Just to note that is Jeri Ryan's voice you have in the video, a patch a few months after release put in her VO performance. Need the original CD to get the initial VO, which I still have in a box somewhere! Big shout-out to the expansion pack, which opens up almost the whole ship for you to casually explore, more a simulation mode rather than a game at that point, but if you're a Star Trek fan, it's absolute gold.
Oh nice pick up! Thank you. I did think it sounded very close haha I guess that explains it. I need to go back and check out the expansion pack content. I’m all for some simulation of Voyager!
Total nostalgia and I remember going to Best Buy with my parents to find a graphics card that could "handle" elite force. So awesome, I still play it from time to time and it runs great on new computers. Cool video, man!
That sizzly explosion sound effect i keep hearing toward the end is absolutely baked into my mind. Pretty sure it was in the Jedi Knight games as well. Lovely video, thank you!
@@azordash_games you know I never really thought about that. I guess because I was young but I never took notice that we had rather good internet for the time.... 🤔 but now a days, lol I downloaded it again just for a nostalgic play threw and it took the torrent 4 minutes to download 🤣. There's actually still modded holomatch rooms some people actually still play this game it's miraculous. It took alittle to get it to run properly 😒 but so worth it I truly missed this game.
They could have given me a game where you just ran around with a phaser set to maximum, but they SO exceeded what I was expecting with this game. Solid story, good voice acting, great music and environments.
When I was a kid, I could only afford about two games a year, so I had to be picky and this didn't make the cut. I only got to play the demo, but I still remember how amazing it felt to walk around in such a faithful recreation of the ship.
Voyager was the black sheep of the Star Trek community. It's looked back on fondly nowadays, but a LOT and I mean a LOT of people who made Star Trek huge with TNG fandom did not like Voyager AT ALL. I knew quite a few people that wouldn't play this just because it was Voyager branded. I wasn't a big fan of Voyager but I played the demo and found it pretty good so I gave it a shot. I would say it's branding hurt it overall. Voyager was and still is divisive.
It's funny because I always found DS9 the least 'Trek-like' in they were on a station, not a ship. It was 24/7 shore leave with drama, like Nazi vs Jew drama. Why waste fuel looking for adventure when adventure comes to you? Liked the actors, characters - just not the station(ary) stage.
What's even better about the expansion pack is the mods people have done for it. Along with the widescreen option there's also a full graphics overhaul that looks AMAZING and there are some mods to roam the original Enterprise as well as 1701-D and E. I love Elite Force and so glad I'm still able to play it on my Mac.
This game didn't get me into PC gaming but it did get me into PC building. I wanted to play it so bad but I didn't have 3D accelerator. I bought a PCI Voodoo 3 I think. But the pre built PC I had the time didn't like it so I ended up learning how to replace the motherboard and install Windows. The game didn't disappoint. I played it a lot.
I replayed this a few months ago, and it really does hold up. The whole game seems to be based loosely on the episode 'The Void' and obviously has elements of those creatures from 'Equinox' among many other aliens. I really loved all of the expanded content like being able to walk around voyager, and the attention to detail with the LCARS interfaces. The high resolution textures are really good even when you compare to Elite Forces 2 which has comparatively low generic textures that don't really show interactions. Actually, I'd say that Elite Forces 1 has incredibly good character compared to Elite Forces 2 which was very bland by comparison, as well as restrictive.
I played it before I knew of Star Trek and thought that it was a new IP or something :D I think I finally watched TNG around 2012, DS9/Voy around 2016 and finally understood that "hey, that old game actually was set in this universe, wow".
