[Vinesauce] Vinny - Viewfinder (PART 1)

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  • Опубліковано 10 гру 2024
  • Viewfinder on Steam ► store.steampow...
    Vinny plays Viewfinder for PC Live on Vinesauce!
    Stream Playlist ► bit.ly/Viewfin...
    Recording date: Jul 18th, 2023
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    #Vinesauce #Vinny #Viewfinder

КОМЕНТАРІ • 458

  • @vinesaucefullsauce
    @vinesaucefullsauce  Рік тому +20

    ChatReplay ► chatreplay.stream/watch?v=5cT9kBHoQP8
    Chrome Extension (Compatible with Edge) ► chatreplay.stream/chrome
    Firefox Add-on ► chatreplay.stream/firefox

  • @lorenzogarcia9381
    @lorenzogarcia9381 Рік тому +1031

    A narrator telling you "what you're experiencing is awesome!" is the laugh track of awe.

    • @jonathanwilson7949
      @jonathanwilson7949 Рік тому +60

      We need more silent protagonists

    • @spiderjerusalem8505
      @spiderjerusalem8505 Рік тому +13

      ​@@jonathanwilson7949, like in this game?

    • @bruhthatexists
      @bruhthatexists Рік тому +7

      ​@@jonathanwilson7949protag is silent tho _: |_

    • @bruhthatexists
      @bruhthatexists Рік тому +14

      @@yung_slimp we need silent orators

    • @bruhthatexists
      @bruhthatexists Рік тому +4

      @@gram. na that's kinda ehh we're better off with matriarchycommunismyoungblackwomen at this point smh

  • @thebluehat6814
    @thebluehat6814 Рік тому +841

    i liked it when jessie said "well, that just happened" and happened all over the place

    • @BonBonToro
      @BonBonToro Рік тому +50

      Jessie: "It's happening time"

    • @Kandall05161
      @Kandall05161 Рік тому +14

      Yo, WOT? That's sick!

    • @Makocat
      @Makocat Рік тому +15

      Did... Hang on, did you just shift the dialogues? That's crazy

  • @ZaloraSilver
    @ZaloraSilver Рік тому +728

    The speed in which vinny turned the dialog off was astounding

    • @Skornish
      @Skornish Рік тому +33

      I'm glad he did.

    • @MediaMunkee
      @MediaMunkee Рік тому +69

      I have never seen him navigate a menu so efficiently before

    • @Ari-8449
      @Ari-8449 Рік тому +2

      I get why they did it, it's just unfortunate :/

    • @caderaid441
      @caderaid441 5 місяців тому +1

      @@Ari-8449 cause it was very annoying

  • @GLA55MA5TER
    @GLA55MA5TER Рік тому +1015

    I'm starting to think these marvel-tier writers are like an invasive species. They manage to wriggle their way into so many games, no matter the genre or concept.

    • @Dom9606
      @Dom9606 Рік тому +198

      woah, okay erm, kinda awkward of you to say that out loud dude...

    • @carlosemilio5180
      @carlosemilio5180 Рік тому +2

      ​@@Dom9606gouef

    • @JG09101
      @JG09101 Рік тому +5

      ​@@Dom9606🤓🤓

    • @_Cetarial
      @_Cetarial Рік тому +15

      Marvel didn’t invent cringe dialogue.

    • @fapnoob
      @fapnoob Рік тому +196

      @@_Cetarial it sure mastered it

  • @solgerWhyIsThereAnAtItLooksBad
    @solgerWhyIsThereAnAtItLooksBad Рік тому +415

    The sheer, silent dexterity in which he mutes the voices is admirable

  • @Shi_gai
    @Shi_gai Рік тому +255

    It’s like someone played Portal and said “this game is cool, but I kinda wish Glados was written like Alex Yiik and talked 10x as much while you try to focus and experience the world on your own”

    • @spiderjerusalem8505
      @spiderjerusalem8505 Рік тому +4

      I'm pretty sure annoying character has less lines than glados even in portal 1

    • @ChangedMyNameFinally69
      @ChangedMyNameFinally69 Рік тому +9

      Alex Yiik was pretty unique with his douchebaggery lol

    • @Dogman262
      @Dogman262 11 місяців тому +1

      @@spiderjerusalem8505And yet it somehow doesnt matter because the dialogue is still annoying

    • @artoodiitoo
      @artoodiitoo 10 місяців тому +6

      "Shit, they´re getting invested in this world, quick, say something dumb!"

