Thank you SO much for the tips on dodging the melee combo. I could get to his final phase while losing like 1000 HP total, and then he'd just melt me so fast I could never learn the pattern. Got him first try after watching this.
My only issue is that if your hit just once by any melee. He has you in stun lock and it's over. You realy can't afford to get hit at all. I can woop his ass up till the " final form" then it's just stun lock then death...
yeah I'm in the same situation right now, it doesn't seem to matter how much health and repair kits i have going in to phase 3, one hit on my light build and im stunlocked for the whole combo and can't heal, so it feel like i have to do phase 3 flawlessly
@goodall18 I beat this guy eventually with a heavy tank build by not moving at all in phase 3. I stood by Ayre and she took all the agro in phase 2 so I had 3 repair kits going in. I had dual shoulder mounted shotguns and the fire rate was high enough to keep his melee attacks at bey. The turn rate of the tank core keeps him in your site.
Thanks for the guide. This fight makes me appreciate Ayre deciding to come in alone to fight us and having us only deal with her attacks in the "Fires of Raven" Ending.
This boss absolutely needs a checkpoint to not have to do phase one, trying to hit the boss only feels more like rng than actual skill (I can't hard lock onto him for some reason, although to be fair I never bothered to hard lock-on to anything before this fight)
Why do i feel like FromSoft is now making rage bait bosses instead of actually Good, fun and fair bosses? It was the same case with Malenia. I wish they made more bosses like Isshin who was genuinely fun and fair. I'm afraid they are gonna pull some similar in the Erdtree DLC.
The AC6 bosses (Not the AC fights) are easily the worst part of the game. They don't follow the rules and often have next to no real skill beyond making a build to not immediately get killed
@@burningsnow9870 eh. The only one I felt bullshit in AC6 was the final true boss. All the others are fine. What you said can literally be applied to every boss in every fromsoft game. Specific tools trivialize bosses in Sekiro, Elden Ring bosses have specific weaknesses, even Malenia's waterfowl can be countered by simply throwing a freezing pot. In AC6, the whole gameplay fun is figuring out the build. Like a puzzle. Of course you can just look up on the internet the answer but at that point why even play?
@@burningsnow9870Nah I have to heavily disagree with that. This is the only boss that was shit (and that armoured one in Ch 2). Every other one was genuinely really fun. I say you have a mild case of a skill issue mate
@@phylippezimmermannpaquin2062 because he didn't just use the broken build to win. You can tell because he actually dodges each move and explains how as opposed to blasting through like the Zimmerman can easily do in seconds. Whats with the unpleasantness anyway? If i like the video i like the video.
Thanks a lot, throughout pretty much the entirety of the game I went with the mindset of „who needs armour when you have speed” but for this boss I thought that a heavy ac is the only way to go so I bashed my head against it for an hour. But now that I went with these weapons and my light AC I got him on the 4th try.
Thanks, I didn't even need a whole video, when you said about double shotgun I went and tried it without making any other adjustments and killed the boss from the first try.
I just S ranked this mission last night, along with Ayre's boss fight, and Walter's fight. I used quads with dual stun needle launchers, and the linear rifles. Used the fcs that gave the best long range assist, and after several runs. It was over. Basically didnt give him the chance to attack. Two charged shots from the linears almost always put him into a stun, so if the boss cooperates on phase one it was smooth sailing. Im now on the road to S ranking all missions. Gonna 100% the game cause beating the final bosses with S rank motivated me.
Oh and it also made me buck up and get good with the soft lock mechanic. Hard lock is cool for following the target. Soft lock damn near just doesn't miss. And to manual aim players. I fear you.
I used this build to beat All mind with some minor changes Here are the changes; Units: same Frame same except Frimeza arms Inner: Allula/21E, Ocellus Same gen and expansion (VP-20C & PA).
Thank you for this it helped me realize what i was doing wrong
7 місяців тому
Funnily enough, I finally decided to try this yesterday. I really thought I wouldn’t S Rank in, but after playing a lot of PvP, I was playing in a completely different way to how I was before. Also, having Pulse Armor helps. You can just pop it as soon as you see him winding up for a big attack that you have trouble dodging. I loved this video though, so many satisfying pipebunker hits!!!