I had no idea this existed, and with a PS2 version too! Im actually glad it has such a low review score on ps2 that means theres a better chance of it not being expensive in the used market. Im absolutely gonna be looking for this next time im at my local vintage game store
The ps2 version frame rate and graphics are awful. And I don’t mean awful because it’s on the quake 3 engine I mean it’s awful because the textures and aliasing are terrible
I agree that Elite Force is the best Star Trek FPS game, and I did enhoy it, but I do have one big criticism about it and it's the same exact thing that I HATE about games I've played that were designed by Raven Software: The use of cutscenes to show your character doing something that you should be doing yourself. It was like an obsession for them, that whenever your character needed to do something the slightest bit out of the ordinary, they'd put it in a cutscene. For example (spoilers): At the end of the tutorial, you enter a room where a fellow crew member is being held, and it immediately switches to a cutscene showing your character shooting a control panel, blowing up the room, and ending the simulation. Tuvok then berates you for something you had no control over. Were the developers afraid that the player would never try shooting the panel? That whole sequence would have had so much more impact if the player had been in control and done it themselves. If the developers felt that was too obscure of a puzzle, they could have had the other guy say something like "Maybe you could try to disable that control panel." Then there's the cutscene where the Borg beam in and abduct Foster. How much cooler would that have been if you were still in control of your character and saw it happen right in front of you? Maybe feeling a bit of panic and confusion over what's happening as you scramble to try and stop them. In Jedi Academy, another Raven game, you're trapped in a large room with Kyle and end up discovering a hole in the wall. A cutscene takes over to show the two of you jumping into the hold. It ends up being some kind of garbage masher that you have to jump out of. Were they afraid that you wouldn't jump in the hole? Does the cutscene at least cover up a new level loading? Nope, you can force jump back out of the hole back to the original room. The only thing I can figure is that they didn't trust that you would follow Kyle into the hole fast enough, so as to make the garbage masher part make sense. However that could have easily been solved by Kyle saying "Uh-oh, our combined weight has activated the garbage masher!" when you jump down, explaining why it didn't crush Kyle if you delayed following him. They could have even had Kyle yell "What are you waiting for? This is our only way out." if you didn't jump down. Then there's the boss fight where she force jumps to a ledge that you can't get to and it switches to a cutscene as she makes a speech. Why did that have to be a cutscene? Why couldn't you listen to her speech in game? Were they afraid that players would just walk away? However the absolute worst example of this is when you encounter her for the second time. She's at the top of a tall staircase, and rather than have her come down it toward you so that you can fight her, it goes to a cutscene, not only showing her come down the stairs, but it shows your character fighting her for about a full minute. Then it returns control to you with your character standing on a large box while she wanders around waiting for you. When this happened, I was so pissed off, that I almost rage quit the game right there. I literally sat there in a rage for about 5-10 minutes, and yelled at the screen "Well, go on and finish it! What do you need me for?" I have absolutely nothing against cutscenes that move the story forward, or that show you things happening elsewhere, but don't f***ing play the game for me! If there isn't a valid reason for me not to do something myself, don't SHOW me doing it in a damn cutscene! OK, now that my cutscene rant is over, there's one other thing that I didn't know while playing the game, but that kind of ruins it for me if I want to go back and play it now: In any situation where you're with other team members, they don't actually need you. Because they spent so much time developing their characters, and using actors from the show, only some of the team members can die at scripted points, otherwise they're all 100% invincible. I discovered this when I was using NoClip to explore some parts of the levels and I flew up to the ceiling as they were attacks by a hoard of Species 8472. It took a while, but they eventually killed every last one of them. It definitely goes faster when you help, but in group fights, you're completely extraneous, and the only one in danger. It would have raised the stakes much more if it was possible for them to die. I realize that it would have been frustrating to fail a mission every time an NPC dies, but they could have given them much higher health and reset it between areas. That way it would have been possible for them to die, but would realistically only happen if you let it. Finally, I was a little disappointed with the expansion pack. The Captain Proton holodeck mission was fun, and probably the highlight if the pack, but it was way too short. The Virtual Voyager was fun, but it still only allowed you to access key areas of the ship. It wasn't as if you could go to every nook and cranny of Voyager. OK, now that all the negativity is out of the way, I did love the atmosphere, the weapons, the combat, etc. I also loved that they included the segment with the mirror universe stuff, especially that it was based on the original show. As for the multiplayer, I never really got into playing online. I was always a little behind the times and just never really knew how to get into it. Plus, watching videos of it, it seems like nobody plays such games strategically, it's just run continuously shooting all the time and dying/respawning repeatedly. It's like their forward key/button has been glued down. I did enjoy playing against the bots though, and this game, along with Jedi Academy has probably the best multiplayer setup of any game I've tried. I loved that I could easily define what all the characters on each team looked like, and that they were smart enough to play Capture the Flag. By comparison, the multiplayer setup in Elite Force 2 sucked, and the bots were braindead.
