i love this game so much, i must have play it more than 10 times, currently im almost 50, so when this game first came i was almost 30 years old, people mock me for playing this childish looking game, because i was already pretty old looking dude, but i dont care, the story and the game play is very veryyyyy fun
Jeez, when this game came out I was only 2 years old, but I played the heck out of its demo to the best of my ability as an illiterate little kid. I think it's awesome that you enjoyed the game so much as an adult, it really just emphasizes how video games aren't meant for any one age demographic, and how they can bridge the gap between younger and older generations. I see older folks and think "We live in such different worlds," but knowing we have this little bit of overlap really makes me realize our worlds aren't as different as they might seem.
Great review! :) Threads of Fate is a game that I feel is sadly overlooked, compared to the rest of Square's impressive RPG library. I felt like this was a very fun game and that the lighthearted story matched with the tone, in particular with Mint's story as you said. I did enjoy playing through Mint's side of the game more than Rue's, but Rue's part wasn't bad. Mint's character was just too much fun! :P Great video!
+RPGtourguide I really appreciate your comments. They makes creating these reviews worth it. Rue's certainly wasn't bad but ended up feeling a bit less poignant than it could have been. Mint's story just left me in tears. I love the childish and mischievous humor. It's unfortunate that a lot of lesser known RPGs seem to never be mentioned by a lot of people discussing games from this era. It has so much to offer.
Came here because I saw the "Threads of Fate" logo in a minimme video reviewing graphically impressive games on PS1 (though this didn't end up being the game that was reviewed) Unfortunately not quite the gameplay I think I would enjoy, graphically and narratively, it certainly seems worth watching. At least the Mint story. (Her sister seems so mean! :( forcing her to eat nothing but pumpkins!) Incidentally, your thumbnails are aesthetically satisfying and appealing as a source of information. The simple white background, single character and title provides enough information without being confusing or overwhelming. Great job! It might be cool to have a border, so that recommended videos (on the right) are nicely distinguished from each other, rather than seamlessly melding with the youtube background.
+DreamcastGuy I can't think of many games where you can just transform into other creatures at will after defeating said creatures and use their powers, so it's definitely interesting imo. :)
Yet another relic from Square’s past that like Brave Fencer Musashi, Chrono Cross, Chrono Trigger, Thousand Arms and so many others, never saw the light of day here in Europe. This looks like a game I would have loved but in this era Square treated us like we murdered their unborn child or something. Great review!
Great review! Threads of Fate is a really fun, enjoyable game. Mint is one of the best, most entertaining characters I've ever seen in an rpg. Her interactions with the towns people and her rival are good comedy. She overshadows Rue who has the personality of wall paper paste.
Honestly it fits, given how flat out insufferable Mint is. She gets a more entertaining story, while he gets a better ending and a character that isn’t super dynamic but relatively simple and is actually bearable as a person.
First time I had played this, I really liked Rue and not so much thought about Mint. Revisiting this game made me realize just how fun a character Mint is and I preferred her more than Rue, though I tend to finish her side of the story first before Rue (you already know why). But guess who's the character that got more re-plays? World domination! And yes, I hate that Mel's stage, good thing those minigames just need to be completed once. Well, at least the "big balls of fun" was the easiest among them. And, I'm never good with platforms. The game is also too short; I would've want to explore the world more. Neat review!
Mint is one of my favorite characters of all time. In my mind this game is all about mint. I think Mint is just one of the most fun characters ever made in any game.
I remember playing this on a PSM (Playstation magazine) DEMO Disc and fell in love with it. Only I could never find it anywhere >__< great game either way through. Thank you for showing it some much deserved attention.
One thing i have seen overlooked in reviews is the one game breaking progression flaw during the end game areas with Rue. This being due to how picking up transformations could lock the player out of progressing to next area with the element gates and with back tracking out of the question effectively lock that save as incomplete. Otherwise, this is definitely one game to easily looked over and worth a play through.
