A few people suggested that I should make the #1 entry exclusive for my patrons on Patreon but I'm not sure I'm that committed to a joke. At some point you might seem like the bad guy.
I think you need to get some rest for a few days, 0:41 I was about to think "Man you look high" but I realized no, you clearly are just drained from all the hardwork you put into every video, I been subscribed to you for years upon years and you make great content
#3 gets sadder when you realise George Fan, the guy who created Plants vs. Zombies, got FIRED BY EA for refusing to add micro transactions into the sequel... At least garden warfare was fun.
Technically he wasn't fired, more like "let go". EA didn't keep him on when he objected to the microtransactions but it came a little while after. Still sad though.
*You have to pay $5 to unlock this countdown. The intent is to provide viewers with a sense of pride and accomplishment for unlocking different videos*
Or play 40+ hours of Battlefront 2 (but only AFTER paying full price for the base product, of course) to unlock each individual minute of said video. Surely, that's a reasonable thing to ask, and this is that source of pride and accomplishment we love to preach about.
Nah, just have the first half of the video free to watch, then charge exuberant amounts of money to be able to finish it. Of course, liking and commenting will also cost extra... _What can I say, I have a mind for business!_
Meanwhile, at Nintendo... "Here's Super Mario Odyssey. It's a full game with one price, with at least 20 hours of actual gameplay, with a complete story, and if we want to, we can add more content because we love you guys."
Harley Mitchelly Wario wouldn't do anything that'd cause people to either boycott or ask for a refund. So yeah. We're in a strange period when one of the greediest characters in gaming has more business know how them a real company
The "AAA games are too expensive to make" excuse is absolute bullshit. They make millions in profit from sales alone. There's a reason video games are the biggest entertainment industry in the world
I was thinking more along the lines that EA have gotten so ridiculous in their practices that they feel like a very over the top fictional example of how video game companies are ruining the world.
RabbidLuigi is awesome because he’s one of the few UA-camrs who hasn’t completely changed their type of content / style after a few years. I can always come back and I know exactly what I'm going to get (with a few twists, here and there) and it's great. Keep it up!
Henriko Magnifico so his awesome because he doesn't change? Does this mean realising that what you were doing isn't fun anymore, isn't relevant anymore, etc is not awesome?
There are plenty of other UA-camrs who haven't changed either. Chuggaaconroy, TheRunawayGuys, even ones I'm not as fond of like WatchMojo. I wouldn't say "one of the few" since a LOT of them don't change it up much at all.
Sometimes doing the same thing over and over isn't a good thing. WatchMojo may do the same thing all the time but it just feels effortless or machine-made while other Top X UA-camrs like RabbidLuigi and Fawful's Minion or Let's Players like Chuggaaconroy and MasaeAnela all make content that feels like they were made with love, time and thought behind every video.
My point was that the original comment of "the few UA-camrs who hasn't completely changed their type of content / style after a few years" was inaccurate since there are MANY, MANY UA-camrs who keep it pretty consistent.
I've got two UA-camrs who I always loved, but never evolved in any way. It's like: `I'm gonna be fake enraged again that makes people laugh right?!.....right?!!!` I could be taking about half off youtube here...which is the point. Rabid just keeps picking interesting topics, and has a nice, different view on things. That's why he's still so much fun, he keeps on being himself. ( I'm a huge fan of your channel btw henrico!!!)
When I unlocked a new outfit in Mario Oddysey I felt so damn happy. I mean, it required actual gameplay and wasn't based on randomness. Only AAA I have bought day 1 since Dark Souls 1.
Some more on the Battlefront II story. It turns out the "temporary removal" of microtransactions is also a result of Disney cracking down on EA. Given that The Last Jedi is coming out soon, they clearly don't want diabolical business practices tarnishing the Star Wars brand. Between this incident and the cancellation of Project Ragtag (Visceral's Star Wars game), I wouldn't be surprised if Disney revokes EA's rights to publish Star Wars games if they try to bring back the microtransactions for anything other than cosmetics.
@@KitsuneMp9 Say what you will about the new films, but they're not the only things that make this franchise. As far as I'm concerned, the various TV series (such as The Clone Wars and The Mandalorian) have been among the best things to come out of the franchise in the last 20 years, and I think modern cinematic Star Wars works best in that format. And on the video game front, Jedi: Fallen Order kept to its word about not having microtransactions (post-release DLC was free) and was genuinely good.
By the way, #1 was the inspiration for the Microtransaction Gun, a joke weapon in _Enter The Gungeon._ The joke is that it has infinite ammo, but every shot consumes one coin. Furthermore, it actually takes a long while to unlock normally, but the devs included a special DLC... all it does is unlock in instantly. 10/10 meme.
Ehh, it's the same fucking thing every time. Again, EA are a bunch of money-milking idiots who are fine with re-releasing a game every year to milk money, AND add P2W to steal more money from players.
@The Person With a Name The villains consist of a child abuser, a con man, a mafia boss, a corporate magnate, and a politician, all of whom have their motives and palaces based off the Seven Deadly Sins. Meanwhile the heroes are all social outcasts who want to use their new powers to bring down those who abuse their authority for their own gain. I don't know who told you the villains had more sympathetic motives than the heroes, but they must have been on some kind of substance when they said that because it's flat-out not true.
Smithy Chris Syndrome did not have better morals than Mister Incredible. Sure, Bob made some big mistakes, but Syndrome turned out much worse. Everything he did was motivated by jealousy and spite, and he murdered tons of Heroes who never did anything against them. Good motive? Yes. Good villain? Yes. Good morals? HELL NO!
Seriously, whatever happened to unlockable content you didn't have to pay for? This is what made a lot of games great in the first place, the secrets and hidden content that you could access simply by performing special feats, playing the game to a certain point or inputting a cheat code. That was one of the best things about gaming, learning that playing a hundred rounds would unlock Mr. Game and Watch, destroying an inconspicuous wall would reveal secrets to the games upcoming sequel, and other stuff like that made games fun to mess around in. What happened to all that?