I've faced Allmind past Zimmerman and Songbirds nerve for >100 times and havent beat her yet. The final phase charging and overhead claws are a headache.
A quick tip, use dual miniguns as your primary weapons and stay close to the boss, staying close makes dodging into the boss a lot easier, for your shoulder weapons, use rocket launchers or any quick stagger weapons you dont need to manually switch to.
Will say the build looks solid but if you wanna try a slightly easier stagger build up use the twinblade for continual stagger. 15 less damage but gives your guns enough time to reload and hit him again. Also one stun needle and 2 zimmermans and your set. Thatll wreck him easy
The boss exists in this form to push you as a pilot to your limit. Watch some tutorials about dodging and aiming to help improve your skills. Record your gameplay to take note of when you take damage and why. Make a plan to modify one of your behaviors and focus on training that habit in the boss fight instead of winning. Watching your own gameplay is the fastest way to improve in any game regardless of genre. I’m typical Fromsoftware fashion, the hardest bosses are the most rewarding to beat.
@@evanstephens2203 No. Like, If you enjoy this fight then good for you, but it is fundamentally badly designed. This games AI uses the same formula for every boss. A set of attack strings are selected from based on your position relative to the boss, and the last attack string used, with delays between based on aggression, which is set by whether your in new game plus or not. Which SUCKS for this fight, because allmind is set to a high aggression from the GET GO, so has almost no delay between attack strings. And this is added onto a three stage fight, with no checkpoints, where the previous two stages become a bullet hell where in addition to dodging the bosses overwhelmingly powerful attacks, you have to dodge the aoe and trash mobs attached to the boss as well. This wouldn't be as much of an issue if there were I frames in this game, but there are not, so you cannot dodge through attacks you must dodge away from the hit zone, which for some of his attacks, as showcased, is NOT possible due to how the dodge mechanic works. Basically, this entire fight is crap, especially compared to some other boss fights in other games from the same studio. As someone else pointed out, Sekiro's has AMAZING boss fights that genuinely reward you for being skillful. Where as this fight can be done by a veteran and still take over ten tries based purely on luck.
What worked for me was 2xZimmers and 2x shoulder miniguns on the back. Pulse armor, and almost the same mech but with different head. You need speed in this battle because brute force no longer works post patch. Microwave build could probably work (you put them funny weapons in every slot) but shotguns and mini guns was easier.
6 months break from this game after beating first run, I forgot almost everything. Struggled again with Balteus, numerous AC frame combo, try to dodge this and that,, failed. Then just remembered all I need is just two machine guns and two song birds for most bosses.
This boss needs to be nerfed into the ground reason it's Bs you got to beat him three times, second fk the flying like he's got infinite energy, and third his minions either need to be nerfed or removed I'm tired of some of these bosses having little minions that you got to deal with to on top of the boss
@@_KylePearce_ It's an incredible fight deserving of the final boss position it's in, honestly one of the best Fromsoft has made it even comes close to Isshin. You're just mad cuz bad
@@GoldieRinglets Let me just state something. The first two phase are perfectly fine. The third phase is the problem. If I have to practically break the ai just so I can dodge his melee combos lest the punishment be half your health, Then that’s poorly designed. Telling me I’m mad because bad is such a petty thing to include in an argument. I’ve already beaten the boss numerous times in order to get a full opinion on the fight, so I suggest you stop using it.
@@_KylePearce_ break ai? The third phase is where the real fight is, the rest is preamble. I don't think dodging under a boss counts as breaking ai lol anyway it's still supposed to be that way, half your health if you get hit/really hard to dodge. If it wasn't what's the point?
I waiting for a video of someone defeating this boss post patch. Dual gats, and dual zims are the only builds I seen on UA-cam. Both have been nerfed. Oh and by the way, the camera frickin sucks.
Ive been trying for 2 days, 8h total to try and beat him, I still dont know how to get through the first 2 phases without taking damage. The way his minions just gank you is SO him, its disgusting, despicable, dishonorable, I will scream when I finally beat this bastard. UPDATE: I finally managed after giving up, bringing out the dual miniguns plus stun guns....