Ok I know this video is about a year old but this game was my childhood. I would beat rue’s story several times mostly because I liked his ability to transform into other enemies. I vaguely remember mints story mostly because I didn’t mind her magic ability but her story was funny. The music in this game was amazing especially for the fact that it was for the first PlayStation. There were some parts in the game like fancy Mel’s platforming levels that i hated especially because it was a bit finicky. The other problem would have to be how text heavy the game was...but that’s mostly because I was a 3 year old and didn’t like to read. Still I love this game and will never forget it. I am actually considering getting a PlayStation 4 to get this game off the PlayStation network.
Just found this game and played it for 1h ... 30 min of both characters and ... your right ... its a streamlined RPG that had so many cuts... it became a Platformer instead... with a good story and cutscenes that just made me want to see more ...simply put, it was like watching a good anime ... Rue story had a more serious tone ... and his transform abilities where a nice addition ... when you played him, the game was designed to be more a challenge for your brain with good puzzels ... Mint story , on the other had was full on Kawaii comedy... with good pacing ... and her magic abilities made her easy to play with (it felt sometimes like she had a gun in her hand , lulz) The only killing factor for this game is its length... you can finish the whole game in 6h ... you need 3h per each character, ouch ... overall i can say , if you like anime get it ... its a one sitting / 2 sittings game
That short length is actually appealing for me. I seldom can play games for too long. 40hrs is about the max I can play any RPG, no matter how much I love it. But this games short breezy length along with everything else about it makes me very interesting in trying it out!
I found it!!! I remembered playing this back in Jr High and loving it. Years later and all I could recall was a vague image of the MC's unique looking axe. Who'd have figured "rpg main character uses ax" was enough for google to find it. Now to scour Ebay and yardsales
This game looks pretty fun and kinda unique! The graphics look great for the PS1. Im surprised I've never heard of it before. Definitely gonna give it a try soon since Im a sucker for action RPGs!
we probably played the same games growing up. I mean this,P.E. , even xenogears (i ordered the ntsc version since there is not a pal version). thanks for the reviews.
When Rue transforms into a Bubba (that big fat ogre with a hammer in Rage Mountain) it felt like a steam roller to lots of the bosses. Really that pounded Wylaf, Duke, Belle and Rod in an instant but i know he still lacks diversity in attacks.
I had this game on a ps1 demo disk around 15 years ago and I couldn't remember it's name for the life of me until last night, if only I had gotten to play this game then..
Hey High Level Reviews. You have to consider that this was created back in 2000 back when the market was NOT YET Supersaturated with Anime. These days the whole story of Threads of Fate is like a single arc of any Shounen Anime out there.
You don't visit ALL the same locations with both characters--the Ghost Temple is exclusive to Rue, and Gamul Forest is exclusive to Mint. That said, I do wish there were a little more variation between the characters' settings. Also, it makes sense that they referred to the relic generically since more than one relic exists (Maya's Book of Cosmos is another, for instance), and Rue and Mint don't even learn Valen's relic is called the Dewprism until they get to the Tower of Maya rather late in the game. When they set out, they were just looking for "any old" relic.
You are right, I shouldn't have said all. My apologies. As for the relic, my point wasn't that it didn't make sense to be called that in the game-world or that it wasn't satisfactorily explained - just that it wasn't necessarily inventive or challenging and felt lazy/uninspired. Thanks for your comments!
I hated the ghost dungeon. Maybe I'm doing something wrong but needing specific transformations as Rue and losing them right before I needed it made me rage quit.
I like play with rue more than Mint, i like the drama and mint's humor is no for me, but is only my opinion, great review bro, and srry for my horrible English xD
I've tried playing this before and couldn't make out any logic to the level design. It felt like Spooky's Jumpscare Mansion where every room has a ton of doors but none of them matter because the next room is a random repeat of a previous room. It wasn't what I expected or wanted.
Dude the gargoyle transformation is op as crap. Pretty much everyboss including the swordsmith guy is destroyd by it. Figured that out from the fact that the gargoyle has no real use in puzzles. So its rediculous in combat. Its also hard as hell to keep his transformation on you as well.