1: Top 5 Kids In Video Games 2: Top 5 Guest Characters In Video Games 3: Top 10 Funniest Video Games 4: Top 5 Weirdest Death Logic In Video Games 5: Top 5 Hardest Unlockables In Video Games
I completely forgot about PVZ 2 due to how annoyed I got with it after a while with SOOOOO many plants being obtainable through money only and eventually just deleted and went on to other mobile games... PVZ didn't deserve this.😢
For me, it wasn't about how you had to pay to unlock certain plants, but it's because some levels are SO HARD that you pretty much HAD to shell out for Plant Food powerups (or buy some of the stronger plants) to even stand a chance to survive. Balancing around Plant Food's not a very good decision.
Did a short estemation (i already postet on anothe video): 22 premium plants for around 5,5€ -> 121€ and 10 plants for 100 gems each (100 gem ~ 10€, using 110 gem packs) another 100€ And i am not counting gems you might need to boost something here. sum total 221€ Comparison to Warframe: With estimate (only latin priv´ce as in the best pack, but not that you cant buy partials) geting the slots to posess every Frame/Weapon/... in Warframe would cost ~205. (Also not counting discounts you might wait for, which are up to 75%, which would bring you in the region of a normal Game ...)
Pvz2 was actual fine in the beginng i didnt have to buy plants and i was able to get gems but then i come back to it and there now a lvl up system and no gems during pinata party
oberon oberon if by "upgrade" you mean making all the plants weaker and having to need to get hundreds of seed packets to make them "better" and cost more than it should in levels then yes
Darkfyraproductions technically Skylanders is DLC Glorified in physical form and the only microtransactions in Skylanders is in Imaginators with the lootbox mechanics.
Just gonna say it. I mainly play JRPGs and other Japanese-made games and I've never had to deal with bullshit microtransactions, unreasonable paid DLC, or...~shudders~ season passes. Over here in the west, everyone I know all plays the same goddamn games while either being disinterested or outright hateful of Japanese-made games, yet I'm not the one that has to deal with my games actively trying to milk my wallet even after I've already bought the games.
Best ever Jrpg I've played was xenoblade chronicles... and was only released in the rest of the world because of people getting together to plead for it's release.
It's kinda nice to know Nintendo still stands by their ideals. They focus on fun, creative games. Not crazy graphics or realism. They even make some of their free-to-play games so that paying isn't required... it just takes some waiting. Example: Team Kirby Clash Deluxe. You can buy the currency... or wait for it to generate over time. And if you DO buy currency, you get more when you collect the naturally generated currency. It's great.
Pokémon Shuffle is a similar story. You get gems through progression (though I did miss when it stopped giving gems in Escalation Battles) along with coins just by hooking up to the servers. I stopped playing both games for... odd but probably understandable reasons.
Idea: Top 5 Games That Are Hard To Go Back To Basically, flawed but fun games that got a sequel or remake that fixed the flaws, making it hard to enjoy the original as much.
Dark Souls is one of these for me. As much as I love the first Dark Souls having to use souls one at a time is just annoying, espescially since the invetory closes itself once you used the last soul this kind. Ladder climbing is too slow as well and 5 inventory slots are just not enough.
The fact that EA keep getting away with all of their practices is absolutely terrifying. If they don’t get hurt in their profits they’ll keep doing with no stop in sight.
The crazy thing is that for No. 1 is that EA got in huge trouble in the U.K. for false advertising for a game that's "free"-to-play. To make matters worse, they actually forbid anyone giving anyone giving less than 5 stars on the Reviews on the App Store, which is pretty much censorship. It's like EA is desperate to win the Worst Company Ever.
Kind of still sucks that they keep shutting down fan games.... not that they can stop them from being on here since whatever gets put up here stays here... well unless it gets hacked off or banned or something like that
How the heck did Miyamoto find out about fanmade Mario speedruns as inspiration for Mario Run? And how did the first Splatoon win the best multiplayer game award of 2015 anyway?
what happened to you, EA. were they always like this? i remember playing spore on my old laptop, it was the best thing ever and they sure as hell didnt put microtransactions in those early games, and they were doing just fine right??? did they really need to start putting microtransactions into their game >:/
1. Mega Man II GB - Everything was there to make one of the best soundtracks of any mega man game, but the composer fucked up in the execution. I put it at the top of the list because unlike a lot of other soundtracks this one actually could be great, but one block was removed and the whole tower tumbled over.
Personally, a soundtrack is only bad when its forgettable. The ones mentioned in this chain are all well and bad, but at least they're being remembered for it. Now, Top 5 EAR-GRATING soundtracks... That has competition involved.
Good thing that Monster Hunter World/Dauntless are recent games that are against microtrasnsactions and have actual pride and honor to not have these things in to there games.
Top games I boycotted for having Bullshit practices; Shadow of War(fuck this fanfic) Battlefront 2 Assassins Creed:Origins Lineage 2(this ones out of spite, fuck this pay2win bullshit) Mass Effect Andromeda(How do you mess this up so bad) Evolve
For the People who love the games mentioned by #1. There is a game called War for The Overworld which is basically a spirutual successor to the classics.
About damn time someone talks about PVZ2. The games’s music and visuals are great for a mobile game,so why isn’t this game like as famous as all the other iconic apps? EA. Fuck EA.
Turns out, balancing your game around Plant Food, a gamebreaking powerup that comes in limited supply unless you shell out to get more of it over the course of a level, makes for absolutely shitty levels when you *don't* want to buy Plant Food.
I just got back into Plants VS Zombies 2 recently and I don't agree with your statement that its unbalanced. I have Finished all the worlds up to the dark ages and are half way through doing the rest of them. As long as you have enough coins you are fine if trouble comes your way that you are not capable of fighting off. Getting coins is very easy if you do quests and use Marigolds in the garden. While I do wish I could unlock all the plants myself by simply grinding gems instead of having to shell out cash for some of the better ones, Its not a deal breaker for me.
Yeah I've heard people tell me the videogame industry would go belly up if it weren't for microtransactions and dlc. Gee, makes me wonder how the vg industry managed to survive and thrive all those years without it?
