As a guy who has been practicing playing YSS, this new indicators will help a lot. Because sometimes when I play him, I can activate bow even though the distance is very close, and still can't bow even though the distance is far. This is also the reason why I rarely practice YSS, I am almost crazy because of this strange distance. (This may be because I play too many EXP Laners, which are easier to play.)
It's cause his distance doesn't have a indicator between his sword & bow until now. When I was playing his bow was the main source of damage & his sword was for keeping them at a distance. That's why Corrosion Scythe at that time was perfect, because it worked in both forms along with weakness finder being an item strictly for mm allowed him to abuse Corrosion & weakness w a constant slow
Hanzo revamp is not bad, but not good also. His dash made him good hero without ult, but the bad thing is there's no more reposition from his ult when you want to escape the enemy who's hunting your main body.
@@Lucillaplsss still not viable even if it's untargetable, when your ghost ult died, then the enemy who's about to kill your main body is ready to give you a f***. I still prefer the current one, you can switch places with your ult form.
YSS revamp would be the only reason I come back to this game. He was my main but I quit before his revamp which is his current skill set minus the new passive being implemented when this or if already in game currently.
I'm realizing there are many people here on the bandwagon that every revamp is terrible and while it happened on recent heroes, Hanzo revamp and this YSS rework for the revamp is actually good. Hanzo was basically unplayable in high rank and every time I face against a YSS I always notice how I easily win against them or they'd lose in gold lane.
I think that global map not revealing all the enemies is a bug. I think a bug pops up because there are too many Layla to show on the map. You should try again with just 5 Laylas.
This is a revamp that is both beneficial and doesn't necessarily get rid of what YSS can do uniquely! While not having complete global vision is a down-side the Movement Speed and CC provided is a pretty good trade offer, this might also help out in Gold Lane YSS
As a silvanna main, she needs no such adjustments. She needs to stop at her stun to combo with her second skill. Otherwise she will miss it and worse of all would be her dashing out of her ult mini domain/arena and she will lose her ult buffs. Also silvanna needs attack speed.
YSS The heal? Perfect, its honestly very nice addition. Indicator too The ult? While yeah no more ks or open map or even stealing buff, the aoe is pretty nice The ULT SECOND PHASE damage is nice. Better burst is always welcomed I like it, even though i still have like 30 games with him for almost 3k match
There is a global vision but you cannot steal the lord or enemy buff anymore since it has no global damage only global vision. It seems like they will create a new hero that will have global damage like how claude steal the ultimate of clint.
Now thinking with more attention these yss changes are great, his ult is way more versatile now and I am happy that his boat is back Nothing bad to say about Hanzo I am happy that now all scarlet shadow members are revamped and looking great, his new animations are incredible cant wait to see his in game model and I think he will be even more annoying after release
Moonton need to work harder now since the HOK is in hype now. But the revamp marker for YSS is helpful hope it will be implemented soon on the official server. As for Hanzo seems promising but it need to be familiarize on his skills again.
What I hate from these revamps is that they just... change them out of nowhere. I would appreciate it if they try to fix the obvious weakness of those heroes first before reworking them, especially for the heroes who already have good concept. It should be the last resort. For example, like this Hanzo and the recent Phoveus. I'm pretty sure they could try to buff them first before changing them. I prefer old Hanzo's curved sword. It looked more like a katana. The ultimate animation is sick though. I always think that YSS' ultimate fits better for a mage or a support. I think that they should try to explore his boat mechanics. 3:39 man, I like to play Badang and that kind of scenario always screw me up. It's hard to escape with his blink skill. The new Badang adjustment means that it'll be better at the early game. Make sense, I guess. IMO it's ok for hero mechanics to be complicated, but it shouldn't be the case for items.