Some really good points here... I had never actually thought about the whole actions during cutscenes thing until you mentioned it & now I can't unsee it :D But you're right for all their flaws they are very good games. I hammered Jedi Academy multiplayer in the day also!
@@azordash_games Another bit in Jedi Academy I thought wasn't handled that well, was your fight with the mutant rancor. I ran around that cargo bay dozens, if not hundreds of times, wasting all my ammo, staying as far away from it as possible, and making sure not to get cornered by it. After doing this for what seemed like hours and not seeing absolutely any way to progress, I finally gave up and read a walkthrough. What's the solution? Let it corner you so that a door will magically unlock. Yeah, I'm sure all top-tier players wait in a dead end for an unkillable enemy to corner them. Anyway, I look forward to your eventual video on Elite Force II. I've got a few things to say about that one... ;)
The GOG version has the expansion pack with Jeri Ryan. The clip you showed has her voice in it. I remember the replacement actress having a deeper voice.
I thought there was a more recent FPS, but, no, that was the Co-Op featuring third person shooter based on the Kelvin-verse just called Star Trek. Star Trek is a very high and very low mood space when it comes to games, though that's not unlike its franchise counterparts elsewhere - I'm always itching for more ST content though, even if the most recent has been a low (Infinite) for a few reasons.
I had actually forgotten about that title! I’ve never played it but probably need to get around to it one day. Although I’m not really a huge fan of the Kelvin-verse, but Star Trek is Star Trek…
@@azordash_games Indeed it is! While I don't think new trek is immune from criticism just like anything else, I have enjoyed it despite some trek fans best efforts XD. I bounced off Kelvinverse a little, but i I will appreciate its better moments and for keeping Star Trek ticking over during a down period - it has certainly lead to a lot of trek that I do enjoy, so good times. Maybe they'll finally make that next movie. As far as its game legacy.. I'm pretty sure the TPS Star Trek wasn't a particularly good moment either, but even in the rough theres something good.. such as more trek? I do believe its the first instance of modern trek tackling the Gorn, though, which is now interesting to think about given where some things have gone since.
24 years ago. That hurts my brain. Doom brought me in. Dark Forces made promises. Elite Force showed those promises were real. Today the variety of 1st/3rd person games is almost limitless with something for everyone. I always found it interesting that when it comes to games and the Star Trek IP, the first versions tended to be KLINGON with the Federation being used 2nd if the concept was sound - Academy is another example besides the FPS's. All this time I didn't realize you could shoot the spawn markers/teleport stations for those flying things as one advances though that ship. @2:52 Sadly there is NO WAY to truly appreciate games like these unless you were buying them as they came out. A good example is me trying to get into the Final Fantasy world. I was PC before a single Japanese console existed. I've tried, but I just can't get into it. I even bought the latest pc games/port but it never resonates with me. I enjoy the film Advent Children more . . . .
@@terrylandess6072 I remember late 2000s I found the game installed it to see if anyone online; no one was obviiisly but that tells you how much I really wanted to play thinking that there would be people online 10 years later
I used to have this game on PlayStation 2 and I absolutely loved it. After that console crapped out on me I ended up selling all the games off but about a year ago I got a second hand slimline Console and have been trying to get the game back ever since without much luck I might add. Either the condition of the disk was so garbage I didn't trust that it would work properly, or the person who was selling it wanted an absolutely insane amount of money for it.
Damn... I think the PS2 port was definitely good for the time. I don't understand how the critics were so harsh on it. Having a quick look on eBay it seems there are a few copies floating around which might be in your budget depending on your country!
@scruffylookingNerfherder5742 greetings fellow ANZAC 😁 Sadly not…. You will need a PAL copy of the game to play on a New Zealand (or Australian) console.
Quake 3 games look ridiculously good, like no joke, you could release a new game based on the tech and claim its artistic direction and no one would be the wiser.
It was actually super cool to feature both a male and female option that actually mattered as opposed to games like Unreal which just featured a skin and nothing else.