I cant resist I gotta say it....I know its literally 20 years old but....your spoiling one of the forms of the last boss in grandia 1 in your intro lol. Great game and nice upload man :)
@@HighLevelReviews lol its all good man! I was half taking the piss to be honest because its so old but felt I should mention it.:) Im going on a ps1 jrpg binge at the moment and downloading a bunch I missed on ps3 that never released in europe or are now exceedingly rare and pricey. I played a ton but man, xenogears, chrono cross and symphony of the night as well as many more never came out over here >:(
Maybe, one day I finish this game. Very hard and long game. Its good game but its not a fun game. There's no map and the music is repeat again and again. For me, you have be patience for playing this. Its like play a good idea but bad executation.
I thought this game was a fever dream I had faint memories or playing a game with a girl that attacks with hula hoops and can heal. I'm downloading it on ps3 atm
I have to disagree. I LOVED Brave Fencer Musashi from start to finish, and I thought I would get more of the same with Threads of Fate. But no. The dungeon design is coma-inducingly boring, the bosses don't telegraph their moves slowly enough, fights become a contest of who can spam knockdown blows the fastest, grinding takes so long for such little payoff that I don't feel like bothering, and the platforming is only slightly better than Bubsy 3D. And those are just the MAJOR flaws. Up to the point I finally rage-quit at the Ghost Temple, I was constantly scratching my head at the truly horrible design choices: Why have two doors leading into the same shop? Why no icons or signs to remind you which shop does what? Why have the different destinations in a menu instead of organically linked to the town hub? Why does the main menu cursor start out on "Continue" but has the typical colors of text reversed so that it looks like "New Game" is selected? Why can't I attack and then immediately jump? Why does this one teeter-totter in Mel's minigames work completely unlike every teeter-totter you've encountered to that point, with nothing to signal it? Why have water splashing as the cue in the underground tunnel if you can't tell what direction it's coming from? Why does Rue only retain the last 5 or so monsters he killed when it would be so much cooler to let you keep the entire collection? Why does water look like blue carpet with not even dynamic textures? Why is there no consistent pattern of obstacles when you're running from the giant spiky ball? Sorry, but this was one of Square's few stinkers during an otherwise flawless run through the 90's.
i love this game so much, i must have play it more than 10 times, currently im almost 50, so when this game first came i was almost 30 years old, people mock me for playing this childish looking game, because i was already pretty old looking dude, but i dont care, the story and the game play is very veryyyyy fun
you do you man
Jeez, when this game came out I was only 2 years old, but I played the heck out of its demo to the best of my ability as an illiterate little kid. I think it's awesome that you enjoyed the game so much as an adult, it really just emphasizes how video games aren't meant for any one age demographic, and how they can bridge the gap between younger and older generations. I see older folks and think "We live in such different worlds," but knowing we have this little bit of overlap really makes me realize our worlds aren't as different as they might seem.
It's already 2019 and i am still waiting for the remake. :)
Not needed. Wait for a sequel, better...
Meh
I absolutely loved this game as a kid, played a demo at a toys are us for it and instantly fell in love
Rue's weapon looks like a Pizza cutter.
Great review! :) Threads of Fate is a game that I feel is sadly overlooked, compared to the rest of Square's impressive RPG library. I felt like this was a very fun game and that the lighthearted story matched with the tone, in particular with Mint's story as you said. I did enjoy playing through Mint's side of the game more than Rue's, but Rue's part wasn't bad. Mint's character was just too much fun! :P Great video!
+RPGtourguide I really appreciate your comments. They makes creating these reviews worth it. Rue's certainly wasn't bad but ended up feeling a bit less poignant than it could have been. Mint's story just left me in tears. I love the childish and mischievous humor. It's unfortunate that a lot of lesser known RPGs seem to never be mentioned by a lot of people discussing games from this era. It has so much to offer.
RPG Tour Guide i forgot about it entirely til this review
Came here because I saw the "Threads of Fate" logo in a minimme video reviewing graphically impressive games on PS1 (though this didn't end up being the game that was reviewed)
Unfortunately not quite the gameplay I think I would enjoy, graphically and narratively, it certainly seems worth watching. At least the Mint story. (Her sister seems so mean! :( forcing her to eat nothing but pumpkins!)