I used dual standard rifles and medium standard missiles. Just pummeled him with bullets and missiles until he died and i didn't even realize he was close to death lol
People really gotta stop crying, it’s the final boss of a secret ending on NG++ at that. I just beat the boss right now, not gonna lie it took me like 6 tries but It was a satisfying ass boss fight. Sure the claws on phase 3 were annoying but maybe go for a light build. Here’s what I used Weapons: x2 plasma rifles (760PR) Shoulders: stun needle launcher & earshot. Stun needle comes in clutch while you’re shooting with the plasma rifles it should do enough damage to stagger AllMind, after that earshot rinse and repeat pretty much. As for the armor I literally threw on the lightest stuff I was able to equip with those weapons, I didn’t care about AC
I was dreading trying to s rank this while fighting allmind for the first time and then when I actually did the mission replay I got S rank first try and used like all my heals lol.
Yeah this ain't working for me 😅 the weapons seem to be doing half the damage now than when this video was made, keep running out of ammo by the third round :')
@@BurnerPhone1Yeah i really really enjoy this game especially the first play through and the IBIS Fight is really cool. But it almost feels like a difficulty crutch in NG with all the gank fights. Its been years but i dont recall the old AC games having a bunch of those
Use the basho arms instead for more melee damage. You'll one shot the first phase as long as you can avoid the stupid fucking jackasses following him from melee stun locking you. It also cuts the second phase health down much faster. I legitimately had a harder time avoiding those little melee goblin bastards than the second phase attacks.
So how come my setup is the same as yours but not my stat lines...sorry if this is a dumb question but I can't figure it out...small issue but it's bugging me
This is the absolute most trash fight in the game. worse now after all the patches and an apparent health increase to the bosses second and third phase; I do not remember this being such shit upon first release but returning to AC6 now... this is the ONLY fight ive had any issues on what. so. fucking. ever. Absolute Trash fight.
Thank you SO much for the tips on dodging the melee combo. I could get to his final phase while losing like 1000 HP total, and then he'd just melt me so fast I could never learn the pattern. Got him first try after watching this.
The real challenge of this boss fight was the lack of checkpoints
a megaman x problem
This bosses last stage got so hard, I had to look up how to beat it. Thanks man! Got allmind down in 2 trys
You know things are concerning when even the tutorial guy is getting hit by the claw sweeps lol
@@CapnGinyu EXACTLY! like bro easier said than done, dodging in this game sucks balls
After beating this boss I’m never playing this game again
My only issue is that if your hit just once by any melee. He has you in stun lock and it's over. You realy can't afford to get hit at all. I can woop his ass up till the " final form" then it's just stun lock then death...
yeah I'm in the same situation right now, it doesn't seem to matter how much health and repair kits i have going in to phase 3, one hit on my light build and im stunlocked for the whole combo and can't heal, so it feel like i have to do phase 3 flawlessly
@goodall18 I beat this guy eventually with a heavy tank build by not moving at all in phase 3. I stood by Ayre and she took all the agro in phase 2 so I had 3 repair kits going in. I had dual shoulder mounted shotguns and the fire rate was high enough to keep his melee attacks at bey. The turn rate of the tank core keeps him in your site.
Wished we could’ve gotten that cool ass claw melee
The boss flew off screen, lost sight of him and bam I got hit while can't see him anywhere 😂😂
Same. The hard-lock doesn't help
@@josedorsaith5261 even when i see him he lunges faster than i can dodge, even with the fastest AC i can possibly make
My main problem with this boss.
Thanks for the guide. This fight makes me appreciate Ayre deciding to come in alone to fight us and having us only deal with her attacks in the "Fires of Raven" Ending.
This boss absolutely needs a checkpoint to not have to do phase one, trying to hit the boss only feels more like rng than actual skill
(I can't hard lock onto him for some reason, although to be fair I never bothered to hard lock-on to anything before this fight)
U playin on steam?
if ur playing on mnk, u have to keep your mouse still while hard-locked. it took me a bit to get used to it, but for this boss and ayre it's def worth
Why do i feel like FromSoft is now making rage bait bosses instead of actually Good, fun and fair bosses? It was the same case with Malenia. I wish they made more bosses like Isshin who was genuinely fun and fair. I'm afraid they are gonna pull some similar in the Erdtree DLC.