Companies are rarely (if ever) justified in putting micro transactions in a game. The only way they have any right to sell out this way is if the game itself is free and actually good. Although.... Why have some of the money, when you could have ALL of the money?
6.99$, limited offer, cristals, 2.99$, Starter pack, get 5000+300 bonus, top offer, buy now............ The scariest bossess in every game!!! I quit every time boss like this appear
Ok, TF2 isn't "Ruined" by microtransactions enough to be number 6. All of the gameplay is available to F2Ps at the start (Minus the admittedly bullshit backpack size). This should be number ten considering it doesn't impede gameplay like other games higher up on the list.
I addressed that in the entry. I also said that the microtransactions allow Valve to shift their focus within the game and ease up on the updates and work on any other franchises. It has changed how Valve run their business and I feel like it deserves its place.
@lucariotrainer16 Yeah pretty much, I hate to say it but Valve games like TF2 and DOTA 2 that live way longer than they should with their microtransactions may be the single reason we never see HL3.
let me tell you something. ea is no longer a game company. their "games" go against everything a game should be. games are supposed to be enjoyable, ea makes their games with the intention for you not to enjoy or even play them. their very practices goes against the purpose of a game.
I'm actually so pissed off by microtransactions that I have gone back to play games on my Original XBOX, PS2 and N64, from before the time of Playstation 3 and Xbox 360. Some games I've been playing lately have even been made before I was born.
I still gotta love that Splatoon heavily focuses on actual skills just like the japanese shoot 'em ups (such as Touhou Project, Ikaruga, Deathsmiles and Ginga Force). Plus you just had to earn the in-game currency by actually playing the online matches and you can simply purchase the weapons and clothes you actually want like in the actual RPGs (such as Final Fantasy, Dragon Quest, Golden Sun and Persona including Epic Battle Fantasy).
I liked when you had "in game" transactions, like LEGO games and old WWE games used to do. You could buy things, but with points or "dollars" won playing the game, and then you could use the studs or "dollars" at the in-game shop to buy characters, weapons etc. So some used to force you to "buy" things to progress, but it was "virtual" cash and was obtained by actually playing the game.
I disagree with placement of tf2 only because its free and hats and cosmetics do not affect gameplay in anyway. I think overwatch should have taken its place because you have to pay 60bucks to get it
Top five worst opening levels to good games or best opening levels to bad games, got a lot of support a few weeks ago and just trying to keep it in your mind, Will
I love how he put enough effort into the music to pick the ultra greed boss theme in the background of the bit just before he starts the actual count down section
I was absolutely gutted when I had to eventually drop Let It Die because of it's pay to win aspect, the first hours I was having a ball with that game.
It's also completely optional, and fairly easy to avoid. The Pyroland contracts are free. Random drops allow you to get weapons. Post Über update, micro transactions are considerably less evil.
I do genuinely feel bad about these franchises and developers that put love into games, only for them to be ruined by the company that owns their studio.
Kyle the Reflectionist While I do agree that it did force you to spend cash atleast Nintendo had the decency to put a cap on the amount you can buy not to mention giving you access to more daily gem apples if you did pay. If it were EA, they probably would've removed the cap and the daily gem tree. Compared to the other entries i'd maybe consider giving it number 11.
I'm at the point where I absolutely will not go anywhere near or allow myself to get even vaguely interested in a game which has microtransactions. I've learned my lesson at this point. I can't think of one time when it's been worth it, and I've barely ever even paid for any. The few rare times where I had bought a microtransaction were like eating a delicious looking bite of food, only to find it's rotten inside- if you have the money it looks tempting, but actually partaking in it leaves a bad taste in your mouth and gives you no actual enjoyment.
I too have nearly 2k hours on TF2 and I don't think microtransactions have ruined TF2 at all. It has massively changed the community and the market but if anything, they SAVED the game. You see you can live your life as a free to play and that's fair. You can have unique weapons and no hats and no-on can really judge you. You can also invest all your money into creating amazing cosmetic loadouts that people will awe over and create a million-dollar backpack. Or you can go the long route and trade your way up, the route that most people tend to take (but usually they start out with a few keys) and it's entirely doable. Just long and difficult and requires a lot of patience. The only thing I do find bullshit is the tour of duty tickets for Mann vs Machine (which I'm surprised you didn't talk about) because it is a different gamemode. You can argue that you do get items of monetary value out of it at the end of every tour I suppose but unless you're doing Two Cities it's really not worth it. But hell is it fun. People only really unbox because it's fun, they know it's bullshit and they won't get anything out of it but in the offchance they do, by God it's rewarding. I got two very expensive pro killstreaks from MVM (the RL and the MediGun) and sold them to get a 40 key unusual. Gradually I worked my way up to a 50 key unusual which I really wanted for my loadout. TL;DR microtransactions have not ruined TF2 in any way. They created a huge economy filled with people from the TF2 community and changed the way people spend their time on the game.
Microtransactions are only profitable in the short-term. As companies like EA continue to go down the microtransaction path, the games will receive less and less hype and ultimately, will be those companies' downfall. Admittedly, pay-to-win could only work with casual games in my opinion, while core and hardcore games will eventually become reasonably priced, even if we have to deal with a few years of this bullshit.
I did saw some bad Microtransactions from EA in The Simpsons Tapped Out, In 2016, they added 2 characters, one building and two decorations for 185$ and later this year, they added a skin for a character who wasn't that popular for 5$
that's why i like tf2. you don't even need to pay for all the hats, because after you buy anything from the in-game shop you can randomly get cosmetics. Then EVERY player wont have half his/her inventory full of unusuals, thus making those players who pay for them feel better, but the others who wont pay money for virtual hats can still enjoy the game with weapon drops and the few free hats that you get from achievments
3 games that was raped by microtransactions 1 Call of Duty 2 Battlefield 3 Dead or Alive 4 Dead Space 5 Star Wars If I’m missing some tell me in comments
Nathan Huerta There's not much of a comparison, though. Between a pay-to-win model and making life hard for UA-camrs who want to stream Nintendo games, I'd pick the latter (probably because I don't make a dime off of my videos in the first place). It's just a slightly lesser evil for me.
