The under barrel shotgun is also pretty interesting. It also has unique tuning capabilities and seems to be a great alternative combined with any typical long range gun builds.
@@nateandrew9953 yes. Should be under the name master key shotgun or something else. It’s actually way better then people may think. For an attachment, it is about as powerful as the expedite 12. Good enough to have its own slot in the shotgun category It also carries 20 rounds by default.
I love this. The segment on aiming/the reticle is absolutely perfect. For years I've wanted someone to do a good, to the point explanation of these and such and how to use them and now we have it. Maybe a video on sniper scope mildot usage next?
Hey thanks, yeah this system of aiming works well. It's not perfect by any means but it remains accurate within about 150 meters and is pretty easy to visualize using the in-game crosshair. In reality the spacing between hashmarks should grow slightly larger as you increase range but that would be pretty tough to visualize without drawing it on your screen with a dry-erase marker. I've considered making a mil dot / sniper scope video too but with so many sniper attachment combinations which affect muzzle velocity it would be an insanely complex video. Probably not worth the effort considering we now have the Bullet Drop Indicator scope which should be a goto for Warzone and Long Range Builds.
Always wondered how to effectively use these. Thanks to you I now know how. Continue pumping out these great in depth videos! You're doing a great job!
I wish they brought back the different ammo types for the noob tube from MW19. It at least gave the launcher more utility other than just blowing up people
out of the two underbarrel "guns" I prefer the shotgun, but the launcher seems decent from your breakdown. One thing about the riot shield, while direct hits might not do much, I think shooting around the user should yield mostly lethal damage. Plus, since they're slow and usually can't shoot back, I'd actually count is as a counter to the shield. AFAIK no other weapon/lethal except for launchers and defences like proxy mine/ claymore delivers an insta-kill amounts of damage in an area on impact.
I really appreciate you creating this video! I just found out about the Broadside being able to take the grenade launcher so I thought it would make an interesting room clearing DMZ weapon. This guide will help me make the most of that idea, so thank you.
Great video! I would love a breakdown of the underbarrel shotgun next. Personally I find it to ironically be the most consistent shotgun in the game, with hip nearly always 2 shoting (at a reasonable range) and ads again consistently 1 shoting (again at a reasonable range). It feels as if it has a wider spread but much more lethal pellets, making it easier to hit a target but also without the downside of lots of hit markers.
Hey thanks, I’ve got a few requests for that one, I’m gonna play around with it and see how it feels. Interesting that it feels as powerful as the regular shotties.
@@FavstaRGaming In close quarters it feels like an expedite with slower fire rate but has more consistency. I wouldn't necessarily call it more powerful than the other shotguns, but it is definitely way more consistent close up which makes it very reliable and such, in a sense, a better "tool".
👍Amazing range brakedown i didn't that radical help with that I always thought they were made like that for no reason it now I know it's for aiming and each line determine meters.
As someone who just started using them, I did it so I can role sniper, stb as sniper support and then use this on stb in super close range because it one shots when direct hit. Seems legit so far. We are talking of Warzone ofc.
So good this was the exact video I have been waiting for. In 6 V6 sometimes for no apparent reason I end up with a second round even if I have not used a ammo crate. Have you noticed this and do you know why it happens. P.s. you have become my favourite UA-camr for cod. Keep up the great work I would love even more content
The underbarrel Grenade Launcher in MW2 is actually pretty good unlike in MW2019 where it's nerfed and does very little damage unless you come across a player that has been slightly damaged to be effective. Overall the Grenade Launcher attachment in MW2 works more efficiently than it did in MW2019.
I literally run grenade launchers. MW2019 has the better launcher. The best way was to run either smoke grenades for defensive reasons or to run concussive (stun) grenades. The HE rounds pretty much work the same in both games, the difference is that MW2 2022 doesn’t have concussive or smoke grenades. It was also easier to lead the grenade rounds to target in MW2019 over MW2 2022
Yes you get two then but I wish you can get 2 first time you spawn in. I like using those things I just wanted to make sure you know thank for replying man
I'm afraid if I bump up the number of videos, the quality would go down. I could probably add an extra weekly gameplay commentary... maybe a 'Feedback Friday' or something like that where I'm just chatting overtop of a gameplay or whatever, but not sure how well it would be received. Busy real life ATM, I get about a 4 hour testing session per week of 'free time' then another day to edit and record the voiceover. I have no idea how these guys can crank out daily videos, they must be 'no-lifing' it in the real world.