    • @Tulip_bip
      @Tulip_bip 2 місяці тому

      the difference is that alex yiik was designed to be obnoxious and annoying, the character in this game is written seriously lmao

  • @HolyDeviant1
    @HolyDeviant1 Рік тому +469

    "WOAH IS THAT A TREE"
    fucking good lord jesus who the hell thought this was good writing

    • @habama1077
      @habama1077 Рік тому +26

      The writer, maybe? Maybe not even...
      Makes me wonder why they needed a dialog writer for this game at all... None of it was necessary.

    • @HeliaPeppercats
      @HeliaPeppercats Рік тому +15

      so not to defend cringy dialogue, but the "whoa is that a tree" is actually SUPER IMPORTANT TO THE PLOT.
      like, did you see the real world? its an orange nightmare of a metropolis, the girl has NEVER SEEN A TREE
      THATS LITERALLY THE POINT OF THE LINE.
      it could have been delivered in a better way but seriously, if vinny just wants to complete puzzles thats fine but he's missing out on the story just because he can't handle 2-3 cringy lines

    • @pareidolist
      @pareidolist Рік тому +68

      @@HeliaPeppercats There were many trees in the previous level, so no, the thing she's freaking out about is just how big it is. And that worldbuilding detail was already established by her second or third line in the game, where she comments that she's never seen so much overgrowth, and wonders if that's what the world once looked like.

    • @DQBlizzard_
      @DQBlizzard_ Рік тому +17

      @@HeliaPeppercats Doesnt help when the dialogue is all cringe imo.

    • @Kryptnyt
      @Kryptnyt Рік тому +16

      "Whoa, are those ramps?" "We can use these as ramps!"

  • @kip258
    @kip258 Рік тому +380

    30:35 - A fantastic game concept negatively impacted by terrible persistent dialogue that has no reason to be present.

  • @justrzz
    @justrzz Рік тому +270

    Vinny turning off the dialogue without saying a word had me in tears dude

  • @alma3884052
    @alma3884052 Рік тому +362

    Some writers just don't have the restraint to not shove unnecessary dialogue (or monologue in this case) in their story. It's okay if the player discovers things for themselves, better even. All of these puzzle games wanna have their own Glados and Wheatley, not realizing that Portal also had massive chunks where you're all alone in complete silence, walking through the old Aperture and revealing its history on your own.

    • @neek01
      @neek01 Рік тому +59

      Yeah but Glados wasn't a complete donkey. Who in the world ever says "WHOA is that a tree?"

    • @alma3884052
      @alma3884052 Рік тому +6

      @@neek01 True, though they did let Wheatley riff for a while

    • @KitsuneDzelda
      @KitsuneDzelda Рік тому +40

      @@alma3884052 However, Wheatley had a charm, and at least sounded smart, even if his actual ideas were moronic to the extreme. And he didnt talk quite as often as these folks do. They put me in mind of an expired car insurance scammer.

    • @PATTERNVOMIT
      @PATTERNVOMIT Рік тому +6

      @@KitsuneDzelda this is the reason why I find portal stories mel unbearable - that game isn't bad, but virgil lacks none of the charm and punch that any of wheatley's lines had and a majority of it is just regurgitating jokes we already heard. portal stories mel doesn't seem to bother much with integrating jokes into the gameplay too, either.
      viewfinder at least is better than a majority of portal mods in that it manages to integrate humor into the gameplay well from the looks of it (despite the voice acting horribly failing at it) but that's probably because it isn't a mod

    • @JacobKinsley
      @JacobKinsley Рік тому +2

      @@PATTERNVOMIT Virgil wasn't that terrible, I always thought he was supposed to be the backseat gamer type character

  • @Tabledar
    @Tabledar Рік тому +114

    "Whoa, is that a tree?"
    Alright, back to the corner with you.

  • @saint_weezer
    @saint_weezer Рік тому +393

    the dialogue sure is there!

    • @vrabo3026
      @vrabo3026 Рік тому +55

      "Oh yo wot that sick!"

    • @himalayantongue
      @himalayantongue Рік тому +29

      wHoA, Is ThAt A tReE?! (Vinny: "okay..", turns the volume down to zero, exhales heavily and continues playing) That about sums it up.

    • @DaggerSkullery
      @DaggerSkullery Рік тому +4

      not for long!

    • @LowPolyPigeon
      @LowPolyPigeon Рік тому +6

      I wish it wasn't!