This is great, i kept practicing yss but its weapon switching is way too hard, sometimes it shoots the bow at short range and melee doesn't work half of the time
First of all hanzo skills are smooth as hell goddamn like an epic skin For yisunshin im ehh, i damn like the icons and can use skills while in boat but i still like the the old skill set better since his main damage is his basic attack, so 2nd phase ult not really necessary though i like boat but its better to just get it at base and i like the ult for global vision and and anti recall, imagine segwaying while enemies away and your ult is available Overall, add the icons and the being able to use skills while in boat and just dont add the rest of it, its that simple
I mean, his ult don't even deal any dmg in original server, yes he's a basic attack hero, but look at ling his ult still deal ton of dmg even though he's a basic attack crit hero like yss
Ehh i like the new ult, it's better in team fight deal higher dmg than the old one too, even if yss main dmg is his passive there's nothing wrong increasing his ult dmg
The boat summon is the one thing i like about this yss revamp. Now YSS shouldn't mindlessly use his ult but rather more calculated one since that extra stun is so useful especially for ganking in the early.
Dam, I thought people already know that the passive's state is already in the status section(you can see whether yss's enhanced attack is either melee or ranged), but I guess they don't use YSS or even if they do, they don't understand the hero at all. All I can say is, this is definitely a nerf if other people can see the enhanced basic attack indicator because they'll know what YSS is gonna do next. Hanzo and YSS are already fine, they just need buffs, not a revamp. People who actually has common knowledge of assassins, and picking can make both of them work in Glory-Immortal, but I guess it's impossible for low ranked players to stay competent and less toxic so it's understandable. I can even kill a Ling with just an enhanced basic and 2nd on YSS. I might sound like some sort of elitist, but come on, even low ranks will tell the same thing.
Not really happy with the cancellation of Badang's adjustment on 1st skill, It would have been great to have a faster 1st skill animation, but let's just see if it's coming back.
Not bad for yss way better then last one for sure but i would love at least 1 wave of damage on his ult thats the fun part of him Take assists and kills sometimes and even lord turtle buffs jg creeps and those 1 hp enemies running and recalling
DARK SYSTEM Share this information to your friends It's called "EOMM" which means "Engaged Optimized Match Making" and this is the system Montoon use instead of "SBMM" (Skilled Based Match Making). Montoon purposely do this to any solo players so they can win and then lose continuously. That's why when you're on a win streak, they will purposely keep pairing you with bad teammates so you will have a losing streak. The reason Montoon purposely does this is because they want you to be kept engaged and addicted to the game with that dopamine hit (that's why it's called engaged optimized Match making for a reason)and keep grinding when you keep winning and then losing. MLBB is not skill based at all. Montoon will never fix this since they know what their doing.
So ladies and gentlemen, if you have a problem on your hero
ALWAYS GATHER UP AND VOICE IT OUT!
I don't have problems with YSS and Hanzo though, they're still annoying in the right hands and very decent cheese picks
old one is hard to use but its unique they can give a buff but not revamp
Yi sun shin is okay now but hanzo is gonna become another Jawhead, only good on low rank
@@koolerstuffIf Jaw is paired with a Julian, nightmare ensues...
Bring Old Hanzo's voice back 💀
As a guy who has been practicing playing YSS, this new indicators will help a lot. Because sometimes when I play him, I can activate bow even though the distance is very close, and still can't bow even though the distance is far. This is also the reason why I rarely practice YSS, I am almost crazy because of this strange distance. (This may be because I play too many EXP Laners, which are easier to play.)
I dont care about the icon its so late, the best part for me is that additional range indicator for melee ✨
I also struggle with his Bow and Sword 😂
It's cause his distance doesn't have a indicator between his sword & bow until now. When I was playing his bow was the main source of damage & his sword was for keeping them at a distance. That's why Corrosion Scythe at that time was perfect, because it worked in both forms along with weakness finder being an item strictly for mm allowed him to abuse Corrosion & weakness w a constant slow
Gonna miss the old ultimate on my boi YinSunShin, but ngl I love his new ultimate.
And Hanzo's revamp looking CLEAN!
such a good revamp for yi-sun-shin. he‘s now playable and i‘m expecting that he will possibly be included in the current meta
Hope his attack speed became normal again. Currently attack speed too slow
Yss is currently playable, all of this is plain unnecessary.
@@MLBB_Eboade Exactly instead they nerfed his ultimate range
@@MLBB_Eboade not really, the extra damage on his ultimate can be a game changer
yss is still playable in RG. its a comfort hero for rank grinders.
