
    @badgerstandrew1244 Рік тому

    Lily can use her taunt camera flash to cancel projectiles.

  • @Will-ie2fr
    @Will-ie2fr Рік тому

    beats in my headddd

  • @protodot2051
    @protodot2051 Рік тому +11

    Juri does not give a fuck. As it should be.

    • @balther10
      @balther10 Рік тому +6

      And Sim just says no

  • @TheLocalman2012
    @TheLocalman2012 Рік тому +1

    This needs more views

  • @TinyGiiant
    @TinyGiiant Рік тому +3

    juri player here, I have been messing around with different timings and I just cant figure out the dash through. Even if I get 90% of the way past the projectile it still hits me in the end. Anyone know what im doing wrong

    • @PerfectPencil
      @PerfectPencil Рік тому

      Divekick has been how i get in against JP.

    • @DenOfSin
      @DenOfSin  Рік тому +1

      It takes a LOT of practice to get used to the timing and the only thingi can say is "do it when the fireball is a character length in front of you"
      Like most of the dashable ones took me legit about 30 minutes to get a successful attempt. Hers were much easier but even then its tricky until you get used to the timing.

  • @retic720
    @retic720 Рік тому

    For the juri dashing thru jp strat, what's my cue that I can safely dash thru them?
    Can't do it consistently. :(

  • @tunfischstulle6716
    @tunfischstulle6716 Рік тому

    Need help when i sit with honda i cant do headbutt i need to physically move a step behind to do a headbutt how do you do that?

  • @johnking7054
    @johnking7054 Рік тому

    This game is literally SF6 Vs Dee Jay.
    They are everywhere!
    Zangeif who? Chum-Lee where? And Sim hiding like where Waldo.

  • @autusticrat
    @autusticrat Рік тому +1

    Question. So is the reason why some dashes make it through JP's projectile, because they're fast enough to pass the hurtbox that triggers? I'm a little lost

    • @Demonstormlord
      @Demonstormlord Рік тому +1

      Yes. The dashes that work do so because they move fast enough to have cleared the projectile's hitbox by the time it activates.

    • @autusticrat
      @autusticrat Рік тому +2

      @@Demonstormlord Preciate the clarification. I thought I got it.

  • @ambersummer22
    @ambersummer22 Рік тому

    everyone's gonna love using this against LTG's JP lol

  • @luckyse5478
    @luckyse5478 Рік тому

    yo! us juri mains eating goooood

  • @sometingclever
    @sometingclever Рік тому

    Awesome!

  • @C3lticlord
    @C3lticlord Рік тому

    thanks this is very helpful

  • @y4wnd3r3
    @y4wnd3r3 Рік тому

    can manon 236PP through the grab or just the hits?

  • @striker045
    @striker045 Рік тому

    Dragonlash works against everything as well with Ken.

  • @GreatRusio
    @GreatRusio Рік тому

    Wtf I didnt know that even as a Cammy main, that match up is so much easier now lol

  • @baadshahmiya
    @baadshahmiya Рік тому

    Luke can also do hp knuckle through fireball

  • @enda2point0
    @enda2point0 Рік тому +1

    Just a problem i have with your format, the text on the top is above the example and it ends as the example ends meaning i have to choose to read or watch the example. Maybe but it at the bottom of like over the example idk. Just my thoughts good vid.

    • @PhallicEnergy
      @PhallicEnergy Рік тому +2

      You can’t read the text and watch an example at the same time regardless of where the text is placed. My advice would be to read the text first then look at the example.

  • @Deadeye_BH
    @Deadeye_BH Рік тому

    You're a hero

  • @gigadon120
    @gigadon120 Рік тому

    Does this apply to his spike?

  • @Piratekingg43
    @Piratekingg43 Рік тому

    Damn Jamie shafted yet again, he really needs some buffs it's way too easy to zone him out even with basic hadoukens

    • @kevin-bf4ww
      @kevin-bf4ww Рік тому

      jamie has a projectile sliding move he gets at 2 drinks that it doesnt look like was tested here

    • @Piratekingg43
      @Piratekingg43 Рік тому

      @@kevin-bf4ww it was tested on the previous video, and yes that works only at close ranges, which at that point most won't be using fireballs or it would just be too on point to react to it. If you do it at mid range you're just going to get punished as that move doesn't travel far

  • @halchemy
    @halchemy Рік тому

    You can also ex dp through fireball as luke. The range is pretty far.

  • @bbysak
    @bbysak Рік тому

    no yoga?