    • @lotsofpotats
      @lotsofpotats Рік тому +5

      Superliminal was so cool with the way it felt like it was in your own dreams; it still had dialogue and delivered the story in a good way
      I really don't like how they directed the dialogue in this game because everything else is so cool

  • @Pigness7
    @Pigness7 Рік тому +474

    One of the storytelling techniques I learned early on is "show, dont tell." this game can do alot by just showing, giving suble hints. valve is very good at this.

    • @HolyDeviant1
      @HolyDeviant1 Рік тому +116

      Vinny happily provides a strong example - four or five dialogue lines into the game, he simply slams the VA audio to zero. That's showing - Telling would have him audibly complaining beforehand about the terrible dialogue.

    • @BryceDixonDev
      @BryceDixonDev Рік тому +69

      It just feels like it's trying way too hard. Like they weren't confident you'd think the STUNNING execution of the main mechanic(s) would be impressive, so they have to constantly remind you "You should be impressed!" "You're really smart!" "Wow, you are having so much fun right now!"

    • @skullhead1O1
      @skullhead1O1 Рік тому +6

      the talos principle comes to mind when i read this comment.. god i love that game

    • @nathane5287
      @nathane5287 Рік тому +28

      @@BryceDixonDev There's that one point even when the cat CAIT asks: "I hope you're having fun right?" and it just feels like the devs were weirdly cripplingly uncertain of themselves and simply inserted that straight as a direct question to the player breaking the 4th wall.

    • @Jaredskoll
      @Jaredskoll Рік тому +5

      Yeah, and it's like baby's first writing lesson too, lol. If you're getting it wrong as consistently as this, you need to re-think your approach to your own story at this point.

  • @mellowmelly9258
    @mellowmelly9258 Рік тому +320

    was gonna be like "ehh, the voiceacting isnt THAT bad" then i got to the "guitar riff noises"

    • @HyperDefective
      @HyperDefective Рік тому +64

      rift*

    • @HarveyJackson1967
      @HarveyJackson1967 Рік тому +41

      Ok hotshot, let's see YOU write some engaging dialogue *harumph*

    • @JunohProductions
      @JunohProductions Рік тому +18

      @@HarveyJackson1967 I think that most people can write better dialogue than this if they put their mind to it.

    • @theabsolutetrashman3708
      @theabsolutetrashman3708 Рік тому +68

      ​@@HarveyJackson1967Sometimes the better alternative is not writing any dialogue at all

    • @maximyllion
      @maximyllion Рік тому +22

      @@HarveyJackson1967ok, i'll just not write dialogue and let people enjoy the game for itself.

  • @Scalynko
    @Scalynko Рік тому +216

    Seeing that speech volume slider all the way down in the thumbnail filled me with joy :,)

    • @Scalynko
      @Scalynko Рік тому +20

      Obviously nothing against the voice actor. I just find it annoying when Jessie speaks during the wrong points of the puzzle. I thought they did a bit better when Cait was the one talking because it didn't feel too often and it was somewhere around "just right". just me tho, nothing against Jessie's VA again

    • @Lucario003
      @Lucario003 Рік тому +1

      what thumbnail

  • @captainkillassist
    @captainkillassist Рік тому +85

    I am so glad Vin had the dialogue muted at 22:42. I was going in and out of the levels to find the ducks. Unfortunately, every time you exit a level, Jessie's dialogue repeats, and the delivery of this line is so annoying that eventually, after entering and exiting levels around 4 times, I went into a dizzying rage and muted the dialogue. I was hoping I didn't have to hear it again and I'm glad that was the case.

  • @ib_res2566
    @ib_res2566 Рік тому +496

    I thought everyone was exaggerating but about 10 seconds into the game the dialogue is already unbearable lol

    • @topdod
      @topdod Рік тому +34

      It was by far the biggest complaint the game got during the Next Fest too.

    • @SpaceSkeletonDragon
      @SpaceSkeletonDragon Рік тому +3

      If you REALLY want a game that doesn't know when to shut the fuck up, give Breathedge a try sometime.

    • @Vin_Venture896
      @Vin_Venture896 Рік тому +47

      I don’t think the issue is necessarily the actress, the problem is that the game sets itself up with its music and tone as a quiet, relaxing, explore and figure it out by yourself kind of game, and then suddenly this super peppy voice from nowhere begins to constantly undercut it. If they had her only talk once the ‘simulation’ broke then I think it would’ve been much better received as the whole point of that moment is for it to be jarring. Quiet inside the sim, she can talk when you’re out of it.