A few people suggested that I should make the #1 entry exclusive for my patrons on Patreon but I'm not sure I'm that committed to a joke. At some point you might seem like the bad guy.
I think you need to get some rest for a few days, 0:41 I was about to think "Man you look high" but I realized no, you clearly are just drained from all the hardwork you put into every video, I been subscribed to you for years upon years and you make great content
Wow that's meta. Glad you decided against doing that.
You could do that for a number 11.
rabbidluigi Can you replace lawn mowers in PvZ2? I've nearly finished the game and the mowers are all there at the start of each level
Ahh rabbid you made a countdown lets see the entries
*sees TF2 at number 6*
*throws pickaxe and cracks knuckles*
Come here cupcake
#3 gets sadder when you realise George Fan, the guy who created Plants vs. Zombies, got FIRED BY EA for refusing to add micro transactions into the sequel...
At least garden warfare was fun.
sad
Assholes
Technically he wasn't fired, more like "let go". EA didn't keep him on when he objected to the microtransactions but it came a little while after. Still sad though.
Jennings AsYetUntitled Just goes to show how terrible EA truly is.
Well EA gets a lot of hate anyway so that just added my hate on top of the fan base pile
It's no longer a "micro" transaction when people start paying hundreds of dollars on a box
"macro" transaction?
I suggest
Megatransaction
Rolls off the tongue a bit better
Well when you get past one thousand you enter what we gacha players like to call a whale. Completely optional and confirmed rates though
A virtual box
yeah now it is Mavsive transactopn
*You have to pay $5 to unlock this countdown. The intent is to provide viewers with a sense of pride and accomplishment for unlocking different videos*
*This is gonna be the most disliked post on **-reddit-** youtube*
kingbluenose you mEAn *You have to pay $5 to unlock each minute of the video*
That might actually become the case if Ajit Pai gets his way.
Or play 40+ hours of Battlefront 2 (but only AFTER paying full price for the base product, of course) to unlock each individual minute of said video. Surely, that's a reasonable thing to ask, and this is that source of pride and accomplishment we love to preach about.
Nah, just have the first half of the video free to watch, then charge exuberant amounts of money to be able to finish it. Of course, liking and commenting will also cost extra...
_What can I say, I have a mind for business!_
Meanwhile, at Nintendo...
"Here's Super Mario Odyssey. It's a full game with one price, with at least 20 hours of actual gameplay, with a complete story, and if we want to, we can add more content because we love you guys."
+
aman and hololuya
Nintendo seems to really know how to do DLC super well!
"But don't you dare do a LP on UA-cam using our game. We will find you..."
"And Demonetization you."
Alternative title: Top ten reasons why EA is terrible
only 10?
more like 1000000
Ten isn't enough.
EA are a bunch of money grabbing assholes.
victikirby15 Practically
Then why are they still in business?
A: Because people still buy their games regardless.
I loved how Wario was in the countdown to represent the greedy nature of game companies using micro transactions to get more money.
And his microgames got packaged into a bundle deal with no DLC whatsoever.
When Wario is more consumer friendly than real people...
Harley Mitchelly That is a terrifying observation.
As Wario himself said "Greed is good"
As well as BOIR’s Ultra Greed theme behind it, the literal embodiment of greed itself
Harley Mitchelly Wario wouldn't do anything that'd cause people to either boycott or ask for a refund. So yeah. We're in a strange period when one of the greediest characters in gaming has more business know how them a real company
The "AAA games are too expensive to make" excuse is absolute bullshit. They make millions in profit from sales alone. There's a reason video games are the biggest entertainment industry in the world
EA even told their investors that the lack of microtransactions wouldn't hurt sales. They really feel like a strawman at this point.
Enthie Gavoir Its not a strawman, just a straight up lie
I was thinking more along the lines that EA have gotten so ridiculous in their practices that they feel like a very over the top fictional example of how video game companies are ruining the world.
I heard that argument against the call of duty franchise.
It's expensive yet they manage to make a game every year or so.
Nekonomicon
Actually cod games (well the last 4) all spent 3 years in development one come out every year as they rotate developers
RabbidLuigi is awesome because he’s one of the few UA-camrs who hasn’t completely changed their type of content / style after a few years. I can always come back and I know exactly what I'm going to get (with a few twists, here and there) and it's great. Keep it up!
Henriko Magnifico so his awesome because he doesn't change? Does this mean realising that what you were doing isn't fun anymore, isn't relevant anymore, etc is not awesome?
There are plenty of other UA-camrs who haven't changed either. Chuggaaconroy, TheRunawayGuys, even ones I'm not as fond of like WatchMojo. I wouldn't say "one of the few" since a LOT of them don't change it up much at all.
Sometimes doing the same thing over and over isn't a good thing. WatchMojo may do the same thing all the time but it just feels effortless or machine-made while other Top X UA-camrs like RabbidLuigi and Fawful's Minion or Let's Players like Chuggaaconroy and MasaeAnela all make content that feels like they were made with love, time and thought behind every video.
My point was that the original comment of "the few UA-camrs who hasn't completely changed their type of content / style after a few years" was inaccurate since there are MANY, MANY UA-camrs who keep it pretty consistent.
I've got two UA-camrs who I always loved, but never evolved in any way. It's like: `I'm gonna be fake enraged again that makes people laugh right?!.....right?!!!`
I could be taking about half off youtube here...which is the point.
Rabid just keeps picking interesting topics, and has a nice, different view on things. That's why he's still so much fun, he keeps on being himself.
( I'm a huge fan of your channel btw henrico!!!)
When I unlocked a new outfit in Mario Oddysey I felt so damn happy. I mean, it required actual gameplay and wasn't based on randomness.
Only AAA I have bought day 1 since Dark Souls 1.
Good 4 you...loser
Storefront 2, you clever and wonderful man.
Gonna use this as the new name for the fake Battlefront.
