I kinda commend Pat for being so immersed in a setting that a bunch of code meant to resemble a syringe is enough to disgust him. Maybe that's a sign of how far tech has come.
Not smart for Pat to reveal his greatest weakness to David Cage. Its over him. Next game will include a short haired girl in the shower sticking silent hill needles in her foot
My wife has this fear of mayonnaise that is akin to pat’s fear of dirty syringes, and I’m just laughing at the thought of James chugging a whole jar of mayo to recover his HP.
Okay Pat's take of "They won't make SH1 because they already did that aesthetic in SH2R" doesn't really make sense because it's like saying "Well we already made these assets that would work in a SH1 remake, so we can't do it." Like those chain-link-nightmare materials have been created and would ideally be reused. In fact that's probably the reason they consolidated the aesthetics of 1-3 so much, so they could reuse those assets in SH1R and SH3R. Saves a LOT of labor hours if you just pre-plan and make assets that work well in all 3 games.
Guess it depends on if it's just assets or layouts. Because if they did remake 1 and the layouts of the rooms and map were very similar to the 2 remake, then... that's a bit of a problem. But if it's just a matter of the textures and models they could use to make a new map, then sure, they could go for it.
Did mofos never see Jacob’s Ladder?? In the scene that inspired the otherworldly, Jacob is dragged through a hellish hospital and the scene ends with Jacob getting injected with a mystery syringe by a doctor with no eyes. That shit is a horror
Never seen that movie. I am not very into horror movies. I guess that the interactivity of games gives me some control over the fate of certain characters and that is why I prefer horror games over "passive" media.
90% of Otherworld's visuals in this series are just straight up lifted from Jacob's Ladder. When you watch that movie it really makes you go, "wow...SH just shamelessly ripped them off." Hell one of the biggest theories of SH2, that they're all in some kind of purgatory, IS LITERALLY THE TWIST OF JACOB'S LADDER. I mean ok it's not 100% the twist of Jacob's Ladder but it's really close.
@@SeruraRenge11 I'm glad I already watched it so I wasn't hit by your spoiler, but you could warn people coming in to read this thread. It's a good movie, after all. Even the deleted scenes are worth a watch, especially *_that one_* deleted scene that still holds up as one of the most terrifying things I've seen in a movie of that time.
@@thepews1511 honestly i'd like to see a decent collection of the first four games before we get more remakes. they're doing it for metal gear (which thankfully got patched up a bit)
Bloober now feels like a sort of Mercury Steam of horror. They have the potential to do great, and they might hit it alone (Observer), but with someone over their shoulder they can knock it out of the park.
The thing that gets me with Bloober is the online hate though. Even their games that aren't as good are still generally good and well put together. Especially relative to the big budget games that are falling apart due to technical issues and complete flops. Even that being said though, I just don't understand the hate to the level of people acting like Bloober killed their family. Seriously, some of the comments directed towards this dev sounds like they pulled a Cyberpunk 2077 (release). And the worst "crime" they've ever, at most, ever done was release a technically fine game that has been mediocre.
@@ShutterSnapped Other than The Medium's *extremely* poor messaging, I never thought of Bloober as a bad dev studio. I think the Layers of Fear games are ok at worst/best and Observer is really good.
@@ShutterSnappedIt’s more of combination of factors. Layers of fear had some “allegedly” stollen art though I never followed up on that. Layers 2 had similar problems but it was the medium that really established the general hate. You then take the knowledge that they’re doing SH2 remake and you get to throw Konami hate into it and you start to see how it kind of made people feral. Not entirely fair to them but considering how beaten and broken SH fans are I kind of understand.
They fucked up 90% of their solo projects, which is why having someone watching over them with a baseball bat is the only way they can make a good game.
Can’t think of a game in recent memory that more definitively far excelled expectations, especially since they were so slow they were essentially in the negatives. Like, the most unlikely thing ever is fucking Bloober making a good Silent Hill 2 remake. Not only did they manage that, they made the best received title in the series SINCE the original title. Absolutely wild turnaround given how everyone was feeling at least up until the most recent trailers released within the last couple of months.
To be fair the game was delayed by like 2 years and the entire development team was changed, they had to get most of Team Silent back and a ton of sony staff overseeing the game to make sure they didn't keep fucking it up
I feel like a dick. Like a lot of people, I laughed at pats morale damage from the syringe. But later on in the game I was shown something else that did that same thing to me. Its always hilarious when its not you. My bad Pat. That shits not funny.
You joke byt as a kid, I remember friends telling me how scary this game was and how it was about this scary house on a hill.. Years later, in my teens, I finally played the games and I felt so betrayed to realise they lied to me and were just too scared to play it.
The daddy fight had a great rework. The only change I'd make would be to make the boss and the area physically larger to make James appear to be child sized
@@IroquoisPliskin6789 I still don't get tho why James is fighting it at all. If it's exclusive to Angela, why can James fight it? You don't see anyone taking swings at PH for James 😅
@alldayagain It's confusing, but allegedly, according to Ito, the abstract daddy we (and James) sees is completely different than what Angela is seeing. I can only think that the AD being present to James, is an exception for a contrived story reason to elaborate on Angela's story in an impactful way without spelling it out.
@@bioforest6602 I totally understand "fuck it, because gameplay/storytelling" 😅. So I'm assuming that's why and the rest of this is just a thought experiment But if what we're seeing is different than what she sees, then why tf is James' version so "Sexual Assault" heavy?? 😬🤔 Imagine Ito being like "James sees a version of Abstract Daddy because he raped a prostitute" 😳
@@alldayagainWe already know that people can drift in and out of other people's versions of Silent Hill. We see this later on with the fiery stair scene, and explored more in Downpour.
I feel like the “Oh no, the remake is bad because it’s going to replace the revolutionary OG” is just one of those things that’s aggressively over exaggerated online. Outside the internet, the general consensus with remakes and the OG is literally “Whoah two cakes!” and then they just move on. Even so it’s not the end of the world if folks prefer to play the remake before they play the OG unless you just want to be a salty gatekeeper. The real issue are publishers not making the OG games easily available so that both can be celebrated and enjoyed. RE4 is the best case scenario. Both the remake and OG are excellent games and both are easily available and both have their fans.
Yeah that's still my biggest gripe. I've been going black out on the remake, so I don't know shit about it right now, but with all this effort that went jnto a remake, we really couldn't expend any effort to find some way to re-release the old titles? I know they don't have the source code, but like that can't be all there is to it, right? There has to be a way of getting this shit out there, it would be the ultimate sign of goodwill to your fanbase
It’s probably better for Delta to be the exact same because most people would be mad if they redo Kojima and Co’s original story and such. Sure, it might be pointless but eh fuck it. It’ll be fine, we’ll probably be wrong AGAIN like how most people were wrong before the SH2 remake came out
Dude, the fact the game looks as it good as it does and there's an optional 3rd person mode like MGSV sold me on it. Like, the third person camera alone will make it feel like a different game. Besides, if it ain't broke don't fix it. I remember people getting pissed at the MGS3 cutscenes for a Metal Gear pachinko machine cuz the potential for a remake was right there. And now we have it and now it looks better than the pachinko cutscenes. What a time to be alive.
This is unrelated, but I wonder if there's a mod for New Vegas or Skyrim that replaces the model for your held melee weapon with a big, filthy, hypodermic needle whenever you have a poison applied...
lmaoo 😂. Im lucky that i didnt have the stuttering issues or frame drops. Did have to settle for only the "high" settings on PC, but game still looks amazing. would of been nice to have everything run on max.
Rather than go "this guy is right/wrong", I find the different perspective more fascinating. Reminds me of the "everyone sees the same picture differently" quote. Discussions like these usually can be less heated as long as the original product is widely availlable so that it doesn't feel like it replaces the original (die-hard fans tend to get vocal about media preservation). Gives the remake more depth when viewed as a compelling adaptation of the same journey.
Its kinda amusing how mad/upset some folks online are that the remake is good. Like i think Bloober Team has mostly made crap too, but its not like i wanted the SH2 Remake to be bad. I'm pretty happy reception is pretty positive.
Yeah, for real. Like, in this comment section alone, there's a guy that can't stop whining about how stupid the people that like the game are and how people are TOTALLY going to turn on the game once some time passes. Like, bro, just say you dont like the game and move on.