    • @sirzorba7633
      @sirzorba7633 Рік тому +4

      @@SpaceSkeletonDragon Breathedge isn't a game you're supposed to take seriously though, it's very up front that it's purely a shitpost.

    • @CoolSs
      @CoolSs Рік тому +1

      ​@@sirzorba7633100% also kinda funny sometimes. And nothing like this game dialogue.

  • @beesree39
    @beesree39 Рік тому +61

    *in a vr experience*
    "did you just shift reality???"
    this is like playing Kirby and being amazed that you can fly

    • @Vrikrar
      @Vrikrar Рік тому +16

      It's like playing Kirby and being amazed it has Kirby in it.

  • @davidci
    @davidci Рік тому +91

    This just made me appreciate how good the writing for Superliminal was. The 'guide' there was genuinely funny and made no attempts to do any meta jokes or call upon the absurdity of what's happening. Sad how such a creative game get stifled with unnecessary jokes.

    • @YellowDice
      @YellowDice Рік тому +15

      This game feels more like a coding flex than trying to make a story tbh, where superliminal and stanley parable are on a different level.

  • @pac45x
    @pac45x Рік тому +203

    Gonna shoutout a singular chat message I read during this stream that called people complaining about the voice acting “incels” as if people weren’t shitting on High On Life a while back

    • @vinesauce
      @vinesauce Рік тому +155

      ????
      I don't understand anything anymore.

    • @scott963
      @scott963 Рік тому +39

      ​@@vinesauceIt's a strange world we live in Mr.Sauce

    • @MochaRitz
      @MochaRitz Рік тому +56

      Incel as a catch-all insult is the new hotness. Never has to make sense!

    • @WhimsicottFanatic
      @WhimsicottFanatic Рік тому +74

      Anyone who just throws around "incel" as a substitution for "people who have opinions that I strongly disagree with" are very likely terminally online and the worst kind of Twitter user

    • @crakhaed
      @crakhaed Рік тому +24

      Literally nonsensical. Not liking the voice acting in this game equals not being capable of getting action irl? No correlation.

  • @scrittle
    @scrittle Рік тому +31

    14:35 My favourite quest in Oblivion had you enter a canvas painting to rescue its artist, and this artstyle directly reminds me of it. How I wish I could experience it afresh all over again.

    • @shelby5809
      @shelby5809 Рік тому +2

      it reminded me of the brush of truepaint quest as well lol

  • @nonungus
    @nonungus Рік тому +257

    Since everyone is going to comment about the dialogue (which yes, it's not good) I'd like to add that this game, like one Steam review said, is the biggest coding flex. How the fuck do you even make this? I hope there are more games like this, maybe not just puzzle games like Superliminal but big tech demos worth the money of course. Really fascinating stuff.

    • @scott963
      @scott963 Рік тому +47

      I love these kind of mindfuck games, always so intriguing, shame the dialog is complete dog water

    • @MochaRitz
      @MochaRitz Рік тому +25

      Between this, Superliminal, and Hyperbolica, we've been getting some interesting mind-melters. Seems like Viewfinder has the most gameplay depth imo.

    • @BryceDixonDev
      @BryceDixonDev Рік тому +45

      Honestly, from a coding standpoint it's not actually that complex a problem (effectively just pasting in premade mods after cutting out a projection volume). What's impressive is that they managed to integrate it into a game as an intuitive mechanic with multiple levels of complexity.
      Metal Gear Rising had "cutting arbitrary meshes in real time" but it never really did anything with it, so most people are impressed for about 2 minutes and then forget that it's a mechanic.

    • @bubblemage
      @bubblemage Рік тому +17

      this actually started years ago on twitter by showing a few short clips of "look how cool this is what i made" and i think the dev also explained it, but i don't have those old tweets

    • @kricku
      @kricku Рік тому +4

      ​@@MochaRitz Freaking Outer Wilds!

  • @ArcRay20
    @ArcRay20 Рік тому +94

    its weird seeing one of these first person puzzle types where the general quietness and lack of dialogue lets you get absorbed
    in to the world, and the devs thought "we need Marvel-like quips going off enough times per hour to fill a nebulous quota".
    on the bright side, you can mute it!
    and it will be kind of funny if the devs take out the speech volume option in an update
    in a vain attempt to "keep their creative vision untarnished" so then players have to mod in it back in.🤣

    • @Brandon82967
      @Brandon82967 Рік тому +1

      They probably knew it was bad and that's why the option is there

    • @ArcRay20
      @ArcRay20 Рік тому +7

      @@Brandon82967 idk, i RARELY see a game not have any audio slider options these days. the most likely place for them to be missing these days is in a Nintendo game.