Now it gride front
OH GEE, WHAT A FITTING TOPIC.
I wonder what could have EAver brought this countdown upon us.
I think EA had something to do that, but that’s just a theory.
A very good theory.
BROJANGSTER BROJANGSTER GUY thanks for watching
Connor The Chosen Not sure...
But the question will CHALLENGE EVERYTHING brain has to offer.
HMMMMMM...🤔
Hmmmmm... I wonder what...
*Oh Wait*
Some more on the Battlefront II story. It turns out the "temporary removal" of microtransactions is also a result of Disney cracking down on EA. Given that The Last Jedi is coming out soon, they clearly don't want diabolical business practices tarnishing the Star Wars brand. Between this incident and the cancellation of Project Ragtag (Visceral's Star Wars game), I wouldn't be surprised if Disney revokes EA's rights to publish Star Wars games if they try to bring back the microtransactions for anything other than cosmetics.
Gahmah Raan I'm glad that disney's being reasonable
Disney may be crazy in abusing copyright past its expiration date, but they certainly take responsibility for their franchises.
too bad it didn't make a difference.
2 years later and now we know they wanted to tarnish it themselves
@@KitsuneMp9 Say what you will about the new films, but they're not the only things that make this franchise. As far as I'm concerned, the various TV series (such as The Clone Wars and The Mandalorian) have been among the best things to come out of the franchise in the last 20 years, and I think modern cinematic Star Wars works best in that format. And on the video game front, Jedi: Fallen Order kept to its word about not having microtransactions (post-release DLC was free) and was genuinely good.
By the way, #1 was the inspiration for the Microtransaction Gun, a joke weapon in _Enter The Gungeon._
The joke is that it has infinite ammo, but every shot consumes one coin. Furthermore, it actually takes a long while to unlock normally, but the devs included a special DLC... all it does is unlock in instantly.
10/10 meme.
EA also ruined the FIFA series with the Ultimate team crap. They never update career mode because theres no micro transactions to milk
meowcow32 Fifa, to me at least, seemed like the same game every year with slightly upgraded graphics.
Ultimate Team is a fun game mode but the amount of scummy money it oozes is ridiculous.
Heh, U go look at NBA2018.
*A FULL PRICE* *GAME WITH* *A P2W MODEL*
Ehh, it's the same fucking thing every time.
Again, EA are a bunch of money-milking idiots who are fine with re-releasing a game every year to milk money, AND add P2W to steal more money from players.
When I heard the transition's music I was like "Huh? Why's he playing the theme of Ultra Greed... oh, I get it!"
MegaWTFgamer *ba dum tss*
The EA Mobile is the single greatest invention created by man.
SupremeMarioGamer well it single handily changed mobile gaming and all know how those ended up *COUGHCLASHOFCLANSCOUGH*
I do NOT want to imagine how much the fare would be to ride in one of those.
“Nostalgia?! That sounds like something we can exploit for monetary gain! To the EA Mobile!”
I don’t even really hate EA but that was brilliant.
Brilliant and EA dont go together buddy
wait, ea is still called a game company?
At first, I was confused why you put a Binding of Isaac song as the transition music. Then I remembered it's Ultra Greed's theme. Well played, Rabbid.
Top Five Weirdest Video Game Bootlegs.
Grand Dad fuck off grand dad Joel disowned you long ago
Do ROM hacks count?
Vietnamese Crystal
5. Super Mario and Sonic 2
4. 7 Grand Dad
3. Chip and Dale 3
2. Felix the HET
1. Hong Kong 97
Horricule
ASS! DRUG
BAG FUCK
Top 10 villains with arguably better morals and motives than the protagonist/s
The Last of Us in a nutshell
I’ll say persona 5 because it’s the only one I’ve played but I hear all the villains of the games have more sympathetic motives than the heroes.
This is a good idea
@The Person With a Name The villains consist of a child abuser, a con man, a mafia boss, a corporate magnate, and a politician, all of whom have their motives and palaces based off the Seven Deadly Sins. Meanwhile the heroes are all social outcasts who want to use their new powers to bring down those who abuse their authority for their own gain.
I don't know who told you the villains had more sympathetic motives than the heroes, but they must have been on some kind of substance when they said that because it's flat-out not true.
Smithy Chris Syndrome did not have better morals than Mister Incredible. Sure, Bob made some big mistakes, but Syndrome turned out much worse. Everything he did was motivated by jealousy and spite, and he murdered tons of Heroes who never did anything against them. Good motive? Yes. Good villain? Yes. Good morals? HELL NO!
Seriously, whatever happened to unlockable content you didn't have to pay for?
This is what made a lot of games great in the first place, the secrets and hidden content that you could access simply by performing special feats, playing the game to a certain point or inputting a cheat code. That was one of the best things about gaming, learning that playing a hundred rounds would unlock Mr. Game and Watch, destroying an inconspicuous wall would reveal secrets to the games upcoming sequel, and other stuff like that made games fun to mess around in.
What happened to all that?
Transition music is the Ultra Greed theme.
Cheeky. Really cheeky.
IgelFullmetal what's ultra greed?
Zaruma A boss fight from the Binding of Isaac game.
1: Top 5 Kids In Video Games
2: Top 5 Guest Characters In Video Games
3: Top 10 Funniest Video Games
4: Top 5 Weirdest Death Logic In Video Games
5: Top 5 Hardest Unlockables In Video Games
I completely forgot about PVZ 2 due to how annoyed I got with it after a while with SOOOOO many plants being obtainable through money only and eventually just deleted and went on to other mobile games...
PVZ didn't deserve this.😢
For me, it wasn't about how you had to pay to unlock certain plants, but it's because some levels are SO HARD that you pretty much HAD to shell out for Plant Food powerups (or buy some of the stronger plants) to even stand a chance to survive.
Balancing around Plant Food's not a very good decision.
Did a short estemation (i already postet on anothe video):
22 premium plants for around 5,5€ -> 121€ and
10 plants for 100 gems each (100 gem ~ 10€, using 110 gem packs) another 100€
And i am not counting gems you might need to boost something here. sum total 221€
Comparison to Warframe:
With estimate (only latin priv´ce as in the best pack, but not that you cant buy partials) geting the slots to posess every Frame/Weapon/... in Warframe would cost ~205.