@pedroportela6476 It is a bit weird seeing people feel the need to push back on Pat's (surprisingly) positive opinions/impressions despite them being just that, his own opinions. It's fine to not like the remake, and it's fine to want to discuss it too (as in, discuss it like a normal person) but I think a few people are doing that thing where they get weirdly invested in having their opinions validated by Big Steamer Guy again, so when that isn't happening, they feel the need to push back on the smallest matter-of-opinion takes as if he's senile and objectively incorrect somehow. Also that one guy cares WAY too much about Angela's model holy shit.
@@sleepythemis I myself fully admit to struggling to enjoy something without larger validation. Mainly because I realise I'm not the best at media literacy, so I struggle to define with words what I liked about a product. But sometimes liking something in unison is also empowering. I'm like this with fighting games.
@@pedroportela6476 why would I give a shit even if people do turn on it? Even if *I* turn on it? I liked Bioshock Infinite a lot on release, quickly realized it's got some serious problems that made me reassess, and I'm fine. I don't need to never have been wrong.
@@vookatos Yeah it's kind of weird that they removed what was great about the dog ending in the first place. It doesn't ruin the game or anything, but it's a bummer to go out of the way to get the ending and it's meh.
As a bloober hater Im both shocked and also happy with how well this game has turned out. I have a few nitpicks but they're just that; nitpicks Honestly a SH4 remake in this style would be fucking awesome.
@@lexofexcel886 Yeah I was obviously highly critical but surely its a good thing that the end product ended up being good? I dont get the people that are just hardcore hating on it. Theres things to dislike but I like the overall package, and its not like this game is deleting the og game from existence.
Man, SH4 is my favorite of the series and it could do really well with some cleaning up of some things (the ghosts that everyone has problems with, for one). It always scared me the most for just how normal Henry is and he still gets absolutely trapped in this nightmare scenario.
tbh SH4 does deserve a remake, the game has good ideas but the execution is pretty meh. Yet I'm still interested in what they were trying to cook for that game.
I can absolutely understand the syringe situation. i have a deep roach phobia where i literally have to leave the room if i see a roach, the remake was actually horrifying to go through at points, especially the prison showers, my fucking god
Some things are a little on the nose but not too often. I wouldn't have thought the pause screen even was what it was. The thought hadn't occurred to me.
So, I can’t empathize with Pat taking psychic damage from the filthy syringe and how it’s used, but I sympathize deeply because not only does it deeply make sense (you’re supposed to know what’s in the syringe you’re getting jabbed with, and it’s supposed to be clean and in good condition, and its contents should be clear, and when even one of those conditions aren’t met, it’s a major red flag) but also, in game, James’ animations give away that he doesn’t feel much better about the situation. He doesn’t carefully and intentionally use them after taking off his jacket, rolling up his sleeve, and finding a good vein. He pops the cover, and slams it in his shoulder while looking away and I’m reasonably certain you can see him grimace as well. I’ve never had a problem with getting shots. My aunt, a nurse practitioner,has told me about how even when I was a toddler, I took shots like a champ and didn’t even flinch. Nurses and doctors are shocked at how when I go to them for a routine infection or the like, I’ll almost immediately tell them, “Look, if there’s a shot you can give me that will get this over with quickly, let’s do it.” All of that goes out the window the moment that the shot isn’t being administered by a trained professional, the syringe isn’t pristine, and I’m not confident about the purity/integrity of the syringe’s contents. All that to say, I don’t take psychic damage from the syringe, but this is a time where I can easily say, “Pat, you’re not crazy on this one. It makes sense and I don’t fault you and I won’t make fun of you.”
I get why people have trepidation when studios with less than stellar history take on these types of projects, I really do. But the hate on Bloober, to me, was too much. It reminded me of Double Helix who, ironically enough, made a shitty Silent Hill game, but then went on to make a great Strider game and KI. Or Mercury Steam, who got lambasted for Castlevania, but then went on to make Samus Returns and fucking METROID DREAD.
I remember that old, old video about ghosts and monsters amd powerscaling waaay back when on the TBFP podcast, and that Pat hates needles..."going directly into your veins"...and that pat had a small comment like "why did you have to say it like that?"... So when i saw the bit when he first finds the healing syringe in SH2 remake, i knew i was going to be in for a treat XD
@@OKMBVideos I never thought the marketing was nearly as bad as the internet made it out to be. The combat trailer wasn't great, but I thought each subsequent trailer was.
@@joshuanelson6795 its not good. Its "good". If that makes sense. Kts inferior to the original game in almost every way, but they genuinley are like 90% of the way there. Its voice acting is way worse and there are some lines missing and things are censored, and that might actually be konamis fault and nkt bloobers, i really dont know.
@@tokageebo I certainly don't blame people's skepticism towards Konami (I certainly had lost all faith in them), but I've never thought Bloober Team was this awful studio with zero good games. True, I thought Layers of Fear 2 and Blair Witch were pretty bad, but I actually really liked Layers of Fear 1, Observer and The Medium. The Layers of Fear remake was pretty pointless, but not terrible.
The game is really good. I love the fact that you can be interrupted when reading something. Plus, they could've made the weapons have durability but they didn't which is the best outcome for the combat system because for some reason so many games including some Silent Hill games have durability.
5:53 as someone with 30hrs in game (3 slow playthroughs so far) on the PS5 I just wanna assure the comment section that Pat is harshly overstating the technical issues it's not perfect but it's a very solid release.
I don't think it's quite to the level of living in his brain rent-free like some people... But I would bet money that half of anyone working for Quantic Dream for more than 10 years and/or is between the age of 30-45, including David Cage has some idea who you guys are, and there might be some issue if you went on a public office tour. Fucking Swery knew who you guys were. You think David Cage is somehow above Swery?
Angela's new face and the complaints about it are very unwashed to me, but I admit that I have a personal bias regarding her; her original appearance looks so much like my mom that it added a whole new level of psychic damage when I played it for the first time
The live stream clip of Synthetic Man saying, "Don't flatter yourself, I wouldn't even *BLANK* you" is the most horrifying thing to come out of this remake.
Guess cringe to refer to "thing I don't agree with or like" is a passe word to use, huh. Keep using that word, though! I'm sure that would work great in the future!
With Silent Hill 2 as my second favourite game of all time and number 1 horror of all time, I had zero expectations and the remake is shockingly good. Obviously it's no OG but I think the VA does a pretty good job still nailing that awkward aura that Guy Cihi and the others had, especially Eddie who I just feel super uncomfortable watching. I will say that Laura feels way more vicious and spiteful, where in the original she feels a little bit nasty but more playful nasty, if that makes sense? I'm still trying to get my head around what I think about the combat because someone compared it Callisto Protocol.. It is nowhere NEAR that bad, but I can get little tinges of it here and then. Also, I liked that the game takes a pretty identical approach but through different lenses while occasionally throwing out nods to sections/puzzles that were in the original. Also, the town looks crazy gorgeous. Someone modded out the fog and it looks photorealistic.. And they must have patched it out because I had no stuttering or frame issues.
The folks comparing this to Callisto are off their rocker. Callisto's melee was the simplest thing in the world and they still managed to fuck it up and make it a misery to play. Meanwhile SH2R, the majority of the game I've been hitting monsters with a pipe and it never gets old. Sometimes the final hit animation misses and it's frustrating but like, this is how you do "painfully simple and dumb melee combat" correctly.
5 hours in, overall, way creepier than the original, mostly because of the over the shoulder view messing with my personal fear of tight spaces, so case by case there. Some of the critiques I do understand, but I do feel everyone should give it a shot. Its the remake I wanted FF7 to be, same game but expanded with, SO FAR, overall improvements.
I just went through the Silent Hill trilogy for the first time before playing the remake and it's such a glorious gem of a series and this remake knocks it way out of the park.
@@li-limandragon9287 I would. There's a couple of scenes I felt like could have been done better but they improve the game in much more significant ways.
@@Dracobyte Me too SH1 is the best of them for my money. I actually started at 2 then played 1 and it felt like playing the sequel I love the cult story, the use of the town I like the puzzles more and Dahlia would be absolutely terrifying in unreal engine 5.