    • @mrosskne
      @mrosskne 10 місяців тому

      I'd just mute the game.

  • @apertureAI-jw1iz
    @apertureAI-jw1iz Рік тому +71

    This game is unironically near, if not already on Portal 1 and 2's level (which I NEVER say lightly) when it's muted, but when it isn't, it feels like a Redditor's on a phone call with Josh Whedon.

  • @cyndaguy
    @cyndaguy Рік тому +38

    “I guess we know now that falling doesn’t hurt”
    “confirmed santa’s number one helper is a squirrel”

    • @Dogman262
      @Dogman262 11 місяців тому +1

      Holy crap dude insanely accurate

    • @Bruh-zx2mc
      @Bruh-zx2mc 4 місяці тому +3

      "I'd really prefer if you'd be quiet"

  • @TilfordM
    @TilfordM Рік тому +18

    The number of times Vinny turns on the dialogue, only to immediately be met with Jessie's awful lines and turn it back off again is hilarious.

  • @VGMelodies
    @VGMelodies Рік тому +13

    Vinny: I'll give the voice one more chance.
    Voice: Is that a tree??

  • @Pulp.
    @Pulp. Рік тому +83

    The dialogue just makes me glad games like Portal have a silent protagonist (not to mention the amazing writing). Other than that, it's a really great game concept!

    • @user199x
      @user199x Рік тому

      Hi pulp : ^ )

    • @LepidoliteMica
      @LepidoliteMica Рік тому +44

      The funniest part is this game _does_ have a silent protagonist; you just can't tell because Jessie keeps radioing in the entire fucking experience. When it got to the deeper simulation areas where she kept getting disconnected, the experience drastically improved.

    • @vroom0925
      @vroom0925 Рік тому +1

      pulpy plissss

  • @greenoftreeblackofblue6625
    @greenoftreeblackofblue6625 Рік тому +13

    I love the slient protag in this game. It's so fantasizing that it makes you figure out the story but stuble context clues and in the game mechanics themselves being setpieces.

  • @franklywell1539
    @franklywell1539 Рік тому +12

    This is Vinny's 'Layers of Fear' respawning baby moment

  • @Kwauhn.
    @Kwauhn. Рік тому +8

    34:26 Yeah, Jessie, so there's this slider...

  • @naotohex
    @naotohex Рік тому +52

    This should have been an experience like the Outer wilds. When exploring it is just you unless you want to talk to NPC's. The world is the draw and it sucks you in. By having a horribly written voiced protagonist it takes away so much of that wonder.

  • @brazilian_oak
    @brazilian_oak Рік тому +159

    I love this game, I love F-Stop, this is one of my wildest gaming desires given flesh
    Why did they have to butcher it with a 14 year-old's fanfiction writing style
    At least there's a speech volume slider

  • @saltyapollyon5042
    @saltyapollyon5042 Рік тому +6

    i love how vinny handled this whole thing what a lad.
    love you vin man

  • @tamamonomae7465
    @tamamonomae7465 Рік тому +74

    Playing the game with the VA muted is a much better experience

  • @nothing4mepls973
    @nothing4mepls973 Рік тому +6

    Such a cool concept for the game. I was awaiting the upload just to rewatch the part with paintings and drawings.

  • @paul-nj1ig
    @paul-nj1ig Рік тому +23

    2:00 amazing

  • @FelipeJaquez
    @FelipeJaquez Рік тому +71

    I think the silent protagonist needs to make a major comeback nowadays.

    • @armoredman10
      @armoredman10 Рік тому +40

      @@HamazuraGODpeople just heard an annoying voice without an immediate clear source and went blind and deaf

    • @jonathanwilson7949
      @jonathanwilson7949 Рік тому +3

      Taking worked well for characters like Arthur Morgan from RDR2 and Peter Parker from the two spider man games because they actually have interesting shit to say and the writers aren’t completely brain dead when it comes to not writing annoying as hell dialogue. But yea Link being silent for the entirety of every Zelda game is a good choice and should stay that way forever.

