Agreed, definitely better then previous one. What I could see have happen, is, instead of the Zombie's "starting out as a regular person" with the group, would be to have the Zombies "meet separately" and have them decide on "hidden spots" because at the moment, they're playing at the beginning of a Zombie Outbreak. I would love to see them play as if it has been X# of Months/Years into the Zombie Apocalypse, with the "Humans" (being a smaller "force" compared to the Zombies) coming up onto the place. They could have weapons [previously acquired] but they wouldn't know where the Zombies would be in the house or surrounding area. Perhaps even utilizing the vehicles, by having the "Humans" coming on foot and finding the vehicles, and so they'll have to get in to "replenish supplies, eat/drink, and find the keys. Cause I would love for this scenario to happen, just to see how many Survivors manage to get into the Vehicles, and then to see how many actually follow the GOLDEN RULE about getting into Vehicles during a Zombie Apocalypse. Both scenarios, where Zombies would out number the Humans, they could switch up the rules of Zombie Downs, to where Body Shots downs them, but Headshots/Double Taps to the Head, kills the Zombie [ie no Zombie Respawn]. Eventually, I could see them exploring different alliterations of Zombies, by that I mean, Zombies from different medias, as the Zombies from the Resident Evil Series behave differently from the Zombies of Walking Dead Series, etc.
I feel as if some or all should at least get a melee. A melee weapon is the best, but most people starting off without a gun is also a great idea, but getting a melee should also help out a bit
Pretty sure they are fully aware of that, that is why they changed the rules. They shoot these videos over a couple hours or one-two days and then upload them all weeks later when the editing is done. By the time the very first episode of this gets posted they were done playing the game weeks ago. They always have and always do adapt the rules over and over. It's so annoying when people comment "Change this" "This was broken so this game sucked" "Unbalanced. This video isn't very good unless you change this". It's the worst. These videos get posted weeks or even months after everything was said and done, no one's suggestions mean anything because it's too late. And they are obviously smart enough to change the rules when need be, they don't need everyone telling them what does and doesn't work. They already know what is and isn't balanced and by the time we see the video it all happened weeks ago. People need to just let them do what they do and stop making 75% of the comments "Change this change that. This was broken this was unfair" they figure those things out themselves and by the time the video goes live the game ended weeks ago.
spinakker They were talking about how they were the last people left on earth and he killed the only girl, so it would be impossible to "Repopulate" if this were real.
man I was going to make that joke... though I'm kinda glad you made it first because in hindsight it's a really bad joke. Thanks for taking the bullet for me, have a like.
A thought on another 'mode' to try, have the zombies not know that they are infected somehow, then they are activated 30-90secs into the game? Maybe have someone text the zombies and they have to cut loose when they get the message?
You really should do an airsoft Fragile Alliance (Kane & Lynch series) or Dark Zone (The Division) modes where team killing and betrayals is encouraged! In short: The objective for each Robber is escaping with the biggest amount of cash where Cops are trying to stop them. Cash is score, so escaping with a lot of $ is more profitable but can make you an easy target for cops and potential traitors. You can work alone, you can claim alliance with another player(s) and share score with them upon successful escape, or kill them in the best moment and steal their loot. So Criminals is a team full of greedy lone wolves who at least pretends they are cooperating. This should be enough to create tension and distrust between each other. Money should be scattered around map (mostly closer to the cops’ side) in different amounts to make not everyone happy about their loot and turn them against others. Robbers needs to wait certain time before they would be able to escape (getaway vehicle). I would watch it.
Really great idea, the only problem I see is that in these games, you have an advantage if you go out with more loot/score, like you can buy a better weapons etc. with more loot. In real life, there is no real advantage after the game, so it really doesn't matter if you go out with, let's say, 5000$ or kill you friend to go out with 10000$, except if their role playing game is really strong... Or everyone starts with a pistol in the first round and you can buy better weapons with the loot you got in each round for the next. Otherwise, I would also love to see that!