Great video as always, your content is underrated!!! Could you please make a video covering the recon drone? I can't get it to spot enemies for me in battle royale or resurgence
They should buff the UGL : - Better reticle, with 4 cross each with a gap of 25 meters, thus making it for a use up to 100 meters - Reduce the drop speed, it goes down really fast, making it hard to aim at longer range - Remove the 4 sec before explosion, allowing us to shoot it somewhat like a mortar, and it would take some skills to hit someone - Introduce new ammo for it, I wont expect them to make us able to change them on the fly (kind of like the crossbow in BF3) but if so it would add a lots of versatility, like shooting an HE but then the ennemi get in close range so you change for a buckshot or when in open field for a big smoke, things like that, would make the use of the UGL take some skills
It needs a buff, Ive been useing it for a while and I alreadu know a couple things they can do First: they need to make the porjectile faster or go farther, if they choose both we got a a problem and the need to make it where you sway a LOT if you wanna put both on it Second: the exploseion needs to be more lethal, its a grenade and i tempted to use grenades than the M32 because the grenades are faster and easier to deploy you ARE better off with grenades than the M32 because the only plus side about the m32 and its that it explodes on impact and players can pick up grenades tip: the M32 Is NOT GOOD AT LONG RANGES, use it on WINDOWS and CORNERS, the M32 is OFFENSE WEAPON and NOT A DEFFENSE WEAPON, if you want to use it DMZ like I do, USE IT IN CROWDED AREAS, You dont understadn how many times I had to use the M32 becasue I got on the bad side of shadow company and they were carrying the heavy equipment and my bullet werent doing enough so I had to use the M32 for its GAURANTEED HIT because the GUNS HAVE REDUCTION DAMAGE RANGE and its BEST PAIRED WITH TEAR GAS
How does the trophy system interact with cooked grenades? Like, if (theoretically) one of these puppies hit its 4 second detonation timer as it enters a trophy system's area of effect, which would win?
I have the "Marked Up" assault rifle with the hellscream underbarrel that's meant to project grenades underneath it... How do I use it on PS4??? I literally have no idea and can't find it ANYWHERE. 🎮😩
Interesting, I never noticed that in my testing. If it is its probably a bug or developer oversight because it wouldn't be balanced with the other launchers.
I use my own voice for my videos, it wouldn't make much sense financially to hire a professional voice actor for UA-cam unless you were getting millions of views per video. I'll take it as a compliment that you asked though :) Thanks for watching!
@@epgamer1145 They were great. They were literally just the lethal and tactical equipment being shot out of a launcher. They were especially useful in warzone and rebirth. You could run around with seven extra thermites, or semtex to flush people out of rooms they were camping in or deal with riot shields. You could have seven spotter grenades that you could shoot before entering buildings to know where people were hiding. Or you could have seven extra smokes to use with thermal scopes etc. Having seven extra grenades of any kind was not useless in any sense of the word.
great video...would like to see something similar for all the launchers as well. off the top of my head, JOKR has a max point target range of 300m or max vehicle lock on range of 400m. would like to see damage values and range/drop for the others, particularly the STRELA.
Well not exactly. In 6v6 you can store 2 in total and you can top up at any teammates ammo crate, in Groundwar you can use the supply depots and ammo crates, and in Warzone you can store 7 in total and top up from ammo crates, supply depots and rockets from ground loot.
Hey I play with this this launcher non stop with ever cod this on will not. Work no matter what because when I play a game I had one. And two when you get ammo crate I just know I love your videos I just wanted you to know it's not letting me get two or that's a Xbox thing. And I have a small group of noob tuber I just trying to figure out you know
Noob Tube got a buff for Season 2 Reloaded, now holds one extra grenade which actually doubles the Firepower. Happy Tubing!
In Season 2 Reloaded, the grenade launcher is also available on the Tempus Torrent marksman rifle
I just like listening to your tone of voice, the info on the game is a nice bonus
Hey thanks, maybe I should put an #ASMR hashtag in my description.
