Thank you for your build! I’ve just finished it by following your tutorial but I have just one problem: I dont have a door right behind the landing ladder when you enter the ship… I cant find why…
Try this: remove the first hab on the second level of the cockpit, save the build. It should now get a door on the first level to appear. Then go back into the ship building and add that hab back. Let me know if that works.
Hi, I think you did an amazing job! I followed your lead and built an upgraded version with an infirmary and armory. I was able to keep mobility at 100, with 12 (!) crew members. Ship Valued at 867,678 credits, C Reactor 46, Crew 12, 30 ly jump, Shield 1600, cargo at 8399,. Again, thank you because you really inspired me to build this monster; PS. I used different weapons and the ship literally deletes enemies. I calculated what is the highest combined amount of hull damage, shield combination. here is what i have: 6 Vanguard Hellfire Canons, 4 PBo-175 Auto Helion Beam, 3 Obliterator 250 MeV Turret (Important - they fire automatically and protect the ship at all time);
@@NEON-Jaiif you jump to a planet and end up in a rangers vs. spacers fight and jump in to help the rangers will the auto turrets only target the spacers? I had an instance where they both turned on me and I only targeted spacers. I wonder if a ranger hit me by accident and my auto turrets targeted them back.
@@mknewlan67 I heard of players having that issue with auto firing turrets where they occasionally hit non-enemies, turning them into enemies, putting a bounty on you and your companions all go angry. So yeah, I avoid auto firing turrets. Not just for that but also because occasionally I might encounter an expensive enemy ship that I want to board take over. Auto firing would just totally destroy it.
@@NEON-Jai the reactor at 46 arrives for a combination of skill bonuses and crew. I am at level 148; you will get there. You should be proud of your build!! It is absolutely the best I have seen, and made my space travel so much better and in style :)
@@NEON-Jai great point. I unfortunately have that bug where all enemy ships that land will not open their landing bays so the only way I can get enemy ships is in space combat. Weirdly though once I disable and board there’s nobody on board making it super easy.
I myself have been working on a nice ship build with the cabot cockpit. But i find this one to be cool. I dont thing for me atleast i would be botherd by having the front engines sinse i enjoy 1st person flying for immersion. I will try this one if i cant get the look i want out of my design.
Great build! I appreciate the effort you made to not only make the design, but make a video explaining it for us to try ourselves. Very nice! I made a small number of changes to the habs but my stats are very close to yours. Looking forward to flying this beast!
They should have picked arcade games or something else other than a pool table for a hab. Pool tables have to be perfect level. It would be impossible to play pool in space. Even landing not likely the table would be level. I wonder if Bethesda did this as a joke.
@@alexwisniewski earth has gravity. Gravity is at play but level is the important part to make gravity equal on the whole table. It has to be level or balls will all roll to one point just like in real life if the table is not level. It is not possible just like bowling or pinball level to left to right. Simple physics.
@@BM-PC_Gamer there is literally no reason why they couldn't make a completely level surface inside of a ship and with the artificial gravity that surface will remain level even while the ship moves around
@@alexwisniewski maybe you have never played pool. It would be very difficult to stand on a slanted service (assuming the slant wasn't to great to slide away) with a pool table floating in mid-air that is level, and trying to line up a shot. But since you are dead set that a pool table in an air vehicle is a great idea you should recommend nasa put one in the space shuttle for entertainment. This argument is ridiculous. My whole point is they should have picked entertainment that does not requires a rolling ball.
my problem with this build, is two engines blowing into your ship, i know it has no effect on the ship, but it makes no sense to have those engines up front
Just a note, for some reason my weapon stats are different even though I picked the same weapons as you did in your video. Anyone have any suggestions as to why that might be?
Well, except for the fact that you get the Star Eagle so you never really have any reason to build a ship...ever...or mine, or build outposts, or collect credits.
Thank you for your build! I’ve just finished it by following your tutorial but I have just one problem: I dont have a door right behind the landing ladder when you enter the ship… I cant find why…
Try this: remove the first hab on the second level of the cockpit, save the build. It should now get a door on the first level to appear. Then go back into the ship building and add that hab back. Let me know if that works.
@@NEON-Jai it worked! Thank You so much!
Wowww this is amazing; I STILL can't believe you got it to 6K in cargo, but with 100 Mobility! Thanks for the video!!
Love this! I tore down a stolen ecliptic bayonet to build this! Oddly, right after I built it, the pool table did not appear, but today it's there!
