At 17:37, if you remember, this hero do get stamina when get food, so you could have one guy like newbie/stalker go harvest any mushroom on the way and leave it there while you go outside to clear the enemy egg, so when you run back you have those food to boost your stamina back more easy At 23:10, aside from the fact Molotov doesn't damage you guy, if I remember right it doesn't stack damage so just one would have been enough
Oh, the snipers would have helped a lot against those giant dudes. Aside from that, you did an awesome job Falcon. I think it's almost impossible to win your first run without the Cement and the Munitions facilities, which you only lock by losing XD
Loved the video @Yippee Ki Yay Mr Falcon! Can't wait for the next video man! Would love to see another run through "Until We Die" at some point as well! Wonder how the Cement Factory and Ammo Factory will come into play?
Apparently they're almost needed to win unless you know the meta from the start. If I get some free time, I might do a few runs on my own to learn and then another run down the line. We'll see.
Nice run through but you could have done better. Remember the trolley is your transport and mobile gun for defending walls you are away from, explore the left more then the right at day 7 or 8. On exploring always keep 3 to 4 shovels (kills puss & big plant faster,clears debris), one engineer (opens doors faster,then put on walls), and maybe one or two regular boys (for gathering). Lastly get closer to the front of the walls defenses to kill exploders & launchers earlier.
Engineers need actually time to produce mines. More time more mines. You began too late. They produce may be 2 mines at all. And you do this only for left wall. You must put 2 engineers for left and 2 for right wall. And give them atleast full day for fortification. Not a 2-3 hours, lol.
Hurm😅 maybe someone already tell you but stalker and sniper are two different unit and i really got a good laugh when you keep grab stalker when you tell yourself you need a sniper
You should leave the train on the weaker Side (in your Case it's the left Side) and Help the Other Side (in your Case it's the rright Side i'am talking about) You leave the train in the weaker Side because it got an MG and a Mortar, ... Do i need to say more?
@@shawdcummings2160 I’m not sure if they buff the sniper or not, since last time I see expert use them he only use 1~4 of them if he can afford it, the main reason is aside from slow firing rate, they keep target any enemy in the front so tend to waste the shoot on minion rather than dangerous target like artillery/big mutant there, hence he rather invest lot of stalker instead (beside they are best all round defend and can shoot mutant that get thrown into the back while the sniper get vulnerable like engineer when get hit behind
I won't be bored as watching this as a series. Btw, you should check out VA-11 HALL-A, it's a pixelated bartending games with awesome music, fascinating art style and some adult jokes here and there. Hope you tried it at least once
Yeah. That’s the one thing that stands out to me when I read end game setups. Not much room for deviation therefore not much room for variety. Certain things are needed full stop.
At 17:37, if you remember, this hero do get stamina when get food, so you could have one guy like newbie/stalker go harvest any mushroom on the way and leave it there while you go outside to clear the enemy egg, so when you run back you have those food to boost your stamina back more easy
At 23:10, aside from the fact Molotov doesn't damage you guy, if I remember right it doesn't stack damage so just one would have been enough
That was a wild ride: I was at the edge of my seat for the final wave! I'd definately watch more if you played it.
Even though you didn't survive the last wave, that last stand is epic.
That was a very nice run. Thank you for the video Mr Falcon!
Man, watching you play the days feel a tiiiny bit short but still looking very fun
Oh, the snipers would have helped a lot against those giant dudes. Aside from that, you did an awesome job Falcon. I think it's almost impossible to win your first run without the Cement and the Munitions facilities, which you only lock by losing XD
Loved the video @Yippee Ki Yay Mr Falcon! Can't wait for the next video man! Would love to see another run through "Until We Die" at some point as well! Wonder how the Cement Factory and Ammo Factory will come into play?
Apparently they're almost needed to win unless you know the meta from the start. If I get some free time, I might do a few runs on my own to learn and then another run down the line. We'll see.
Whether you play again or not, this was a very fun run. Congrats on making it to the end!
Nice run through but you could have done better. Remember the trolley is your transport and mobile gun for defending walls you are away from, explore the left more then the right at day 7 or 8. On exploring always keep 3 to 4 shovels (kills puss & big plant faster,clears debris), one engineer (opens doors faster,then put on walls), and maybe one or two regular boys (for gathering). Lastly get closer to the front of the walls defenses to kill exploders & launchers earlier.
Engineers need actually time to produce mines.
More time more mines.
You began too late.
They produce may be 2 mines at all.
And you do this only for left wall.
You must put 2 engineers for left and 2 for right wall.
And give them atleast full day for fortification.
Not a 2-3 hours, lol.
Hopefully new map soon
Edit. I just looked into it the new chapter and playable hero looks amazing im hopeful
Hurm😅 maybe someone already tell you but stalker and sniper are two different unit and i really got a good laugh when you keep grab stalker when you tell yourself you need a sniper
I would really LOVE for you to try again and upload the final end (successful this time) - tho I understand if you don't have time
Man that was intense! Feel like falcon in action film.. More more
are you going to keep playing when they release the new map?
If this game release on Android. I would buy it!
Please do another run, I am looking forward to your run now that you have prior knowledge
Anyone else felt his anger at 14:15 💔🤣
Awesome 👍😎
You should leave the train on the weaker Side (in your Case it's the left Side) and Help the Other Side (in your Case it's the rright Side i'am talking about)
You leave the train in the weaker Side because it got an MG and a Mortar, ...
Do i need to say more?
Falcon we need snipers
Also falcon doesn't build snipers
I see you left the “why” part out. 😏
@@YKYMrFalcon my guy you could of done it but yea not bad for your first run but lacking snipers bit you in the ass hard
@@shawdcummings2160 I’m not sure if they buff the sniper or not, since last time I see expert use them he only use 1~4 of them if he can afford it, the main reason is aside from slow firing rate, they keep target any enemy in the front so tend to waste the shoot on minion rather than dangerous target like artillery/big mutant there, hence he rather invest lot of stalker instead (beside they are best all round defend and can shoot mutant that get thrown into the back while the sniper get vulnerable like engineer when get hit behind
@@royaldarkness8453 okay
more pls falcon
I hope it gets an expansion or sequel
I won't be bored as watching this as a series. Btw, you should check out VA-11 HALL-A, it's a pixelated bartending games with awesome music, fascinating art style and some adult jokes here and there. Hope you tried it at least once
hell yeah.. nice
Woot!
Good Show
Snipers what Snipers you have none
The game is nice but it is liner atm. don't do it a certain way you lose. hopefully they fix that
Yeah. That’s the one thing that stands out to me when I read end game setups. Not much room for deviation therefore not much room for variety. Certain things are needed full stop.
@@YKYMrFalcon I hear there are new map/campaign that way way more different there so hope it less 'liner'
Here’s hoping!
ggwp