    • @jonathanwilson7949
      @jonathanwilson7949 Рік тому +1

      @@HamazuraGODno

    • @jonathanwilson7949
      @jonathanwilson7949 Рік тому +1

      @@HamazuraGOD you clearly don’t know what it means when something is well written lol

    • @jonathanwilson7949
      @jonathanwilson7949 Рік тому +1

      @@HamazuraGOD 🤷‍♂️

  • @hoggo3789
    @hoggo3789 Рік тому +32

    2 minutes of dialogue. All it took.

    • @spiderjerusalem8505
      @spiderjerusalem8505 Рік тому +2

      He unmuted it pretty quickly.
      It's just a few awful lines, and generally not a good writing for one of the characters, but that's it ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯

  • @lasarousi
    @lasarousi Рік тому +62

    I really liked Vinny's bit on how online mobs judges actors.
    he might be joking but it is real that the internet gets upset when their lesser known community active voice actors bomb a roll vs making fun of a high profile actor failing.
    Vinny having to check the "current acceptance" thing to blame directors and not bad or overpaid actors is oegamiomiq.
    Very good.

    • @fauxdude9756
      @fauxdude9756 Рік тому +14

      what the fuck does oegamiomiq mean

    • @lasarousi
      @lasarousi Рік тому +5

      @@fauxdude9756 very old meme, I'm sure you can google it

    • @JacobKinsley
      @JacobKinsley Рік тому +13

      @@lasarousi none of us really care enough to Google it honestly.

    • @lasarousi
      @lasarousi Рік тому +4

      @@JacobKinsley good

    • @thatitalianlameguy2235
      @thatitalianlameguy2235 Рік тому +6

      Because voice actors aren't overpaid unless they're celebrities and they don't write the script? The only shitty actors are genuinely bad ones like ada in re4make. Actors have a lot more freedom while still not enough by virtue of being the ones doing the body language.

  • @Igorzulul
    @Igorzulul Рік тому +32

    The dialouge is actually quite alright except for Jessie. She definitely seems like the kind of person who comes to the party uninvited

  • @alexthetrain6708
    @alexthetrain6708 Рік тому +4

    "WoAh! Is ThAt a TReE?!"
    10/10 dialogue

  • @rustyshackleford528
    @rustyshackleford528 Рік тому +30

    Ummm... Did you just... Wow, like, did you REALLY just SHIFT... REALITY!???
    Yeah you just, heheh... uhhh yeah you just did... THAT.

    • @shoebillfan1963
      @shoebillfan1963 Рік тому

      *looks at camera* erm.. so THAT just happened..

  • @Xtraflux
    @Xtraflux Рік тому +6

    I cant believe this game has such incredible sound design & then they slap that dialogue over it

  • @pixeljacked8047
    @pixeljacked8047 Рік тому +25

    the womans voice is a bit much but i dont mind the cats voice or the recordings, just such a weird choice to have so much speech, superliminal did it better, but had much less voice actors (only 1 and a synth voice)

  • @ninetailscosmicfox5585
    @ninetailscosmicfox5585 Рік тому +7

    This is actually a really easy concept to implement when you start understanding GPU programming. Now, before anyone says otherwise, this game IS Euclidean, but one could say that the 3D Euclidean space is INFERRED by the game's rendering process. It's important to understand that graphics cards tend to render multiple coordinate systems which interact with each other. If we're being SUPER simplistic, we can think of this as a 3D world space and a 2D camera space in this game. In fact, this game is sort of just reversing the pipeline of 3D world -> 2D camera to 2D camera -> 3D world. If we assume that each 2D picture is an X plane for the horizontal direction and a Y plane for the vertical direction, then the game is simply adding the Z axis information in. It's probably mapped behind the scenes, but theoretically this could also be procedural (although you'd get much more random results between consoles). Really anyone could do this with a proper knowledge of GPU SDKs and a pre-developed framework for world building to interface this idea with.
    edit: I wrote this too soon, the paradox destabilization event is definitely non-Euclidean.

  • @enisx9585
    @enisx9585 Рік тому +5

    1:02:34 Gentle metal pipe sound

  • @TheBeaz3
    @TheBeaz3 6 місяців тому +3

    I find it hilarious that he compares the game to portal, and it’s immediately followed by bad dialogue

  • @chainedhex
    @chainedhex Рік тому +36

    I can't believe they casted the va's from Ghost Stories Dub to work on this masterful piece of wordplay, i'm getting shivers down my spine from each word being cast upon me. Only Up! could never replicate such a work of art!