(Also not counting discounts you might wait for, which are up to 75%, which would bring you in the region of a normal Game ...)
Pvz2 was actual fine in the beginng i didnt have to buy plants and i was able to get gems but then i come back to it and there now a lvl up system and no gems during pinata party
+ metalinsanity x: So games are ruined by updates now?
oberon oberon if by "upgrade" you mean making all the plants weaker and having to need to get hundreds of seed packets to make them "better" and cost more than it should in levels then yes
I’m calling it now Super Mario Run...
Will NOT be on this list
LinkToTheZach 13 no but final fantasy is
*Top 10 Games Ruined by EA & Activision*
_Fixed your title_
Darkfyraproductions technically Skylanders is DLC Glorified in physical form and the only microtransactions in Skylanders is in Imaginators with the lootbox mechanics.
What about WB games
Just gonna say it. I mainly play JRPGs and other Japanese-made games and I've never had to deal with bullshit microtransactions, unreasonable paid DLC, or...~shudders~ season passes. Over here in the west, everyone I know all plays the same goddamn games while either being disinterested or outright hateful of Japanese-made games, yet I'm not the one that has to deal with my games actively trying to milk my wallet even after I've already bought the games.
Best ever Jrpg I've played was xenoblade chronicles... and was only released in the rest of the world because of people getting together to plead for it's release.
Galgun has a $90 dlc to make it so you can see through clothes.
Mighty Manatee worth it
No kidding. It's not like they're hard to incorporate, the companies just have better standards.
Cant wait for paid DLC pokemon
Gonna be great
LMAOOO that Wario World clip on the transitions is perfect. Literally EA's and Activision-Blizzard's HQ right now.
Oh and the theme playing is the ultra greed theme from binding of isaac, which is brilliant.
It's kinda nice to know Nintendo still stands by their ideals. They focus on fun, creative games. Not crazy graphics or realism.
They even make some of their free-to-play games so that paying isn't required... it just takes some waiting. Example: Team Kirby Clash Deluxe. You can buy the currency... or wait for it to generate over time. And if you DO buy currency, you get more when you collect the naturally generated currency. It's great.
That game is ridiculously fun, too! I was more than happy to fork over some cash; it deserved it!
Nintendo is good at making games.
It's bad at other things though.
Pokémon Shuffle is a similar story. You get gems through progression (though I did miss when it stopped giving gems in Escalation Battles) along with coins just by hooking up to the servers. I stopped playing both games for... odd but probably understandable reasons.
ahem, amiibos?
nutheaded Under normal circumstances they're optional. I see what you're aiming at, though.
Idea: Top 5 Games That Are Hard To Go Back To
Basically, flawed but fun games that got a sequel or remake that fixed the flaws, making it hard to enjoy the original as much.
The Roman Vulcan thats how i literrally feel about mass effect 1
Dark Souls is one of these for me. As much as I love the first Dark Souls having to use souls one at a time is just annoying, espescially since the invetory closes itself once you used the last soul this kind. Ladder climbing is too slow as well and 5 inventory slots are just not enough.
For me, it's Sonic 2. It's a great game, but it's absolutely destroyed by Sonic 3 and Knuckles.
for me it's the original Ratchet and Clank
I'd say many NES games that got overhauled on the SNES like the original Metroid or something (Also it doesn't help that game did get remade, too).
What a *coincidental* topic
GLORY TO ARSTOTZKA!! GREATEST COUNTRY!!!!!! Coin-cidental
Nice reference.
Half of the games on here are EA-made. I dont need to say anything, that just speaks for itself.
The fact that EA keep getting away with all of their practices is absolutely terrifying. If they don’t get hurt in their profits they’ll keep doing with no stop in sight.
Really loved that “To the EA mobile!” Bit. Good job there.
The crazy thing is that for No. 1 is that EA got in huge trouble in the U.K. for false advertising for a game that's "free"-to-play. To make matters worse, they actually forbid anyone giving anyone giving less than 5 stars on the Reviews on the App Store, which is pretty much censorship. It's like EA is desperate to win the Worst Company Ever.
This is why I don't mind that Nintendo doesn't know how the internet works.
Just a lesser of the two evils for me.
Kind of still sucks that they keep shutting down fan games.... not that they can stop them from being on here since whatever gets put up here stays here... well unless it gets hacked off or banned or something like that
How the heck did Miyamoto find out about fanmade Mario speedruns as inspiration for Mario Run? And how did the first Splatoon win the best multiplayer game award of 2015 anyway?
what happened to you, EA.
were they always like this? i remember playing spore on my old laptop, it was the best thing ever and they sure as hell didnt put microtransactions in those early games, and they were doing just fine right??? did they really need to start putting microtransactions into their game >:/
Top five GOOD boss fights in bad games.
Your local weeaboo and silver
Top 5 worst video game soundtracks?
5. Kimulator
4. Rocky and Bullwinkle (NES)
3. Yoshi's New Island
2. Sonic 3D Blast 5
1.Crazybus
5. Crazybus
4. Crazybus
3. Crazybus
2. Crazybus
1. NES Rocky and Bullwinkle
1. Mega Man II GB - Everything was there to make one of the best soundtracks of any mega man game, but the composer fucked up in the execution. I put it at the top of the list because unlike a lot of other soundtracks this one actually could be great, but one block was removed and the whole tower tumbled over.
no. 1: EVERY COD GAME
Personally, a soundtrack is only bad when its forgettable. The ones mentioned in this chain are all well and bad, but at least they're being remembered for it.
Now, Top 5 EAR-GRATING soundtracks... That has competition involved.
Good thing that Monster Hunter World/Dauntless are recent games that are against microtrasnsactions and have actual pride and honor to not have these things in to there games.
the closest thing to a micro-transaction that theyve done is include a small pre-order bonus, im proud of them
That's also what I love about Dark Souls and Bloodborne. From Software refused to give into the backwards business practices.