YOu can scrap the cops part. Here is a simpler one: Everyone is given one band (repurposed from their Murder games). They are given 2 minutes to mingle and make alliances. Then the game starts. If you kill someone, you can take a band from their corpse. The person then goes back to spawn and is given another band. Slowly, as the game goes on, more and more bands build up. At the end of the 10-minute timer, the game ends and everyone will count their bands. Betrayal between allies just before the timer finishes are inevitable.
I don’t know how hard it is to edit these, but for infection u should put a green X on those who are infected but not dead. Like so node can see/if u agree
The last thing the survivors should do after all the lights are on is to go outside and start 1 minute countdown while their "rescue" comes. Thumbs up so they can see!
I thought of another seemingly fun zombie game mode. This mode has the same rules as the current mode IE, finding weapons, and detectives. 3 (or more) Radio Parts are scattered around the map (Lights) These parts have to be taken to the master bedroom (or any other room). Once the parts made it to the bedroom. The survivors must announce that the radio is active. Now all the zombies, get 10 second respawns. After 60 seconds, the survivors must exit the building or go onto the balcony(Depending on the room). Which then will take 15 seconds to leave (magical invisible helicopter). I know some people will find flaws. But thats fine!
4:12 Niko was standing there like an npc jumpscare death. Standing there and looking around saying "Get out, go go" and then when Sam (the pc) hits the triggering point, the zombie jumps and gets Niko. lol!
They must played nerf non stop at big bear. Damn guys, give it a break and vlog it. Doing your nerf stuff is fine but you guys really went on more of a work trip.
It's cool to see them correct the game strategies as they play through them, especially considering the comments requesting pretty much exactly that yet this was filmed month's ago now. These guys are true gamers and they figure their shit out.
This reminds me of something we would do every year in my hometown, literally dayz on a public school with 150-200 people, it was nuts. You had to complete quests and find ammo all the time - There was traders that would show up, you could barter bullets for supplies or supplies for bullets (like a capri-sun for 3 bullets or the other way around) - If you died, you became a zombie with makeup, and trust me; if you were still alive at 3 am in a dark corridor of a school, and you can hear 70 zombies growling going right past you, you respect rick grimes a lot more lol.
I’ve played this game with my friends and a great way to balance it is that everyone has the “jolt” nerf gun, or pretty much any gin that requires you to reload after any shot. It makes the game really intende
but... Brandon actually lived the second round, so your point is invalid. D, on the other hand, went into instant panic mode and shot innocents round 1.
Balancing suggestion: How often do the zombie movies start with someone turning? It rarely happens! The zombies should be identified at the beginning, but be allowed to hide and set up ambushes before the game begins! Keep the 1 gun rule, but the zombies can’t run fast.
You guys should do VIP transport game mode. It is where you have 1 VIP with 4 body guards. And there are random civillians and some of them are killers. The body guards have to get the VIP from the yard to the upstairs safely.
Nah Sam that's a reasonable screw up. We almost killed an innocent npc at my LARP because he was wearing a similar hat to an evil wizard. As in we had him unconscious, bleeding out and were about to behead him and we were like "wait, is that the same guy?"
It would be cool if for the zombies the top display showed them change to red borders instead of an X to show the change of sides rather than eliminations. Maybe an indicator of the patient zeros too would be cool in that setup.
I hope one of you guys own this house b/c the airBnB owner is probably hitting the roof watching these videos lol. And I'm sure the neighbors are freaking out (or want to join...) :-) You should do this at a creepy location like an abandoned building or factory...
You guys should try having a separate pile of cards to pull from that has survivors with a few zombies and mix that with a base pile of survivors and a detective. And have one person start as a zombie away from the group. That way you always have a zombie, but never know if someone in the group is infected and will turn. Example: You have ten people playing. Have one person start as a zombie away from the group (choose them by volunteer or card draw). Then have a base pile of cards with one detective and five survivors. Have a second pile of cards with four survivors and two zombies. Choose three cards from this deck and mix them with the first deck to make a single deck with nine cards. This new deck could have all eight people being survivors with the detective, or six people being survivors with the detective and two secret zombies, or something in between. That way each game you don't know if anyone will turn.
