VULKAN API DISCUSSION | Ray Tracing 3.1 | Storage Image vs. Swapchain Image (PART 2)
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- Опубліковано 11 гру 2024
- In Vulkan Ray Tracing, why is a storage image used instead of writing directly to the swapchain image? This is the 2nd video in the series.
Reddit post: / in_ray_tracing_is_usin...
Learn computer graphics through the Vulkan API!
If you have a Windows-based machine with a Vulkan-capable GPU, please check out these two tutorials.
Vulkan API Tutorial #1: amzn.to/3I0Ep7l
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Vulkan API Tutorial Series: amzn.to/3CfrUQJ
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www.saschawillems.de
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