Level Up Your Arduino Code: Registers
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- Опубліковано 22 сер 2024
- Before watching this episode, you’ll want to be familiar with digital logic, which you can read about here: learn.sparkfun...
In this slightly-more-advanced edition of Adventures in Science, we dive into the inner workings of Arduino and microcontrollers. In order to understand how to set up interrupts on microcontrollers, we first need to cover the basics of interacting with registers. We take a simple example--turn an LED on whenever a button is pressed--and rewrite the program to manually read and write to registers on the ATmega328p.
The next episode is up! Learn about external interrupts in Arduino: ua-cam.com/video/J61_PKyWjxU/v-deo.html
Your visual props and paper, clear voice and audio, pacing, sequencing, spiriling, and script are SO HELPFUL. You are a really good teacher. Whereever you work, you deserve a raise, promotion, and an assistant. Go get 'em tiger!
This is a great reference. Actually this is the first reference I found is comprehensive enough for me to understand the registers. Great job!
OOooof. This description is good.
If you want great instructions, then watch Ben Eater's channel. There he designed an eight bit computer from scratch. He introduces each concept slowly and sometimes will make an intentional "mistake" along the way.
Awesome video. That was the best explanation I've seen on the matter.
Thank you! Trying to figure out how to explain registers proved to be quite difficult. Glad to hear it helped!
It's nice how you saved almost half the flash memory space, that's one nice perk of programming in a lower level language. It's just ridiculous how you did not mention literally that it will run much "faster" than Arduino "overhead". All in all, this is an excellent tutorial with zero confusion and explanation about making use of microcontroller registers using the bitwise operators.
It's amazing to see that what I'm learning in school actually relates to something really fascinating and useful. Well done!
This perfectly demonstrates the benefits of more abstract programming languages: they are more readable and less prone to bugs. It also demonstrates benefits of avoiding abstract languages in microcontrollers. Damn! Now I need to rewrite all my code 😉
Long before Arduino came, we MCU programmers had always been doing this. Took quite a while to learn all those bit banging, but it was worth the time spent. Anyway, good tutorial. :)
Another thing I found amazing, was the SPEED increase from doing multiple digital writes to being able to write multiple pins directly at once (as long as they are on the same port letter). It wasn't just "faster" it was Monumentally faster. When dealing with multiplexing Multiple 7 Segment LEDs, the "off segments went from having a ghost of the previous figures to being very sharp.
This is true. Manually working with registers saves you clock cycles in addition to program space.
The most wonderful thing I've seen in a long time.
@10:40 it is a better practice to manipulate the DDR register value by using the OR logic. For example,
DDRD = DDRD | B00100000;
would be a better practice because digital pins 0 and 1 aren't supposed to be meddled with as they're used for serial communication.
This is the best explanatory bit math lesson i ever followed. Thanks very much Sir.
one of the most advanced Arduino tut I have ever seen. thank you a lot.
Brilliant...nothing against adafruit...but here is the beginning of you not having to depend on another library maker for code! As an an exercise you can look at the low-level libraries that are out there and it would look more like the code in the video...great for learning! :-D
feels like I'm enlightened! expecting more of this kind of videos! really really thankful to you!
This is the exact video I’ve been searching for to begin my bare metal journey. I wanna know all the tiny details in every nook and cranny.
If only I could hit Like every time I'm watching this video without dropping my previous one... Thank you!!
The 660 page monstrosity is what enthusiasts read and understood before meta languages and corporations made money making things more high level, easier to understand, and also slower and less efficient.
Now you make videos explaining what a register is.
Edit: Alright, I was kind of salty. This is a pretty good video that goes into depth and is quite understandable. Have a like.
GOD. That was so clearly put together. THANKS.
brilliant explanation. I look forward to seeing the follow-up video(s).
Really good tutorial. As I'm new to all of this, it takes a bit to wrap around my head...
Builder's Mark newbie here too. I watched and now I’m so confused I’m thinking I need to go back to the basics... wait. Where are the basics?
This is awesome! Please more tutorials on this topic. If you can,please add some references to books or so, so beginners can catch up on this topic. 👌👌
I have never ever seen such a positive feedback command section before. It really is an iconic video!
As an engineering student, this video was interesting and helpful ! Thank you.
So good to have machine level programming being taught so well, hopefully this will help understanding of how micros work in reality rather than point and click abstraction it is for most programmers.
Do you know of a good optimising compiler for Arduino, that can produce this level of optimised coding?
I watch for two minutes and I try to like only to see I’ve already liked.
Very nice!
You don't need to shift to right when reading digital input because any value different to zero is considered as TRUE.
Awesome Video! Very cool Idea with the Containers to show how to set the bits
That's funny. I'm writing down in my notebook as when I was at school.
Thanks, professor!
very well explained, thank you for putting so much effort!!!
This is an UNBELIEVABLY AWESOME TUTORIAL!!! thank you thank you thank you thank you!!!
all stuff get simpler with good analogy, thanks a lot sir
Awesome. A real expert who masters Arduino, and much more for sure.
