Unreal Engine 4 | Real-Time Ray-Tracing Visualization | Azuma House (4K)
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- Опубліковано 13 гру 2020
- Due to the current travel restrictions, I decided to revisit Tadao Ando's beautiful Azuma Row House, in Unreal Engine 4.26.
I originally created this scene almost 4 years ago in Unreal Engine 4.12 (see Monolith Studios - Azuma House) and thought it would be perfect to test out new Ray-Tracing and GPU Lightmass features. One thing led to another and I ended up reworking almost 80% of the scene.
My aim was to capture a rainy mood for this setting, some flashes of lightning and the sound of distant thunder rumbling on the horizon. I have always been deeply drawn to this beautiful work of art and I hope to visit it in person in the near future.
Use headphones for best experience.
Follow me on Instagram: / jay.cgi
Softwares: Unreal Engine, DaVinci Resolve
Assets: Quixel, BBB3Viz,
Michal Orzelek - Advanced Glass Material Pack - Фільми й анімація
Hey everyone! Feel free to follow me on Instagram: instagram.com/dyslexic.droid/ for bite sized Unreal Engine tutorials!
Mesmerizing realism of the scene!
Thank you!
Great job Sir. Love that mood rain & concrete!
Thanks Xavier, glad you like it!
Excellent work! Camera movement and ray-tracing effect is great ! Congratulations !
Thank you Robson! Appreciate it!
Amazing. I felt like I was there 🌧️♥️
awesome feel!!!!
Lovely atmosphere👍👍👍. Unasked feedback: the wooden floor could be much better.
Thank you! And feedback is always appreciated, I'll keep that in mind for my next project
amazing!
Thanks brother!
Well done! I like it a lot. Good job 😊👌
Thank you! Glad you like it
@@JayHPatel I did. The water droplets on the glass is very well done.
Can't wait to see what else you're gonna upload in the future 😊
Nice
Thank you!
❤
Awesome Visuals......... Liked it.......
Sir, I am currently trying to make something like this, I mean starting from a simple approach........
So can you make some tutorials on how to achieve these visuals......
That'll be very helpful.........
it looks great, can you increase the light bounce samples?
That's great now put it in a game.
You model and textured everything?
Pc system spec?