Incidentally, your thumbnails are aesthetically satisfying and appealing as a source of information. The simple white background, single character and title provides enough information without being confusing or overwhelming. Great job!
It might be cool to have a border, so that recommended videos (on the right) are nicely distinguished from each other, rather than seamlessly melding with the youtube background.
One of my favorite games of all time. (so much so I cosplayed as mint a couple of times.) Its nice to see this game get some well deserved praise.
rrenok I bet no one could’ve guessed your cosplay
Reviews like this are 100% the reason I love this channel. I never even heard of this game and now I want to beat it ASAP! :D
+DreamcastGuy I can't think of many games where you can just transform into other creatures at will after defeating said creatures and use their powers, so it's definitely interesting imo. :)
Are you sure?
Yet another relic from Square’s past that like Brave Fencer Musashi, Chrono Cross, Chrono Trigger, Thousand Arms and so many others, never saw the light of day here in Europe. This looks like a game I would have loved but in this era Square treated us like we murdered their unborn child or something.
Great review!
nice! I'm so glad i found a channel that talks about all those old underrated games i loved back in the day! subbed!
+Wuzi Mu thank you so much. I appreciate that.
God, the platforming section introduced me to how much I could actually rage at a game.
Boy ain't that the truth.
Great review! Threads of Fate is a really fun, enjoyable game. Mint is one of the best, most entertaining characters I've ever seen in an rpg. Her interactions with the towns people and her rival are good comedy. She overshadows Rue who has the personality of wall paper paste.
Honestly it fits, given how flat out insufferable Mint is.
She gets a more entertaining story, while he gets a better ending and a character that isn’t super dynamic but relatively simple and is actually bearable as a person.
First time I had played this, I really liked Rue and not so much thought about Mint. Revisiting this game made me realize just how fun a character Mint is and I preferred her more than Rue, though I tend to finish her side of the story first before Rue (you already know why). But guess who's the character that got more re-plays? World domination!
And yes, I hate that Mel's stage, good thing those minigames just need to be completed once. Well, at least the "big balls of fun" was the easiest among them. And, I'm never good with platforms. The game is also too short; I would've want to explore the world more.
Neat review!
Mint is one of my favorite characters of all time. In my mind this game is all about mint. I think Mint is just one of the most fun characters ever made in any game.
I loved this game as kid. Mint was hilarious. I still have the main theme stuck in my head all these years later.
Your channel is so good it's everything I want from a reviewer you deserve so many more subscribers
Thank you!
This looks awesome! How have I never heard of this before? A fantasy action adventure game with these charming PS1 visuals is right up my alley!
this game used to kick my ass in elementary, lol
i don't really remember the story, but I do remember the twist with Rue
I remember playing this on a PSM (Playstation magazine) DEMO Disc and fell in love with it. Only I could never find it anywhere >__< great game either way through. Thank you for showing it some much deserved attention.
I miss those days of demos inside mags.
Keith Seratt psm discs and "PlayStation underground" discs kicked so much ass dude...I hate I didn't keep all my games from back then UGH
One thing i have seen overlooked in reviews is the one game breaking progression flaw during the end game areas with Rue. This being due to how picking up transformations could lock the player out of progressing to next area with the element gates and with back tracking out of the question effectively lock that save as incomplete.
Otherwise, this is definitely one game to easily looked over and worth a play through.
I got my wish for a Legend of Mana remaster now I hope SE remasters this one.
Ok I know this video is about a year old but this game was my childhood. I would beat rue’s story several times mostly because I liked his ability to transform into other enemies. I vaguely remember mints story mostly because I didn’t mind her magic ability but her story was funny. The music in this game was amazing especially for the fact that it was for the first PlayStation. There were some parts in the game like fancy Mel’s platforming levels that i hated especially because it was a bit finicky. The other problem would have to be how text heavy the game was...but that’s mostly because I was a 3 year old and didn’t like to read. Still I love this game and will never forget it. I am actually considering getting a PlayStation 4 to get this game off the PlayStation network.
