Quixel Mixer Tutorial - Material ID - 2022

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  • Опубліковано 16 лип 2024
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    Member - / raven67854
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    In this tutorial I will show how to use Blender to create a material ID from a bake. From there we will use the material id to assign different textures to our model inside of Quixel Mixer.
    ** Chapters **
    00:00 - Intro
    01:06 - Setup Our Materials
    06:10 - Baking Our Material ID
    10:00 - Using Our Material ID In Quixel Mixer
    13:25 - Outro
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  • Наука та технологія

КОМЕНТАРІ • 16

  • @starkindler1134
    @starkindler1134 23 дні тому

    Great tutorial! Really helped me figure out how to use Quixel without creating 42 resulting texture files!

  • @InnerspaceX
    @InnerspaceX Рік тому +2

    Hi this is not works to me. If i select material id in mixer, the surface added to every material id, not just the selected.

    • @raven67854
      @raven67854  Рік тому +1

      Hmm not sure. Can you join the discord and show me your workflow? Helps to be able to see what you are working with.

  • @XINXIE-xx3vz
    @XINXIE-xx3vz Рік тому

    您好,我想看看如何在 3Dmax 中导出材料 ID 图像。我自己试过,发现它不正确。谢谢

  • @searbhreathach9762
    @searbhreathach9762 Рік тому

    How do I make it so the texture is zoomed in and it's not being repeated. More natural?

    • @raven67854
      @raven67854  Рік тому

      You can change the texture scale but the best way to increase texture quality is to just use a larger texture resolution.

    • @searbhreathach9762
      @searbhreathach9762 Рік тому

      @@raven67854 ah ok tanks

  • @FalloutShelt
    @FalloutShelt Рік тому

    I created a Material ID that has 6 materials
    Why is Mixer only showing me 3 material slots? Don't tell me it only allows 3 material slots per model?

    • @raven67854
      @raven67854  Рік тому

      Do all of your materials have a different color? When it bakes out the map it uses the color in order to create the material. You can have as many as you can fit onto the map.

    • @FalloutShelt
      @FalloutShelt Рік тому

      @@raven67854 I have a 3D model I made in Blender divided into 6 different parts. I used a single material but I assigned a different color for each part. The thing is, when I load that into Mixer, it only shows me 3 material ID slots instead of 6.

    • @raven67854
      @raven67854  Рік тому

      Hmm this is strange. Do you have Discord? If so join my Discord so you can send me images of it all. I think I need to actually see it. Also you can send me the blend file which would allow me to test on my end.

    • @FalloutShelt
      @FalloutShelt Рік тому

      @@raven67854 Alright thank you so much for the responses and caring
      I'll join

  • @picklepickle1639
    @picklepickle1639 2 роки тому

    Its so stupid that quixel cant just generate a Material ID Map from the mesh.

    • @raven67854
      @raven67854  2 роки тому

      It's actually more annoying that you can't just create multiple materials in say Blender. Then have them all combine out into 1 texture set if you want.
      Then you wouldn't need a material id at all.

    • @picklepickle1639
      @picklepickle1639 2 роки тому

      @@raven67854 Also Mixer crashes when i load a smart material. Good job epic.

    • @picklepickle1639
      @picklepickle1639 2 роки тому

      @@raven67854 Yeah.