These are Nightcore zeds, which are modded to be much harder than HoE - Fleshpound rage animations are 20% faster - Fleshpounds and scrakes deal more damage - Scrakes slow you on hit - Husks shoot more rapidly and often with a faster projectile. They can also track your movement, which makes them much harder to dodge. - Sirens scream more often and in a larger radius for more damage. They also have more head health. - Trash all has more body health and moves faster. I don't recall any modifications to bloats off the top of my head.
Ez work gg.
Thanks!
how do you turn off m14's laser
@@under2860 it's a cosmetic mod present on the servers I'm in. You do it with alt-fire, but it will not work in the vast majority of game servers.
What's the difficulty
These are Nightcore zeds, which are modded to be much harder than HoE
- Fleshpound rage animations are 20% faster
- Fleshpounds and scrakes deal more damage
- Scrakes slow you on hit
- Husks shoot more rapidly and often with a faster projectile. They can also track your movement, which makes them much harder to dodge.
- Sirens scream more often and in a larger radius for more damage. They also have more head health.
- Trash all has more body health and moves faster.
I don't recall any modifications to bloats off the top of my head.
Oh, and fleshpounds and scrakes walk and sprint faster.
@@EtherealDoomed interesting
@muneerthepioneer6306 It's quite fun, but requires deeply experienced and skilled players.
What is this, 20% large zeds and Scrake heavy? Or higher % and balanced between FP and Scrake?
@slapsmackpunch9965
24.65% larges
SC: 515, 15.2%
FP: 320, 9.45%
1.6 SC to FP ratio
Compare with mig3:
18.48% larges
SC: 417, 12.31%
FP: 209, 6.17%
2.0 SC to FP ratio
NVM1
20.69% larges
SC: 449, 13.19%
FP: 254, 7.5%
1.77 SC to FP ratio
*cough* no gigas though
Maybe some honey for that cough instead of of vinegar