Very cool! Im programming my game in quite a loop-oriented manner, and the difference between loops in-editor and packaged (and in c++) is indeed very noticeable!
Awesome video. Thank you! The spawning actors and save/load is very interesting. Thank you for making the moderate actor test and having the SaveGame have a handful of variables.
This is cool 🔥
Super Cool to see actual impacts
Very cool!
Im programming my game in quite a loop-oriented manner, and the difference between loops in-editor and packaged (and in c++) is indeed very noticeable!
Awesome video. Thank you! The spawning actors and save/load is very interesting. Thank you for making the moderate actor test and having the SaveGame have a handful of variables.
No problem, thanks for watching 👍