Great tutorials, but on 1:33min instead of selecting only the white in the alpha, select the whole alpha channel and use it as mask. This way you will not loose the gray pixels between white and black and will have much better edges around the trees. For even better result you can darken(Gamma Correction 0.45) the alpha channel before applying it as a mask.
thanks today i completed of watching all of your videos in this channel except those which are talking about animation, i learned a lot from u, wish u a good and healthy life. thanks again from the deep of my heart. greetings from kurdistan
Isnt it better solution to simply render with multiple environment maps and switch them in light mix later. This way global illumination on whole model is changed according to the HDRI used so it looks much more realistic and is done much faster and with less effort.
Sure, it's always easier if you have everything in one software, however sometimes you just need to replace sky quickly for different one than you have without re-rendering and it's good to know how to do this just in case ;) It's good to know different techniques :D
The process is very useful ...but the orange sun was throwing some warm light .. and i expected from you to add some adjustment to tree leaves . I hope next video . You will teach us how to make adjustment to objects in photoshop that responding to environmental change .
Great tutorials, but on 1:33min instead of selecting only the white in the alpha, select the whole alpha channel and use it as mask. This way you will not loose the gray pixels between white and black and will have much better edges around the trees. For even better result you can darken(Gamma Correction 0.45) the alpha channel before applying it as a mask.
Please keeps posting tutorials like these love it !
I'll think about more videos like this, thank you for your feedback 😀
thanks
today i completed of watching all of your videos in this channel except those which are talking about animation, i learned a lot from u, wish u a good and healthy life.
thanks again from the deep of my heart.
greetings from kurdistan
Awesome! All the best for you too ;)
Awesome technique, really helpful. Thanks beauty.
Thank you very very much for this amazing techniques
this was an great tutorial thank you
thanks for tutorial , Its amazing
Very useful technique, thank u
Welcome 😊
it's nice
Really very excellent info
thank you very much
Glad it was helpful! Thank you for your feedback :D
The best Tecnic.
I'm happy u like it!😉
It's really worth watching. Thank you for your great contribution.
Please share the link for the good sky download websites.
very nice
Mantap mba, Thank u
great tutorial
Thank you! Cheers!😉
Thanks so lot
Thank you so much 😊
You're welcome 😊
Thank you so much ....
You're most welcome 😀
which luts use plezz give the lut links or sites
please make tutorial light and atmosphere
on any free scene
thanks for tutorial amazing like always please make tutorial light and rendering on any free scene evermotion
Yeah, I use this tecnique for post production
Great, thank you for sharing with me ;)
Thank you!!! Where can I get those LUTs?
Lens Distortions :D
Where can I get background images like that?
Hey Aga, always wondered. Where are you guys from?
Can you make us more videos about exterior post-production in Photoshop, and how to make a good composition, thank you 🧡
Hello, I've already make a series of videos about post-production for exterior projects, check latest videos on the channel :)
render with black background , then the alpha pasted as layer mask in PS cuts perfectly no need to defringe
Please make it detail video on Vray HDRI Render and Setting ( Like Night view, Evening & day View )
Hi, I've already made a video about HDRI in Vray, check it out: ua-cam.com/video/_3tTzKI3bb8/v-deo.html :)
Madam why not use Vignetting from camera raw filter as the layer is already a smart object.
Also is photoshop supoort full working with EXR file or affinity photo is better solution ?
We always use PS ;) You can use different methods to do the same thing, I think it's just easier this way :)
Rendering with a total black backgorund and saving .exr file, can make you skip the defringe process
Yes, you can do this. However, it's easier to adjust the sky if you see the original one ;)
I use TGA format
Thank you for sharing, why did you choose this one? 🙂
شکریہ
You're welcome! // خوش آمدید! 😉
Finally, I don’t have to use that one hdri all the time
Super
Thanks!
Isnt it better solution to simply render with multiple environment maps and switch them in light mix later. This way global illumination on whole model is changed according to the HDRI used so it looks much more realistic and is done much faster and with less effort.
Sure, it's always easier if you have everything in one software, however sometimes you just need to replace sky quickly for different one than you have without re-rendering and it's good to know how to do this just in case ;) It's good to know different techniques :D
@@ArchVizArtist Definitely :D
yes i use that technique
شکریہ
Awesome, thanks for sharing with me ;)
The process is very useful ...but the orange sun was throwing some warm light .. and i expected from you to add some adjustment to tree leaves . I hope next video . You will teach us how to make adjustment to objects in photoshop that responding to environmental change .
I'm happy it helped, thanks for your suggestion ;)
any one can learn from ur youtube channel
✌🏽💥
😉
thanks a lot
Super