Just found this game and played it for 1h ... 30 min of both characters and ... your right ... its a streamlined RPG that had so many cuts... it became a Platformer instead... with a good story and cutscenes that just made me want to see more ...simply put, it was like watching a good anime ...
Rue story had a more serious tone ... and his transform abilities where a nice addition ... when you played him, the game was designed to be more a challenge for your brain with good puzzels ...
Mint story , on the other had was full on Kawaii comedy... with good pacing ... and her magic abilities made her easy to play with (it felt sometimes like she had a gun in her hand , lulz)
The only killing factor for this game is its length... you can finish the whole game in 6h ... you need 3h per each character, ouch ... overall i can say , if you like anime get it ... its a one sitting / 2 sittings game
That short length is actually appealing for me. I seldom can play games for too long. 40hrs is about the max I can play any RPG, no matter how much I love it. But this games short breezy length along with everything else about it makes me very interesting in trying it out!
This game is underrated and Mint is one of the most loveable characters I've ever seen in a game
I found it!!! I remembered playing this back in Jr High and loving it. Years later and all I could recall was a vague image of the MC's unique looking axe. Who'd have figured "rpg main character uses ax" was enough for google to find it. Now to scour Ebay and yardsales
A great game, thanks for the review. World domination baby!
+Joel Reyes no problem!
This game looks pretty fun and kinda unique! The graphics look great for the PS1. Im surprised I've never heard of it before. Definitely gonna give it a try soon since Im a sucker for action RPGs!
I played this game ant it was awesome!
Great review BTW you really caught most of the game aspects without giving almost any spoiler..
+karmierez Thank you! I usually try not to spoil any specific events. It can certainly be a difficult task.
we probably played the same games growing up.
I mean this,P.E. , even xenogears (i ordered the ntsc version since there is not a pal version).
thanks for the reviews.
probably did! no problem!
Miserably underrated game
I loved Rue's storyline, but Mint's playthrough was easier to do, because her magic rocks
When Rue transforms into a Bubba (that big fat ogre with a hammer in Rage Mountain) it felt like a steam roller to lots of the bosses. Really that pounded Wylaf, Duke, Belle and Rod in an instant but i know he still lacks diversity in attacks.
Wow funny, played this as a kid and me and my few friends who also played all LOVED Mel's minigames.
I had this game on a ps1 demo disk around 15 years ago and I couldn't remember it's name for the life of me until last night, if only I had gotten to play this game then..
Hey High Level Reviews.
You have to consider that this was created back in 2000 back when the market was NOT YET Supersaturated with Anime.
These days the whole story of Threads of Fate is like a single arc of any Shounen Anime out there.
Always wanted to play it never had a chance, reminds me of dark cloud 2.
use an emulator, I am so thankful I got to play it again
Hey, thats was really good bro! Keep up the great work ^__^
Great review man keep it up
You don't visit ALL the same locations with both characters--the Ghost Temple is exclusive to Rue, and Gamul Forest is exclusive to Mint. That said, I do wish there were a little more variation between the characters' settings. Also, it makes sense that they referred to the relic generically since more than one relic exists (Maya's Book of Cosmos is another, for instance), and Rue and Mint don't even learn Valen's relic is called the Dewprism until they get to the Tower of Maya rather late in the game. When they set out, they were just looking for "any old" relic.
You are right, I shouldn't have said all. My apologies.
As for the relic, my point wasn't that it didn't make sense to be called that in the game-world or that it wasn't satisfactorily explained - just that it wasn't necessarily inventive or challenging and felt lazy/uninspired. Thanks for your comments!
good review man. you have given me a new perspective on this game .ill probably pick this up at some point
Great review, added you on my subscription list. One question though, is it me or you have a slight Texan accent?
+CliffFitter89 I certainly do have a Texan accent. ;)
I hated the ghost dungeon. Maybe I'm doing something wrong but needing specific transformations as Rue and losing them right before I needed it made me rage quit.
i love this channel so much should have way more subs
another fantastic review!! 👍
Is it non-linear and does it have ability gating (metroid/zelda)?
ps1 really is the goat jrpg console
Nice review!!! keep it up 👍👍👍
+Daniel Pineda Thank you!