The fact that this list can even exist shows how bad its gotten.
Top games I boycotted for having Bullshit practices;
Shadow of War(fuck this fanfic)
Battlefront 2
Assassins Creed:Origins
Lineage 2(this ones out of spite, fuck this pay2win bullshit)
Mass Effect Andromeda(How do you mess this up so bad)
Evolve
Sebastian Cintron yes. Also ME:A was made to be bad - EA don't want to produce another ME game.
Don't forget Mighty no.9 and No Man's sky
If I get one more ad for lineage two, I'm gonna lose it
I've finally boycotted GTAO
Was it made by EA?
Then I won't buy it.
Minus Titanfall 2. I like that one.
For the People who love the games mentioned by #1.
There is a game called War for The Overworld which is basically a spirutual successor to the classics.
*EA, "We ruin your games"*
EA
"because fuck you, we want your money"
I'm still pissed at disney for getting rid of split second 2
You can't spell "steal" without "ea".
Optillian *E-A Sports, Steal a game !*
EA Games...
About damn time someone talks about PVZ2. The games’s music and visuals are great for a mobile game,so why isn’t this game like as famous as all the other iconic apps? EA. Fuck EA.
It is one of the best mobile games ever made in terms of gameplay, music and visuals but the micro-transactions really spoil it.
Turns out, balancing your game around Plant Food, a gamebreaking powerup that comes in limited supply unless you shell out to get more of it over the course of a level, makes for absolutely shitty levels when you *don't* want to buy Plant Food.
I just got back into Plants VS Zombies 2 recently and I don't agree with your statement that its unbalanced. I have Finished all the worlds up to the dark ages and are half way through doing the rest of them. As long as you have enough coins you are fine if trouble comes your way that you are not capable of fighting off. Getting coins is very easy if you do quests and use Marigolds in the garden. While I do wish I could unlock all the plants myself by simply grinding gems instead of having to shell out cash for some of the better ones, Its not a deal breaker for me.
This is the best video I've seen from you in a while, Rabbid. Great job bringing the issue fully to the audience.
Yeah I've heard people tell me the videogame industry would go belly up if it weren't for microtransactions and dlc. Gee, makes me wonder how the vg industry managed to survive and thrive all those years without it?
Here before EA hits this with a copyright strike.
Top 5 games where the computer is a cheating bastard. You know what I'm talking about.
So Top 5/10 Cheapest AIs in Video Games?
yhunata oh boy... Mario kart
Blazing Bojo Mario Kart Wii especially.
yhunata mario party in a nutshell
Smash Bros Ultimate items for the CPU whenever you’re up 2+ stocks
Companies are rarely (if ever) justified in putting micro transactions in a game. The only way they have any right to sell out this way is if the game itself is free and actually good. Although.... Why have some of the money, when you could have ALL of the money?
Top 5 FUNKY FRESH video games
*yea*
And all 5 end up being Splatoon.
Stay fresh.
We all know what #1 is gonna be.
"The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes"
Wendy's not even the case anymore
Top 5 flash games that innovated modern indie games
Leaky Peach that's actually a really good idea. I'd be curious to see the results.
Take a shot everytime Rabbid says “EA”
The Rogueshadow75 Welp, it was nice knowing you.
Sorry, I like my liver, so I'll pass.
Star Wars: STORE FRONT 2. Cheeky.
More like Shadow Of STORE HAHAHAHAAAAAAAA
1 kaching to rule them all, one kaching to hide them, one kaching to tempt with chests and in the market buy them.
Only to people who have never played the actual game.
I'll say Shadow of more dough.
Booooooo get off the stage!
*Shadow of More-Store!
6.99$, limited offer, cristals, 2.99$, Starter pack, get 5000+300 bonus, top offer, buy now............ The scariest bossess in every game!!! I quit every time boss like this appear
Hopefully EA only bothers fucking up another 3 times when they have all of Reddit and an *entire country* out for them.
Ultra Greed's theme for the transition. Nice.
Real talk though, micro transactions are fucking stupid and pointless.
this is by far your most genius transition yet
Ok, TF2 isn't "Ruined" by microtransactions enough to be number 6. All of the gameplay is available to F2Ps at the start (Minus the admittedly bullshit backpack size). This should be number ten considering it doesn't impede gameplay like other games higher up on the list.
I addressed that in the entry. I also said that the microtransactions allow Valve to shift their focus within the game and ease up on the updates and work on any other franchises. It has changed how Valve run their business and I feel like it deserves its place.
So less it ruined TF2 and more it ruined Valve?
rabbidluigi Fair enough. I concede.
@lucariotrainer16 Yeah pretty much, I hate to say it but Valve games like TF2 and DOTA 2 that live way longer than they should with their microtransactions may be the single reason we never see HL3.
I wouldn't say that much... honestly without the current model TF2 would be long dead in the water.
Halfway through video, realized number screen theme was ultra greed's theme. Well played.
let me tell you something. ea is no longer a game company. their "games" go against everything a game should be. games are supposed to be enjoyable, ea makes their games with the intention for you not to enjoy or even play them. their very practices goes against the purpose of a game.
Now I'm not sure which is worse microtransactions or games as a service.
Cough EA cough.
I love that you used both the Greed fight music from Isaac, and a scene of Wario for the number transitions. A very nice touch!
EA: Electronic Avarice
Gaming Griffin
Excessive Avarice
Better yet, Electronic Assholes
I'm actually so pissed off by microtransactions that I have gone back to play games on my Original XBOX, PS2 and N64, from before the time of Playstation 3 and Xbox 360. Some games I've been playing lately have even been made before I was born.
like the ultra greed music YA
I still gotta love that Splatoon heavily focuses on actual skills just like the japanese shoot 'em ups (such as Touhou Project, Ikaruga, Deathsmiles and Ginga Force). Plus you just had to earn the in-game currency by actually playing the online matches and you can simply purchase the weapons and clothes you actually want like in the actual RPGs (such as Final Fantasy, Dragon Quest, Golden Sun and Persona including Epic Battle Fantasy).