Hanzo finally getting some love huh
Hanzo revamp is not bad, but not good also.
His dash made him good hero without ult, but the bad thing is there's no more reposition from his ult when you want to escape the enemy who's hunting your main body.
Just wait, the body will come to you it's what I do.
I thought his main body is untargetable when he uses ult?
@@Lucillaplsssyes it is.
@@Lucillaplsss still not viable even if it's untargetable, when your ghost ult died, then the enemy who's about to kill your main body is ready to give you a f***. I still prefer the current one, you can switch places with your ult form.
U can let ur ultimate end itself ur position will be where ghost will be@@Nickzz05
The new YSS looks extremely fun to play tbh, the only bad thing is his ult not doing damage but oh well.
Finally a UA-camr that used the words"REWORK"
its elgin, are you late bruh?
14% attack speed reduction will actually gonna hit Sun pretty bad.
It's like one speed boot
Probably because of Windtalker buff and Malefic gun adjustment
But sun 2nd cam help you escape if hit enemh hero
Gosh damn the smoothness in Hanzo's revamp animation... I wish they would also do that to the revamp heroes
Time for Moabazane to come 💦
Ayo? 🤨
Pause
Let's sit down first and rethink.
Pls remove the emoji
yes
Cant wait for the hanzo revamp
Ugh YSS is gonna be so good in lord dance. lol
There is no more lord dance the range is too short
I been watching this guy for years and his voice is not changing at all😂
Now that's a revamp
YSS revamp would be the only reason I come back to this game. He was my main but I quit before his revamp which is his current skill set minus the new passive being implemented when this or if already in game currently.
ive been loving YSS lately so this revamp is a nice somewhat quality of life changes for him i dont have to recall for the turtle ship
They should atleast still keep the ultimate bombs, even if it's only 1 wave, would be good to cancel recalls and so the effects aren't wasted
THIS IS WHAT WE LOVE TO SEE!OUR VOICES HAVE BEEN HEARD ONCE AGAIN 🎉
That adjustment on Sun's dash is greatly appreciated. Died way too many times cause of enemies blocking the way
I'm realizing there are many people here on the bandwagon that every revamp is terrible and while it happened on recent heroes, Hanzo revamp and this YSS rework for the revamp is actually good. Hanzo was basically unplayable in high rank and every time I face against a YSS I always notice how I easily win against them or they'd lose in gold lane.
Nah , this is much better than last time aurora first skill
Its better than previous version but still its alot to give for the current vision control and outplays yss ultimate does ...
Moonton not ready to sacrifice that ult and players not ready to sacrifice old ult and turtle so they combined it 😅
At this point YSS is turning into a lab rat
I think that global map not revealing all the enemies is a bug. I think a bug pops up because there are too many Layla to show on the map. You should try again with just 5 Laylas.
There's a range if you scroll through the map it's basically like luo yi, but moonton forgot to put an indicator on the map
This is a revamp that is both beneficial and doesn't necessarily get rid of what YSS can do uniquely! While not having complete global vision is a down-side the Movement Speed and CC provided is a pretty good trade offer, this might also help out in Gold Lane YSS
3:25 They should do the same with Dyrroth and Silvanna
Nah, silvana needs to stop immediately or else she will miss her stun
nah dyrroth is fine tbh his 2nd is a stun, and damage so you want him to pass through the enemy and remove the stun?
As a silvanna main, she needs no such adjustments. She needs to stop at her stun to combo with her second skill. Otherwise she will miss it and worse of all would be her dashing out of her ult mini domain/arena and she will lose her ult buffs. Also silvanna needs attack speed.
new hanzo appeareance is literally from mla
Finally someone notice
I was waiting for the skill moving pursuit chase update for the longest time.
Now that's what i call a proper revamp on Yi sun shin
YSS
The heal? Perfect, its honestly very nice addition. Indicator too
The ult? While yeah no more ks or open map or even stealing buff, the aoe is pretty nice
The ULT SECOND PHASE damage is nice. Better burst is always welcomed
I like it, even though i still have like 30 games with him for almost 3k match
yooo, finally they made moving pursuit work with skills. it's great for lunox cuz she wouldn't stop chasing/hiccuping.