The AC6 bosses (Not the AC fights) are easily the worst part of the game. They don't follow the rules and often have next to no real skill beyond making a build to not immediately get killed
@@burningsnow9870 eh. The only one I felt bullshit in AC6 was the final true boss. All the others are fine. What you said can literally be applied to every boss in every fromsoft game. Specific tools trivialize bosses in Sekiro, Elden Ring bosses have specific weaknesses, even Malenia's waterfowl can be countered by simply throwing a freezing pot. In AC6, the whole gameplay fun is figuring out the build. Like a puzzle. Of course you can just look up on the internet the answer but at that point why even play?
@@burningsnow9870Nah I have to heavily disagree with that. This is the only boss that was shit (and that armoured one in Ch 2). Every other one was genuinely really fun. I say you have a mild case of a skill issue mate
Apreciate actual tips and not just using the broken build to win
Fr. All guides are just get two miniguns and brute force it.
*litteraly uses pre nerf double zim and a pilebunker*
what the hell are you on about
@@phylippezimmermannpaquin2062i'm talking about the clear and detailed explanation of the moveset that you can take and use on any build.
@@Pontif11 and im talking about the other part of your sentence that you chose to gloss over
@@phylippezimmermannpaquin2062 because he didn't just use the broken build to win. You can tell because he actually dodges each move and explains how as opposed to blasting through like the Zimmerman can easily do in seconds.
Whats with the unpleasantness anyway? If i like the video i like the video.
I must add thank you for these vids and explaining stuff thou. I know it helped me alot on a couple bosses
the final phase is fucking me up so much. But your strategy seems good.
Thanks a lot, throughout pretty much the entirety of the game I went with the mindset of „who needs armour when you have speed” but for this boss I thought that a heavy ac is the only way to go so I bashed my head against it for an hour. But now that I went with these weapons and my light AC I got him on the 4th try.
Thanks, I didn't even need a whole video, when you said about double shotgun I went and tried it without making any other adjustments and killed the boss from the first try.
Thanks bro but in the end still use guntank😂
But the most annoying thing is the minion at beginning which really make me stop playing for a day 😂
Stuck at 3rd stage currently, thanks for the info. I need to conserve more ammo since at 3rd stage i always get messed up.
There a 3rd stage wtf 😂
I just S ranked this mission last night, along with Ayre's boss fight, and Walter's fight.
I used quads with dual stun needle launchers, and the linear rifles.
Used the fcs that gave the best long range assist, and after several runs. It was over.
Basically didnt give him the chance to attack.
Two charged shots from the linears almost always put him into a stun, so if the boss cooperates on phase one it was smooth sailing.
Im now on the road to S ranking all missions.
Gonna 100% the game cause beating the final bosses with S rank motivated me.
Oh and it also made me buck up and get good with the soft lock mechanic.
Hard lock is cool for following the target.
Soft lock damn near just doesn't miss.
And to manual aim players. I fear you.
I used this build to beat All mind with some minor changes
Here are the changes;
Units: same
Frame same except Frimeza arms
Inner:
Allula/21E,
Ocellus
Same gen and expansion (VP-20C & PA).
Thank you for this it helped me realize what i was doing wrong
Funnily enough, I finally decided to try this yesterday. I really thought I wouldn’t S Rank in, but after playing a lot of PvP, I was playing in a completely different way to how I was before.
Also, having Pulse Armor helps. You can just pop it as soon as you see him winding up for a big attack that you have trouble dodging.
I loved this video though, so many satisfying pipebunker hits!!!
After watching it, just took me a few tries and I succeeded! Thank you so much!!!
I've faced Allmind past Zimmerman and Songbirds nerve for >100 times and havent beat her yet. The final phase charging and overhead claws are a headache.
A quick tip, use dual miniguns as your primary weapons and stay close to the boss, staying close makes dodging into the boss a lot easier, for your shoulder weapons, use rocket launchers or any quick stagger weapons you dont need to manually switch to.