Top five stealth games! Or top five surreal stories in games!
Carol Taylor both of those would obviously be nothing but metal gear
I liked when you had "in game" transactions, like LEGO games and old WWE games used to do.
You could buy things, but with points or "dollars" won playing the game, and then you could use the studs or "dollars" at the in-game shop to buy characters, weapons etc.
So some used to force you to "buy" things to progress, but it was "virtual" cash and was obtained by actually playing the game.
I disagree with placement of tf2 only because its free and hats and cosmetics do not affect gameplay in anyway. I think overwatch should have taken its place because you have to pay 60bucks to get it
Top five worst opening levels to good games or best opening levels to bad games, got a lot of support a few weeks ago and just trying to keep it in your mind, Will
#stopmicrotransactions
I love how he put enough effort into the music to pick the ultra greed boss theme in the background of the bit just before he starts the actual count down section
>Ruined by transactions >Starts the video with Payday 2
I was absolutely gutted when I had to eventually drop Let It Die because of it's pay to win aspect, the first hours I was having a ball with that game.
I don't know if I appreciate TF2 being on this list, if only because it's free to play.
Well, it is now, anyway.
It's also completely optional, and fairly easy to avoid. The Pyroland contracts are free. Random drops allow you to get weapons. Post Über update, micro transactions are considerably less evil.
The Wario transitions and music were perfect!
micro transactions killed dead space
Wario laughing in a giant vault full of riches while the Ultra Greed boss fight music plays kind of made my day
#1 was EAsy to predict
I do genuinely feel bad about these franchises and developers that put love into games, only for them to be ruined by the company that owns their studio.
If Team Kirby Clash Deluxe isn't on here, I'll be disappointed.
I actually managed to make it all the way through the game without spending anything.
Four beam mages can be very powerful.
Kyle the Reflectionist While I do agree that it did force you to spend cash atleast Nintendo had the decency to put a cap on the amount you can buy not to mention giving you access to more daily gem apples if you did pay. If it were EA, they probably would've removed the cap and the daily gem tree. Compared to the other entries i'd maybe consider giving it number 11.
I'm at the point where I absolutely will not go anywhere near or allow myself to get even vaguely interested in a game which has microtransactions. I've learned my lesson at this point. I can't think of one time when it's been worth it, and I've barely ever even paid for any.
The few rare times where I had bought a microtransaction were like eating a delicious looking bite of food, only to find it's rotten inside- if you have the money it looks tempting, but actually partaking in it leaves a bad taste in your mouth and gives you no actual enjoyment.
Why are you using Binding of Isaac music for-
*realizes it's Ultra Greed's theme*
Oh.
I too have nearly 2k hours on TF2 and I don't think microtransactions have ruined TF2 at all. It has massively changed the community and the market but if anything, they SAVED the game. You see you can live your life as a free to play and that's fair. You can have unique weapons and no hats and no-on can really judge you. You can also invest all your money into creating amazing cosmetic loadouts that people will awe over and create a million-dollar backpack. Or you can go the long route and trade your way up, the route that most people tend to take (but usually they start out with a few keys) and it's entirely doable. Just long and difficult and requires a lot of patience. The only thing I do find bullshit is the tour of duty tickets for Mann vs Machine (which I'm surprised you didn't talk about) because it is a different gamemode. You can argue that you do get items of monetary value out of it at the end of every tour I suppose but unless you're doing Two Cities it's really not worth it. But hell is it fun. People only really unbox because it's fun, they know it's bullshit and they won't get anything out of it but in the offchance they do, by God it's rewarding. I got two very expensive pro killstreaks from MVM (the RL and the MediGun) and sold them to get a 40 key unusual. Gradually I worked my way up to a 50 key unusual which I really wanted for my loadout. TL;DR microtransactions have not ruined TF2 in any way. They created a huge economy filled with people from the TF2 community and changed the way people spend their time on the game.
Top 5 Families in Video games
Aether family for number 1 (Just kidding, they're screwed up)
I love how the transition is a clip of Wario and the ultra greed theme from the binding of Isaac as well as how Warios mouth syncs up to the song.
Microtransactions are only profitable in the short-term. As companies like EA continue to go down the microtransaction path, the games will receive less and less hype and ultimately, will be those companies' downfall. Admittedly, pay-to-win could only work with casual games in my opinion, while core and hardcore games will eventually become reasonably priced, even if we have to deal with a few years of this bullshit.
Hopefully what has happened with Battlefront II has brought these shady practices to light, making the "whales" realize they've been had.
"Star Wars Storefront 2"
This is why I love your channel
Isaac Music
I like dis.
TheGlitchingKitten TGK especially since it's called Ultimate Greed very clever Will very clever
I did saw some bad Microtransactions from EA in The Simpsons Tapped Out, In 2016, they added 2 characters, one building and two decorations for 185$ and later this year, they added a skin for a character who wasn't that popular for 5$
Micro transactions are ok if it’s purely cosmetic.
that's why i like tf2. you don't even need to pay for all the hats, because after you buy anything from the in-game shop you can randomly get cosmetics. Then EVERY player wont have half his/her inventory full of unusuals, thus making those players who pay for them feel better, but the others who wont pay money for virtual hats can still enjoy the game with weapon drops and the few free hats that you get from achievments
trollingCarnivore Microtransactions for cosmetics are only okay if you can get those cosmetics without using money.
3 games that was raped by microtransactions
1 Call of Duty
2 Battlefield
3 Dead or Alive
4 Dead Space
5 Star Wars
If I’m missing some tell me in comments
I love how Nintendo isn't on this list. One more reason why you should be a Nintendo fan.
That company has it's own nest of problems people have to deal with, so I think I'll pass.
Nathan Huerta There's not much of a comparison, though. Between a pay-to-win model and making life hard for UA-camrs who want to stream Nintendo games, I'd pick the latter (probably because I don't make a dime off of my videos in the first place). It's just a slightly lesser evil for me.
Idek why but the transition music with Wario laughing was so satisfying