Delta does carry across new features from later games, and they have updated some animations, just to clarify. But as Pat says, the maps, story, dialogue (inc VA), are identical. For the most part it is more like the recent Last of Us "Part 1" than it is a a remake like the recent resident evils and silent hills. I am however interested to see what other small tweaks they have made to the mechanics of Delta
I've been playing on PS5 since release and haven't experienced any technical issues (Old Gods be good). Ammo-wise I was teetering between having a lot of ammo at times but mostly low but never fully out. Loving watching Pat's playthrough as I work through it myself, and hope to see Woolie and Reggie take the plunge in the future.
The idea that SH1 doesn't need a remake cause SH2 has some little pacing homages to it is kinda insane to me honestly, idk what Pat's on about, it's not the same story, characters, themes or game at all, it doesn't even have the same monsters, like, maybe the nurses and doctors if you REALLY stretch it, but they're different still. SH1 def deserves a remake, and i don't like the idea of 3 getting one before it, even if it shares assets and makes it easier to remake next. Anyway, I think what docked points for me is combat, you just do it too much, it's too loud, it's too easy so there's no point in avoiding and its in fact more dangerous to avoid, in fact, this idea that it isn't as bad as Homecoming is crazy to me, cause, not only i think it takes away as much as it did there, I fell Homecoming's combat didn't get boring as quickly as SH2R got to me, its too simple, and the lack of a light stealth system like it used to have that helped you run away is part of why you do it so much and it gets so boring. But that aside, after replaying the original (went in like Pat to try and not be ''ugh new, lizard brain no like change!''), the cutscene direction is a lot weaker and less dynamic than the original, it's doing this thing that i kinda don't always like where they're limiting themselves like if there was a real physical camera, so scenes in the original where it was shot very dynamically, maybe impossible to capture with real cameras, are now shot reverse shot, very boring. The first Maria scene and the Labyrinth Maria scene are the best examples; they're just shot a lot less interestingly, at least to me. THAT SAID, whats odd is that there'll be scenes where its actually better shot, so idk, its a case-by-case thing. Solid remake, doesn't replace the original but it didn't need to, but it's not a game i'd replay because of the boring combat, i expect combat in an SH game, but i rather it be hard and guns be very strong so i can feel like now and then i rather avoid it and just engage when i need to than the slap fest it becomes.
It's genuinely unreal how good this game is. Like it feels like a fluke especially given the fact that I strongly dislike Bloober's other games. But having just finished the hospital section I've had very few complaints in general. Also James's voice actor really went above and beyond.
I loaded up the hospital nightmare section on an OLED tv and it blew me away. The added HDR color definition and black levels for this game really amps up the atmosphere and aesthetic. Even when you’re walking around Rosewater park at night and everything is still leading up to the prison, it’s unforgettable.
I can definitely relate to Pat's psychic damage from the syringe. I used to have that fear when I was younger, legit fear of biowaste sharps from hospitals. I got over it somehow but got overtaken by a bigger fear of GERMS IN GENERAL. So yeah I love Silent Hill and grime/gunk/splatterhouse shit in video games and movies but IRL if I didn't have the mental awareness I have now I would freak tf out seeing people getting barfed on or seeing feces on the knob
1:55 this is the common sentiment across the internet but as someone who went media blind until release day nothing about the original trailers is different from the trailers after that and none of it is different from the game I just beat twice. People were just ready to flog Bloober plain and simple.
As someone who was super ready to be vindicated about it sucking ass, i am pleased to be wrong about the Bloobermake frankly, they need to feed their Marketing team to wild dogs or something, because all the pre-release stuff made this look horrendous
Getting real "Silent Hill 2 fans play Silent Hill 2 for the first time" vibes in this comment section. So many of you haven't played the og and it shows.
@@IndoorSitupI don't think it's fair to conclude someone hasn't played the original if they're actively defending this game. I've played the original quite a few times to the point i can beat the game in under 2 hours if I'm going for a casual speedrun of it lmao I think the remake has some obvious issues but i think its genuinely an excellent addition to Silent Hill as a series, especially compared to shit like Homecoming
Maybe these fans just have reasonable expectations and just wanted something competent from this franchise after 20 years? We all knew it was never going to be as good as the original, same as RE4R, and thats *O.K.* not everything has to clear the highest bar set before, sometimes its nice just to have video game you can appreciate for being well made instead of an embarrassing dumpster fire. Even if you had ripped the audio file of "The Letter" and put it in verbatim with cleaned it up for high definition people would still say its inferior to the original, because you cant just recapture that initial experience. This game gave us and Konami all we needed it to, and thats _"Hope"._
1:50 not just bad games, bad games that are specifically bad because of both poor game design and terrible handling of themes of mental health and trauma. It cannot be overstated how offensively bad Bloober's games up until now have been in terms of the exact things Silent Hill 2 is famous for dealing with. I never played SH2 or even watched an in depth playthrough, I just know it through cultural osmosis, but it still seems like actual divine intervention for Bloober to have NOT royally fcked it all up.
You're genuinely just overblowing it about one game (the medium) and ignoring Layers of Fear and Observer which were amazing games, so no, you're just wrong, so is everyone else saying this all the time
i remember having difficulty with the EVE syringes in bioshock, and while i’ve purposefully steeled myself to that sort of thing in games from then on bc i really liked bioshock, i definitely deeply empathize with pat esp as someone with ocd that can skyrocket in severity without warning
The "Rebuild elements" are just recontextualizing this being a game as James having been through his punishment more than once, potentially thousands of times. It's pretty clever actually. Imagine that every time you died one of his loops ended and he had to go through it again. The bodies all being him fits neatly 👌
Back on the Ringed City DLC streams, it was brought up Woolie had an epipen for Pat. He wanted to do Million Stab (Breakdown!) on Pat, should he have a reaction.
what did pat think james was doing with the AMPULE of medicine in the og game lmao. I know you never see it get used, but ampules involve injections lmao. Out of sight, out of mind indeed lmao
I actually think her features add to her character and believability. She’s a damaged soul so being more homely makes sense. Though I didn’t appreciate the change they made to Maria. She’s supposed to be sexually charged and a temptress. But overall it’s not a huge deal
@@zeroskaterz92 I’m speaking strictly on her clothing. That being said you can’t tell me they didn’t dress her more modestly than the original. I haven’t played the remake yet but I definitely plan on it. So I can’t comment on the performance her voice actress gave or any changes to the dialogue.
@@damien1065 What do you mean dress her more modestly? lmao She has a lot more curve with the new outfit in comparison to the original. The original only showed more of her skin on the abdomen while the remake has her cleavage more clearer to see upclose. You didn't play the remake and you already made a crappy conclusion on her character. What are you even talking about here?
Now with all the smoke cleared, I would like to see a video of someone who finished SH2R without any experience of the franchise, or knew through cultural osmosis but never played the games. I had a hunch that it would be mixed towards the people who have played the original game before, but I want to see someone's reaction of them going through it for the first time.
33:47 Interesting that pat would point this out. there's one that's been bugging me since watching the start of the gameplay and it's the squeaking sound when walking on muddy or wet surface.
I also got a bit queasy when Pat first saw the needle, but the animation of James using it doesn’t bother me. Taking it to the shoulder isn’t as bad as the animations you see in something like The Evil Within or Callisto Protocol where the character injects it into their neck or wrist-veins.
I don't know what Pat is saying when he says "all versions of the game run like shit." I downloaded the game on PS5 as soon as it launched and as far as I know there's no patches and it's been flawless. There was like one song that I could hear a very obvious loop, but that's it. Performance mode too.
the main issue on ps5 is reflections look bad and have terrible pop-in but thats really only noticeable in the first area before the fog shows up. (as for pat i believe he is taking his chats word on the ps5 version)
I'm curious how Pat felt about the transfusion at the beginning of Bloodborne. Also, Pat is wrong about the needles in the Saw scene looking clean. I too have a severe phobia of needles and that scene is etched in my memory.
39:16 - 39:40 I've started getting genuinely upset at the games I play for having spiders in them. They've got to be top 5 or maybe even 3 most common enemy types to appear in games and it's deterred me from playing some of my favorite games like late game Bloodborne, Skyrim, Baldur's III, Dragon Age, Jedi Fallen Order, Resident Evil, etc. Went past it's purpose of giving a lil scare to just anger. I blame Tolkien and watching LotR and Harry Potter as a kid for all my life's issues.
