Aliens FE | "Guerilla Warefare" Gunner build guide | Mini nades, zadak plasma, Astra and much more!
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- Опубліковано 19 вер 2024
- www.buymeacoff... (well IF you're liking the content and wanna support me :)
Well, i was on the brink of making more build videos but held my horses! as the Pathogen DLC expansion was on the way. So! the expansion DLC is out! amazing maps, amazing boss fight, but how do we do it efficiently ? Here's the first of many builds to come! pretty fun! Amazing damage!! much destruction!
thanks, the builds are really helpful
ayyye laddie!!! i gotchu all covered!
Thanks
Ayyy no worries fam!
nice ... i will try for sure
for u baby!!! you inspired me!!! hey!!! I fkin forgot to mention in the video!! i had to give you credit for inspiring me for this!!!
@@inexorablewarrior well ... maybe i come up with another stupid idea .... next time .. or not XD
I got up to 31.000 I was using that card of your abilities do 50% more damage the highest ever went up to was 21 today I just broke that 😅
Ah! Very nice!!! Very nice! Keep it up marine!
I'm looking at the Karachi Overwatch muzzle for my plasma rifle. Can you figure out if it conflicts with overwhelming fire? I'm thinking it does due to the timers running at the same time you won't get enough of both benefits.
Hey buddy! How ya doin? Well, i check it out when im on. As i don't remember the stats and all
@@inexorablewarrior every 3rd hit slows enemies 40% for 5 seconds. The effect can only occur once every 10 seconds.
@@shindukess every 10 seconds. Whereas overwhelming fire procs every 30 seconds. So, should ve fine.
@@inexorablewarrior I meant the durations conflicting. Karachi starts counting down the 5 seconds after 3 hits but overwhelming starts counting down after 5 hits. So if they get stunned while the Karachi slow is counting down is the Karachi wasted?
@@shindukess well, on rifles, yes, it'll take 5 shots, but, on shotguns overwhelming procs on the forst shot... I mean u can make ot work if u want to. But you're right. There's gonna be an issue
Why don’t you use Jackpot? You don’t think it’s good?
Oh, I use jackpot on all of my gunner builds now. This video is kinda old and also, this build is with the zadak shotgun, so this shotgun reloads the whole mag rather than individual shell/bullet like the pump or the heirloom.
@@inexorablewarrior ah yes that makes more sense
@@mdfashionco My man! Cheers!
Btw, where have you been! It's been a minute!
@@inexorablewarrior I been focused on MDfashionco and tiktok live. But I played some AFE with downtown Jesus yesterday and I been playing nade spam gunner, I love it.
So now I’m thinking the best builds.
Let’s play sometime I’ll message you on steam.
The ram build feels more effective and strong would you agree?
I mean, it's a different build, different playstyle. But.. Yeah. Heck u want strong??? Check my "warmonger" gunner build!
@@inexorablewarrior I am building that with my morning cup of coffee in a few hours - lol! Wanted to test your gorilla first! Thanks man!
@@vik1837 ayee thanks G!! Gl! Hf! Go get some marine!
Why is it on 480p though
Yooo good save homie! I didn't realize! I think i rendered the video in 480p instead of 1440p by mistake!
Bleeding on grenades, we do not see the point of sacrificing 2 places for this. Moreover, in the build of the gunner there is already a stun so this shotgun is useless.
It does extra damage and it's only 2 slots, and you are spamming 3 nades! It's good for specials who have higer hp! 2 stuns yes! Useless? No!
1 stun procs and then has a 30 second cool down, 2nd one has a 10 second cooldown.
@@inexorablewarrior "Extra damages" for 2 slots ? You're extra damages are useless (1k-1k5 ....) and over seconds ! So 2x useless ; and that for 2 slots ... : 3x useless. But your builds are good :)
@@loiseaurare9422 it does up to 12k dmg, idk how or where u got your numbers
@@inexorablewarrior 12k damage in how many seconds ? Have you ever seen an elite live longer than 10 seconds ? If so, there is a dps issue on your team. Not to mention what you could have instead of the perk, namely a +15% weakpoint damage, randomly.
@@loiseaurare9422 He has the 15% weakpoint damage CQW slotted. He does not have the 10% from Lancer.
Hi! What are the best guns for insane difficulty in your opinion?
boy oh boy..it aint an easy question! it definitely depends on what comp/loadouts your taking as well as what is the objective?what are you looking for? challenge cards that make it harder r just insane runs? plainly and simply, i'd say ARs: Twilight, Astra, Kramer Ar. Cqw: Pump, heirloom, plasma shotgun, medved. Pistols: dambulla, mark 7, rapid responder, type 78 burst, type 95. heavy: heavy pulse, smartgun, impact nade, rpg, now again! if its a synth mission, for pistols, Id only go with type 95! for lancer id go with medved, though i ranked them at the last in order with the other weapons.
@@inexorablewarrior cool, thanks :D I was kinda sure with some of em, but wanted some variety :D
@@eri_ck9260 i hope u got some xD
I can use mob for 10 min in months due to 9 class D:
That’s why I can’t watch ur vids :(
@@manaregoodboy it's ok! You will get all the time later! Don't worry!
@@inexorablewarrior mabye
@@inexorablewarrior btw nice videos