@@Quix32 definitely has a good foundation, the combat is feeling good already. Looking forward to how things shape up as they expand and polish everything.
Great video! Hope to see more ashes content from you in the future. Also, I love when people compare this game that's in early alpha testing to fully released games that have been out for years... Gotta love the UA-cam comments section
@@AlexByars thank you! I'll be streaming it again this weekend 😊 And I agree. Game clearly has a long way to go still but anyone who knows anything about the game shouldn't have expected anything different. They've got a good solid foundation to build on so I'm excited.
Instead of PvP which is solely player vs player, or PvE which is solely player vs environment, PvX is player vs "x" or anything/everything together. So it mixes fighting both the environment and other players together at the same time.
theyre gonna have to put a loooot of work into making the environment look better, its all just flat open lifeless surfaces. and godamn those spells create a lot of visual clutter. nothing i see here looks good.
@@AlexByars just stop the video at basically any frame and you will see the floors, walls and ceiling being flat uninspired same colored surfaces with nothing that make it interesting or aesthetically pleasing to look at. theres no banners, windows, torches, wood to break up the brick, no flora or fauna.. its completely uninspired. you gotta add something to set an atmosphere, even if its mold, moss or cobwebs. theres no artistry here, its like generic looking building assets from a store they just plopped in without adding or subtracting anything from it. its incredibly cheap and boring. and i would tone down the spell effects by like 300%, they look insanely out of place given the atmosphere the game is currently selling. also reduce the size of basically the entire world by 30% or more, cause everything looks "grand and epic" - but the lack of personal touch as i explained above, makes everything look flat, open, boring and uninspired.. a smaller world would help conceal some of these issues. basically, one barrel in a concert hall looks out of place, but a barrel in a smaller storage room gives the storage room some "soul".
This was genuinely awesome to watch. AoC is coming along way better than I thought it would be at this stage
Really? This crap in 2025?
@@BotDetector-44 why so salty? Go focus on your bot infested p2w mmo instead
@@Quix32 definitely has a good foundation, the combat is feeling good already. Looking forward to how things shape up as they expand and polish everything.
Great video! Hope to see more ashes content from you in the future.
Also, I love when people compare this game that's in early alpha testing to fully released games that have been out for years... Gotta love the UA-cam comments section
@@AlexByars thank you! I'll be streaming it again this weekend 😊
And I agree. Game clearly has a long way to go still but anyone who knows anything about the game shouldn't have expected anything different. They've got a good solid foundation to build on so I'm excited.
Fireball slaps. Mage seems to play the best in group PvP
what is PVX?
Instead of PvP which is solely player vs player, or PvE which is solely player vs environment, PvX is player vs "x" or anything/everything together. So it mixes fighting both the environment and other players together at the same time.
It's you vs hella other immigrants
@@MonsDerrMan aka pvpve
@sirundying yeah pretty much
By the time this game comes out I feel like its already outdated.
I think a lot of people fear that same thing, I hope that won't be the case but we will see
Nice video, if you could put yourself at right bottom corner would be great.
Thanks, will definitely move cam in future so im not blocking my group health and stuff
movement and animations, hit registering feels floaty and clunky in this game, they somehow still cant capture what wow classic have a crisp combat
graphics are outdated already..
compared to Gw2 or throne or liberty, this looks ass ngl. character movement looks so slow
This game is in alpha 2
the game looks utter trash the game is doing nothing new and is just a massive cash grab and wont go to live service
Well u should just play another game then. All the mmos that tryed to reinvent the wheel fail
theyre gonna have to put a loooot of work into making the environment look better, its all just flat open lifeless surfaces. and godamn those spells create a lot of visual clutter. nothing i see here looks good.
What's bad about it and how would you improve it?
@@AlexByars just stop the video at basically any frame and you will see the floors, walls and ceiling being flat uninspired same colored surfaces with nothing that make it interesting or aesthetically pleasing to look at. theres no banners, windows, torches, wood to break up the brick, no flora or fauna.. its completely uninspired. you gotta add something to set an atmosphere, even if its mold, moss or cobwebs. theres no artistry here, its like generic looking building assets from a store they just plopped in without adding or subtracting anything from it. its incredibly cheap and boring.
and i would tone down the spell effects by like 300%, they look insanely out of place given the atmosphere the game is currently selling.
also reduce the size of basically the entire world by 30% or more, cause everything looks "grand and epic" - but the lack of personal touch as i explained above, makes everything look flat, open, boring and uninspired.. a smaller world would help conceal some of these issues.
basically, one barrel in a concert hall looks out of place, but a barrel in a smaller storage room gives the storage room some "soul".
@@AlexByars i wouldnt its a cash grab the games never going to live