The hospital section kind of soured the rest of my playthrough. There was one room that I missed that had a puzzle item and I took an extra hour scanning through all the floors. Because of that the enemies became a nuisance instead of being scary. Despite that experience, I still think the game is still pretty good overall. Still prefer the original read.
As someone who has nothing but the most basic word of mouth info on this franchise, the vitriol this remake got was so odd to see. Like we would get the most standard and normal footage/screenshot for this thing and I would feel like a crazy person because all the complaints just sounded like "No, James pubic hair is off by A MILLIMETER!"
Its due to a lot of legitimate variables of concern. Bloober team made some terrible games with awful Messaging. the original team making a stinker with 4 (the original creators forgetting what makes the series great?), Konami milking the series along w/ Pyramid Head and letting outside developers make their own terrible SH games. The fans had a lot of doubt, however all the hate seems misdirected now that the game released in a high quality product. They should be relieved and happy not hateful
I mean, the complaints with Bloober were mostly narrative/morals right? So if they can just yoink that it wouldn't surprise me they could manage a great game
The third thing they were infamous for were being unoriginal, if not straight up plagiarists. So like them being the guys who do good remakes actually totally checks out in a roundabout way lmao.
@@DragoonBoom Being unoriginal and plagiarist? lol As if other games didn't do that as well. Funny how it only happen to small studio but not big studio.
@@Andy_ARBS The fact that you couldn't even come up with a rebuttal and straight to insult shows the level of intellect you have. The only child here is you.
There is one thing I'm very worried about in this remake and it's that they seem to give you way too many healing items. Not only is being low on supplies important in survival horror for both gameplay and atmosphere reasons, in SH2 healing item use even has consequences too and if there's too many they're tilting the outcome in favor of one over the other. Which is not good. Especially if you consider the one outcome (that woolie got in his LP) to be better for the story.
I will never forget telling my cousin 'hey, bloober team is remaking silent hill 2' and then he goes 'who?' 'Bloober team? They made Layers of Fear?' 'I don't know what that is' 'They also made the Blair Witch game' 'I never heard of it' 'Uhh, they also made The Medium, which was their last and so far worst game' 'Oh, well, never heard of that either' 'Oh, OK, well, basically Silent Hill 2 is being remade by a dev you've never heard of before' 'AWESOME!!! GREAT!!! CANT WAIT!!!'
54:23 I admit, I wanted the remake to be bad so I could enjoy being mad about it, especially considering Bloober's track record, but colour me surprised, the remake is actually good! Wasn't expecting that, I finished the original right before the month started so I wouldn't have to play the remake, and I do have actual things stopping me from playing the remake right now, but maybe in the future I will give it a shot, especially when they improve the performance, it's unbelievable how badly UE5 games run.
55:30 The rest of the discussion aside, that's...really weird, actually? Like, neat if it was an easter egg, but that comic sans sign was only in the HD collection.
glad you gave observer a shotout because it's pretty good but also compared to the rest of their work, Observer feels like a fluke with how good it is.
huge fan of silent hill 1-3 and somewhat 4, pat's given me interest in buying the remake, not sure i will pull the trigger though. 1 was always my favorite
The bloobermake is actually LESS action oriented and LESS easy to play footsies in than SH3, where if you spend even 5 minutes practicing you turn into an untouchable melee god. Really embarassing that Woolie didn't.
Pat taking -2 morale damage on seeing the remake replacing the healing ampule with a dirty syringe was a highlight
I'm right there with Pat, it is so upsetting.
I kinda commend Pat for being so immersed in a setting that a bunch of code meant to resemble a syringe is enough to disgust him. Maybe that's a sign of how far tech has come.
Not smart for Pat to reveal his greatest weakness to David Cage. Its over him. Next game will include a short haired girl in the shower sticking silent hill needles in her foot
He should just say it’s safe and effective and he has a chance of winning the lottery when he takes it…
He even appeared in a streamers reaction compilation.
My wife has this fear of mayonnaise that is akin to pat’s fear of dirty syringes, and I’m just laughing at the thought of James chugging a whole jar of mayo to recover his HP.
He could be. We don't get to know the ingredients of those health drinks. Could be anything. Which means it also could be mayo.
I thought about that while listening because I'm the same way. At that point I'd rather die than heal.
@@arempy5836 it's just eggs, oils, and spices, dude.
@@miguelnewmexico8641 it's the Devil's jizz
I mean at the end of the day, phobias are not supposed to be logical. Like fear itself.
James using the dirtiest needle available to heal is what sold me in this game.
I was like, this is EXACTLY what james would do.
Certified Vinny moment.
No he wouldn't, he would drink the content out of the toilet that he sticks his hand in though. 😆
The Alien ending was always canon.
Wait, hold on. The first lying figure fight, the fence, the garbage chute...you're describing places where THERE WAS A HOLE, BUT ITS GONE NOW.
Okay Pat's take of "They won't make SH1 because they already did that aesthetic in SH2R" doesn't really make sense because it's like saying "Well we already made these assets that would work in a SH1 remake, so we can't do it."
Like those chain-link-nightmare materials have been created and would ideally be reused. In fact that's probably the reason they consolidated the aesthetics of 1-3 so much, so they could reuse those assets in SH1R and SH3R. Saves a LOT of labor hours if you just pre-plan and make assets that work well in all 3 games.
Guess it depends on if it's just assets or layouts. Because if they did remake 1 and the layouts of the rooms and map were very similar to the 2 remake, then... that's a bit of a problem.
But if it's just a matter of the textures and models they could use to make a new map, then sure, they could go for it.
They gave James the Mason Dodge
I think the angle of this argument I can understand is "we want things to feel as fresh as possible when it comes to treating the remakes".
@@Kektus1why is it a problem?
I agree, especially with how SH2's take on James' otherworldl is notably different from Alessa's, being much more soggy and watered down.
Did mofos never see Jacob’s Ladder?? In the scene that inspired the otherworldly, Jacob is dragged through a hellish hospital and the scene ends with Jacob getting injected with a mystery syringe by a doctor with no eyes. That shit is a horror
Never seen that movie. I am not very into horror movies. I guess that the interactivity of games gives me some control over the fate of certain characters and that is why I prefer horror games over "passive" media.
90% of Otherworld's visuals in this series are just straight up lifted from Jacob's Ladder. When you watch that movie it really makes you go, "wow...SH just shamelessly ripped them off."
Hell one of the biggest theories of SH2, that they're all in some kind of purgatory, IS LITERALLY THE TWIST OF JACOB'S LADDER. I mean ok it's not 100% the twist of Jacob's Ladder but it's really close.
@@SeruraRenge11 I'm glad I already watched it so I wasn't hit by your spoiler, but you could warn people coming in to read this thread. It's a good movie, after all. Even the deleted scenes are worth a watch, especially *_that one_* deleted scene that still holds up as one of the most terrifying things I've seen in a movie of that time.
@@SeruraRenge11 tbh, it was also twist in SH1 bad ending.
I still think a Silent Hill 1 Remake would be worth it... Harry deserves better!
Where's my good boy who is doing his absolute best for his daughter
While I don't think it's necessary, I won't be opposed to a new game for Harry the Hammer.
@@SeaJayLY Harry never got his flowers I hope they do all 3
In Heather's memories
3, then 1 pls.
@@thepews1511 honestly i'd like to see a decent collection of the first four games before we get more remakes. they're doing it for metal gear (which thankfully got patched up a bit)
Bloober now feels like a sort of Mercury Steam of horror. They have the potential to do great, and they might hit it alone (Observer), but with someone over their shoulder they can knock it out of the park.
Like how Teyon devs improved from the Rambo Game to the Terminator and then the Robocop titles.
The thing that gets me with Bloober is the online hate though. Even their games that aren't as good are still generally good and well put together. Especially relative to the big budget games that are falling apart due to technical issues and complete flops.
Even that being said though, I just don't understand the hate to the level of people acting like Bloober killed their family. Seriously, some of the comments directed towards this dev sounds like they pulled a Cyberpunk 2077 (release). And the worst "crime" they've ever, at most, ever done was release a technically fine game that has been mediocre.
@@ShutterSnapped Other than The Medium's *extremely* poor messaging, I never thought of Bloober as a bad dev studio. I think the Layers of Fear games are ok at worst/best and Observer is really good.
@@ShutterSnappedIt’s more of combination of factors. Layers of fear had some “allegedly” stollen art though I never followed up on that. Layers 2 had similar problems but it was the medium that really established the general hate.