Finally they fixed the issue for YSS than previous one.
This is what revamp should be! Well done for YSS 🎉
I actually like This yss revamp its pretty cool
PROBABLY MAKE YSS ULT ANIMATION BE MORE SMOOTH THAN JUST IT POPPING OUT OF NOWHERE
There is a global vision but you cannot steal the lord or enemy buff anymore since it has no global damage only global vision.
It seems like they will create a new hero that will have global damage like how claude steal the ultimate of clint.
It's gonna be insane if the line up was YSS, Novaria and the new hero with the global ult. It's like Luo Yi and Chip combo, but for vision
By doing that they ARE proving everyone they are lazy developers and a game with 8 years you can't pull that out.
Well then, time to bring out Mr. Boat man out of the basement
Oh this yss and Hanzo bizness is doooope 👍
Now thinking with more attention these yss changes are great, his ult is way more versatile now and I am happy that his boat is back
Nothing bad to say about Hanzo I am happy that now all scarlet shadow members are revamped and looking great, his new animations are incredible cant wait to see his in game model and I think he will be even more annoying after release
When will this revamped go on the official server😊
I think there gonna be a cool collab for YSS might be another ducati or tranformer or even cooler A summer skin surfer
Navia's cannons go brrr on Yss new ult
Moonton need to work harder now since the HOK is in hype now. But the revamp marker for YSS is helpful hope it will be implemented soon on the official server. As for Hanzo seems promising but it need to be familiarize on his skills again.
Hell nah elgin buff is my favorite patch🗿💯
What I hate from these revamps is that they just... change them out of nowhere.
I would appreciate it if they try to fix the obvious weakness of those heroes first before reworking them, especially for the heroes who already have good concept. It should be the last resort.
For example, like this Hanzo and the recent Phoveus. I'm pretty sure they could try to buff them first before changing them.
I prefer old Hanzo's curved sword. It looked more like a katana. The ultimate animation is sick though.
I always think that YSS' ultimate fits better for a mage or a support. I think that they should try to explore his boat mechanics.
3:39 man, I like to play Badang and that kind of scenario always screw me up. It's hard to escape with his blink skill.
The new Badang adjustment means that it'll be better at the early game. Make sense, I guess.
IMO it's ok for hero mechanics to be complicated, but it shouldn't be the case for items.
Very nice! YSS!❤🎉
This is great, i kept practicing yss but its weapon switching is way too hard, sometimes it shoots the bow at short range and melee doesn't work half of the time
First of all hanzo skills are smooth as hell goddamn like an epic skin
For yisunshin im ehh, i damn like the icons and can use skills while in boat but i still like the the old skill set better since his main damage is his basic attack, so 2nd phase ult not really necessary though i like boat but its better to just get it at base and i like the ult for global vision and and anti recall, imagine segwaying while enemies away and your ult is available
Overall, add the icons and the being able to use skills while in boat and just dont add the rest of it, its that simple
I mean, his ult don't even deal any dmg in original server, yes he's a basic attack hero, but look at ling his ult still deal ton of dmg even though he's a basic attack crit hero like yss
Ehh i like the new ult, it's better in team fight deal higher dmg than the old one too, even if yss main dmg is his passive there's nothing wrong increasing his ult dmg
@@noicer-pb8he his old ult was meant for global map and to refuse recall and not meant for damage
@ninoangelosagum613 and that's why he's not that good for a assassin, his ult is meant for a roamer
A BIGGGGGGGGGGGG BILLSHITTTTTTTTTTTTTTTTTTTTTTTTTTT!!!!!!!!!!!!!!!!!!!!!!!!
Both Hanzo and YSS revamp is finally a good one. Hats of to the developers
the new Hanzo is kinda like the puppet user from Akatsuki. Maybe collaboration?
Dev should make hanzo like model Hero ther are to many good look Hero need more Badas and monster Heroes
Daym,Zane actually gonna come from this
That dude loves his boats way too much
I really like the Indonesian dub for hanzo because he sound so arrogant, also is it me or is that hanzo voiceline sound similar to havik mk1 reboot?
Great revamped Hanzo ulti animation
YSS's ult Crit Passive DMG increases is removed though, probably a good trade I guess?