They should each wear candy necklaces. A zombie kills a person when they pull (or eat) it off! Plus it's easier to see who's alive and who's not (since we can't see zombie marks).
Wren's death in that second round was so cinematic.
Top 10 anime deaths
kitchenmaiden81 every other death in the Walking Dead
Lol wtf was that did they not see the zombie coming for wren he was like in front of them
It was hella funny
kitchenmaiden81 yup and sad ending
Sam's expression at the end:
"Goddamnit how many people are going to leave negative comments about me this time..."
I feel for you man.
Voni Majertha Well they have a point, he does bitch the most and ignore the rules the most, he is worse than Ava.
*sigh*
Sams sad look at the end after having shot the only female left. Priceless.
I like him
Voni Majertha hello darkness my old friend
Of course Wren is the last person to die in the 2nd round.
"I neutralized them all!"
gets killed in sneak attack
That gun toss and zombie kill 9:19 looked like it was straight out of a film
My favourite moment is at 3:52 when Sam is upstairs, and you can hear screaming downstairs.
It's so atmospheric.
this is 1000% better than the version where everyone starts with a gun imo, I think you should keep doing it this way :)
Yeah I agree
Yeah, not everyone in the apocalypse knows how to use a gun either so this was more realistic too.
Agreed, definitely better then previous one. What I could see have happen, is, instead of the Zombie's "starting out as a regular person" with the group, would be to have the Zombies "meet separately" and have them decide on "hidden spots" because at the moment, they're playing at the beginning of a Zombie Outbreak. I would love to see them play as if it has been X# of Months/Years into the Zombie Apocalypse, with the "Humans" (being a smaller "force" compared to the Zombies) coming up onto the place. They could have weapons [previously acquired] but they wouldn't know where the Zombies would be in the house or surrounding area.
Perhaps even utilizing the vehicles, by having the "Humans" coming on foot and finding the vehicles, and so they'll have to get in to "replenish supplies, eat/drink, and find the keys. Cause I would love for this scenario to happen, just to see how many Survivors manage to get into the Vehicles, and then to see how many actually follow the GOLDEN RULE about getting into Vehicles during a Zombie Apocalypse.
Both scenarios, where Zombies would out number the Humans, they could switch up the rules of Zombie Downs, to where Body Shots downs them, but Headshots/Double Taps to the Head, kills the Zombie [ie no Zombie Respawn]. Eventually, I could see them exploring different alliterations of Zombies, by that I mean, Zombies from different medias, as the Zombies from the Resident Evil Series behave differently from the Zombies of Walking Dead Series, etc.
I feel as if some or all should at least get a melee. A melee weapon is the best, but most people starting off without a gun is also a great idea, but getting a melee should also help out a bit
Pretty sure they are fully aware of that, that is why they changed the rules. They shoot these videos over a couple hours or one-two days and then upload them all weeks later when the editing is done. By the time the very first episode of this gets posted they were done playing the game weeks ago. They always have and always do adapt the rules over and over. It's so annoying when people comment "Change this" "This was broken so this game sucked" "Unbalanced. This video isn't very good unless you change this". It's the worst. These videos get posted weeks or even months after everything was said and done, no one's suggestions mean anything because it's too late. And they are obviously smart enough to change the rules when need be, they don't need everyone telling them what does and doesn't work. They already know what is and isn't balanced and by the time we see the video it all happened weeks ago. People need to just let them do what they do and stop making 75% of the comments "Change this change that. This was broken this was unfair" they figure those things out themselves and by the time the video goes live the game ended weeks ago.
there were a few famous last words there. personal favourite being "OK! I've neutralized them."
Robinson Lane “AAAHHHHGGGG”
Wren has the saddest deaths.
6:10 Niko and his wife, adorable.
Wait, she's his wife? I thought she was his girlfriend.
@@anthonysunseri1996 They're married! They even just had a baby! So adorable
3:23 Adorable Dropshot
4:14 Classic movie moment
DevGamer346 so true
Every movie military short scene vs zombie 4:11 to 4:16
Dude that moment at 9:18 was oddly epic.