You then take the knowledge that they’re doing SH2 remake and you get to throw Konami hate into it and you start to see how it kind of made people feral. Not entirely fair to them but considering how beaten and broken SH fans are I kind of understand.
They fucked up 90% of their solo projects, which is why having someone watching over them with a baseball bat is the only way they can make a good game.
Can’t think of a game in recent memory that more definitively far excelled expectations, especially since they were so slow they were essentially in the negatives.
Like, the most unlikely thing ever is fucking Bloober making a good Silent Hill 2 remake.
Not only did they manage that, they made the best received title in the series SINCE the original title.
Absolutely wild turnaround given how everyone was feeling at least up until the most recent trailers released within the last couple of months.
To be fair the game was delayed by like 2 years and the entire development team was changed, they had to get most of Team Silent back and a ton of sony staff overseeing the game to make sure they didn't keep fucking it up
@@Vanity0666translation: "I will downplay their success despite evidence to the contrary"
@@Vanity0666 You can just say that they did a good job. You don't have to be so insecure about it.
@@Vanity0666Source?
@@1wayroad935 they are usually annoying but in what way were they being insecure?
An hour long clip? The harvest is bountiful this week...
It's what Woolie does.
Those Plague of Gripes fields are VERY bountiful this season.
Long live long format content!
I feel like a dick. Like a lot of people, I laughed at pats morale damage from the syringe. But later on in the game I was shown something else that did that same thing to me. Its always hilarious when its not you. My bad Pat. That shits not funny.
nah shits funny sucks to be you
I am sure he understands.
0/10
It was not silent, and it's not a hill
Cancel Konami.
Don't let the woke left make you believe this, buildings are just man made hills and it can be silent if you unplug your headphones
You joke byt as a kid, I remember friends telling me how scary this game was and how it was about this scary house on a hill.. Years later, in my teens, I finally played the games and I felt so betrayed to realise they lied to me and were just too scared to play it.
@@theocan Harry’s house was built on a slight incline.
The daddy fight had a great rework. The only change I'd make would be to make the boss and the area physically larger to make James appear to be child sized
It's Angela's nightmare, not James'. It wouldn't make much sense to adjust the boss for him.
@@IroquoisPliskin6789 I still don't get tho why James is fighting it at all. If it's exclusive to Angela, why can James fight it?
You don't see anyone taking swings at PH for James 😅
@alldayagain It's confusing, but allegedly, according to Ito, the abstract daddy we (and James) sees is completely different than what Angela is seeing.
I can only think that the AD being present to James, is an exception for a contrived story reason to elaborate on Angela's story in an impactful way without spelling it out.
@@bioforest6602 I totally understand "fuck it, because gameplay/storytelling" 😅. So I'm assuming that's why and the rest of this is just a thought experiment
But if what we're seeing is different than what she sees, then why tf is James' version so "Sexual Assault" heavy?? 😬🤔
Imagine Ito being like "James sees a version of Abstract Daddy because he raped a prostitute" 😳
@@alldayagainWe already know that people can drift in and out of other people's versions of Silent Hill. We see this later on with the fiery stair scene, and explored more in Downpour.
I feel like the “Oh no, the remake is bad because it’s going to replace the revolutionary OG” is just one of those things that’s aggressively over exaggerated online.
Outside the internet, the general consensus with remakes and the OG is literally “Whoah two cakes!” and then they just move on. Even so it’s not the end of the world if folks prefer to play the remake before they play the OG unless you just want to be a salty gatekeeper.
The real issue are publishers not making the OG games easily available so that both can be celebrated and enjoyed.
RE4 is the best case scenario. Both the remake and OG are excellent games and both are easily available and both have their fans.
Yeah that's still my biggest gripe. I've been going black out on the remake, so I don't know shit about it right now, but with all this effort that went jnto a remake, we really couldn't expend any effort to find some way to re-release the old titles? I know they don't have the source code, but like that can't be all there is to it, right? There has to be a way of getting this shit out there, it would be the ultimate sign of goodwill to your fanbase
'Injects himself with a dirty needle.'
I didn't know James' Rolemodel was Asmongold.
But for the later, it was Tuesday.
What's the timestamp
It’s probably better for Delta to be the exact same because most people would be mad if they redo Kojima and Co’s original story and such. Sure, it might be pointless but eh fuck it. It’ll be fine, we’ll probably be wrong AGAIN like how most people were wrong before the SH2 remake came out
Dude, the fact the game looks as it good as it does and there's an optional 3rd person mode like MGSV sold me on it. Like, the third person camera alone will make it feel like a different game.
Besides, if it ain't broke don't fix it. I remember people getting pissed at the MGS3 cutscenes for a Metal Gear pachinko machine cuz the potential for a remake was right there. And now we have it and now it looks better than the pachinko cutscenes. What a time to be alive.
I mean the dialog and story are going to be the same.
This is unrelated, but I wonder if there's a mod for New Vegas or Skyrim that replaces the model for your held melee weapon with a big, filthy, hypodermic needle whenever you have a poison applied...
Stable?
They look like stable frames to you?
lmaoo 😂. Im lucky that i didnt have the stuttering issues or frame drops. Did have to settle for only the "high" settings on PC, but game still looks amazing. would of been nice to have everything run on max.
@@kodymcbride6901 *gasps in horror*
@@penmustache283 To be fair, with how far graphics have progressed even low settings can look good
For real, the drops are insane on a 4080s.
I’m one of the few that was lucky to have a decently stable framerate. If it did drop, it was so damn subtle that I didn’t notice it.
It's been fascinating seeing Pat be super supportive of the Bloobermake while Eyepatch Wolf has been really critical and unimpressed with it overall
I love Eyepatch Wolf but he notoriously has very bad takes.
@@ArmoredRevengerwell he was right this time
Rather than go "this guy is right/wrong", I find the different perspective more fascinating. Reminds me of the "everyone sees the same picture differently" quote.
Discussions like these usually can be less heated as long as the original product is widely availlable so that it doesn't feel like it replaces the original (die-hard fans tend to get vocal about media preservation). Gives the remake more depth when viewed as a compelling adaptation of the same journey.
I always love getting these different perspectives on things, it can be interesting seeing how art is viewed via different lenses
@@leithaziz2716 good for them, they are wrong. No middle ground, just wrong and that's ok
Its kinda amusing how mad/upset some folks online are that the remake is good. Like i think Bloober Team has mostly made crap too, but its not like i wanted the SH2 Remake to be bad. I'm pretty happy reception is pretty positive.
Yeah, for real. Like, in this comment section alone, there's a guy that can't stop whining about how stupid the people that like the game are and how people are TOTALLY going to turn on the game once some time passes. Like, bro, just say you dont like the game and move on.
@pedroportela6476 It is a bit weird seeing people feel the need to push back on Pat's (surprisingly) positive opinions/impressions despite them being just that, his own opinions. It's fine to not like the remake, and it's fine to want to discuss it too (as in, discuss it like a normal person) but I think a few people are doing that thing where they get weirdly invested in having their opinions validated by Big Steamer Guy again, so when that isn't happening, they feel the need to push back on the smallest matter-of-opinion takes as if he's senile and objectively incorrect somehow.
Also that one guy cares WAY too much about Angela's model holy shit.
@@sleepythemis I myself fully admit to struggling to enjoy something without larger validation. Mainly because I realise I'm not the best at media literacy, so I struggle to define with words what I liked about a product. But sometimes liking something in unison is also empowering. I'm like this with fighting games.
@@pedroportela6476 why would I give a shit even if people do turn on it? Even if *I* turn on it? I liked Bioshock Infinite a lot on release, quickly realized it's got some serious problems that made me reassess, and I'm fine. I don't need to never have been wrong.
@@Exarian uh, wut?
The dog ending is still there so it’s 10/10 by default
It's cut in half with no montage of bugs or James sticking his hand into every shitty hole or weird pngs so no
@@vookatos Yeah it's kind of weird that they removed what was great about the dog ending in the first place. It doesn't ruin the game or anything, but it's a bummer to go out of the way to get the ending and it's meh.
And now there are a couple of new endings.
As a bloober hater Im both shocked and also happy with how well this game has turned out. I have a few nitpicks but they're just that; nitpicks
Honestly a SH4 remake in this style would be fucking awesome.