It's a great question... Generations is a fascinating game, which has actually aged pretty well! I'd probably say it's more an Adventure game with multiple mechanics... although I am playing through it right now, so I'll try and get a retrospective out in the near future.
Maybe next year if I have extra GST money I’ll go on Amazon prime and try to find us this fucking game but not until next year. I don’t like going on Amazon prime because it’s extra expensive.
first one was very good, second was meh, abd then the sponge bullets came and it became unsufferable. but the multiplayer also aginst bots was very good
Just to note that is Jeri Ryan's voice you have in the video, a patch a few months after release put in her VO performance. Need the original CD to get the initial VO, which I still have in a box somewhere! Big shout-out to the expansion pack, which opens up almost the whole ship for you to casually explore, more a simulation mode rather than a game at that point, but if you're a Star Trek fan, it's absolute gold.
Oh nice pick up! Thank you.
I did think it sounded very close haha I guess that explains it. I need to go back and check out the expansion pack content. I’m all for some simulation of Voyager!
@@azordash_gamesVirtual Voyager has to be one of the weirdest games I've ever played.
Yeah, I vaguely recalled something about that.
Wish that starship simulation was on ps2 version.
@@azordash_games it was a free patch, which I thought was good of the developer. Probably be paid dlc nowadays
Total nostalgia and I remember going to Best Buy with my parents to find a graphics card that could "handle" elite force. So awesome, I still play it from time to time and it runs great on new computers. Cool video, man!
That sizzly explosion sound effect i keep hearing toward the end is absolutely baked into my mind. Pretty sure it was in the Jedi Knight games as well. Lovely video, thank you!
Star Trek voyager elite force holomatch was my childhood. I spent hours (and I mean HOURS) playing On p.c.
If I had fast enough internet when it was released I certainly would have been too!
@@azordash_games you know I never really thought about that. I guess because I was young but I never took notice that we had rather good internet for the time.... 🤔 but now a days, lol I downloaded it again just for a nostalgic play threw and it took the torrent 4 minutes to download 🤣. There's actually still modded holomatch rooms some people actually still play this game it's miraculous. It took alittle to get it to run properly 😒 but so worth it I truly missed this game.
Holomatch is freeware these days and was ported to ioQuake3
Same here! I even played it with a buddy last year again when we picked it up on GoG!
They could have given me a game where you just ran around with a phaser set to maximum, but they SO exceeded what I was expecting with this game. Solid story, good voice acting, great music and environments.
When I was a kid, I could only afford about two games a year, so I had to be picky and this didn't make the cut.
I only got to play the demo, but I still remember how amazing it felt to walk around in such a faithful recreation of the ship.
I remember the good old days of PC demos. The first level was a great showcase of what to expect from the game too.
Backlogs were easier to clear then. :P
In the expansion pack, Jeri Ryan did come and do 7 of 9
Voyager was the black sheep of the Star Trek community. It's looked back on fondly nowadays, but a LOT and I mean a LOT of people who made Star Trek huge with TNG fandom did not like Voyager AT ALL. I knew quite a few people that wouldn't play this just because it was Voyager branded. I wasn't a big fan of Voyager but I played the demo and found it pretty good so I gave it a shot. I would say it's branding hurt it overall. Voyager was and still is divisive.
Oh wow I had no idea it was that diverse back in the day. I loved Voyager!
It's funny because I always found DS9 the least 'Trek-like' in they were on a station, not a ship. It was 24/7 shore leave with drama, like Nazi vs Jew drama. Why waste fuel looking for adventure when adventure comes to you? Liked the actors, characters - just not the station(ary) stage.
Definitely my number one favorite Star Trek game. I still play it when the mood hits me. 🙂
What's even better about the expansion pack is the mods people have done for it. Along with the widescreen option there's also a full graphics overhaul that looks AMAZING and there are some mods to roam the original Enterprise as well as 1701-D and E. I love Elite Force and so glad I'm still able to play it on my Mac.
This game was amazing. It benefited a lot from being on the Quake 3 engine, too. The multiplayer was nuts.
This game didn't get me into PC gaming but it did get me into PC building. I wanted to play it so bad but I didn't have 3D accelerator. I bought a PCI Voodoo 3 I think. But the pre built PC I had the time didn't like it so I ended up learning how to replace the motherboard and install Windows.
