Gundam Battle Operation 2 Guest Video: It's A Standard Zaku II With An MG, How Dangerous Can It Be?
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- Опубліковано 11 вер 2024
- Thanks to / darth1marik for this video!
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I'm a huge Zaku and Zaku machine gun fan and seeing someone perform well with them makes me so happy!
Zaku II can be build into a super tanky mid range harraser with almost 20k HP and high DPS at 250, at the cons of losing instan stun.
A super beefy MS
Seeing the Zaku MG will never fail to make me sad, the slow fire-rate of it and almost all other MG's is just so depressing.
I love my Zaku MG for the aesthetics, but damn it fires slow **and** has bad accuracy
@@yoloman3607 Meanwhile the GM Cold District has a paper shredder of a MG as well as a pocket rocket, same goes for the Psycho Zaku MK2. I hope MG's across the board get some love and see an increase in fire-rate, with the amount of instant stuns and maneuver armor Raids I think it'd be a welcome change.
@@immoralboi3158 The non-MG carrying Zaku variants are so much better, look at the Zaku II F2. It’s faster, has way more boost, has a dodge roll, has a melee combo controller, anti-air gun has cracked range with thousand damage each shots that stagger in 3 hits with perfect accuracy. Even comes with a grenade launcher *and* sturmfaust for even more stagger chaining. Look at recon Zaku with the long barrel MG, it does close to the same thing.
Zaku MG is just so disappointing, it has worse performance than its long range variants and offers few benefits over the MMP-80 smg or the bazooka.
@@yoloman3607 i don't know why they made it so inaccurate, same with the 100MM. those should be slow but accurate while the smaller faster guns you need to burst with.
something else to note about weapon levels, if you dont own a lower level of the gun you are using and the MS is too low a level to use it the game will just downgrade it to the level 1 version even if you dont own it, so for example if you use the level 3 Gundam Beam Rifle with Super Napalm on a level 2 Gundam it will give you the Level 1 Super Napalm instead
it's really depressing as a new PC player to never have these low cost queues, I've seen exactly one 250 queue ever since launch and that's it. It's such a shame so many suits will never see the light of day again if they only keep going up and up with big flashy 700s. Things like the GM Trainer, Zanny, Agg, etc. literally do not have the cost to even be pickable undercost now that they are implementing the change to remove queuing undercost!
I’ve been doing the orthodox Zaku II lv5 with Zaku MG in the rated 300 queue, it’s tough to duel with only stun accumulation. Only good thing is the tons of slots, got my Ranged modifier up to 46 so it can almost ignore type disadvantage at mid range.
It makes my heart happy to see a Zaku going beast mode on peeps.
😊love the low cost rooms
That headline is great. The humble zaku lol
Oh wow I fooorgot about this old round XD lol geezus. Ya this was the most dangerous I've ever been in a Zaku II with a machine gun. It was shortly after they bugged the GM and Zaku II the old one and I decided to give the Zaku II custom parts to make it boost and run faster. I think the buff was more parts slots? I can't remember. *EDIT* Rob mentioned overtune parts and yes! I put the overtune thruster part because it can fit with the buffed parts slots
Lots of ppl are ignoring Zaku 120mm, at lower costs this thing is a missile launcher with higher fire rate.
The last time i remember 200/250 rooms was when the zanny from code fairy was released for about a month. I dont recalled anymore after that sadly :'(
Honestly Rob when I looked up images for the Requiem for Vengeance mobile suits the Zaku did not strike me as being very noticeably different from the standard Zaku II, at least the image I found. The Zaku from the trailer with the antennae on its head though, looks very Zaku Desert type (DA) to me, but a headshot is not much to go on.
The Gundam on the other hand, I swear it looked like it was a mishmash of several other Gundam designs. Head like the Ez-8, body like the GP01, shoulders like the Strike, legs... Legs were kinda like a mix up of the GP01 and the Mk IV to me. And I don't know what the back weapons are other than maybe that gatling cannon.
One of the enemy team members tried to sneak to the allies base right from the start, and the enemy team didn't push quickly enough. That's a major downfall to their failure
I wouldnt say that was the sole reason why they lost. I never noticed since he popped up on my radar for but a moment after I moved up. But you can see when he dove right into our team he went after #6 a GM Nightseeker II. However our other Nightseeker II #5 got focused because he stuck his nose out too far and died even before that enemy team member did who was shortly focused when our team finally noticed him. It was pretty much an even trade a minute and a half into the match.
I'd say to be honest what killed them was they were more ranged focused and we had more close range units who were in their face. Once they lost Beacon C it was pretty much done as we never let them progress back into the center of the map. The Zaku Cannon and myself were the ranged damage and the two Nightseekers, GM Command and GM were all close range in their face while myself and the Zaku Cannon added some pretty big chip dmg from afar. Overall we just worked alot better as a team then they did.
The higher levels (4&5) didn't get High Performance Balancers until sometime last year, and there is no level 6 of the standard Zaku II. There's a level 6 FS, but not of the base model.
It actually may have been the year before though (2021)
i want an option for map roulette where players select their fav map it does the mario kart roulette so there is always a chance to play on a fav map
High Moon Studios' Transformers shooters had a voting system I liked. Wouldn't mind seeing something similar for GBO2.
I love the Zaku's, but I just wish their MGs had faster rates of fire. I'm not sure why some shoot waaaaay faster than others, which confuses me.
Or at least add leg rockets to this MS model too
Zakus for life.
yea i prefer lower cost 400-500 usually
i have a banshee ive never even used cause i just wont do a 700 match lol
it was always weird to me that suits weapons are limited by the level of the suit in such a way that if a suit that starts natively higher than the zaku uses the zaku machine gun it still has to use the level 1 version because its a level 1 suit, where the zaku would be say level 3 at that cost.
i would think they would tie the usage to the native cost of the gun and allow you to use the cost appropriate version.
i personally think it makes perfect sense as is, a level 1 suit is built specifically for that cost while say a level 4 or 5 suits might not have the stats or skills to keep up with the level 1 suits of that cost so having the higher level weapons should in theory at least give it some advantage even if its not a big one
5:03 the damage from the melee is 1025 if anyone is wondering.
Edit: it is 1825
I slowed down the video and it's actually 1825
@@Darth1Marik o okay, ty as when I did the slowdown, I had a partly faded number that looked like 1025. It makes much more sense that it is 1825 given how much damage melees do.
Hmmh. The far i went is using *Zaku II High Mobility* with MG at 400 cost Rated Match.
All i can say is, it is quite dangerous.. 😂💦
Gooooood. If you couldn't tell by Rob's videos I am a HUUUUUGE fan of the HiMo Zaku R2/Late Model.
@@Darth1Marik Owh.. i didn't hear it due i haven't watched full video.
( currently on work ) 😲
Gonna continue seeing it after work and probably thingking to post the **Zaku High Mobility type** if it indeed interest you. 😆💦
If i see a Zaku Machine Gun i charge in since i know they don't stand a chance in close range
thing is I never let that happen. I stay with my team or I back off. If you charge in when the entire team is there you'll be the one who doesn't stand a chance.
Hey when do I unlock the ms 06s
Keep an eye on the Recycle Ticket store, pretty sure it shows up there mostly.
Don't the Z2's grenades stun?
No, I think they only build stun.
very few grenades actually stun, most build stun if you follow up with something else or have a teammate help but the only one i can think of that straight up stuns is the weird rocket grenade