I'm proud that you are enjoying being wrong. Nothing but scorn for the folks who wanted validation over a good game.
@@lexofexcel886 Yeah I was obviously highly critical but surely its a good thing that the end product ended up being good? I dont get the people that are just hardcore hating on it. Theres things to dislike but I like the overall package, and its not like this game is deleting the og game from existence.
I mean the Observar and Layers of Fear were ok.
Man, SH4 is my favorite of the series and it could do really well with some cleaning up of some things (the ghosts that everyone has problems with, for one). It always scared me the most for just how normal Henry is and he still gets absolutely trapped in this nightmare scenario.
tbh SH4 does deserve a remake, the game has good ideas but the execution is pretty meh. Yet I'm still interested in what they were trying to cook for that game.
I can absolutely understand the syringe situation. i have a deep roach phobia where i literally have to leave the room if i see a roach, the remake was actually horrifying to go through at points, especially the prison showers, my fucking god
The phobia mod for the syringe will just turn it into a suppository.
I love coming in and seeing these clips. I feel like it's hard to catch ya'll live due my schedule, but I love seeing the video portion too.
I get how Pat feels about the syringe thing, but that sounds amazing to me. His reaction is probably how I feel about spiders tho.
bloober making a good game, never thought I'd see the day
Every studio can get better. Like Teyon or Mercury Steam.
Yeah, I'm still waiting too.
Some things are a little on the nose but not too often. I wouldn't have thought the pause screen even was what it was. The thought hadn't occurred to me.
Whats the pause screen?
@TawnGreenlow it's apparently the vhs tape of what james did. You know, the thing. I haven't look much closer but that's what I heard people claim.
@@chickenburger0607 huh. Interesting
So, I can’t empathize with Pat taking psychic damage from the filthy syringe and how it’s used, but I sympathize deeply because not only does it deeply make sense (you’re supposed to know what’s in the syringe you’re getting jabbed with, and it’s supposed to be clean and in good condition, and its contents should be clear, and when even one of those conditions aren’t met, it’s a major red flag) but also, in game, James’ animations give away that he doesn’t feel much better about the situation. He doesn’t carefully and intentionally use them after taking off his jacket, rolling up his sleeve, and finding a good vein. He pops the cover, and slams it in his shoulder while looking away and I’m reasonably certain you can see him grimace as well.
I’ve never had a problem with getting shots. My aunt, a nurse practitioner,has told me about how even when I was a toddler, I took shots like a champ and didn’t even flinch. Nurses and doctors are shocked at how when I go to them for a routine infection or the like, I’ll almost immediately tell them, “Look, if there’s a shot you can give me that will get this over with quickly, let’s do it.” All of that goes out the window the moment that the shot isn’t being administered by a trained professional, the syringe isn’t pristine, and I’m not confident about the purity/integrity of the syringe’s contents.
All that to say, I don’t take psychic damage from the syringe, but this is a time where I can easily say, “Pat, you’re not crazy on this one. It makes sense and I don’t fault you and I won’t make fun of you.”
You forgot the muffled snapping noise that happens while he's pushing the plunger on the syringe.
I get why people have trepidation when studios with less than stellar history take on these types of projects, I really do. But the hate on Bloober, to me, was too much. It reminded me of Double Helix who, ironically enough, made a shitty Silent Hill game, but then went on to make a great Strider game and KI. Or Mercury Steam, who got lambasted for Castlevania, but then went on to make Samus Returns and fucking METROID DREAD.
Or Teyon who developed the Bad Rambo game, but then they improved a lot with the Terminator and Robocop titles.
I remember that old, old video about ghosts and monsters amd powerscaling waaay back when on the TBFP podcast, and that Pat hates needles..."going directly into your veins"...and that pat had a small comment like "why did you have to say it like that?"... So when i saw the bit when he first finds the healing syringe in SH2 remake, i knew i was going to be in for a treat XD
It goes full circle.
@@Dracobyte always XD
Hearing Pat admit the game is good after trashing it relentlessly is highly satisfying.
To be fair, the marketing of this game made it look like a trash fire. The hope is that the marketing doesn't damage the game's sales.
@@OKMBVideos I never thought the marketing was nearly as bad as the internet made it out to be. The combat trailer wasn't great, but I thought each subsequent trailer was.
@joshuanelson6795 can you really blame people after everything Konami has put out post team silent or anything that bloober team has done?
@@joshuanelson6795 its not good. Its "good". If that makes sense. Kts inferior to the original game in almost every way, but they genuinley are like 90% of the way there. Its voice acting is way worse and there are some lines missing and things are censored, and that might actually be konamis fault and nkt bloobers, i really dont know.
@@tokageebo I certainly don't blame people's skepticism towards Konami (I certainly had lost all faith in them), but I've never thought Bloober Team was this awful studio with zero good games. True, I thought Layers of Fear 2 and Blair Witch were pretty bad, but I actually really liked Layers of Fear 1, Observer and The Medium. The Layers of Fear remake was pretty pointless, but not terrible.
is that a Rock Howard jacket just layin out in the background? cool. im jelly
Yes it is!
The game is really good. I love the fact that you can be interrupted when reading something. Plus, they could've made the weapons have durability but they didn't which is the best outcome for the combat system because for some reason so many games including some Silent Hill games have durability.
It is good because otherwise looking for pipes and planks would take a lot of time and probably break the immersion a little bit.
5:53 as someone with 30hrs in game (3 slow playthroughs so far) on the PS5 I just wanna assure the comment section that Pat is harshly overstating the technical issues it's not perfect but it's a very solid release.
He does that for every single game with some technical issues. He acts like the issue is the most overblown shit ever.
@@Deminese2 I've been watching Pat since I was a kid he's always been like this and it's never not been maddening.
I don't think it's quite to the level of living in his brain rent-free like some people... But I would bet money that half of anyone working for Quantic Dream for more than 10 years and/or is between the age of 30-45, including David Cage has some idea who you guys are, and there might be some issue if you went on a public office tour.
Fucking Swery knew who you guys were. You think David Cage is somehow above Swery?
That just means that there's a non-zero chance of getting to throw down with Cage hinself. 😆
Angela's new face and the complaints about it are very unwashed to me, but I admit that I have a personal bias regarding her; her original appearance looks so much like my mom that it added a whole new level of psychic damage when I played it for the first time
She's got more baby fat or something which makes sense she's supposed to be late teens. She looked almost middle aged in the original
The live stream clip of Synthetic Man saying, "Don't flatter yourself, I wouldn't even *BLANK* you" is the most horrifying thing to come out of this remake.
Voidburger, as far as I've seen, is an awesome SH youtuber and you should all subscribe to her!
i have a horrible fear of needles IRL, i had to STOP WATCHING PATS STREAM when that thing popped up.
Them absolutely killing it on the Remake is as flabbergasting as if the Arizona Cardinals won the Superbowl.
Or when the Chicago Cubs won the World Series a couple of years ago.
Legit dig the DMC decorations though.
God, the Goal Post moving in this comment section would actually trigger Silent Hill monsters to appear.
If any CSB fan found themselves in SH the monsters would be all our shitty opinions
@@handlebarsmustachePat’s monsters would be things made out of dirty syringes.
Don't see anyone moving any Goal Posts in the comments.
And not like people aren't allowed to complain.
"Moving the goal post" is just the newest form of "I don't like it that people disagree with me"
Guess cringe to refer to "thing I don't agree with or like" is a passe word to use, huh.
Keep using that word, though! I'm sure that would work great in the future!
With Silent Hill 2 as my second favourite game of all time and number 1 horror of all time, I had zero expectations and the remake is shockingly good. Obviously it's no OG but I think the VA does a pretty good job still nailing that awkward aura that Guy Cihi and the others had, especially Eddie who I just feel super uncomfortable watching. I will say that Laura feels way more vicious and spiteful, where in the original she feels a little bit nasty but more playful nasty, if that makes sense?
I'm still trying to get my head around what I think about the combat because someone compared it Callisto Protocol.. It is nowhere NEAR that bad, but I can get little tinges of it here and then.
Also, I liked that the game takes a pretty identical approach but through different lenses while occasionally throwing out nods to sections/puzzles that were in the original.
Also, the town looks crazy gorgeous. Someone modded out the fog and it looks photorealistic.. And they must have patched it out because I had no stuttering or frame issues.
