The toughest parts for me in a Naoto combo are the 214A~6623C-2C > 2C ... and 214A~6623C-2C > 662C ... the part after Phantom Pain with 665C ... I can almost always get consistently. It's literally everything else he does involving micro-dashing attacks, that's the difficult part.
Sway>enDP and 662C (after ~>2C whiff) are as hard as it gets with Naoto. You'll have to grind, understand and apply buffer timings there :/ Doing a regular 2C (or grinding 662C follow up) can be achieved easily training vs Bullet. If you whiff the ~>2C you get the 2C after guaranteed, if it hits her low hitbox you won't and it also indicates that you wouldn't have had time to hit a 662C either.
In combos starting AAC3C to the 214 A dash cancel, can 3 C be replaced with 5C? I know the dash cancel works with both, but I want to know if using 5C instead of 3C would have an effect on. The rest of the combo.
You can't, if you do 5C instead of 3C, you won't get a launch and 623C will send lower. Thus, you won't be able to whiff j.2C on some characters or it will get very hard to. Honestly, this comment is super late so I don't think I will help as you might already know it
I picked up naoto a couple of days ago and he’s pretty cool and I found this vid. I’m kinda struggling with the first one. It’s when I dp and whiff the follow up. Is there like a certain timing for me to whiff the follow up?
The first combo is one of the hardest in Naoto's repertoir. The first combo requires you to do the 3C-enCDP as quickly as possible, after that you gotta whiff the 2C as late as possible so you have time to buffer 662C. I don't recommend doing this combo as a main option. You got more combos on Naoto's dustloop wiki or (for more specific questions) on the Naoto discord (link also avalaible on the dustloop page)! www.dustloop.com/wiki/index.php?title=BBCF/Naoto_Kurogane/Combos
Numpad Notation & Notes in the description
Edit: The last combo does *5759* damage, not 4759 & this combo (4:17) does *3789* not 4789. "My B"
Now for the First time ever in bbtag characters from central fiction (except hibiki and izanami) are going to Xbox, this is soo amazing.
The toughest parts for me in a Naoto combo are the 214A~6623C-2C > 2C ... and 214A~6623C-2C > 662C ... the part after Phantom Pain with 665C ... I can almost always get consistently. It's literally everything else he does involving micro-dashing attacks, that's the difficult part.
Sway>enDP and 662C (after ~>2C whiff) are as hard as it gets with Naoto. You'll have to grind, understand and apply buffer timings there :/
Doing a regular 2C (or grinding 662C follow up) can be achieved easily training vs Bullet. If you whiff the ~>2C you get the 2C after guaranteed, if it hits her low hitbox you won't and it also indicates that you wouldn't have had time to hit a 662C either.
That instant EnDP notation is so weird
Me trying to main Naoto:
*Nope*
In combos starting AAC3C to the 214 A dash cancel, can 3 C be replaced with 5C? I know the dash cancel works with both, but I want to know if using 5C instead of 3C would have an effect on. The rest of the combo.
You can't, if you do 5C instead of 3C, you won't get a launch and 623C will send lower. Thus, you won't be able to whiff j.2C on some characters or it will get very hard to. Honestly, this comment is super late so I don't think I will help as you might already know it
Well im really struggle a lot at micro dashing 2C after 66214D.....
it needs a perfect timing to hit
My thumbs gonna break
I picked up naoto a couple of days ago and he’s pretty cool and I found this vid. I’m kinda struggling with the first one. It’s when I dp and whiff the follow up. Is there like a certain timing for me to whiff the follow up?
The first combo is one of the hardest in Naoto's repertoir. The first combo requires you to do the 3C-enCDP as quickly as possible, after that you gotta whiff the 2C as late as possible so you have time to buffer 662C. I don't recommend doing this combo as a main option. You got more combos on Naoto's dustloop wiki or (for more specific questions) on the Naoto discord (link also avalaible on the dustloop page)!
www.dustloop.com/wiki/index.php?title=BBCF/Naoto_Kurogane/Combos
You're good, but still no kamikaze
Fatal rekka were dope tho
That's because Kamikaze was at gamechariot all along
(Kamikaze vs Kakyun from last week)
ua-cam.com/video/VD3au8rL0Ow/v-deo.html
Do you play with pad or stick?
Pad, but the ones who posted these combos on Twitter use Stick, so ¯\_(ツ)_/¯