I have to have a ship with no ladders, but thats one of my favorite cockpits.
I refuse to have ladders too
LOVE IT!!
Hi, I think you did an amazing job! I followed your lead and built an upgraded version with an infirmary and armory. I was able to keep mobility at 100, with 12 (!) crew members. Ship Valued at 867,678 credits, C Reactor 46, Crew 12, 30 ly jump, Shield 1600, cargo at 8399,. Again, thank you because you really inspired me to build this monster; PS. I used different weapons and the ship literally deletes enemies. I calculated what is the highest combined amount of hull damage, shield combination. here is what i have: 6 Vanguard Hellfire Canons, 4 PBo-175 Auto Helion Beam, 3 Obliterator 250 MeV Turret (Important - they fire automatically and protect the ship at all time);
Thank you! 😉
You made the build better. Those numbers are high! I'm jealous of that 46 on the Reactor.
@@NEON-Jaiif you jump to a planet and end up in a rangers vs. spacers fight and jump in to help the rangers will the auto turrets only target the spacers? I had an instance where they both turned on me and I only targeted spacers. I wonder if a ranger hit me by accident and my auto turrets targeted them back.
@@mknewlan67 I heard of players having that issue with auto firing turrets where they occasionally hit non-enemies, turning them into enemies, putting a bounty on you and your companions all go angry. So yeah, I avoid auto firing turrets. Not just for that but also because occasionally I might encounter an expensive enemy ship that I want to board take over. Auto firing would just totally destroy it.
@@NEON-Jai the reactor at 46 arrives for a combination of skill bonuses and crew. I am at level 148; you will get there. You should be proud of your build!! It is absolutely the best I have seen, and made my space travel so much better and in style :)
@@NEON-Jai great point. I unfortunately have that bug where all enemy ships that land will not open their landing bays so the only way I can get enemy ships is in space combat. Weirdly though once I disable and board there’s nobody on board making it super easy.
I love this build video, plus your voice is very calming 😅
Nice build
Looks super cool 👍
I myself have been working on a nice ship build with the cabot cockpit. But i find this one to be cool. I dont thing for me atleast i would be botherd by having the front engines sinse i enjoy 1st person flying for immersion. I will try this one if i cant get the look i want out of my design.
Great build! I appreciate the effort you made to not only make the design, but make a video explaining it for us to try ourselves. Very nice! I made a small number of changes to the habs but my stats are very close to yours. Looking forward to flying this beast!
They should have picked arcade games or something else other than a pool table for a hab. Pool tables have to be perfect level. It would be impossible to play pool in space. Even landing not likely the table would be level. I wonder if Bethesda did this as a joke.
Arcade games are a much better choice than the pool table.
the ships have artificial gravity...
@@alexwisniewski earth has gravity. Gravity is at play but level is the important part to make gravity equal on the whole table. It has to be level or balls will all roll to one point just like in real life if the table is not level. It is not possible just like bowling or pinball level to left to right. Simple physics.
@@BM-PC_Gamer there is literally no reason why they couldn't make a completely level surface inside of a ship and with the artificial gravity that surface will remain level even while the ship moves around
@@alexwisniewski maybe you have never played pool. It would be very difficult to stand on a slanted service (assuming the slant wasn't to great to slide away) with a pool table floating in mid-air that is level, and trying to line up a shot.
But since you are dead set that a pool table in an air vehicle is a great idea you should recommend nasa put one in the space shuttle for entertainment.
This argument is ridiculous.
My whole point is they should have picked entertainment that does not requires a rolling ball.
Its a great built, but no windows for me :) its a spaceship, meant to be claustrophobic like a sub. Not much to see in space anyway. Cheers
my problem with this build, is two engines blowing into your ship, i know it has no effect on the ship, but it makes no sense to have those engines up front
I showed how they look in the game. It doesn’t look that bad actually.
Just a note, for some reason my weapon stats are different even though I picked the same weapons as you did in your video. Anyone have any suggestions as to why that might be?
I have my ship weapons at Rank 1, which increases by 10%. Maybe that?
Windows, windows and more windows! 😅
Sorry, the engine thing does matter. Especially with a window right behind it. The one you skipped on the tour.
I heard it loud and clear. I'm working on a revised design. 👍
@@NEON-Jai Very gracious of you sir.
The whole game unfortunately boiled down to the ship building, so, high standards. 😜
Well, except for the fact that you get the Star Eagle so you never really have any reason to build a ship...ever...or mine, or build outposts, or collect credits.