The under barrel shotgun is also pretty interesting. It also has unique tuning capabilities and seems to be a great alternative combined with any typical long range gun builds.
There’s an under barrel shotgun?
@@nateandrew9953 yes. Should be under the name master key shotgun or something else.
It’s actually way better then people may think. For an attachment, it is about as powerful as the expedite 12.
Good enough to have its own slot in the shotgun category
It also carries 20 rounds by default.
Use it on kv broadside, “the shotgun on the shotgun”
@@panmopsel not a bad alternative for when it gets nerfed.
@@epgamer1145 it is for meme only, because 25 rounds mag makes backup shotgun useless
I love this. The segment on aiming/the reticle is absolutely perfect. For years I've wanted someone to do a good, to the point explanation of these and such and how to use them and now we have it. Maybe a video on sniper scope mildot usage next?
Hey thanks, yeah this system of aiming works well. It's not perfect by any means but it remains accurate within about 150 meters and is pretty easy to visualize using the in-game crosshair. In reality the spacing between hashmarks should grow slightly larger as you increase range but that would be pretty tough to visualize without drawing it on your screen with a dry-erase marker. I've considered making a mil dot / sniper scope video too but with so many sniper attachment combinations which affect muzzle velocity it would be an insanely complex video. Probably not worth the effort considering we now have the Bullet Drop Indicator scope which should be a goto for Warzone and Long Range Builds.
@@FavstaRGaming Fair enough there, messin w/ bullet velocity does complicate a lot of stuff. Appreciate the reply! Keep up the great content!
The attachment works best for objective modes.
The aiming/adjusting segment was really good.
I'd really like an adjustable iron sight for different ranges. Especially for DMZ
Yup this reticle is pretty bad, but unless your willing to mark your screen with a dry erase marker, this is as good as it gets
Always wondered how to effectively use these. Thanks to you I now know how. Continue pumping out these great in depth videos! You're doing a great job!
What? I did not know this existed. Great video info as always from Favstar
Glad you enjoyed it
Those things got me thru my gold M16 challenges
I wish they brought back the different ammo types for the noob tube from MW19. It at least gave the launcher more utility other than just blowing up people
out of the two underbarrel "guns" I prefer the shotgun, but the launcher seems decent from your breakdown. One thing about the riot shield, while direct hits might not do much, I think shooting around the user should yield mostly lethal damage. Plus, since they're slow and usually can't shoot back, I'd actually count is as a counter to the shield. AFAIK no other weapon/lethal except for launchers and defences like proxy mine/ claymore delivers an insta-kill amounts of damage in an area on impact.
Best of both worlds... pair the KV Broadside with the underbarrel launcher!
I really appreciate you creating this video! I just found out about the Broadside being able to take the grenade launcher so I thought it would make an interesting room clearing DMZ weapon. This guide will help me make the most of that idea, so thank you.
dude your in deapth videos are so amazing and you are the most underated cod youtuber of all time
Hey thanks Dark glad your enjoying the content!
Quality video man, really see you blowing up, keep it up!
I've been waiting for information about this attachment for so long. No better place to get it than from FavstaR. Great content
Glad it was helpful!
Awesome, man. Appreciate you doing this vid.
Thanks for the suggestion, it’s an interesting attachment for sure!
Great video! I would love a breakdown of the underbarrel shotgun next. Personally I find it to ironically be the most consistent shotgun in the game, with hip nearly always 2 shoting (at a reasonable range) and ads again consistently 1 shoting (again at a reasonable range). It feels as if it has a wider spread but much more lethal pellets, making it easier to hit a target but also without the downside of lots of hit markers.
Hey thanks, I’ve got a few requests for that one, I’m gonna play around with it and see how it feels. Interesting that it feels as powerful as the regular shotties.
@@FavstaRGaming In close quarters it feels like an expedite with slower fire rate but has more consistency. I wouldn't necessarily call it more powerful than the other shotguns, but it is definitely way more consistent close up which makes it very reliable and such, in a sense, a better "tool".
👍Amazing range brakedown i didn't that radical help with that I always thought they were made like that for no reason it now I know it's for aiming and each line determine meters.
As someone who just started using them, I did it so I can role sniper, stb as sniper support and then use this on stb in super close range because it one shots when direct hit. Seems legit so far. We are talking of Warzone ofc.
