New 2D graphics features - Unite Copenhagen

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  • Опубліковано 26 вер 2024
  • Unity is introducing a wide range of new 2D graphics features in 2019: 2D Lights, 2D Shader Graph and 2D Shadows. In this session, Andy walks through, in-editor, how to visually improve a 2D level using all of these new tools and show how they all work together.
    Speaker: Andy Touch - Unity Technologies

КОМЕНТАРІ • 53

  • @codyconroy5137
    @codyconroy5137 5 років тому +56

    I love the "love" Unity is giving 2D recently!

    • @klarnorbert
      @klarnorbert 4 роки тому +5

      This really changes everything, because you don't need a "fake" 2D game - that's 3D in reality - now you can do everything at 2D. Finally.

    • @sumitpathak11
      @sumitpathak11 4 роки тому

      @@klarnorbert Finally!

  • @PhilippLenssen
    @PhilippLenssen 5 років тому +4

    Light effects look great.

  • @divergentepositivo9926
    @divergentepositivo9926 5 років тому +2

    Amazing, just waiting for the project and classes.

  • @瑞雪春堂
    @瑞雪春堂 4 роки тому +2

    Nice speech!Waiting for the project

  • @saadsarnaik
    @saadsarnaik 4 роки тому +5

    Definitely need more disco games!

  • @Moonz97
    @Moonz97 4 роки тому +1

    The 2D lights package is pretty cool. May be a bug, but if anyone has low FPS with 2D Lights then my advice is to limit the number of sprite layers you have in your project to atmost 3-5 or the FPS may suffer.

  • @LostRelicGames
    @LostRelicGames 5 років тому +7

    Another thing to add to my games! Glad to see some 2D stuff coming through. But.. What will it break ? :|

    • @diliupg
      @diliupg 4 роки тому

      breaks 3D lights, fog..

    • @Arnoldius
      @Arnoldius 4 роки тому

      Soft shadows

  • @Chief-wx1fj
    @Chief-wx1fj 2 роки тому

    14:05 what happened to that feature? Adding sprites/cookies to the light? They only seem to work for the Sprite Light, but not with Point lights like in the video. I assume the point light is the current spot light?

  • @DustVoltrage
    @DustVoltrage 4 роки тому +2

    Sorry for the silly question but...
    are these features already implemented and people are waiting for THIS project demo or are these new upcoming features ?

    • @cornixthethird9860
      @cornixthethird9860 4 роки тому +2

      once you install the Universal Render Pipeline from the Package Manager you get all these, the demo is just there for you to discover how THEY did it.

    • @DustVoltrage
      @DustVoltrage 4 роки тому +1

      @@cornixthethird9860 thanx :)

  • @pnvgordinho
    @pnvgordinho 5 років тому +2

    That blue effect on the back wall isn't working with me. When I look at it, I first see the black circles that are used to mask the background. Maybe they should have used a different shape. Other than that, great looking game.
    Thanks to the 2d team. I believe this is the first video from Unite Copenhagen that I really liked and watched in full.
    You almost ruin it when you said "this is quite a simple shader". That's not a simple shader :)
    Thank you and keep up the good work.

    • @siarheipilat8152
      @siarheipilat8152 5 років тому

      Hey Pedro, do you have the link to the project, please?

    • @pnvgordinho
      @pnvgordinho 5 років тому +1

      @@siarheipilat8152 HI. Maybe I mislead you when I said that the blue effect wasn't working for me. I don't have the project, sorry.

    • @siarheipilat8152
      @siarheipilat8152 5 років тому

      @@pnvgordinho thanks for clearing it up

  • @sumitpathak11
    @sumitpathak11 4 роки тому

    Coooool! love this and speaker is great too

  • @samuelazeredoo
    @samuelazeredoo 2 роки тому

    Where can find tutorials for this? He said at the end they would release some sort of tutorials

  • @THEspindoctor84
    @THEspindoctor84 3 роки тому

    good presentation and cool tech! but in the last 1/3rd he was fumbling pretty badly lol

  • @wulumgames
    @wulumgames 3 роки тому

    This was really cool!!!