  • @drchocolatetv
    @drchocolatetv Рік тому

    Marisa can also use her guard stance

  • @曉p-p7t
    @曉p-p7t Рік тому

    JP low tier after this video spread out the information

  • @ggnowqq
    @ggnowqq Рік тому

    With how hard sonicfox just beat fchamp in the sim matchup tonight (10-2) idk. Excited to see how both keep improving. Also, does Chun have any other options to the fireballs besides L2 super?

  • @BoostedChoomba
    @BoostedChoomba Рік тому +2

    I REFUSE to believe that Juri can just through every Jp porjectile. i gotta try this out now.
    EDIT: JURI-JP IS A 10-0 MU, JP SUCK, BOTTOM TIER, IF I LOSE TO JP I'M THROWING
    edit: nevermind, it's actually pretty hard to do in a real match. FUck this old man.

  • @martinithechobit
    @martinithechobit Рік тому

    WOW.

  • @Owen-zm6sq
    @Owen-zm6sq Рік тому +1

    Jamie only having one option for one move 💀 tell me it aint tru

  • @evalangley3985
    @evalangley3985 Рік тому

    Good lab info, I dind't knew that, but JP, is the King of SF6. The problem is that ANYTIME you are knockdown, you are in for a VORTEX at the other side of the screen that you CANNOT avoid. He can use Departure, Triglav or Torbulan (low or mid) and all that stuff is a COMBO opportunity. Add to this insane normals and insane and frame traps and you are just back in USFIV playing against El Fuerte.

  • @MokoES
    @MokoES Рік тому +6

    i'm quite certain a future patch will let JP just manually activate the hit from his projectiles except for maybe grab.

    • @DenOfSin
      @DenOfSin  Рік тому +15

      Since he already has the Feint, i feel like that would be too busted.

    • @vzm_underscore
      @vzm_underscore Рік тому +14

      not just feint, but he also has pierce to beat these options as well. JP is all about having many zoning options and choosing the right ones for the job, he doesnt need the buff

    • @PhallicEnergy
      @PhallicEnergy Рік тому

      As a JP user he does not need anything at this stage other than to be explored.

  • @Odb718
    @Odb718 Рік тому

    do not unmute

  • @Lopsho
    @Lopsho Рік тому +1

    Oh no no no, JPbros, we got too cocky

  • @methanesulfonic
    @methanesulfonic Рік тому +2

    Dont let the JP player know this tech because this video will become their ammo for downplaying JP menace.

  • @carlosMartinez-tj3yf
    @carlosMartinez-tj3yf Рік тому

    Zangief suffers

  • @nonuvurbeeznus795
    @nonuvurbeeznus795 Рік тому +4

    What the hell is wrong with JP's fireballs??? Why are they so inconsistent from character to character..? shit makes no sense! lol! good video!

    • @DenOfSin
      @DenOfSin  Рік тому +8

      So like i said in the video, they literally don't actually "activate" until they reach your character. So characters with fast, long range dashes can actually avoid the hitbox that is formed if they dash as it reaches them. This also applies to any tool that moves them forward or backward significantly fast which is why Honda and Blanka are so good here.

    • @AlexanderMartinez-kd7cz
      @AlexanderMartinez-kd7cz Рік тому +9

      it's because the claw swipe is what actually hits you, and it has startup frames.
      the fireball itself doesn't do anything, you can move straight through it.
      so when you dash through it, if your dash is fast and long enough, the claw swipe starts but is too slow to hit you before you're on the other side.

    • @nonuvurbeeznus795
      @nonuvurbeeznus795 Рік тому

      @@DenOfSin Right I know that's in concept but...the difference must be so small, yet it makes a huge difference. I feel like it might get equalized, it barely even seems intentional. It's certainly counterintuitive to dash into a fireball!

  • @Theboss-xb3cz
    @Theboss-xb3cz Рік тому

    Ok why this music? I had to wait about half before it slightly changed yeah I get it. It’s a music from third strike but in this video it annoys.

  • @megabear8905
    @megabear8905 Рік тому +4

    D-tier JP coming in 3...2...1

    • @methanesulfonic
      @methanesulfonic Рік тому +8

      JP downplayer incoming...

    • @megabear8905
      @megabear8905 Рік тому

      @@methanesulfonic Downplay how? He's literally broken. Juri just no-clips half your moveset.

    • @i.ftekhar
      @i.ftekhar Рік тому

      @@megabear8905 yeah but just use ground spike

    • @Kono_Dio-Da
      @Kono_Dio-Da Рік тому

      ​@@i.ftekhar JP also has amazing normals for a Zoner, so if you mess up he just sends you full screen again