Useful video. We love it. Thanks SparkFun 🙏
The Arduino.h file has the bitRead, bitSet, bitClear, bitToggle, and bitWrite definitions that do all the bit shifting, we just enter the register and the bit
Nicely done, great example and pretty quick pace.
This is awesome! Thank you for the amazing tutorial.
Very good explanation. Goodjob
I can't possibly imagine a better tutorial. Okay, I probably could, but you came pretty darn close!
Great video!!! Learned a ton from this video! I’ll definitely be downloading and saving this lesson! Thanks for explaining this. 👍
this is good like really really good. I NEED MORE
Awesome...make video on PWM control and Serial communication in Arduino by using Registers(port manipulation)...Advance Thanks...
Great explaination !. but could you explain the analogwrite and analogread funcutions ?
title should be: "level down your arduino code"
With subtitle: "Speed up your code to whole new level"
LOL that's fantastic. Love it!
you mean "old level" ahaha
Level up i think ! Because much motlre dificult to trace and understanding.
Haha you say old code but the Arduino IDE uses this method for programing the atmega32p board. PinMode() is one of the functions from the arduino IDE. This type of "old code" makes you arduino more efficient and accurate.
Excellent video Shawn! Definitely was a good refresher for me. :)
Most welcome, and glad it helped!
Thanks for explenation. I have a question: how can we do bitwise operation if the button pin is (let say) pin 12 (PB5), and ledPin is pin 12 (PB4). I mean in digitalRead part. Do we still have to define ledPin as output ? (Because of DDRB =001000, all other pins exept 5, are inputs. )
Can't wait for part 2!
good at reducing memory usage thanks for the tutorial
really good job with all your videos they a treat to watch.
If you're trying to save space and execution time, just use PORTD = B0010000 & PORTD; Saves two instructions and 3 or 4 clock ticks.
YT channel 'Joop Brokking' posted this project in 2016. Arduino makes code "human readable", in that it makes sense to beginners. The Arduino IDE is great to get acquainted with embedded, I'm 100% stoked its out there, but to make it to the 'real world project level' you have to manipulate registers without the crazy 'Playground' overhead. If you want to be freed from GitHub, you will have to learn to read the data sheets yourself, and not expect others to do the work for you. Bottom line, an ATMega328 costs less than a buck ($1) and you can get 'Blinky' working for less than 1% of the available space using a better IDE.
Doing it by registers also makes accessing those input pins a lot faster, fairly sure the number I saw was ~56uS for DigitalWrite and using that register method brings it down to 5uS. I will find the name of the video and put it on this comment.
Please upload more about data register.
Excellent tutorial! Thank you sir!
Profoundly useful information presented clearly. Thank you!
What can be slightly confusing to new users, are when you are using IO pins that are not "inline" with the port Pins. Example IO pins 8 thru 13 are PINB 0 thru 5. So instead of defining the Variable as the IO pin you would want to define them as the PINB pins... So for a button hooked to IO pin 8 you would want variable as such const int bnt_pin = 0; Not const int bnt_pin = 8;
I finally understood registers. Great video!
Nice video, I had experienced ur course on arduino helped me learn a lot if possible please come with another course on register programming on Udemy thanks for this video
This was fantastic! Thank you. I learned a lot.
Very great explanation. Thank you
It was very nicely done
really great video, thanks a lot!
Excellent explanation i had met so far, thank you,
@17:00, you spend a bit of time determining the value of a bit. The AND isolates the bit, but that's as far as you need to go. Since it also ensures every other bit is '0', all you need to do is test for non-zero (usually the second fastest test in a microprocessor). i.e. If The shift you use to test for equal to '1' is unnecessary. "HIGH" and "LOW" are typically macros for non-zero and zero, respectively. If that's how the Arduino library defines them, you woudn't even have to change your If statement.
excellent lesson.
Great video and useful ...
Awesome video. great work guys.
Thank you very much for your episode, but I am still having another trouble while trying to connect two sensor in one raspberry pi board. May you please help, especially changing the address!
amazing content, very well explained
Hi Shawn, Awesome video, but three details that you skipped over in my opinion, (that are quite important for beginners):
1) the bit-shift to select the bit for ANDing or ORring is evaluated by the compiler while compiling and is not actually shifted by the processor-code in run-time (and therefore is exactly the same byte-code as an explicit 8-bit OR-mask): So
_switches_port = switches_port [bitwiseAND] 1
1) I did not realize that the compiler actually optimizes the shifting operation. Can you tell me how this is done or point to some docs that explain it?
2) AVR uses the _BV() macro to make the code easier to read for shifting operations, which is why I show it at the end of the video. However, it's unique to the architecture/manufacturer, whereas knowing how to bit shift is more universal (which is why I showed it first).
