Dont forget the hip hop music in the background when you deployed, and then Alpha Zero said "After this, drink on me!" But the mission goes south and the you have to survive the open world ubislop
Don't forget about the AI. Honestly I'm sick of seeing the giant mechs stand there for five minutes (not literally, fortunately) while the decide if they should fire at the tank sitting RIGHT IN FRONT OF THEM! It's even worse when the tank gets to point-blank range and the mechs apparently can't fire at them, or even bother to melee stomp them. The tanks also need some serious work with their travel. A lot of the time they'll floor it into an obstacle and then sit there doing nothing or becoming a stationary turret against infantry.
I love how 4 Euruska infantry units fight against 3 small European MECHs and 1 big and in the end kill 1 of small. Also I love how badass Euruska Heavy Infantry fight!
@dazmaz1269 commander:"Soldier, you was mortally injured so we will put you in giant mech in what you could play Merkava sooker and carry giant ass AK cannon"
I love how much you do this game's world justice; you do an AMAZING job capturing the brutal atmosphere of this neverending war! Keep up the great work!
Shame the art style still isn't synced up to good rigging. Feet don't gel with the terrain or structures, and there's no inbetween on animations when it comes to rotating or changing angles. Looks like tanks are programmed to melee even the giant mechs.
I won't use the "game is in early access" card but I'm sure once they nail down the more important aspects of the game (optimization and early balancing) they'll focus more on fixing these things. At least that's how I would go about it personally.
Gotta wonder how with all those super future tech like mechs, cyborgs and stuff the main issued weapons are: AK-74, M-16 and P90. Like most commong guns you run into.
It’s probably because C H E A P compared to a super duper future gun. All the dosh is being spent on beeeg force concentrating units like said mechs, so masses of conscripts and basic ass infantry, being conscripts and basic ass infantry, are given guns that are cheap as shit but are useful to clear out other infantry like the zombie tide or scavengers that could muck up a battlplan by stealing something important if they get lucky. Plus, they trying to conquer. Boots on the ground hold territory, mechs smash buildings and stuff. Therefore, you make cheap infantry gear that everyone knows works so you can save enough to make said smashy bots and still be able to hold ground you win in the face of noncombatants that decide they would rather die a member of their nation than live as a subject of yours.
When cyberpunk dystopia mixes with eastern bloc brutalism and diesel punk WW2 forever vibes, coated in Russia’s most fearsome defender and prolific killer, General Winter
Triple A Games: "We have 3 Eruskan Mechs on the Horizon, Alpha Zero, I want you to take them down." "Copy."
Forever Winter: "Good luck."
@@SnacxAttac Euruska mech pilot: O-o-o-o. It's time to play soccer!
Dont forget the hip hop music in the background when you deployed, and then Alpha Zero said "After this, drink on me!" But the mission goes south and the you have to survive the open world ubislop
Ah. Yes. I love watching Russian MECHS play Merkava soccer in the morning.
Once they fix the animations in this game....oh itll be a masterpiece.
Don't forget about the AI. Honestly I'm sick of seeing the giant mechs stand there for five minutes (not literally, fortunately) while the decide if they should fire at the tank sitting RIGHT IN FRONT OF THEM! It's even worse when the tank gets to point-blank range and the mechs apparently can't fire at them, or even bother to melee stomp them. The tanks also need some serious work with their travel. A lot of the time they'll floor it into an obstacle and then sit there doing nothing or becoming a stationary turret against infantry.
I love how 4 Euruska infantry units fight against 3 small European MECHs and 1 big and in the end kill 1 of small. Also I love how badass Euruska Heavy Infantry fight!
that was 3 europan exos and one stucked europan medium mech
@adamjonas-dr4bc Oh. Yea. You are right 😅. But still these exo can be on level between Heavy infantry and mech, right?
@@champion_of_imperium there are more between tanks and heavy infantry, as mechs can pick em up very easily (i play the game)
@@adamjonas-dr4bc I know. I mean it on the level of firepower and armor between Heavy Euruska Infantry and European Exo
@champion_of_imperium well yea if you put tanks out of this
I have to say I always liked the design of the euruska skirt mech because they look human in a very uncanny way
Knowing Euruska, there is definitely a person spliced into the mech itself
@dazmaz1269 "Even in Death, does not duty ends"
@@champion_of_imperium Probably more like: "You don't get to die, scoop em up and stickem in a mech"
@dazmaz1269 commander:"Soldier, you was mortally injured so we will put you in giant mech in what you could play Merkava sooker and carry giant ass AK cannon"
*soccer
Remind me zeon mecha vs federation tank in desert at night.
I love how much you do this game's world justice; you do an AMAZING job capturing the brutal atmosphere of this neverending war! Keep up the great work!
Now we know that there are WOMEN in the Euruscan army
all factions have women in them. Euruskan infantry, Europan exo pilot, and Eurasia heavy brawler.
@@ИгорьШевцов-л2й To be fare, I am sure everyone involved is beyond caring who the throw into the grinder at this point.
@@jammyydodgeruwu2083 You're forgetting about the most important woman unit of all...
EVERYONE'S FAVORITE MOMMY.
Shame the art style still isn't synced up to good rigging. Feet don't gel with the terrain or structures, and there's no inbetween on animations when it comes to rotating or changing angles. Looks like tanks are programmed to melee even the giant mechs.
I won't use the "game is in early access" card but I'm sure once they nail down the more important aspects of the game (optimization and early balancing) they'll focus more on fixing these things. At least that's how I would go about it personally.
_The Forever Jank_
Oh... This game IS the NPC war.
And we volunteer to go out into that to scavenge shit for survival.
I sorta like how weird goofy the NPC fighting is.
Gotta wonder how with all those super future tech like mechs, cyborgs and stuff the main issued weapons are: AK-74, M-16 and P90. Like most commong guns you run into.
It’s probably because C H E A P compared to a super duper future gun. All the dosh is being spent on beeeg force concentrating units like said mechs, so masses of conscripts and basic ass infantry, being conscripts and basic ass infantry, are given guns that are cheap as shit but are useful to clear out other infantry like the zombie tide or scavengers that could muck up a battlplan by stealing something important if they get lucky. Plus, they trying to conquer. Boots on the ground hold territory, mechs smash buildings and stuff. Therefore, you make cheap infantry gear that everyone knows works so you can save enough to make said smashy bots and still be able to hold ground you win in the face of noncombatants that decide they would rather die a member of their nation than live as a subject of yours.
@@rjhogan07 the economy of endless war in a world where it all started from the lack of resources for the three superpowers
really hope they fix their bullets flying in slow motion the whole time lol, ruins the whole thing for me
Get that Israel tank out of here
@@aizatijat1138 they got deleted brother
YEEEET
🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
Isn’t this game didn’t release yet?
Tanks don't work like that, especially against such large targets.
What the F is going on in this game?
@UniDeathRaven in the grim darkness of the future, there is only war basically.
Ukraine in 20 years
@@CryptidBuddy more like USA when China unleash and Russia starts actual war 🤣
When cyberpunk dystopia mixes with eastern bloc brutalism and diesel punk WW2 forever vibes, coated in Russia’s most fearsome defender and prolific killer, General Winter
its a horrible game, total sh17, good art design and ideas, but it is unplayable.
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