  • @siarheipilat8152
    @siarheipilat8152 5 років тому +2

    Link to the project, please?

  • @raphaelembarbe4626
    @raphaelembarbe4626 4 роки тому +2

    How do you block light from passing trough the wall ?

    • @DatGenKo
      @DatGenKo 4 роки тому

      If you ever find how to do it, pass on the answer to me ^^

    • @fabioxperuggia
      @fabioxperuggia 4 роки тому

      @@DatGenKo use a composite shadow proyector and put it behind maping the wall siluet :P

  • @marcocacone
    @marcocacone 5 років тому

    Thank you, really helpful!!!!

  • @ahmedmohmmed7146
    @ahmedmohmmed7146 4 роки тому

    Can u check if a specific object is being lit by a specific light or is it just visual

  • @hosseingorji2240
    @hosseingorji2240 3 роки тому

    thank you so much 😘

  • @rc3043
    @rc3043 4 роки тому

    Can you also light "only" specific layers of objects? Like if I have 2 layers P1 and P2. And then set via a script for Player 1 that the global light will only eluminate P1 Layer units. And for Player 2 I would set the global light only to eluminate P2 Units?
    Would be the easiest fog of war ever.

  • @anonymoussloth6687
    @anonymoussloth6687 4 роки тому

    Is there a way to get the ray tracing effect using the 2d lights in unity where it creates these cone shadows behind sprites?

  • @proly1996
    @proly1996 4 роки тому

    normal map influence not working on runtime generated objects if scale.z = 0

  • @kaleb_t4818
    @kaleb_t4818 4 роки тому +2

    Where can I get the project

  • @hansshadow360
    @hansshadow360 4 роки тому

    How render more than one camera when i download and setup the ligthweigth render pipeline?

  • @ostryzhnyi
    @ostryzhnyi 5 років тому

    very good effects

  • @turtlepandagames9759
    @turtlepandagames9759 4 роки тому +1

    In my project light travels through sprites. My someone please help me?

    • @xingorro8605
      @xingorro8605 3 роки тому +1

      what layer is Your light and sprite, if they are on the same layer, this may be the problem.

  • @rafaluklejewski9625
    @rafaluklejewski9625 5 років тому +1

    Can we download this project somewhere?

  • @ЦарицаПробкаЯнкаСупер

    why not 3D or 333D or may be D'and'Dy?? CANDY & DANDY

  • @arunprakasam7603
    @arunprakasam7603 3 роки тому

    Windows os in mac...?

  • @kikemon3455
    @kikemon3455 4 роки тому

    Me encanta que hayan actualizado esto!!

  • @duongtran8788
    @duongtran8788 5 років тому +1

    Macbook run Windows No1

  • @JK-bh5lr
    @JK-bh5lr 5 років тому

    All lights are disabled in the menu

    • @siarheipilat8152
      @siarheipilat8152 5 років тому

      Do you have the link to the project, please?

    • @JK-bh5lr
      @JK-bh5lr 5 років тому +2

      @@siarheipilat8152 No. I tried to create a new project using the same package in the same unity version. No luck.

    • @siarheipilat8152
      @siarheipilat8152 5 років тому

      @@JK-bh5lr OK thanks for your reply!

  • @AriLetsPlays
    @AriLetsPlays 4 роки тому

    The unity showcases needs to have their audience included. It seems lame that they don't include much background audience noises.

  • @kabukie09
    @kabukie09 5 років тому

    hey guys very nice game

  • @AntonioModer
    @AntonioModer 5 років тому

    +

  • @n8style
    @n8style 5 років тому +5

    The way his sentences end in a question every time is so annoying?

    • @igorthelight
      @igorthelight 4 роки тому +2

      Why?
      Isn't it fine?
      I think it's ok, don't you too?
      :-)