Will say the build looks solid but if you wanna try a slightly easier stagger build up use the twinblade for continual stagger. 15 less damage but gives your guns enough time to reload and hit him again. Also one stun needle and 2 zimmermans and your set. Thatll wreck him easy
as helpful as this video is allmind is still a completely unfair boss that just shouldnt exist in this state
The boss exists in this form to push you as a pilot to your limit.
Watch some tutorials about dodging and aiming to help improve your skills. Record your gameplay to take note of when you take damage and why.
Make a plan to modify one of your behaviors and focus on training that habit in the boss fight instead of winning. Watching your own gameplay is the fastest way to improve in any game regardless of genre.
I’m typical Fromsoftware fashion, the hardest bosses are the most rewarding to beat.
@@evanstephens2203 i did end up beating allmind but i think i kinda cheesed it i forgot
@@evanstephens2203gank bosses fucking suck though
@@evanstephens2203 No.
Like, If you enjoy this fight then good for you, but it is fundamentally badly designed.
This games AI uses the same formula for every boss. A set of attack strings are selected from based on your position relative to the boss, and the last attack string used, with delays between based on aggression, which is set by whether your in new game plus or not.
Which SUCKS for this fight, because allmind is set to a high aggression from the GET GO, so has almost no delay between attack strings.
And this is added onto a three stage fight, with no checkpoints, where the previous two stages become a bullet hell where in addition to dodging the bosses overwhelmingly powerful attacks, you have to dodge the aoe and trash mobs attached to the boss as well.
This wouldn't be as much of an issue if there were I frames in this game, but there are not, so you cannot dodge through attacks you must dodge away from the hit zone, which for some of his attacks, as showcased, is NOT possible due to how the dodge mechanic works.
Basically, this entire fight is crap, especially compared to some other boss fights in other games from the same studio. As someone else pointed out, Sekiro's has AMAZING boss fights that genuinely reward you for being skillful. Where as this fight can be done by a veteran and still take over ten tries based purely on luck.
Oh thisbwas made before the Zimmerman nerph
What worked for me was 2xZimmers and 2x shoulder miniguns on the back. Pulse armor, and almost the same mech but with different head. You need speed in this battle because brute force no longer works post patch. Microwave build could probably work (you put them funny weapons in every slot) but shotguns and mini guns was easier.
took me over a 50 tries and finally defeated him. but seriously the bosses deserve a patch work
6 months break from this game after beating first run, I forgot almost everything.
Struggled again with Balteus, numerous AC frame combo, try to dodge this and that,, failed.
Then just remembered all I need is just two machine guns and two song birds for most bosses.
This boss doesn’t need any help in the second stage smh. Two damn sea spiders.. WHY?
Because fiinal baus, and a reason why I cant punch the freaking monitor.
This boss needs to be nerfed into the ground reason it's Bs you got to beat him three times, second fk the flying like he's got infinite energy, and third his minions either need to be nerfed or removed I'm tired of some of these bosses having little minions that you got to deal with to on top of the boss
it is the final boss it's supposed to be the hardest. Everything you're complaining about is intended so idk why you think they'd ever nerf
@@GoldieRinglets That isn’t an excuse for a poorly designed fight.
@@_KylePearce_ It's an incredible fight deserving of the final boss position it's in, honestly one of the best Fromsoft has made it even comes close to Isshin. You're just mad cuz bad
@@GoldieRinglets Let me just state something. The first two phase are perfectly fine. The third phase is the problem. If I have to practically break the ai just so I can dodge his melee combos lest the punishment be half your health, Then that’s poorly designed.
Telling me I’m mad because bad is such a petty thing to include in an argument. I’ve already beaten the boss numerous times in order to get a full opinion on the fight, so I suggest you stop using it.
@@_KylePearce_ break ai? The third phase is where the real fight is, the rest is preamble. I don't think dodging under a boss counts as breaking ai lol
anyway it's still supposed to be that way, half your health if you get hit/really hard to dodge. If it wasn't what's the point?
I waiting for a video of someone defeating this boss post patch. Dual gats, and dual zims are the only builds I seen on UA-cam. Both have been nerfed. Oh and by the way, the camera frickin sucks.