Was thinking the exact same thing
Wren is great at roleplaying lmao
And he almost made it too... That jump scare kill just as the heroes think they escaped.
you could get in the car as an escape
WhiteGuy Graal he does it for the content
WhiteGuy Graal yup
WhiteGuyii Graal
At the end when Sam is just staring at the camera as everyone shames him lol
Elijah Hollis I didn't catch what they were saying?
spinakker They were talking about how they were the last people left on earth and he killed the only girl, so it would be impossible to "Repopulate" if this were real.
The best part of your nerf/airsoft videos is how you guys immerse yourselves and keep with the roleplay. always fun to watch!
"Always a zombie no matter what"
"Alllwaysss a zommmmbie no matter whaaaaaarrrrgh"
D-tective.
man I was going to make that joke... though I'm kinda glad you made it first because in hindsight it's a really bad joke. Thanks for taking the bullet for me, have a like.
Thanks :D
THE PUNS
un*D*ead
Z-tective
4:13 every zombie video game ever
OMG! I can't believe you all let Wren die at 10:18! You were just standing there and let...him...die... 😿
10:22 NOOOO WREEEEENNNNNNNNNNNN
That shot in the first round was gorgeous Niko.
A thought on another 'mode' to try, have the zombies not know that they are infected somehow, then they are activated 30-90secs into the game? Maybe have someone text the zombies and they have to cut loose when they get the message?
3:24 that is why Niko is my favorite
Skoot Ski he is one of the most skill!
10:25 when the seizures kicks in
guys add a antidote where a person can use it just once
The idea with those guns was AWESOME. That was the best idea you could have. Thumbs up
sam's face at the very end though
6:16, 9:55 Sad love story
You really should do an airsoft Fragile Alliance (Kane & Lynch series) or Dark Zone (The Division) modes where team killing and betrayals is encouraged!
In short: The objective for each Robber is escaping with the biggest amount of cash where Cops are trying to stop them. Cash is score, so escaping with a lot of $ is more profitable but can make you an easy target for cops and potential traitors. You can work alone, you can claim alliance with another player(s) and share score with them upon successful escape, or kill them in the best moment and steal their loot. So Criminals is a team full of greedy lone wolves who at least pretends they are cooperating. This should be enough to create tension and distrust between each other.
Money should be scattered around map (mostly closer to the cops’ side) in different amounts to make not everyone happy about their loot and turn them against others. Robbers needs to wait certain time before they would be able to escape (getaway vehicle).
I would watch it.
Great idea
Thanks!
Dermott Awesome in the game this mode is so fun
Really great idea, the only problem I see is that in these games, you have an advantage if you go out with more loot/score, like you can buy a better weapons etc. with more loot. In real life, there is no real advantage after the game, so it really doesn't matter if you go out with, let's say, 5000$ or kill you friend to go out with 10000$, except if their role playing game is really strong...
Or everyone starts with a pistol in the first round and you can buy better weapons with the loot you got in each round for the next. Otherwise, I would also love to see that!
YOu can scrap the cops part. Here is a simpler one: Everyone is given one band (repurposed from their Murder games). They are given 2 minutes to mingle and make alliances. Then the game starts. If you kill someone, you can take a band from their corpse. The person then goes back to spawn and is given another band. Slowly, as the game goes on, more and more bands build up. At the end of the 10-minute timer, the game ends and everyone will count their bands. Betrayal between allies just before the timer finishes are inevitable.
These where the top days of Node and Corridor Digital
Why is Brandon consistently the best person ever?
Also every zombie video game ever 10:19
Drake 2005d basically walking dead u kill all of the zombies and one just sneaks up on u
That high pitched Sam yell though. AH!
Sam shot the one and only innocent girl. Well if this is a movie. There will be no more One Girl Survivor Cliché. 😅
I don’t know how hard it is to edit these, but for infection u should put a green X on those who are infected but not dead.
Like so node can see/if u agree
The last thing the survivors should do after all the lights are on is to go outside and start 1 minute countdown while their "rescue" comes. Thumbs up so they can see!