You are right, if somebody wants quick short code , write it in assembly, AVR have SBR CBR instruction for bit setting or clearing.
tibor bogi aaah, that makes sense as to how the AVR compiler can optimize bit setting/clearing. It's been a long time since I've touched AVR assembly, so I had forgotten about those instructions!
Clear teaching
"32x8 General Purpose Registrers" - Good job MicroChip...
LOL you mean they forgot to put that it was 32x 8-bit registers? Because I know it's not supposed to be 256 registers :)
Really helpful video. But I have a doubt. By manipulating registers, how can we generate pwm signals. Basically I am asking for the replacement of the "analogWrite()" function. Thank you for the help.
I LOVE THIS, THANK YOU SO MUCH!
Never thought about that, thanks for making this this video!!!
very nice video. great work thank you sir
Thank you !! Thats what i am looking for :)
Wow, I didn't know you could do this with a arduino! What would be the point of using registers on code when it does the same thing as the normal code? Am I missing something here?
Really helpfull thnks for share.. best regards
Most welcome. Glad it helped!
4m47s
There are three possible states for a GPIO-pin, not two as told.
A pin can be digital in, digital out or high impedance.
You are correct in that I did not mention high impedance mode, so thanks catching that. In AVR, high-Z is accomplished by setting the corresponding bits for DDRx and PORTx to 0, which is the same as setting the pin to input with no pull-up. So, while tri-state does exist for AVR, it's also considered an input mode. See section 1.3 in this excerpt from an AVR Primer book: bit.ly/2r2zZa1
Can I write for example 0b10101010 instead of B10101010?
I know this was a wonderful explanation. But I understood nothing. What am I missing and where do I learn it? I don't know how to interpret matter on data sheets and the terminology for starters.
Hello Sir, would it be possible to write a variable (integer for example) to one of the Arduino registers and then reading the register from a PLC using modbus (through RS485 shield)? Or, is it possible to write a variable from Arduino directly into a PLC register using modbus?
Reminds me of the peek and poke in my old Vic 20
Bitwise is amazing. 👍
You can get 0 or 1 without the shift:
Int btn = !!(PIND & _BV(btn_pin));
The !! does the trick.
Why the register codes completely doesn't work on my Arduino mega 2560? Is that because of pin issues?
What for you wrote >>btn_pin in the first line of the loop at the end of the line:
int btn= (PIND & (1 btn_pin;
when we have: const int btn_pin=2 and int btn is already assigned:
int btn= (PIND & (1
Hi,
Thanks a lot, its really greate effort and great knowledge.
i need to do a project for a preset position linear actuator with a DC motor abd a stepper motor, with Arduino Mega or UNO but i am not able to write the code and the scheme, can you please help.
Regards
Thanks for the info..👍
I have a question how can I a 2 robot arm project and a motor vehicle project in one arduino uno is it possible to make it happen..?? I have been working on it for months and no use for it I don’t know if my codes is right or it won’t work ...please help me..!!
Can you share the data sheet
Excellent!
Wait a moment! You are removing the pull-up resistor from PORTD (12:30 - 12:35). You might run into an issue here, making the Arduino unable to recognize that you release the button (input pin stays at 0V). Or am i interpreting this the wrong way? You have to set/clear ONLY the 32's position bit on PORTD when you turn the LED on/off...
I use int sw = PIND & ( 1 > boton; for read a digital port, but if I need Read an analog port witch registers what need to do?
I'm not clear as to why the Arduino compiler doesn't do this optimization by itself?
Remember that Arduino isn't a compiler, it's a framework that provides an abstraction layer for dealing with microcontroller functions (think of it like a collection of libraries). If you dig into the Arduino source code and look at the digitalWrite() function (github.com/arduino/Arduino/blob/master/hardware/arduino/avr/cores/arduino/wiring_digital.c ), you'll see that there a lot more checks and pieces of code than just flipping bits in a register. This is what abstraction does--it makes something easier to use at the expense of speed and code size.
I come from the PIC world. Pretty much all the codes are direct register manipulation.
digitalWrite() and digitalRead(), are too slow in that world too. TRIS and PORT are data direction and port registers in PICs.
TRISA and PORTA are for port A as an example.
Also, there is a compiler that Arduino uses. I don't remember the name, maybe avr-g++, but I know its open source.
Arduino uses whichever compiler is needed for the target microcontroller. If it's an AVR (such as the 328p), then it uses avr-g++. If it's an ARM core, then it might use something like arm-none-eabi-g++.
Got it. Makes sense. Thanks.
Can someone explain why he is bit "shifting"? He says it's to retain changes made by other things while still changing the bit you want, but I can't comprehend how bit shifting accomplishes this for any case other than this specific function, which is better accomplished by just writing the bit... It sounds like a very good way to accidentally put 1's and 0's where they don't belong and disrupt other functions. WHY? You can just 'OR' it with B00000010
0 FOR INPUT, 1 FOR OUTPUT? OR VICE VERSA . WILL IT CHANGE FOR EVERY uCS
6:48 two doodies
awesome explanation thank you!
Glad you liked it!