1st run beat him lmao build is still strong post nerf
Correction isn't a 3v2 its a 20v2 cause i don't know how many ppl have inside all mind
Ive been trying for 2 days, 8h total to try and beat him, I still dont know how to get through the first 2 phases without taking damage. The way his minions just gank you is SO him, its disgusting, despicable, dishonorable, I will scream when I finally beat this bastard.
UPDATE: I finally managed after giving up, bringing out the dual miniguns plus stun guns....
I used dual standard rifles and medium standard missiles. Just pummeled him with bullets and missiles until he died and i didn't even realize he was close to death lol
bruhhh i can literally do the first two phases with 3/4s health, 3 rep kits, but as SOON as that melee phase comes out i just cant dodge uggh
Once he’s half health on his second form I can’t find him anymore he kinda just despawns and then just appears with the claws and insta kill me 😭
This fight turned me into Iguazu. Literally seething at this little shithead with his pulse cannon he charges at the very beginning
People really gotta stop crying, it’s the final boss of a secret ending on NG++ at that. I just beat the boss right now, not gonna lie it took me like 6 tries but It was a satisfying ass boss fight. Sure the claws on phase 3 were annoying but maybe go for a light build. Here’s what I used
Weapons: x2 plasma rifles (760PR)
Shoulders: stun needle launcher & earshot.
Stun needle comes in clutch while you’re shooting with the plasma rifles it should do enough damage to stagger AllMind, after that earshot rinse and repeat pretty much.
As for the armor I literally threw on the lightest stuff I was able to equip with those weapons, I didn’t care about AC
I dead ass used the pulse shot guns and the shoulder chain guns and just stayed to the ground or awkwardly close to beat him
I was dreading trying to s rank this while fighting allmind for the first time and then when I actually did the mission replay I got S rank first try and used like all my heals lol.
Yeah this ain't working for me 😅 the weapons seem to be doing half the damage now than when this video was made, keep running out of ammo by the third round :')
What's on the right shoulder
huxley
HELP ME PLS ı finish game 2 time 1 is final boss HANDLER last 2 s AYRE
HOW IM OPEN ALLMIND BOSS FIGHT
I really want to know whats with the NG playthroughs and Multi boss fights.... like holy shit man
Fr dude I didn’t expect it to be 2v1-3v1 the whole game lol
@@BurnerPhone1Yeah i really really enjoy this game especially the first play through and the IBIS Fight is really cool. But it almost feels like a difficulty crutch in NG with all the gank fights. Its been years but i dont recall the old AC games having a bunch of those
@@anarchyripper2251 lol they did. in 4a you fought quite a few gank ac fights. same with 5. dont remember the others but i wouldnt be surprised
Use the basho arms instead for more melee damage. You'll one shot the first phase as long as you can avoid the stupid fucking jackasses following him from melee stun locking you. It also cuts the second phase health down much faster. I legitimately had a harder time avoiding those little melee goblin bastards than the second phase attacks.
Dual 6 cell missle launchers
Ranejitsu and pile bunker
Is what I used
I S rank this 1st attempt...but i have problem with Walter....
I like everyone trying to defend this boss as if it doesnt literally have a RNG system in play when you dosge 3rd phase attacks😂😂
How does your pike take so much damage?
So how come my setup is the same as yours but not my stat lines...sorry if this is a dumb question but I can't figure it out...small issue but it's bugging me
Did you do complete the arena too?
@xHolmesWalkthroughsx7 the only thing I haven't done is S rank all missions and the very last mission for the third ending..
@@xHolmesWalkthroughsx7 also regardless appreciate the response
@xHolmesWalkthroughsx7 I don't have quick turn or manual aim OS skills, due to the ps5 controller setup being less than ideal
@@Sileonex123 What's the stat line you're talking about that's not lining up?
Yeah this guy's a tad too fucking hard
This is the absolute most trash fight in the game. worse now after all the patches and an apparent health increase to the bosses second and third phase; I do not remember this being such shit upon first release but returning to AC6 now... this is the ONLY fight ive had any issues on what. so. fucking. ever. Absolute Trash fight.
This is by far the worst boss from has ever make, just reusable assetes and rage bait, wtf
This was embarrassingly easy. First attempt with a random build.
As if
Nah
Video proof or it didn’t happen