I thought of another seemingly fun zombie game mode.
This mode has the same rules as the current mode IE, finding weapons, and detectives.
3 (or more) Radio Parts are scattered around the map (Lights)
These parts have to be taken to the master bedroom (or any other room).
Once the parts made it to the bedroom. The survivors must announce that the radio is active.
Now all the zombies, get 10 second respawns.
After 60 seconds, the survivors must exit the building or go onto the balcony(Depending on the room).
Which then will take 15 seconds to leave (magical invisible helicopter).
I know some people will find flaws. But thats fine!
i need a channel that just has every single node video of these vacation house irl nerf fights.
6:11 That Niko & Ivy action
Arthur lol I didn't even notice
Yooo i thought i was the only one that notice 😂
Who else is gonna repopulate the earth after the nerf zombie apocalypse?
Shaun and Wren are always happy no matter what. Lifegoals.
Wren throwing the gun like a boss! Wren really went into zombie character right away! That's is true dedication to Zombie mode!
4:12 Niko was standing there like an npc jumpscare death. Standing there and looking around saying "Get out, go go" and then when Sam (the pc) hits the triggering point, the zombie jumps and gets Niko. lol!
I'm so curious where you get those cards
They must played nerf non stop at big bear. Damn guys, give it a break and vlog it. Doing your nerf stuff is fine but you guys really went on more of a work trip.
Where Sam, D, and Brandon had their head's turn when Wren died in the 2nd round?.
It's cool to see them correct the game strategies as they play through them, especially considering the comments requesting pretty much exactly that yet this was filmed month's ago now. These guys are true gamers and they figure their shit out.
I love Sams face right at the end. Too funny.
This reminds me of something we would do every year in my hometown, literally dayz on a public school with 150-200 people, it was nuts. You had to complete quests and find ammo all the time - There was traders that would show up, you could barter bullets for supplies or supplies for bullets (like a capri-sun for 3 bullets or the other way around) - If you died, you became a zombie with makeup, and trust me; if you were still alive at 3 am in a dark corridor of a school, and you can hear 70 zombies growling going right past you, you respect rick grimes a lot more lol.
This was awesome! So cool that you guys continue to try to alter the rules to balance the game. It really worked this time too I feel. Great work!
Do hunger games where u put the guns inside the house and the people run to the house
The way u played this was way better than the other ones. More balanced and intense
Can we talk abt the Niko Jake teamwork at 3:24 though. That was Elite
I've got to admit I have never seen this many adults holding out there arms saying yaaaar, it is quite an experience btw I loved it
Sam, D, Niko, Ren would be great in a a zombie movie. You guys can write a movie with all this experimentation.
Wren kills it every time! I died when we got killed at the last minute. And Bradon at the end! "Sam, you killed the only girl." -_-
"Just 3 dudes sitting there. 'Sam took out the only girl'."
*Sam gives camera Jim Halpert stare*
I’ve played this game with my friends and a great way to balance it is that everyone has the “jolt” nerf gun, or pretty much any gin that requires you to reload after any shot. It makes the game really intende
*intense
That last game was the best!! Good stuff, team!
Hellas good video to watch and NODE keep on the good work NODE.Huge fan of your Channel.
Second round Brandon gets the gun, well it was nice knowing u
Allu And the minaties thats real sad....but it's true.
Dino Rocker as evidence shows Brandon dies first every time, guaranteed
but...
Brandon actually lived the second round, so your point is invalid.
D, on the other hand, went into instant panic mode and shot innocents round 1.
inkpaladin inconceivable
People rip on Brandon but he seems like a good dude. He is the one having fun without trying to hard at everything.
The amount of “hit” sounds after wren dies in the second round 😂 10:25
In the second game Wren's death was literally like in a horror movie where he's thinking that he's out of the woods and then just dies
So what I've learned is that good guy with a gun theory actually works in a Zombie apocalypse.