I had Yss collector skin for free in an event. It was a waste since I didn't use him but with this revamp, I'm gonna be using him a lot
NOW THIS IS A BUFF.
old one is hard to use but its unique they can give a buff but not revamp
The boat summon is the one thing i like about this yss revamp. Now YSS shouldn't mindlessly use his ult but rather more calculated one since that extra stun is so useful especially for ganking in the early.
Thank god they keep the original ult concept
Dam, I thought people already know that the passive's state is already in the status section(you can see whether yss's enhanced attack is either melee or ranged), but I guess they don't use YSS or even if they do, they don't understand the hero at all. All I can say is, this is definitely a nerf if other people can see the enhanced basic attack indicator because they'll know what YSS is gonna do next. Hanzo and YSS are already fine, they just need buffs, not a revamp. People who actually has common knowledge of assassins, and picking can make both of them work in Glory-Immortal, but I guess it's impossible for low ranked players to stay competent and less toxic so it's understandable. I can even kill a Ling with just an enhanced basic and 2nd on YSS. I might sound like some sort of elitist, but come on, even low ranks will tell the same thing.
I hope they don't Revamp YSS. He is powerful in Current Server. I think just add summoning boat in his passive.
Can yss use thunder belts full effect or does he only get half like other marksman?
Not really happy with the cancellation of Badang's adjustment on 1st skill, It would have been great to have a faster 1st skill animation, but let's just see if it's coming back.
Hanzo new design look demonic......I like it
Hannzo🛐
okay next Ducati skin is YSS xD
Potential?
Not bad for yss way better then last one for sure but i would love at least 1 wave of damage on his ult thats the fun part of him
Take assists and kills sometimes and even lord turtle buffs jg creeps and those 1 hp enemies running and recalling
I think this yzz revamp is better, even though i not play the hero
What's the point of Yi's ultimate having the radius vision thingy because it already has vision on those it targets?
I have rosegold dawg?
No doubts this yss revamp is better than other but the indicators seems beginner friendly
About to reach 100 subscriber 🎉❤
😭 What happened to Alice’s Revamp?
It got cancelled around September and they never add it again
@ 😭 oh what…
FINALLY SUN DASH SKILL IS ACTUALLY MEANT TO BE DASH SKILL🗣🔥🔥🔥🤲🏾
OUR COLLECTIVE CLOWNING ON THE OLD REVAMP FINALLY GIT MOONTON TO FIX YI SUN SHIT!!!
What I see that Moonton is actually listening to the community. That's all.
What about the base? Is it still firing when he uses his ult?
Ok he's gonna be very good at gold lane, with no mana. 🔥🔥
Still waiting for an update on Argus Revamp
YSS banrate after this update in original server📈
is malefic gun works yss’s melee BA??
Finally a revamp that he actually deserved
Now this is a good revamp. Moonton cook
They almost made YSS unplayable last week. Thanks god they changed their mind.
Hanzo "katen kyokotsu karamatsu shinjuu"
Im very happy for moontoon for listening to the community they work very hard for changing the things that the community dont want thankyou moontoon
Dashing while on a boat looks funny
the thumbnail goes like The Dark side vs The Light side😂
Now that much more better
Yss nice revamp
The next Ducati skin can be YSS if this change becomes official
DARK SYSTEM
Share this information to your friends
It's called "EOMM" which means "Engaged Optimized Match Making" and this is the system Montoon use instead of "SBMM" (Skilled Based Match Making). Montoon purposely do this to any solo players so they can win and then lose continuously. That's why when you're on a win streak, they will purposely keep pairing you with bad teammates so you will have a losing streak. The reason Montoon purposely does this is because they want you to be kept engaged and addicted to the game with that dopamine hit (that's why it's called engaged optimized Match making for a reason)and keep grinding when you keep winning and then losing. MLBB is not skill based at all. Montoon will never fix this since they know what their doing.
But is very toxic wen I loose 10 th time with épices players at 60 stars :/
will yss still get assists when enemies were killed by teamate when he used 1st phase of his ulti?
2:40 True³
bring back where his ult do dmg to enemies while revealing
his versatility is back and teamfights is better