The game didn't disappoint. I played it a lot.
Ahhh I remember the Voodoo 3! I too had a PCI one as I couldn’t afford the upgrade to an AGP motherboard 😆
@@azordash_games Yeah I regretted it when I had to upgrade the motherboard anyways and had an AGP slot then. But even in PCI it was a great card.
This was the first FPS I ever played. Thanks for this retrospective of it.
The assimilation mode in multiplayer was great, starting with one borg, and adding more to your collective until all the other players have joined you
I replayed this a few months ago, and it really does hold up. The whole game seems to be based loosely on the episode 'The Void' and obviously has elements of those creatures from 'Equinox' among many other aliens.
I really loved all of the expanded content like being able to walk around voyager, and the attention to detail with the LCARS interfaces. The high resolution textures are really good even when you compare to Elite Forces 2 which has comparatively low generic textures that don't really show interactions. Actually, I'd say that Elite Forces 1 has incredibly good character compared to Elite Forces 2 which was very bland by comparison, as well as restrictive.
Loved this game so much. I wound up picking it up again on gog and replaying it with as much joy as the first time
I played it before I knew of Star Trek and thought that it was a new IP or something :D
I think I finally watched TNG around 2012, DS9/Voy around 2016 and finally understood that "hey, that old game actually was set in this universe, wow".
I had no idea this existed, and with a PS2 version too! Im actually glad it has such a low review score on ps2 that means theres a better chance of it not being expensive in the used market. Im absolutely gonna be looking for this next time im at my local vintage game store
The ps2 version frame rate and graphics are awful. And I don’t mean awful because it’s on the quake 3 engine I mean it’s awful because the textures and aliasing are terrible
@@optchurch1402 aw damn
I agree that Elite Force is the best Star Trek FPS game, and I did enhoy it, but I do have one big criticism about it and it's the same exact thing that I HATE about games I've played that were designed by Raven Software: The use of cutscenes to show your character doing something that you should be doing yourself. It was like an obsession for them, that whenever your character needed to do something the slightest bit out of the ordinary, they'd put it in a cutscene.
For example (spoilers): At the end of the tutorial, you enter a room where a fellow crew member is being held, and it immediately switches to a cutscene showing your character shooting a control panel, blowing up the room, and ending the simulation. Tuvok then berates you for something you had no control over. Were the developers afraid that the player would never try shooting the panel? That whole sequence would have had so much more impact if the player had been in control and done it themselves. If the developers felt that was too obscure of a puzzle, they could have had the other guy say something like "Maybe you could try to disable that control panel." Then there's the cutscene where the Borg beam in and abduct Foster. How much cooler would that have been if you were still in control of your character and saw it happen right in front of you? Maybe feeling a bit of panic and confusion over what's happening as you scramble to try and stop them.
In Jedi Academy, another Raven game, you're trapped in a large room with Kyle and end up discovering a hole in the wall. A cutscene takes over to show the two of you jumping into the hold. It ends up being some kind of garbage masher that you have to jump out of. Were they afraid that you wouldn't jump in the hole? Does the cutscene at least cover up a new level loading? Nope, you can force jump back out of the hole back to the original room. The only thing I can figure is that they didn't trust that you would follow Kyle into the hole fast enough, so as to make the garbage masher part make sense. However that could have easily been solved by Kyle saying "Uh-oh, our combined weight has activated the garbage masher!" when you jump down, explaining why it didn't crush Kyle if you delayed following him. They could have even had Kyle yell "What are you waiting for? This is our only way out." if you didn't jump down.
Then there's the boss fight where she force jumps to a ledge that you can't get to and it switches to a cutscene as she makes a speech. Why did that have to be a cutscene? Why couldn't you listen to her speech in game? Were they afraid that players would just walk away? However the absolute worst example of this is when you encounter her for the second time. She's at the top of a tall staircase, and rather than have her come down it toward you so that you can fight her, it goes to a cutscene, not only showing her come down the stairs, but it shows your character fighting her for about a full minute. Then it returns control to you with your character standing on a large box while she wanders around waiting for you. When this happened, I was so pissed off, that I almost rage quit the game right there. I literally sat there in a rage for about 5-10 minutes, and yelled at the screen "Well, go on and finish it! What do you need me for?"
