@@daffa_fm4583 every game is a tree, where every node has children corresponding to possible inputs in that frame, therefore to get an optimal speedrun you just need to BFS it.
I tired out the game myself. And it's pretty good, with the optimization getting good at aound world D or E. Roots are perfectly fine, they just give you an imaginary score, because spegeti monster. And you can use conditions like a diagonal path by making them something that is always true/false and having 1 thing go out, yes for true and no for false.
level A-7 could have been done with only A and B. Sure it would have taken more steps, moving A back and forth with a little luck A does go the wrong direction on the second path(assuming each node can only contain one person), but it is still doable.
notice that links have directions, it's more like when you do A link B there's a link from A to B and doesn't allow you to move backwards, at least it is not allowed in A7
When describing the similarities between non isomorphic graphs (ef-games)[en.wikipedia.org/wiki/Ehrenfeucht%E2%80%93Fra%C3%AFss%C3%A9_game] are an interesting way. While they often grow to fast to be fun games on their own, with the limited people-markers there is a certain resemblance.
8:42 "the levels are too simple to currently have anything interesting with optimization" he sais after finishing a level he could've done in fewer cycles
Every puzzle game is about graph theory if you think hard enough
Or group theory occasionally
every discrete game is just a giant graph maze
@@daffa_fm4583 every game is a tree, where every node has children corresponding to possible inputs in that frame, therefore to get an optimal speedrun you just need to BFS it.
@@U20E0 Cayley graphs, then
Circular Benign Automation
Chasis bottle advantage
32:25
You know a puzzle game is good when it wants you to break it
i swear to lord if aliensrock plays this game when he gets off break
lmao
My chemistry exam has been effecting me weirdly... Even the entertainment have structural formulas!
But hey,
Thats just a theory.
a GRAPH THEORY!
"Goodbye Internet"
TwT
;(
we will theorize afyer you
Why did it have to be along with everyone else…. Tom, then him. 2024 has sucked so far
This looks like a really interesting game so far, would love to see the series continue.
Circles Bond Association
I appreciate educational games like this, but I always get so bored when a game is just my old university courses
I love programming games. I have very high hopes for this game.
First time seeing a game inspired by CS 374 from UIUC. Will there be Turing Machines and NP-Hard problems?
Oh neat, they featured this video in the screenshots section! (they probably need to rename that now)
This reminded me of the game called Cell Lab. Completely different mechanics but both are very deep and also about how you connect circles
New programming puzzle game just dropped
Next time I write a program with linked lists, I'll name my variables alice, bob, carol etc. And #define HEIDI NULL
CBA count : 2.33
5:33 Chess Battle Advanced
25:09 Chess Battle Advanced
27:33 Chess Fight Next
5:33 chuss batel atwamzet
Good game. I'd like to see further levels in next video.
I was wondering if/when you would cover this game
Carol Bob Alice
Are you going to play Turing Complete?
I've been having a lot of fun with it.
Watched 1:37, had to pause the video to play the hell out of this game
I think the coloring means what contributes to score judging by level B3.
I tired out the game myself. And it's pretty good, with the optimization getting good at aound world D or E.
Roots are perfectly fine, they just give you an imaginary score, because spegeti monster. And you can use conditions like a diagonal path by making them something that is always true/false and having 1 thing go out, yes for true and no for false.
Reminds me a lot of spacechem- maybe that's a nice one to play once or twice too?
the "Basic" language reminds me a lot more of Turtle. Which is used in Scratch.
level A-7 could have been done with only A and B. Sure it would have taken more steps, moving A back and forth with a little luck A does go the wrong direction on the second path(assuming each node can only contain one person), but it is still doable.
notice that links have directions, it's more like when you do A link B there's a link from A to B and doesn't allow you to move backwards, at least it is not allowed in A7
final level: test graphs for similarity
When describing the similarities between non isomorphic graphs (ef-games)[en.wikipedia.org/wiki/Ehrenfeucht%E2%80%93Fra%C3%AFss%C3%A9_game] are an interesting way. While they often grow to fast to be fun games on their own, with the limited people-markers there is a certain resemblance.
i love this game!
D-E puzzles pretty challenging. Also stuck on c9-c11
8:42 "the levels are too simple to currently have anything interesting with optimization"
he sais after finishing a level he could've done in fewer cycles
can it run doom
theres 74 levels and 39 hints according to the info screen btw.
also haha funny puzzle game = CS class haha
Graphobanana
i now will play game
Gramaphota
5:30 CHESS BATTLE ADVANCED
Grandma automata
very good game that is excessively abstract
Graph Battle Advanced
its giving linkedlist
this is just a cs graph class wtf?
C(hes)S Battle Advanced
except its better because its a game and not school
except it's actually interesting because it's an optimisation game
so true@@daffa_fm4583
cs classes are optimization games between your sleep schedule and your gpa@@U20E0
no macOS support :(
aaaaaaaaaaaaaaa
bbbbbbbbbbbbbbb.
and still no macOS support.
But good game anyway, just annoying.
html5?
yes
I've never played this game but graph theory is never fun
Fail Sound is so annoyying.
420th comment :)
the one person who disliked:
Carol Bob Alice
Carol Bob Alice