The folks comparing this to Callisto are off their rocker. Callisto's melee was the simplest thing in the world and they still managed to fuck it up and make it a misery to play.
Meanwhile SH2R, the majority of the game I've been hitting monsters with a pipe and it never gets old. Sometimes the final hit animation misses and it's frustrating but like, this is how you do "painfully simple and dumb melee combat" correctly.
5 hours in, overall, way creepier than the original, mostly because of the over the shoulder view messing with my personal fear of tight spaces, so case by case there.
Some of the critiques I do understand, but I do feel everyone should give it a shot.
Its the remake I wanted FF7 to be, same game but expanded with, SO FAR, overall improvements.
Watched Pat's first 8 hour stream and I've been waiting for this since.
Me too!
I must be immune from framerate issues, it's looked really smooth the whole time I've been playing on PS5. Might be my older flat screen TV?
I did not have high hopes, but if they managed to do this well with silent hill 2, i would absolutely be on board with a silent hill 3 remake
SH4 makes more sense to remake than 3. I've caught a few winks from Bloober team members on X when I've brought this up.
God I hope not, they should do 3, then 1, then whatever.
Or Silent Hill 1
VOIDBURGER MENTIONED! She's Slowbeef's friend, Pat
Who is Slowbeef?
I'm glad I can eat my own words with this tbh
I can understand Pat. You can survive a stabbing with a knife, but mystery liquid on a rusty syringe is a whole nother ballpark.
Wait.. there was something in the pause menu? How did I not see it?
It's the background specifically which is a zoomed in/blurry/fucked up version of THE video tape.
@@sleepythemis in the pause menu or item menu?
@@dudacus5587the inventory screen
I just went through the Silent Hill trilogy for the first time before playing the remake and it's such a glorious gem of a series and this remake knocks it way out of the park.
I wouldn’t go that far. It’s a solid remake but the cutscenes aren’t close to original, especially the Maria cell scene.
@@li-limandragon9287 I would. There's a couple of scenes I felt like could have been done better but they improve the game in much more significant ways.
I hope SH1 gets remake.
@@Dracobyte Me too SH1 is the best of them for my money. I actually started at 2 then played 1 and it felt like playing the sequel I love the cult story, the use of the town I like the puzzles more and Dahlia would be absolutely terrifying in unreal engine 5.
Delta does carry across new features from later games, and they have updated some animations, just to clarify. But as Pat says, the maps, story, dialogue (inc VA), are identical. For the most part it is more like the recent Last of Us "Part 1" than it is a a remake like the recent resident evils and silent hills. I am however interested to see what other small tweaks they have made to the mechanics of Delta
I've been playing on PS5 since release and haven't experienced any technical issues (Old Gods be good). Ammo-wise I was teetering between having a lot of ammo at times but mostly low but never fully out.
Loving watching Pat's playthrough as I work through it myself, and hope to see Woolie and Reggie take the plunge in the future.
The idea that SH1 doesn't need a remake cause SH2 has some little pacing homages to it is kinda insane to me honestly, idk what Pat's on about, it's not the same story, characters, themes or game at all, it doesn't even have the same monsters, like, maybe the nurses and doctors if you REALLY stretch it, but they're different still. SH1 def deserves a remake, and i don't like the idea of 3 getting one before it, even if it shares assets and makes it easier to remake next.
Anyway, I think what docked points for me is combat, you just do it too much, it's too loud, it's too easy so there's no point in avoiding and its in fact more dangerous to avoid, in fact, this idea that it isn't as bad as Homecoming is crazy to me, cause, not only i think it takes away as much as it did there, I fell Homecoming's combat didn't get boring as quickly as SH2R got to me, its too simple, and the lack of a light stealth system like it used to have that helped you run away is part of why you do it so much and it gets so boring.
But that aside, after replaying the original (went in like Pat to try and not be ''ugh new, lizard brain no like change!''), the cutscene direction is a lot weaker and less dynamic than the original, it's doing this thing that i kinda don't always like where they're limiting themselves like if there was a real physical camera, so scenes in the original where it was shot very dynamically, maybe impossible to capture with real cameras, are now shot reverse shot, very boring. The first Maria scene and the Labyrinth Maria scene are the best examples; they're just shot a lot less interestingly, at least to me. THAT SAID, whats odd is that there'll be scenes where its actually better shot, so idk, its a case-by-case thing.
Solid remake, doesn't replace the original but it didn't need to, but it's not a game i'd replay because of the boring combat, i expect combat in an SH game, but i rather it be hard and guns be very strong so i can feel like now and then i rather avoid it and just engage when i need to than the slap fest it becomes.
FYI: The gameplay of the Metal Gear Solid Delta is not the same as the original. The gameplay mechanics are taken from 5.
If any of the OG SH games needs a remake, it's 4. Conceptually the most promising, but it's the worst one to play.
It's genuinely unreal how good this game is. Like it feels like a fluke especially given the fact that I strongly dislike Bloober's other games. But having just finished the hospital section I've had very few complaints in general. Also James's voice actor really went above and beyond.
I loaded up the hospital nightmare section on an OLED tv and it blew me away. The added HDR color definition and black levels for this game really amps up the atmosphere and aesthetic. Even when you’re walking around Rosewater park at night and everything is still leading up to the prison, it’s unforgettable.
I can definitely relate to Pat's psychic damage from the syringe. I used to have that fear when I was younger, legit fear of biowaste sharps from hospitals. I got over it somehow but got overtaken by a bigger fear of GERMS IN GENERAL. So yeah I love Silent Hill and grime/gunk/splatterhouse shit in video games and movies but IRL if I didn't have the mental awareness I have now I would freak tf out seeing people getting barfed on or seeing feces on the knob
And then Pat never fucking talked about it again for some reason.
That's some next level instant "Honeymoon is over. NEXT!" shit lmao
1:55 this is the common sentiment across the internet but as someone who went media blind until release day nothing about the original trailers is different from the trailers after that and none of it is different from the game I just beat twice. People were just ready to flog Bloober plain and simple.
As someone who was super ready to be vindicated about it sucking ass, i am pleased to be wrong about the Bloobermake
frankly, they need to feed their Marketing team to wild dogs or something, because all the pre-release stuff made this look horrendous
Took me forever to realize woolie meant the jjabram treks and not the original movies when he said Star Trek movies lol
Getting real "Silent Hill 2 fans play Silent Hill 2 for the first time" vibes in this comment section. So many of you haven't played the og and it shows.
Yep, I'm pretty sure at least half of the people running defense for this remake have never played the original.
@@IndoorSitupI don't think it's fair to conclude someone hasn't played the original if they're actively defending this game. I've played the original quite a few times to the point i can beat the game in under 2 hours if I'm going for a casual speedrun of it lmao
I think the remake has some obvious issues but i think its genuinely an excellent addition to Silent Hill as a series, especially compared to shit like Homecoming
Let's not act like even Team Silent's Silent Hill 4 was stellar, that game has so many issues, arguably more than what remake has
@@BlemishesNow That's why I said "at least half".
Maybe these fans just have reasonable expectations and just wanted something competent from this franchise after 20 years?
We all knew it was never going to be as good as the original, same as RE4R, and thats *O.K.* not everything has to clear the highest bar set before, sometimes its nice just to have video game you can appreciate for being well made instead of an embarrassing dumpster fire. Even if you had ripped the audio file of "The Letter" and put it in verbatim with cleaned it up for high definition people would still say its inferior to the original, because you cant just recapture that initial experience. This game gave us and Konami all we needed it to, and thats _"Hope"._
It would be nice to basically have an HD drop of the original with a remake for 60. Incase you don't like the remake.
1:50 not just bad games, bad games that are specifically bad because of both poor game design and terrible handling of themes of mental health and trauma. It cannot be overstated how offensively bad Bloober's games up until now have been in terms of the exact things Silent Hill 2 is famous for dealing with. I never played SH2 or even watched an in depth playthrough, I just know it through cultural osmosis, but it still seems like actual divine intervention for Bloober to have NOT royally fcked it all up.
You're genuinely just overblowing it about one game (the medium) and ignoring Layers of Fear and Observer which were amazing games, so no, you're just wrong, so is everyone else saying this all the time
i remember having difficulty with the EVE syringes in bioshock, and while i’ve purposefully steeled myself to that sort of thing in games from then on bc i really liked bioshock, i definitely deeply empathize with pat esp as someone with ocd that can skyrocket in severity without warning
The "Rebuild elements" are just recontextualizing this being a game as James having been through his punishment more than once, potentially thousands of times. It's pretty clever actually.