I have absolutely nothing against cutscenes that move the story forward, or that show you things happening elsewhere, but don't f***ing play the game for me! If there isn't a valid reason for me not to do something myself, don't SHOW me doing it in a damn cutscene!
OK, now that my cutscene rant is over, there's one other thing that I didn't know while playing the game, but that kind of ruins it for me if I want to go back and play it now: In any situation where you're with other team members, they don't actually need you. Because they spent so much time developing their characters, and using actors from the show, only some of the team members can die at scripted points, otherwise they're all 100% invincible. I discovered this when I was using NoClip to explore some parts of the levels and I flew up to the ceiling as they were attacks by a hoard of Species 8472. It took a while, but they eventually killed every last one of them. It definitely goes faster when you help, but in group fights, you're completely extraneous, and the only one in danger. It would have raised the stakes much more if it was possible for them to die. I realize that it would have been frustrating to fail a mission every time an NPC dies, but they could have given them much higher health and reset it between areas. That way it would have been possible for them to die, but would realistically only happen if you let it.
Finally, I was a little disappointed with the expansion pack. The Captain Proton holodeck mission was fun, and probably the highlight if the pack, but it was way too short. The Virtual Voyager was fun, but it still only allowed you to access key areas of the ship. It wasn't as if you could go to every nook and cranny of Voyager.
OK, now that all the negativity is out of the way, I did love the atmosphere, the weapons, the combat, etc. I also loved that they included the segment with the mirror universe stuff, especially that it was based on the original show. As for the multiplayer, I never really got into playing online. I was always a little behind the times and just never really knew how to get into it. Plus, watching videos of it, it seems like nobody plays such games strategically, it's just run continuously shooting all the time and dying/respawning repeatedly. It's like their forward key/button has been glued down. I did enjoy playing against the bots though, and this game, along with Jedi Academy has probably the best multiplayer setup of any game I've tried. I loved that I could easily define what all the characters on each team looked like, and that they were smart enough to play Capture the Flag. By comparison, the multiplayer setup in Elite Force 2 sucked, and the bots were braindead.
Some really good points here...
I had never actually thought about the whole actions during cutscenes thing until you mentioned it & now I can't unsee it :D
But you're right for all their flaws they are very good games. I hammered Jedi Academy multiplayer in the day also!
@@azordash_games Another bit in Jedi Academy I thought wasn't handled that well, was your fight with the mutant rancor. I ran around that cargo bay dozens, if not hundreds of times, wasting all my ammo, staying as far away from it as possible, and making sure not to get cornered by it. After doing this for what seemed like hours and not seeing absolutely any way to progress, I finally gave up and read a walkthrough. What's the solution? Let it corner you so that a door will magically unlock. Yeah, I'm sure all top-tier players wait in a dead end for an unkillable enemy to corner them.
Anyway, I look forward to your eventual video on Elite Force II. I've got a few things to say about that one... ;)
2:04 I’ve only played it on ps2 and I loved it. Especially the fun mash up of stuff later levels
The GOG version has the expansion pack with Jeri Ryan. The clip you showed has her voice in it. I remember the replacement actress having a deeper voice.
the Star Trek Online MMO added the Infinity Modulator and Photon Burst to their game in the last couple years. Made me very giddy with nostalgia.
I really really need to try Star Trek Online... I just know that I'll go down a rabbit hole & likely consume all my spare time :D
@@azordash_games it can be a bit intimidating, being 14 years old, but there’s a lot of helpful people out there if you look
I thought there was a more recent FPS, but, no, that was the Co-Op featuring third person shooter based on the Kelvin-verse just called Star Trek.
Star Trek is a very high and very low mood space when it comes to games, though that's not unlike its franchise counterparts elsewhere - I'm always itching for more ST content though, even if the most recent has been a low (Infinite) for a few reasons.
I had actually forgotten about that title!
