Is it possible to connect the hover and click animation without creating an other subgroup? Just cause it sounds a little like something that could overcomplicate complex rigs and multiple interactions. 😌
When audio OFF control? We have a simple Audio PLAY, but why not an audio STOP or PAUSE? Simple... so much more control if we can key in a stop or pause for audio for us non-coder designers coming to RIVE. Cater to the designers (no-code) more and more, and you'll find graphic artists flocking to your app, and if I can get that change, I'll start publishing real world use cases of RIVE to my channel. Just sayin' Yes I submitted feature request ;D Keep up the good work arming non-coding artists with the ability to make interactive apps.
You want a tutorial on how to control Rive inputs in the backend. But in what location are you wanting to implement Rive files specifically? Websites? Apps? Games?
@@Rive_appYou're right, I should have been more specific. Personally, I want to use it for the web. The more interactive elements. I'm working on vanilla JS with Vite right now and starting to learn React.
I love all the tutorials thank you so much! Are there any plans for an integration with Figma or a Figma plugin? I’m hoping that I can preview and interact with Rive files in ‘Prototype” mode in Figma one day.
it is super easy to bring designs from figma into rive and then creating the prototype in rive :) and it won't be a prototype anymore because Rive files are production-ready! :D
You can combine inputs, listeners and conditions. So you could CREATE a drag "listener". Do this by creating two listeners. • One listener to check if we're clicking on a specific layer. This listener activates a boolean to true. • One listener to check if our mouse is moving over a specific layer. This listener activates another boolean to true. Then in the state machine create the condition that IF BOTH INPUTS ARE TRUE, then activate a specific state. Perhaps a state where the layer is following your mouse. This would create a drag effect.
Hello Rive beginners!
Any questions? Comment below.
Is it possible to connect the hover and click animation without creating an other subgroup? Just cause it sounds a little like something that could overcomplicate complex rigs and multiple interactions. 😌
When audio OFF control? We have a simple Audio PLAY, but why not an audio STOP or PAUSE? Simple... so much more control if we can key in a stop or pause for audio for us non-coder designers coming to RIVE. Cater to the designers (no-code) more and more, and you'll find graphic artists flocking to your app, and if I can get that change, I'll start publishing real world use cases of RIVE to my channel. Just sayin'
Yes I submitted feature request ;D
Keep up the good work arming non-coding artists with the ability to make interactive apps.
Would love some more stuff on the coding aspects of getting rive's interactive elements running. Great vids all around!
You want a tutorial on how to control Rive inputs in the backend. But in what location are you wanting to implement Rive files specifically? Websites? Apps? Games?
@@Rive_appYou're right, I should have been more specific. Personally, I want to use it for the web. The more interactive elements.
I'm working on vanilla JS with Vite right now and starting to learn React.
I would also be very interested in this, but I would be using Flutter
@@Rive_app Great tutorial! I would be very interested in a tutorial about controlling Rive inputs via the web using both vanilla JS and React.
Excellent tutorial Ross! Short & concise... now my brain needs to absorb
yessss!!! these Ross videos are amazing! please keep them coming!
This is so cool!
We need more web-dev focused content like this one. Maybe a course.
Nice. Thanks for sharing 😊
No problemo
Love these tutorials.
Interesting // Thanks
Would love to see how we can animate for mobile app, like banner animations, micro interactions, interactive elements
I'm an absolute beginner. This is for me.
Bookmarked for later
I love all the tutorials thank you so much! Are there any plans for an integration with Figma or a Figma plugin? I’m hoping that I can preview and interact with Rive files in ‘Prototype” mode in Figma one day.
it is super easy to bring designs from figma into rive and then creating the prototype in rive :) and it won't be a prototype anymore because Rive files are production-ready! :D
Are there plans to create dragging listeners? Amazing tutorials btw, thanks
You can combine inputs, listeners and conditions. So you could CREATE a drag "listener".
Do this by creating two listeners.
• One listener to check if we're clicking on a specific layer. This listener activates a boolean to true.
• One listener to check if our mouse is moving over a specific layer. This listener activates another boolean to true.
Then in the state machine create the condition that IF BOTH INPUTS ARE TRUE, then activate a specific state. Perhaps a state where the layer is following your mouse.
This would create a drag effect.
There is also this technique ua-cam.com/video/OldN4op2T6M/v-deo.htmlsi=zG9pR8KnFgedFOIM
woah this is really cool , is it possible to create these in rive and then export into code / applications ?
Yes! Check out our free, open-source runtimes. Rive files run anywhere! rive.app/runtimes
I have a question, I'm new to rive but a experienced figma designer. And my question is why is such a simple task so complicated
Rive & Spline need to get together and have a baby
I second this! And have an adopted child called Squarespace lol
may be it's time to implement AI support for prompt generating of vector objects :) ?
Or generate elsewhere for inspiration. And then create in Rive :D
nobody wants this. make your own art.