If the Keres Legion purposefully lured Rainbow operatives to Singapore in order to get Nighthaven involved, then I can almost guarantee you that it's a trap. Deimos isn't stupid; he knows that a team of private mercenaries (many of whom were formerly members of Team Rainbow, no less) is just as much of a threat to the Keres Legion's plans as Rainbow themselves, so it makes sense that he'd want to draw them into a position where he can destroy them more easily, just like he's done with this Operation Knightfall-style attack on Rainbow at Hereford. Perhaps there are Keres Legion reinforcements waiting at Hereford to spring the trap when Nighthaven arrives, or perhaps Deimos has used his position on the inside at Hereford to obtain info that allows him to anticipate where the likeliest safehouse that Hibana and Nighthaven might go to in order to plan their next move is, or maybe the plan is exactly the same move as at Hereford where he wants them to leave their base relatively vulnerable so the Keres Legion can storm it and strike their enemies where it hurts the most. Ultimately though, only time will tell, and the fact that the devs for this game can cook with lore shit that has me speculating this hard makes me wish so, SO badly for there to be more ways to experience it than just comics, battlepass items, and the occasional cinematic. I'd give so much for a PvE campaign, an animated TV series, or even published novels that move the story and characters forward, rather than just waiting for crumbs to fall down my way.
I searched up are private military are legal, and some of the rules that you cannot do is that they cannot get involved with anything for personal gain, unless the government asked them to get involved so if kal does help r6 without high permission they could get shut down
Intriguing, I'm curious where this is going to lead, but honestly Id love a few more nighthaven ops, especially "soldier" and a few keres too, Deimos and Fenrir (close enough to keres since he's ex-keres) both are cool and have as many interactions in game and likewise similar to ela and zofias twin situation.
I kinda hope we get a LTM where we have 10 operators on a single team vs the Keres Legion. We'd only have access to those at hereford and we'd Fighting to either escape or secure Hereford Base.
Real Name: Zaid Ibrahim Gender: Male Name: Mirage Role: Attacker Background: - Nationality: Egypt - Backstory: Mirage was an advanced tech engineer and military specialist who specialized in illusions and misdirection. He designed a prototype for a fake wall device that hides the appearance of people behind it. During a Rainbow mission in Egypt Mira saw Mirage's clever design and helped him improve it making it the gadget it is today. ARMOUR and SPEED -Armour 1/3 -speed 2/3 SPECIAL ABILITY Gadget: Holo Wall Description: Mirage has 2 throwable or placeable Holo Walls that when deployed will take 2 seconds to scan the wall behind it so that it can mimic the wall's appearance and will hide the appearance of things that are not normally there and will last for 15 seconds. The gadget is the height of a door and will have a base like an observation blocker but with a way less noticeable base (if more balance is needed it can shine a slight green glow around the edges of the gadget). The Holo Wall can be turned on right away or can be turned on manually, but once it is on it can't be turned back off and the 15 second timer starts and once the 15 seconds is up the device will start to disappear starting from the top taking 2 seconds to go away. If you choose to manually turn on the Holo Wall then it will scan the wall once it is deployed and when it is turned on it will start from the bottom and take 2 seconds to fully go up. Compared to if you have it automatically turn on, right after it scans it will go right to mimicking the wall. You can have both down at once but can only have one active at a time with a 7 second period in between activating them. If the Defenders get closer to the wall (within 1-3) meters the illusion gets worse and the defenders can see a shimmer and a ripple effect. Balancing: - wall Scan: The 2 second wall Scan period will allow defenders to shoot it before it deploys, making the gadget more balanced because it doesn't instantly just pop up. - Resistance: Holo Wall can't be destroyed by bullets but can be destroyed by impact grenades, nitro cells, and other explosive devices. - Cameras: All cameras can see over the Holo Wall but won't be able to see directly through it. On camras the Holo Wall will show a slight shimmer and ripple effect. - Bullets, grenades, and other things can still go through. - Versatility: The Holo Wall will mimic whatever type of wall is behind it (breakable, reinforced, castle, barricades, windows, exc). It can also be put directly onto a breakable or reinforced wall to directly hide a breach. Direct Counters: - Mute: because this is like any other electronic gadget or device it mutes it making it not usable until the jammer is destroyed. - Aruni: Aruni's surge gates destroy the Holo Wall if thrown into it. - Wamai: The Mag-Net System can catch the device if the Holo Wall gets thrown into it. - Jäger: ADS can catch it while it's being thrown and destroy it. Load out: - Primary guns: MP5 or MP7 - Secondary Guns: D-50 (val pistol) or Gonne-6 - Primary gadget: - Secondary gadget: 2 claymores, 2 Stun grenades.
If the Keres Legion purposefully lured Rainbow operatives to Singapore in order to get Nighthaven involved, then I can almost guarantee you that it's a trap. Deimos isn't stupid; he knows that a team of private mercenaries (many of whom were formerly members of Team Rainbow, no less) is just as much of a threat to the Keres Legion's plans as Rainbow themselves, so it makes sense that he'd want to draw them into a position where he can destroy them more easily, just like he's done with this Operation Knightfall-style attack on Rainbow at Hereford. Perhaps there are Keres Legion reinforcements waiting at Hereford to spring the trap when Nighthaven arrives, or perhaps Deimos has used his position on the inside at Hereford to obtain info that allows him to anticipate where the likeliest safehouse that Hibana and Nighthaven might go to in order to plan their next move is, or maybe the plan is exactly the same move as at Hereford where he wants them to leave their base relatively vulnerable so the Keres Legion can storm it and strike their enemies where it hurts the most. Ultimately though, only time will tell, and the fact that the devs for this game can cook with lore shit that has me speculating this hard makes me wish so, SO badly for there to be more ways to experience it than just comics, battlepass items, and the occasional cinematic. I'd give so much for a PvE campaign, an animated TV series, or even published novels that move the story and characters forward, rather than just waiting for crumbs to fall down my way.