I’ve never played it but probably need to get around to it one day. Although I’m not really a huge fan of the Kelvin-verse, but Star Trek is Star Trek…
@@azordash_games Indeed it is! While I don't think new trek is immune from criticism just like anything else, I have enjoyed it despite some trek fans best efforts XD.
I bounced off Kelvinverse a little, but i I will appreciate its better moments and for keeping Star Trek ticking over during a down period - it has certainly lead to a lot of trek that I do enjoy, so good times. Maybe they'll finally make that next movie.
As far as its game legacy.. I'm pretty sure the TPS Star Trek wasn't a particularly good moment either, but even in the rough theres something good.. such as more trek? I do believe its the first instance of modern trek tackling the Gorn, though, which is now interesting to think about given where some things have gone since.
24 years ago. That hurts my brain. Doom brought me in. Dark Forces made promises. Elite Force showed those promises were real. Today the variety of 1st/3rd person games is almost limitless with something for everyone. I always found it interesting that when it comes to games and the Star Trek IP, the first versions tended to be KLINGON with the Federation being used 2nd if the concept was sound - Academy is another example besides the FPS's.
All this time I didn't realize you could shoot the spawn markers/teleport stations for those flying things as one advances though that ship. @2:52 Sadly there is NO WAY to truly appreciate games like these unless you were buying them as they came out. A good example is me trying to get into the Final Fantasy world. I was PC before a single Japanese console existed. I've tried, but I just can't get into it. I even bought the latest pc games/port but it never resonates with me. I enjoy the film Advent Children more . . . .
I was just once for the PS2 I would definitely would’ve bought it. Great arcade game.
Best 3 Trek games for me are Elite Force 1 and 2, and Armada 1.
This game has an AWESOME online multiplayer game. One was a capture the flag with less gravity; nostalgia I miss this game
I would play bot matches just to hear the NPCs trash talk - hilarious.
@@terrylandess6072 I remember late 2000s I found the game installed it to see if anyone online; no one was obviiisly but that tells you how much I really wanted to play thinking that there would be people online 10 years later
I used to have this game on PlayStation 2 and I absolutely loved it. After that console crapped out on me I ended up selling all the games off but about a year ago I got a second hand slimline Console and have been trying to get the game back ever since without much luck I might add. Either the condition of the disk was so garbage I didn't trust that it would work properly, or the person who was selling it wanted an absolutely insane amount of money for it.
Damn... I think the PS2 port was definitely good for the time. I don't understand how the critics were so harsh on it. Having a quick look on eBay it seems there are a few copies floating around which might be in your budget depending on your country!
@@azordash_games I am in New Zealand. Would copy of the game bought from say America for example work on my console?
@scruffylookingNerfherder5742 greetings fellow ANZAC 😁
Sadly not…. You will need a PAL copy of the game to play on a New Zealand (or Australian) console.
@@azordash_games I suspected that might be the case but I wasn't entirely sure. Thank you for the response.
10 minute gang!
Hows that quake 3 brush work for the architecture 😍😍 still holds up in my opinion.
Quake 3 games look ridiculously good, like no joke, you could release a new game based on the tech and claim its artistic direction and no one would be the wiser.
@@azordash_games very true. It's just tidy level design in this game. Those curved surfaces in id tech 3 were just mind blowing back in the day.
Dude you're awesome
Ugh, Elite Force was my favorite FPS. So many memories. I always played as the female Alex
It was actually super cool to feature both a male and female option that actually mattered as opposed to games like Unreal which just featured a skin and nothing else.
I loved this game as a kid but I had to ask my older brother for the cheat codes to beat the final boss. Looking back the final boss isn't even hard.
1:11 Would you count "Star Trek: Generations" (the game) as a shooter?
It's a great question... Generations is a fascinating game, which has actually aged pretty well!
I'd probably say it's more an Adventure game with multiple mechanics... although I am playing through it right now, so I'll try and get a retrospective out in the near future.
Maybe next year if I have extra GST money I’ll go on Amazon prime and try to find us this fucking game but not until next year. I don’t like going on Amazon prime because it’s extra expensive.
first one was very good, second was meh, abd then the sponge bullets came and it became unsufferable. but the multiplayer also aginst bots was very good
I had all the multiplayer maps bk in the day. The PC version was better