Niko with the playz
Only just found this channel and I like it....hopefully you guys make more zombie infection videos :D
I just thought about this, but Node has been using the same deck of gun playing cards for years and i REALLY want those cards, especially the pink M4
Ivy in the first round “Don’t hurt yourself”
Hahaha she’s the mom
Balancing suggestion: How often do the zombie movies start with someone turning? It rarely happens! The zombies should be identified at the beginning, but be allowed to hide and set up ambushes before the game begins! Keep the 1 gun rule, but the zombies can’t run fast.
The begging of the first round when they found the letter was like last years zombie at the mansion with ivy
9:10 Glenn dies to zombie on the walking dead.
No one gunna appreciate the equip spring jump shot that Niko did at 3:25
green blue red is this green- * gets tackled by zombie* d: *freaking out shooting everyone*
first round in a nutshell
10:23 when you're on the verge of escaping and the helicopter is 3 seconds away
To Wren at 10:20:"Check the corners rookie."
It's my birthday today, and this made me have a better day
I love how wren's death acts out like a Hideo Kojima cutscene
10:20 Wren turning 😂
You guys should do VIP transport game mode. It is where you have 1 VIP with 4 body guards. And there are random civillians and some of them are killers. The body guards have to get the VIP from the yard to the upstairs safely.
Every one was wearing just every day cloths and Sam is wearing full body armor
Nah Sam that's a reasonable screw up. We almost killed an innocent npc at my LARP because he was wearing a similar hat to an evil wizard. As in we had him unconscious, bleeding out and were about to behead him and we were like "wait, is that the same guy?"
Hahaha brandon somehow doesnt die early, and the one time he's shown on camera, he's got no gun and instantly dies.
It would be cool if for the zombies the top display showed them change to red borders instead of an X to show the change of sides rather than eliminations. Maybe an indicator of the patient zeros too would be cool in that setup.
how long does it take to cleanup the nerf bullets?
Seeky Unbounded 10 minutes
YOO THAT SPINNING DODGE ROLL KILL WAS DOPE
I really miss this plz do every week
10:30 Seal team 3 neutralizing the threats 🤣👌
The beacon is lit! I now know where and when you are!
I hope one of you guys own this house b/c the airBnB owner is probably hitting the roof watching these videos lol. And I'm sure the neighbors are freaking out (or want to join...) :-) You should do this at a creepy location like an abandoned building or factory...
Ros Kahuna Yeah but thats dangerous. I wouldn't want them to end up getting hurt.
Yeah, a College Campus like mid-week during the evening would be super fun though.
RandomBattleXP But running around a college campus with toy guns is probably not a smart idea.
Yea how dare they have fun at an AirBnB location and do no damage at all.
That sounds like a micro-aggression waiting to happen...
D got the gun you guys are safe.
Max 2117 "wow D's so good at first person shooters"
big nope.
Did you even watch the first round carefully?
Yeah unless your innocent and hes supposed to be protecting you
when you get a gun and are convinced you still have a chance, then instantly becomes a zombie again XD
They actually listened to feedback, nice
9:19 dat tactical toss tho
That is way better keep it up
Niko is such an action hero.
You guys should try having a separate pile of cards to pull from that has survivors with a few zombies and mix that with a base pile of survivors and a detective. And have one person start as a zombie away from the group. That way you always have a zombie, but never know if someone in the group is infected and will turn.
Example:
You have ten people playing. Have one person start as a zombie away from the group (choose them by volunteer or card draw). Then have a base pile of cards with one detective and five survivors. Have a second pile of cards with four survivors and two zombies. Choose three cards from this deck and mix them with the first deck to make a single deck with nine cards. This new deck could have all eight people being survivors with the detective, or six people being survivors with the detective and two secret zombies, or something in between. That way each game you don't know if anyone will turn.
3:52 it sound like someone screaming from outside my house lol
if everyone got into the rp as much as wren then this would b even more fun to watch then it already is
3:23 damn niko got them skills
Y’all are the most amazing people ever
Wren: okay neutralized them
Ethan: kills Wren right after that
They should each wear candy necklaces. A zombie kills a person when they pull (or eat) it off! Plus it's easier to see who's alive and who's not (since we can't see zombie marks).
And/or candy rings. Try out a few different things, see what works.