    • @ChangedMyNameFinally69
      @ChangedMyNameFinally69 Рік тому +2

      Ghost Stories is actually funny and isn't soley meta humor and stating the obvious

  • @decalcomanie123
    @decalcomanie123 Рік тому +29

    I like how there are people defending the voice acting or writing isn't that bad.
    I feel that's like saying the sex toy packaged in my happy meal actually works. Like why the F is it even there?

  • @adood101
    @adood101 Рік тому +61

    Every time Vinny slams off the voice-over volume, it feels like I commanded him to do so with my brain.
    What an awful choice the devs made.

  • @FangBacker
    @FangBacker Рік тому +12

    mobile game ad tier narration

  • @pup64hcp
    @pup64hcp Рік тому +19

    anyone reading this, please don't let the crappy dialogue stop you from playing this game

    • @thatitalianlameguy2235
      @thatitalianlameguy2235 Рік тому +2

      That's why I will pirate it to not support such garbage. Fuck the devs

    • @agitatedskeleton
      @agitatedskeleton Рік тому +1

      Do not support bad writers

    • @mothelysium
      @mothelysium 9 місяців тому +1

      @@agitatedskeleton You should support good coders and modelers and devs lol, and even then it's only really a couple of characters in the game that are like this.

  • @xann2681
    @xann2681 Рік тому +9

    Man, if the dialogue is gonna be really present, it really needs to be way better, stanley parable did it right

  • @jonathanwilson7949
    @jonathanwilson7949 Рік тому +3

    WOAH! I just moved shit with my freakin mind!

  • @KassidyPhantom
    @KassidyPhantom Рік тому +2

    1:13:55 ♪For he's a jolly good rookiieeeeeeee!♪

  • @CrashBandicootFan100
    @CrashBandicootFan100 Рік тому +61

    Partially feel like an ass for disliking the voice. And not the VA herself, nor the others, not even the delivery - just the presence alone is so unnecessary.
    A character pointing out blatant things to you, in a game that is almost entirely visual and self-explanatory???
    If they're trying to convey isolation through simulations, and a dystopian world- silence just fits a million times better than any, and I sincerely mean ANY voices ever could.

    • @saint_weezer
      @saint_weezer Рік тому +9

      the witness did it better tbh

    • @tmdiz4579
      @tmdiz4579 Рік тому +7

      VR lady is only in it at the start of the game and only points out three things that related to a puzzle. Also, the game is not about isolation through simulations in a dystopian world. It is about saving the environment by using the VR to find a solution that some geniuses store inside of it.

    • @jtlego1
      @jtlego1 Рік тому +1

      ​@@saint_weezer The Witness also helps by dint of the voices adding to the central mystery of "Where The Fuck Are You And Why Are The Audio Logs Quoting Poetry/Philosophy At Me"
      Hell, in that game the only time you ever get someone speaking like a normal person is in one of the endings and even *then* you can easily miss it.

  • @milandavid7223
    @milandavid7223 Рік тому +9

    After watching this I realized what I really didn't like about The Witness. There just weren't enough quippy one-liners in that game.

  • @rowanw5912
    @rowanw5912 Рік тому +6

    Tumblerina writing on top of some very neat puzzle mechanics, unfortunately it's yet another 2 hour indie puzzler that doesn't get anywhere near to discovering the full potential of its puzzle mechanics. Not sure how they'd do it, but I really hope there will be a way for the community to make levels.

  • @MewFan15165
    @MewFan15165 Рік тому +25

    Honestly Jessie is the worst of the dialogue in this game, the rest seems fine so far.

  • @JacobKinsley
    @JacobKinsley Рік тому +22

    This game is incredible, I actually want to stop watching and play it myself with no subtitles and muted dialog

  • @mesmerisingcube417
    @mesmerisingcube417 Рік тому +28

    Boy do I love games that just squeeze my stupid goblin brain.
    Such an good feeling.

    • @kip258
      @kip258 Рік тому +5

      Sorry can't hear you over the obnoxious and no-reason-to-exist dialogue

  • @mobius177
    @mobius177 Рік тому +3

    53:17 RIP tucker

  • @cman8995
    @cman8995 Рік тому +1

    31:24
    Earless director vs Eyeless streamer

  • @tahunuva4254
    @tahunuva4254 Рік тому +8

    If they don't have moving npcs, that'll be a huge waste. It's literally "pictures come alive" - you can do suck amazing/horrifying things with that premise.

