i recommend taking 2 (level 3 w before going q) points into w before maxing q, helps a lot with wave clear early. also first strike is a great pick if you outrange them and they don't have a way of getting you easily
Yeah I’ll keep smashing out as many videos as I can, thankfully with a lot of champs their play style won’t change at all, it’ll just be the exact items they build so apart from that they should still be solid!
couple of things i might add barrier is only sorta good in laning phase, and you dont need tp that much. Its best to go ghost, ignite sucks doodoo donkey balls never take it Its also good to put 2 points into velkoz W for waveclear before maxing Q.
I do like putting two points into W or even 3 sometimes if you’re getting pushed in/ need the pushing advantage! Ghost is interesting, why ghost over anything else?
@@3MinuteLeagueofLegends Ghost provides more positioning for velkoz since he has no mobility, barrier is good in laning phase and laning phase only, while TP you only need to get back in lane since many midlaners use it to push other lanes, you dont see velkoz do that, ignite is just bad on velkoz, you dont need heal, cleanse is hella situational, if you're in a comp of like morgana support, skarner jungle n stuff then you can go, but then again you can dodge thier cc with ghost.
@@thenumber24 to piggyback off of him here, the reason ignite is bad on velkoz is cuz you ignite is almost his auto attack range i believe and if youre in auto range after early game you already made a mistake and died or are more likely to die. The reason why ghost is better in more situations now than barrier is that velkoz is gated by his low mobility to re-position pretty much so hes forced to use potentially bad angles, with ghost however you can actually fix that problem by ghosting to re-position really easily to hit "better" angles with q and/or line the enemies up for your ult etc
My boy Velly!! Getting some love 🫶🏽💪🏽
Gotta love the angles!
P: Hurt more by hurting
Q: I missed, just kidding, no I didn't
W: Mini Earthquake
E: Cho'Gath's Q but different kind of
R: IMMA FIRIN' MAH LASER
Haha love it 😂😂
I miss playing as him hes the only reason why i sometimes come back to league same with nunu
...for nurf
i recommend taking 2 (level 3 w before going q) points into w before maxing q, helps a lot with wave clear early. also first strike is a great pick if you outrange them and they don't have a way of getting you easily
Yeah I do like that a lot!
Let's be real he's definitely better on supp
You’re probably right, but some buffs towards his mid laneing will help!
But he’s more fun on mid
I love how Velkoz is just nodding to everything he is saying
Haha a true bro 😂
Good luck with the Hwei vid man. I hope it doesn't cause you too nuch stress to make 🙏
Haha I appreciate it pal, it’s really gonna be something 😂😂
How do you think your videos will change when the S14 items rework and decommissioning of Mythic items come into effect? Will you be redoing videos?
Yeah I’ll keep smashing out as many videos as I can, thankfully with a lot of champs their play style won’t change at all, it’ll just be the exact items they build so apart from that they should still be solid!
couple of things i might add
barrier is only sorta good in laning phase, and you dont need tp that much. Its best to go ghost, ignite sucks doodoo donkey balls never take it
Its also good to put 2 points into velkoz W for waveclear before maxing Q.
I do like putting two points into W or even 3 sometimes if you’re getting pushed in/ need the pushing advantage! Ghost is interesting, why ghost over anything else?
@@3MinuteLeagueofLegends Ghost provides more positioning for velkoz since he has no mobility, barrier is good in laning phase and laning phase only, while TP you only need to get back in lane since many midlaners use it to push other lanes, you dont see velkoz do that, ignite is just bad on velkoz, you dont need heal, cleanse is hella situational, if you're in a comp of like morgana support, skarner jungle n stuff then you can go, but then again you can dodge thier cc with ghost.
@@thenumber24 to piggyback off of him here, the reason ignite is bad on velkoz is cuz you ignite is almost his auto attack range i believe and if youre in auto range after early game you already made a mistake and died or are more likely to die. The reason why ghost is better in more situations now than barrier is that velkoz is gated by his low mobility to re-position pretty much so hes forced to use potentially bad angles, with ghost however you can actually fix that problem by ghosting to re-position really easily to hit "better" angles with q and/or line the enemies up for your ult etc
@@thenumber24 what about exhaust?
Ekko jg when ?!?!
First
😁