So good this was the exact video I have been waiting for. In 6 V6 sometimes for no apparent reason I end up with a second round even if I have not used a ammo crate. Have you noticed this and do you know why it happens. P.s. you have become my favourite UA-camr for cod. Keep up the great work I would love even more content
How do you fire it? What buttons do you press to fire?
The Pro Pipe.
Thanks. I only can equip the shotgun
Excellent video as always!
Tanks for this video 😊
My favorite class is overkill with noobtubes on each gun. Preferably the ak762 and 556 since they are able to be built to look identical
That's an interesting setup, I never considered double noob tubes. That's pretty powerful.
We now have a Drill Charge underbarrel, it has some nuances regarding the drill charge penetration.
The underbarrel Grenade Launcher in MW2 is actually pretty good unlike in MW2019 where it's nerfed and does very little damage unless you come across a player that has been slightly damaged to be effective.
Overall the Grenade Launcher attachment in MW2 works more efficiently than it did in MW2019.
I literally run grenade launchers. MW2019 has the better launcher. The best way was to run either smoke grenades for defensive reasons or to run concussive (stun) grenades. The HE rounds pretty much work the same in both games, the difference is that MW2 2022 doesn’t have concussive or smoke grenades. It was also easier to lead the grenade rounds to target in MW2019 over MW2 2022
I feel like I’m watching a HS documentary about Ancient Rome. But it’s just a video about the noob tube lol
lol
Yes you get two then but I wish you can get 2 first time you spawn in. I like using those things I just wanted to make sure you know thank for replying man
I’d love for them to buff the projectile velocity or making the tuning for it more impactful.
Right now it doesn’t really seem to do a whole lot
Is there a multi launch underbarrell launcher?
you should talk about the spotter scope
You make great videos, just wish you could put out more frequently.
I'm afraid if I bump up the number of videos, the quality would go down. I could probably add an extra weekly gameplay commentary... maybe a 'Feedback Friday' or something like that where I'm just chatting overtop of a gameplay or whatever, but not sure how well it would be received. Busy real life ATM, I get about a 4 hour testing session per week of 'free time' then another day to edit and record the voiceover. I have no idea how these guys can crank out daily videos, they must be 'no-lifing' it in the real world.
Great video as always, your content is underrated!!! Could you please make a video covering the recon drone? I can't get it to spot enemies for me in battle royale or resurgence
Will do
I know right I been playing with it
They need to make scavanger work on everything and it will be fine.
Think the GP25 or 30 (KLG40?) Reloads faster than other Grenade launchers since it uses a caseless ammunition.
Can you do c4 next please?
Did you know that you can get 3 of them if you run over kill but it's the same ammo tho you use them both they need buff noob tube
They should buff the UGL :
- Better reticle, with 4 cross each with a gap of 25 meters, thus making it for a use up to 100 meters
- Reduce the drop speed, it goes down really fast, making it hard to aim at longer range
- Remove the 4 sec before explosion, allowing us to shoot it somewhat like a mortar, and it would take some skills to hit someone
- Introduce new ammo for it, I wont expect them to make us able to change them on the fly (kind of like the crossbow in BF3) but if so it would add a lots of versatility, like shooting an HE but then the ennemi get in close range so you change for a buckshot or when in open field for a big smoke, things like that, would make the use of the UGL take some skills
Really cool ideas, definitely the reticle needs to change, at the very least it should scale with FOV
I’d like to a a slight buff to the grenade launcher in the future. I practically run it religiously in DMZ
Even a boost to ammo capacity would be nice, and a better reticle of course which would provide some guidance for longer ranges.
