Great game! Love FLings!! One quick thing, when you kick the ball off, it deviates! Not scatters, so it goes d6 squares in the d8 direction. Then you do the kickoff table, then you roll the d8 one more time for the bounce. I think the only time the ball scatters on kickoff is if changing weather is rolled and the result comes up perfect conditions. All in all, great report! Love the format!
Love some live Action Blood Bowl. As you Pointed out the Trees always Need to Roll for take Root when they are activated. Remember the Halfling Trees have Tim-beeeer Skill, so the Halflings can help the Trees get up!
Another enthralling game from the Mischief Cup. I was surprised that the halflings held on for so long, especially as their Treemen were resting most of the game!
There is not enough Blood Bowl on UA-cam, and even fewer Lizardman games. Glad to see you doing your part to rectify these problems.
Great game! Love FLings!! One quick thing, when you kick the ball off, it deviates! Not scatters, so it goes d6 squares in the d8 direction. Then you do the kickoff table, then you roll the d8 one more time for the bounce. I think the only time the ball scatters on kickoff is if changing weather is rolled and the result comes up perfect conditions. All in all, great report! Love the format!
You're absolutely right, I keep getting the two confused. Thanks for the heads up!
Love some live Action Blood Bowl. As you Pointed out the Trees always Need to Roll for take Root when they are activated. Remember the Halfling Trees have Tim-beeeer Skill, so the Halflings can help the Trees get up!
Another enthralling game from the Mischief Cup. I was surprised that the halflings held on for so long, especially as their Treemen were resting most of the game!