Grian's Decked Out 2 Runs (Week 2)

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  • Опубліковано 28 вер 2023
  • The runs from Decked out 2 that were cut for time! Phase 2

КОМЕНТАРІ • 428

  • @AedalinSolaris

    seeing grian complain about the amount of embers he is getting, being 1-2 off, and refusing to buy any ember seeker cards hurts my soul

  • @theilluminati682

    Grian knowing all the ravagers by name is just adorable.

  • @Sircreepington9th

    Grian: I keep getting low artifacts!

  • @RhiannonSmudge

    I like how in the corner you can see the chat and the moment Doc discovered Xisuma's laggy chicken machines at his skulk spreader. Gave me a laugh since I saw that episode where Doc was getting mild ptsd over the hundreds of chickens by his perimeter

  • @toniolda087-lf5rv

    Decked out content is the best . Thanks to tango for making a game you can watch ten hours of without ever getting bored.

  • @ginniegill1026

    Imagine an entire server that's just decked out. Anyone worldwide can play. There are global leaderboards and you can play the different maps.

  • @Nyerguds
    @Nyerguds  +239

    Ember Seeker often makes the difference between getting the cards or not though. It's a really useful card. Doc's been investing a lot into those.

  • @MoonyFBM
    @MoonyFBM  +23

    Knowing Grian's having a rough time atm, mostly logging on just to join playing Decked Out, then seeing him get so unlucky and hear the exasperation in his sighs just kills me. I wish him all the luck and fun runs in phase 3 and onward.

  • @Creepymusic782

    Tango really made a banger. I feel like the crew needs to do something for him, something big. He put so much work in and now a bunch of our favorite UA-camrs have hours of content XD

  • @unresponsiveghostie

    Watching Grian's Decked Out runs always makes my mornings 10x better <3

  • @josephhaugen

    Grian, your deck is HALF the size (or smaller) as hermits running level 2. You need to max Sneak and get more treasure and ember seekers, then prioritize the 4 Block uncommons.

  • @thehynusoftime7344

    You can't let some bad runs keep you down, G. It can be rough when you can pinpoint the mistake that cost you the run, but the best thing you can do is learn from it. Perfect example was you figuring out how to consistently jump across the river. That said, a lot of times luck just isn't on your side (or the dungeon is experiencing some bugs). It sucks, but there's not always a lot you can do about it. Just gotta try and brush it off.

  • @snap.-_-
    @snap.-_-  +225

    0:00

  • @Cxrm3n
    @Cxrm3n  +19

    In moments where you're at least one off on embers it just goes to show investing in ember cards are worth it. They spawn in the same place treasures do so just looping around the level after the card plays could grant you that extra ember you might need

  • @TylerStillPlayz355

    Run 7 was so painful, the fact that there were so many ravagers around on top of the zero treasure made it impossible to play. On top of the 3 failed runs in a row, and how all the artifacts he found were in the low teens besides one of the initial runs where he couldnt get out with the 22, and the last run where he got the 21.

  • @EchoAnimates13

    Tango is insane. I can’t believe he made this! Awesome runs!

  • @madsmith1352

    Hazard is pure RNG. Each door has a set chance to close every 34 seconds or so. Hazard blocks will prevent the doors from closing but until you draw and queue blocks, all kinds of doors can close on your run.

  • @Wasted-UFO

    its crazy how fast two weeks have gone by! i cant wait for the next 6!!

  • @tonygamer4310

    tips for finding keys:

  • @tonygamer4310

    Something to consider, whenever the system says "stumble" (I hear it as "skillful", but apparently it's "stumble") your clank increases by 2. The less cards you have and the longer you've been in the dungeon, the more likely it is to happen. If you're at the end of a run and start getting stumbles, and you don't have many cards left, it's probably best to just sprint through and disregard the clank you get from it. It might also be worth tracking your clank, which I've been doing a bit so far, and it seems like the vexes spawn at around 15 clank