I searched up are private military are legal, and some of the rules that you cannot do is that they cannot get involved with anything for personal gain, unless the government asked them to get involved so if kal does help r6 without high permission they could get shut down
Intriguing, I'm curious where this is going to lead, but honestly Id love a few more nighthaven ops, especially "soldier" and a few keres too, Deimos and Fenrir (close enough to keres since he's ex-keres) both are cool and have as many interactions in game and likewise similar to ela and zofias twin situation.
But currently I do wonder if any current siege ops could be actually a keres in disguise now, we never know these days..
Deimos has special voice lines when tracking fenrir
@yourapoopyhead-xv9ho indeed he does, "can run from me emil" and " nice try Fenrir" it's so cool with the immersion
@PhantomHusky. "I see you Emile!"
Merry Christmas from Australia kudos
I wanna see more realistic cinematic videos
I kinda hope we get a LTM where we have 10 operators on a single team vs the Keres Legion. We'd only have access to those at hereford and we'd Fighting to either escape or secure Hereford Base.
Real Name: Zaid Ibrahim
Gender: Male
Name: Mirage
Role: Attacker
Background:
- Nationality: Egypt
- Backstory: Mirage was an advanced tech engineer and military specialist who specialized in illusions and misdirection. He designed a prototype for a fake wall device that hides the appearance of people behind it. During a Rainbow mission in Egypt Mira saw Mirage's clever design and helped him improve it making it the gadget it is today.
ARMOUR and SPEED
-Armour 1/3
-speed 2/3
SPECIAL ABILITY
Gadget: Holo Wall
Description: Mirage has 2 throwable or placeable Holo Walls that when deployed will take 2 seconds to scan the wall behind it so that it can mimic the wall's appearance and will hide the appearance of things that are not normally there and will last for 15 seconds. The gadget is the height of a door and will have a base like an observation blocker but with a way less noticeable base (if more balance is needed it can shine a slight green glow around the edges of the gadget). The Holo Wall can be turned on right away or can be turned on manually, but once it is on it can't be turned back off and the 15 second timer starts and once the 15 seconds is up the device will start to disappear starting from the top taking 2 seconds to go away. If you choose to manually turn on the Holo Wall then it will scan the wall once it is deployed and when it is turned on it will start from the bottom and take 2 seconds to fully go up. Compared to if you have it automatically turn on, right after it scans it will go right to mimicking the wall. You can have both down at once but can only have one active at a time with a 7 second period in between activating them. If the Defenders get closer to the wall (within 1-3) meters the illusion gets worse and the defenders can see a shimmer and a ripple effect.
Balancing:
- wall Scan: The 2 second wall Scan period will allow defenders to shoot it before it deploys, making the gadget more balanced because it doesn't instantly just pop up.
- Resistance: Holo Wall can't be destroyed by bullets but can be destroyed by impact grenades, nitro cells, and other explosive devices.
- Cameras: All cameras can see over the Holo Wall but won't be able to see directly through it. On camras the Holo Wall will show a slight shimmer and ripple effect.
- Bullets, grenades, and other things can still go through.
- Versatility: The Holo Wall will mimic whatever type of wall is behind it (breakable, reinforced, castle, barricades, windows, exc). It can also be put directly onto a breakable or reinforced wall to directly hide a breach.
Direct Counters:
- Mute: because this is like any other electronic gadget or device it mutes it making it not usable until the jammer is destroyed.
- Aruni: Aruni's surge gates destroy the Holo Wall if thrown into it.
- Wamai: The Mag-Net System can catch the device if the Holo Wall gets thrown into it.
- Jäger: ADS can catch it while it's being thrown and destroy it.
Load out:
- Primary guns: MP5 or MP7
- Secondary Guns: D-50 (val pistol) or Gonne-6
- Primary gadget:
- Secondary gadget: 2 claymores, 2 Stun grenades.
I cant tell if it's a leak or you're just really creative.
@@XavierArrivedjust really creative
Let’s go new kudos vid
hey kudos i just wanted to say that the animations for the attack on hereford was leaked but got taken down by youtube. (they looked fire btw)
they were leaked by kianchopper but they got taken down. he addressed it on his youtube community tab
Kudos doesnt talk much about leaks- i assume to keep a good standing with ubisoft. dont want to lose partner status for sharing leaks
Makes sense
Do you think we’ll get a Keres operator?
we have deimos, hes keres
@ Well obv, but like more ops.
They could add a defender called phobos
*Deimos has entered the chat*
@ Pretty clearly excluding Deimos
Still waiting for that comic
What’s with peoples saying first?
Like this comment so the bots don’t get 1 comment
No.
Why
Bot ahh behaviour
No I don’t want the bots to win
first
second 🔥🔥
I bet five bucks kudos won't like this comment guys
PUT THE MONEY IN THE BAG
Second