I like play with rue more than Mint, i like the drama and mint's humor is no for me, but is only my opinion, great review bro, and srry for my horrible English xD
I've tried playing this before and couldn't make out any logic to the level design. It felt like Spooky's Jumpscare Mansion where every room has a ton of doors but none of them matter because the next room is a random repeat of a previous room. It wasn't what I expected or wanted.
Just completed Rue's story.
One of my favorite games.
Got a sub for showing me this game sadly. Cant play it
kindly make a review about suikoden V or suikoden II
I'm a little intimidated by Suikoden titles. I want to make sure I don't mess anything up. Those titles are massive and revered (for good reason).
indeed it is, hmmm how about .hack G.U.trilogy? :))
Am i gonna say what this town is called?
ima go through and like all your vids
ToPHeR c thanks!
did anybody actually even like playing mint?
Dude the gargoyle transformation is op as crap. Pretty much everyboss including the swordsmith guy is destroyd by it. Figured that out from the fact that the gargoyle has no real use in puzzles. So its rediculous in combat. Its also hard as hell to keep his transformation on you as well.
i love this game... too bad i cant find it anywhere
@Jc Richards valentine thanks :D
Well made video dude
This looks like Secret of Mana but in 3D!!
nice review
What's the second game in the intro part?
Final Fantasy 9.
Great review.
i havent finished this game in my ps1 then totaly forgot about this until i watch ur video
Fuck yea still own the original pd1 copy from back in tha day
I cant resist I gotta say it....I know its literally 20 years old but....your spoiling one of the forms of the last boss in grandia 1 in your intro lol. Great game and nice upload man :)
i stopped using that intro after somebody else commented on it. my bad!
@@HighLevelReviews lol its all good man! I was half taking the piss to be honest because its so old but felt I should mention it.:) Im going on a ps1 jrpg binge at the moment and downloading a bunch I missed on ps3 that never released in europe or are now exceedingly rare and pricey. I played a ton but man, xenogears, chrono cross and symphony of the night as well as many more never came out over here >:(
Maybe, one day I finish this game. Very hard and long game. Its good game but its not a fun game. There's no map and the music is repeat again and again. For me, you have be patience for playing this. Its like play a good idea but bad executation.
I thought this game was a fever dream I had faint memories or playing a game with a girl that attacks with hula hoops and can heal. I'm downloading it on ps3 atm
What game is this 0:13 ?
That's Grandia 1! Great lil JRPG with a unique and fun combat system and a heartwarming story
❤
Game was fun
I have to disagree. I LOVED Brave Fencer Musashi from start to finish, and I thought I would get more of the same with Threads of Fate. But no. The dungeon design is coma-inducingly boring, the bosses don't telegraph their moves slowly enough, fights become a contest of who can spam knockdown blows the fastest, grinding takes so long for such little payoff that I don't feel like bothering, and the platforming is only slightly better than Bubsy 3D.
And those are just the MAJOR flaws. Up to the point I finally rage-quit at the Ghost Temple, I was constantly scratching my head at the truly horrible design choices: Why have two doors leading into the same shop? Why no icons or signs to remind you which shop does what? Why have the different destinations in a menu instead of organically linked to the town hub? Why does the main menu cursor start out on "Continue" but has the typical colors of text reversed so that it looks like "New Game" is selected? Why can't I attack and then immediately jump? Why does this one teeter-totter in Mel's minigames work completely unlike every teeter-totter you've encountered to that point, with nothing to signal it? Why have water splashing as the cue in the underground tunnel if you can't tell what direction it's coming from? Why does Rue only retain the last 5 or so monsters he killed when it would be so much cooler to let you keep the entire collection? Why does water look like blue carpet with not even dynamic textures? Why is there no consistent pattern of obstacles when you're running from the giant spiky ball?
Sorry, but this was one of Square's few stinkers during an otherwise flawless run through the 90's.
I am a big fan of brave fencer musashi and was thinking about getting this game to experience something like bfm again. Now I'm having 2nd thoughts.
Reboot this now you (expletive)!! :D
Sad. The gargoyle transformation is op