It needs a buff, Ive been useing it for a while and I alreadu know a couple things they can do
First: they need to make the porjectile faster or go farther, if they choose both we got a a problem and the need to make it where you sway a LOT if you wanna put both on it
Second: the exploseion needs to be more lethal, its a grenade and i tempted to use grenades than the M32 because the grenades are faster and easier to deploy
you ARE better off with grenades than the M32 because the only plus side about the m32 and its that it explodes on impact
and players can pick up grenades
tip: the M32 Is NOT GOOD AT LONG RANGES, use it on WINDOWS and CORNERS, the M32 is OFFENSE WEAPON and NOT A DEFFENSE WEAPON, if you want to use it DMZ like I do, USE IT IN CROWDED AREAS,
You dont understadn how many times I had to use the M32 becasue I got on the bad side of shadow company and they were carrying the heavy equipment and my bullet werent doing enough so I had to use the M32 for its GAURANTEED HIT because the GUNS HAVE REDUCTION DAMAGE RANGE and its BEST PAIRED WITH TEAR GAS
Yes
How does the trophy system interact with cooked grenades? Like, if (theoretically) one of these puppies hit its 4 second detonation timer as it enters a trophy system's area of effect, which would win?
can you test if it reduces recoil?
It doesn’t do anything to recoil.
From my knowledge, it does not seem to have any effect on recoil
@@FavstaRGaming @epgamer i swear tuning for aim walking steadiness reduces recoil somewhat; or does something to the recoil pattern
It does now!
How do we get these unlocked? Mine says “get 20 operator kills with hellscream to unlock” but I don’t even have it unlocked lol
I have the "Marked Up" assault rifle with the hellscream underbarrel that's meant to project grenades underneath it... How do I use it on PS4??? I literally have no idea and can't find it ANYWHERE. 🎮😩
D-Pad Right I believe
I believe the KL40M2 (AK platform) can be reload cancelled faster than the others.
Interesting, I never noticed that in my testing. If it is its probably a bug or developer oversight because it wouldn't be balanced with the other launchers.
@@FavstaRGaming from my experience, the AK GL shoots fastest, then M203 and H&K, and SCAR GL the slowest. Love your content dude, keep it up :)
where do i find the toggle select fire hotkey?
PlayStation it's d-pad left, pc is whatever you've set up in settings
@@FavstaRGaming yeah that’s my problem, i didn’t set it up anywhere and cut find it (pc)
i dont find the key to use it and i dont find it in the option key setting menu ???
Mot sure what your using for an input device, but it will say on screen what to press for alt-fire mode
I only play only multiplayer I just trying to understand because I been playing cod since cod 4 I only use bomb only
Can you make an update for WARZONE?
5 star back
They work I been using them but it really doesn't come with two I wish I need two
The ammo crate gives 1, if you save your first one you'll have 2.
It got buffed. Has 2 as stock now
❤❤❤
Is this your own voice or a voice actor?
I use my own voice for my videos, it wouldn't make much sense financially to hire a professional voice actor for UA-cam unless you were getting millions of views per video. I'll take it as a compliment that you asked though :) Thanks for watching!
It sucks that they took away all of the varients they had in MW2019.
They were useless
@@epgamer1145 They were great. They were literally just the lethal and tactical equipment being shot out of a launcher. They were especially useful in warzone and rebirth. You could run around with seven extra thermites, or semtex to flush people out of rooms they were camping in or deal with riot shields. You could have seven spotter grenades that you could shoot before entering buildings to know where people were hiding. Or you could have seven extra smokes to use with thermal scopes etc.
Having seven extra grenades of any kind was not useless in any sense of the word.
great video...would like to see something similar for all the launchers as well. off the top of my head, JOKR has a max point target range of 300m or max vehicle lock on range of 400m. would like to see damage values and range/drop for the others, particularly the STRELA.
Hey thanks I'll put it on the list
Nobody uses the noob toob anymore. I have yet so see someone in mw2019 using one.
Ive been getting a ton of kills with it... if Scavenger replenished grenades it would be the META
it is still better than the joker
Lol, we'll give the Joker a break, it isn't designed for an 'anti-personnel' role
The M2 grenade launcher reloads faster
But you only get one shot per death
Well not exactly. In 6v6 you can store 2 in total and you can top up at any teammates ammo crate, in Groundwar you can use the supply depots and ammo crates, and in Warzone you can store 7 in total and top up from ammo crates, supply depots and rockets from ground loot.
Hey I play with this this launcher non stop with ever cod this on will not. Work no matter what because when I play a game I had one. And two when you get ammo crate I just know I love your videos I just wanted you to know it's not letting me get two or that's a Xbox thing. And I have a small group of noob tuber I just trying to figure out you know
That kill zone is BS!
In MW2019 it made you so slow it was not worth it.
Yup, they're actually quite viable in MWII
They were better in MW2019