Imagine that every time you died one of his loops ended and he had to go through it again. The bodies all being him fits neatly 👌
What's the first it's all a loop story? Is it Devilman?
I wonder what Pat's thoughts on Epipens are
Back on the Ringed City DLC streams, it was brought up Woolie had an epipen for Pat. He wanted to do Million Stab (Breakdown!) on Pat, should he have a reaction.
@@Dragonsmana Pat: "But that would cause more problems"
I think he would be fine since his phobia is specific to dirty syringes.
epipens are clean and you know what's in them.
@@LieseFury do you really?
what did pat think james was doing with the AMPULE of medicine in the og game lmao. I know you never see it get used, but ampules involve injections lmao. Out of sight, out of mind indeed lmao
Why are there people here obsessed with Angela’s face lol.
Because some people are weird and wanted her to "look prettier".
I actually think her features add to her character and believability. She’s a damaged soul so being more homely makes sense. Though I didn’t appreciate the change they made to Maria. She’s supposed to be sexually charged and a temptress. But overall it’s not a huge deal
@@damien1065 Maria is a lot more temptress and seductive in the remake in comparison to the original. What are you talking about?
@@zeroskaterz92 I’m speaking strictly on her clothing. That being said you can’t tell me they didn’t dress her more modestly than the original. I haven’t played the remake yet but I definitely plan on it. So I can’t comment on the performance her voice actress gave or any changes to the dialogue.
@@damien1065 What do you mean dress her more modestly? lmao
She has a lot more curve with the new outfit in comparison to the original.
The original only showed more of her skin on the abdomen while the remake has her cleavage more clearer to see upclose.
You didn't play the remake and you already made a crappy conclusion on her character. What are you even talking about here?
Now with all the smoke cleared, I would like to see a video of someone who finished SH2R without any experience of the franchise, or knew through cultural osmosis but never played the games. I had a hunch that it would be mixed towards the people who have played the original game before, but I want to see someone's reaction of them going through it for the first time.
33:47 Interesting that pat would point this out. there's one that's been bugging me since watching the start of the gameplay and it's the squeaking sound when walking on muddy or wet surface.
I also got a bit queasy when Pat first saw the needle, but the animation of James using it doesn’t bother me. Taking it to the shoulder isn’t as bad as the animations you see in something like The Evil Within or Callisto Protocol where the character injects it into their neck or wrist-veins.
I don't know what Pat is saying when he says "all versions of the game run like shit."
I downloaded the game on PS5 as soon as it launched and as far as I know there's no patches and it's been flawless. There was like one song that I could hear a very obvious loop, but that's it. Performance mode too.
the main issue on ps5 is reflections look bad and have terrible pop-in but thats really only noticeable in the first area before the fog shows up. (as for pat i believe he is taking his chats word on the ps5 version)
I'm curious how Pat felt about the transfusion at the beginning of Bloodborne. Also, Pat is wrong about the needles in the Saw scene looking clean. I too have a severe phobia of needles and that scene is etched in my memory.
31:10 it took like 10 years just for the last movie to come out
39:16 - 39:40
I've started getting genuinely upset at the games I play for having spiders in them. They've got to be top 5 or maybe even 3 most common enemy types to appear in games and it's deterred me from playing some of my favorite games like late game Bloodborne, Skyrim, Baldur's III, Dragon Age, Jedi Fallen Order, Resident Evil, etc.
Went past it's purpose of giving a lil scare to just anger.
I blame Tolkien and watching LotR and Harry Potter as a kid for all my life's issues.
supergreatfriend is a Silent Hill fiend. looking forward to his full playthrough and potential multiple endings
Sh remake: 8/10
Sh remake after a patch/mod : 9.7/10
That's fair, im hovering around an 8.5/9 personally
The hospital section kind of soured the rest of my playthrough. There was one room that I missed that had a puzzle item and I took an extra hour scanning through all the floors. Because of that the enemies became a nuisance instead of being scary. Despite that experience, I still think the game is still pretty good overall. Still prefer the original read.
As someone who has nothing but the most basic word of mouth info on this franchise, the vitriol this remake got was so odd to see. Like we would get the most standard and normal footage/screenshot for this thing and I would feel like a crazy person because all the complaints just sounded like "No, James pubic hair is off by A MILLIMETER!"
Its due to a lot of legitimate variables of concern. Bloober team made some terrible games with awful Messaging. the original team making a stinker with 4 (the original creators forgetting what makes the series great?), Konami milking the series along w/ Pyramid Head and letting outside developers make their own terrible SH games. The fans had a lot of doubt, however all the hate seems misdirected now that the game released in a high quality product. They should be relieved and happy not hateful
"Multiple bad games" listen, they made a few good ones ...it's just the bad games outweigh the good ones >_>
Can already hear Crazy Talk playing for when that SH1Remake announcement inevitably comes down the pipeline
I mean, the complaints with Bloober were mostly narrative/morals right?
So if they can just yoink that it wouldn't surprise me they could manage a great game
The third thing they were infamous for were being unoriginal, if not straight up plagiarists. So like them being the guys who do good remakes actually totally checks out in a roundabout way lmao.
@@DragoonBoom Being unoriginal and plagiarist? lol As if other games didn't do that as well. Funny how it only happen to small studio but not big studio.
@@zeroskaterz92 "Other games do this therefore your complaint is invalid." What a child.
@@Andy_ARBS The fact that you couldn't even come up with a rebuttal and straight to insult shows the level of intellect you have. The only child here is you.
Playing this remake actually made me fear walking through the nightmare otherworld again just like the original did back in 2002
What is this pause screen Easter egg? Google just giving click bait articles
There is one thing I'm very worried about in this remake and it's that they seem to give you way too many healing items. Not only is being low on supplies important in survival horror for both gameplay and atmosphere reasons, in SH2 healing item use even has consequences too and if there's too many they're tilting the outcome in favor of one over the other. Which is not good. Especially if you consider the one outcome (that woolie got in his LP) to be better for the story.
I thought the consequence for healing was less about how many and more about how long you wait to heal.
@@flightgravity7483 you would be correct
If this was an SBFC episode it would be called “Nobody Likes a Dirty Syringe”
Damn look them, seasoned vets at this shit.
I will never forget telling my cousin 'hey, bloober team is remaking silent hill 2' and then he goes 'who?'
'Bloober team? They made Layers of Fear?'
'I don't know what that is'
'They also made the Blair Witch game'
'I never heard of it'
'Uhh, they also made The Medium, which was their last and so far worst game'
'Oh, well, never heard of that either'
'Oh, OK, well, basically Silent Hill 2 is being remade by a dev you've never heard of before'
'AWESOME!!! GREAT!!! CANT WAIT!!!'
Tell him as to play The Observer. It is really good.
54:23 I admit, I wanted the remake to be bad so I could enjoy being mad about it, especially considering Bloober's track record, but colour me surprised, the remake is actually good!
Wasn't expecting that, I finished the original right before the month started so I wouldn't have to play the remake, and I do have actual things stopping me from playing the remake right now, but maybe in the future I will give it a shot, especially when they improve the performance, it's unbelievable how badly UE5 games run.
55:30 The rest of the discussion aside, that's...really weird, actually? Like, neat if it was an easter egg, but that comic sans sign was only in the HD collection.
The comic sans sign is in rubble. So I took it as more a fuck you to the collection devs
It is an Easter egg. It's in an out of bounds area.
Had no frame issues at all on PS5 he might wanna look into that more
glad you gave observer a shotout because it's pretty good but also compared to the rest of their work, Observer feels like a fluke with how good it is.
Weird that Pat would call it a "medkit mod" instead of a trypanophobia mod. Maybe he's also afraid of learning the name of his fear. 😂
What is Woolie's favourite Silent Hill 2 non-joke ending?
huge fan of silent hill 1-3 and somewhat 4, pat's given me interest in buying the remake, not sure i will pull the trigger though. 1 was always my favorite
The bloobermake is actually LESS action oriented and LESS easy to play footsies in than SH3, where if you spend even 5 minutes practicing you turn into an untouchable melee god.
Really embarassing that Woolie didn't.