STARMAN SLAUGHTER - BETADCIU (But Every Turn a Different Cover is Used) | FNF | COLAB
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- Опубліковано 20 кві 2024
- Thanks @Braulioss for this amazing colab :D
Link of his video: • [FNF] STARMAN SLAUGHT...
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Credits:
FLP: @SkyHighMusic365 • Starman Slaughter Voca...
Original Song: • STARMAN SLAUGHTER (fea...
Original remix: @JamezTheName • FNF [Mario's Madness V...
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Mods used in my part:
Mario's Madness v2
gamebanana.com/mods/359554
Friday Night Funkin vs (TABI) [FULL N' RESTORED]
gamebanana.com/mods/507629
ONLINE VS
gamebanana.com/mods/286594
FNF: Spooky's Saturday Scare
gamebanana.com/mods/422851
Hotline 024: The Medley Update
gamebanana.com/mods/373298
Kaifeng Assets
gamebanana.com/mods/506756
FNF: VS. Infinite
gamebanana.com/mods/479212
Vs Sonic.exe:RERUN FANMADE REBUILD
gamebanana.com/mods/426325
Sonic Legacy
gamebanana.com/mods/496733
VS MX (DEMO 2 OUT)
gamebanana.com/mods/358022
Indie Cross
gamejolt.com/games/indiecross...
Elizabeth Sprites by nestoku and chromatics 05Ryoku
gamejolt.com/games/UnRicoChor...
Tactie Universe
gamejolt.com/games/Tactie_Uni...
VS Gorefield V2
gamebanana.com/mods/501201
FNF Online VS Style Tom
gamebanana.com/mods/366121
Ski Sings For You!
gamebanana.com/mods/370033
Pibby: Apocalypse
gamebanana.com/wips/73842
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Cover made in FL Studio 21
Recorded with OBS Studio
Coding in Psych Engine v0.7.3
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(Alghoritm)
Friday Night Funkin Starman Slaugther
FNF cover Starman Slaugther
FNF BETADCIU Starman Slaugther
FNF Mario Madness
#FNF #FridayNightFunkin #mariomadnessv2 #StarmanSlaughter #v2 #fnfcover #betadciu #fnfbetadciu #StarmanCover #Starman
Friday Night Funkin' is an ongoing project that will continue to receive updates, bug fixes and new content. A full version of the game is currently in development, having been successfully funded via a Kickstarter campaign. Check the changelog here for information on the latest updates. The game is also open source to allow users to mod or simply look through its assets. Download the game files here:
Friday Night Funkin' is a rhythm game in which the player controls a character called Boyfriend, who must defeat a series of opponents in order to continue dating his significant other, Girlfriend. The player must pass multiple levels, referred to as "weeks", each containing three songs. Each week, the player faces a different opponent, though some deviate in structure from this via the inclusion of multiple opponents. During gameplay, the opponent will sing a pattern of notes (represented as arrows) which the player must then mirror by using the arrow keys or the W, A, S, and D keys. Some songs introduce more complicated patterns, with the player's pattern sometimes varying from the opponent's or both singers engaging in a duet.
keys: starman slaughter, unbeatable, mario madness, sonic.exe, triple trouble, cover, betadciu, all stars, gorefield, v2
ninja-muffin24.itch.io/funkin - Ігри
John Dick hits differently with his upgraded trumpet, even Jon with his iconic line. Where is my pipe Garfield! Also, Mr. Virtual was perfect for the melting Mario part.
1:05 🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺
1:37 why is this fire tho-
NO ONE TOLD ME THERE WAS BOUT’A BE A REMIX
THIS WAS FIRE
*YOU TWO HAVE NO RIGHT TO BOP THIS HARD! IT'S BEYOND BETTER THAN MANY OTHER VERSIONS COMBINED!!!*
IKR!!!
THIS IS ABSOLUTY EPIC AND AWESOME BRO GREAT JOB ❤❤👍👍😍😍🔥🔥👏👏
Epic collab Junior, crazy Starman Slaughter cover 🙌🏻
Epic cover you and your friend 💖💖🤩🤩💖🤩🔥🔥🔥💖🤩🤩
Un aplauso, yo diria que este es el mejor betadciu de starman slaughter que he visto, me encanto todo
Amazing Collab Betadciu
Dude those transitions were so clean dude! Nice work!
Another banger lets go, broskis!!!!❤❤❤❤
Tremendo 🎶 Temazo
Next is Alone
it is get ready, how tf did you get it right
WE GOTTA COLLAB SOMEDAY BROOOOO
We slaughter the starman 🗣️🔥
Buen video bro 😎
Nice
yooooo
This betadiciu slaps harder than any belt!
BANGER !! BANGER !!
Great cover as always but I have a question. How to do you code in stuff like a stage change mid song and multiple characters?
That question is too long for answer, but in short, the scenarios are created using makeLuaSprite functions for static objects and makeAnimatedLuaSprite for animated objects, those objects are placed in the position you want and when you want to remove them, the removeLuaSprite function is executed , this way you remove the objects and create others again (these would be each object that makes up a scenario)
@@juniorsaurio TYSM LEGEND
sonic.exe being in a Mario.exe song is crazy
But I can’t be talking since sonic.exe was also in paranoia
JuniorSaurioDEIDAD haciendo Remixes tan epicos, increible.
THIS IS PEAK 🔥🔥🔥!
Porque me hace ver qué el codigo está muy divertido y bien trabajado y muy bien
Está súper y excelente el Betadciu Collab 🌟🌟🌟👍🏼😸
That was fucking epic😎💥💢❤️🔥
Que chido bro que super te quedó me gustó mucho
Dude keep doing what you're doing
You are one of my favorite people who do betadciu
This is gonna be a great cover of prey: *MX vs Fatal Error*
Subanle a esa madre!!!!!
me encato la parte donde miku grito LOL
Bro star man slater is the best one bro
Ni modo toca, robar este Video
(Pero con Creditos Claro🗿)
Not the DDLC CHARACTERS they are my friends in my head
Como haces todo esto?
Es jugable almenos?
This is so good!