  • @itryen7632
    @itryen7632 Рік тому +16

    Yo comments
    Did you know that Hatsune Miku just turned her canonical age

  • @doverboy1
    @doverboy1 11 місяців тому +1

    This game is "what if marvel made Superliminal?"

  • @deadpliss
    @deadpliss Рік тому +1

    This reminds me to that perspective game vinny played as well.
    Such mind blowing mechanics and it is awesome!

  • @theIargedude
    @theIargedude Рік тому +6

    i was really hoping they would've fixed the dialogue before releasing the game

    • @spidTWO
      @spidTWO Рік тому +2

      same, I really liked it when playing the demo but GOD I was wishing they would change some things with the voice acting

  • @Made_In_Heaven88
    @Made_In_Heaven88 Рік тому +1

    43:05 Vinny sings Sliver

  • @CombineHgrunt
    @CombineHgrunt Рік тому +10

    Makes you seriously appreciate Alyx' writing and her dialogue
    if we're going to be comparing stuff to valve

    • @JacobKinsley
      @JacobKinsley Рік тому +5

      Alyx was kind of annoying in half life alyx, but I do appreciate they didn't just have her comment on literally everything she could have. But she also has lines like "oh my god it went into a dead guy!" that just seem so unnecessary because the player has fucking eyes.

    • @CombineHgrunt
      @CombineHgrunt Рік тому +2

      @@JacobKinsley Yeah they took it a little too far with the quirk that game, during HL2 and its episodes though she was just right, I'll be allowing some bits like the zombine joke as a player because you can have a character be funny like that despite living in dystopian hell.
      Back to this game, it's an amazing concept and I was baffled even at the very simple demo posted to twitter years ago and now... Vinny muting her 3 times within 30 minutes speaks volumes.

    • @JacobKinsley
      @JacobKinsley Рік тому +2

      @@CombineHgrunt Alyx is such a good sidekick character probably the best ever made, she isn't even like a designed-in-a-lab perfect sidekick character design either it's just the way she's written so naturally and the fact you spend so much time with her.

    • @shelby5809
      @shelby5809 Рік тому +1

      plus the zombine joke is supposed to be stupid and 'cringy'. @@CombineHgrunt

  • @VideoGamePlayer-ul3ix
    @VideoGamePlayer-ul3ix Рік тому +4

    Narrators from other games:
    - Talks when required
    - At least funny
    - Comforting in some way
    - Knows when to shut up
    Narrator in this game:
    - Talks for (almost) every action you do
    - Sounds obnoxious, and not in the funny way
    - Repetitive and annoying
    - Can't keep their mouth shut when needed
    This game is great actually and the concept is cool, but sometimes when it comes to narrating, less is more.

    • @spiderjerusalem8505
      @spiderjerusalem8505 Рік тому +3

      "Talks for (almost) every action you do"
      Do you mean first or second narrator?

  • @yanniklohlein5998
    @yanniklohlein5998 Рік тому +1

    I mean I do lile the plot of these characters trying to grow plants in the real world using everything they know (computer programming) in this technological dystopia. I think it's at least worth listening to.

  • @firelinksunlight9692
    @firelinksunlight9692 Рік тому +2

    Mute button finder

  • @Sunfire69
    @Sunfire69 Рік тому +2

    Should get a salt gun for the flies

  • @ericforsyth
    @ericforsyth Рік тому +4

    The person saying Vinny's commentary is better because he's not British is funny and all, but that type of Marvel cringe dialogue is just about the most American thing ever (even if both this and Forspoken had British VA's). In the words of Karl Pilkington: You don't hear British people say awesome, or having "false fun" as he calls it. If the actress had spoken in a proper Scottish brogue and said the c-word (not sure how UA-cam looks at it) a few times, it would have been endearing.

  • @pummelweed784
    @pummelweed784 Рік тому +11

    I despise the portal comparison
    Portal was actually funny and didn't go "Wow was that a portal you went through"
    If anything the joke was they mocked you the whole game

  • @jonathanwilson7949
    @jonathanwilson7949 Рік тому +3

    Can’t wait for every video game to have Ascend in like a year or two lol

  • @DS-ib8ih
    @DS-ib8ih Рік тому +1

    oh yeah I remember vinesauce melvin he was the guy that was from the place and played in the the band the one time in the

  • @JacobKinsley
    @JacobKinsley Рік тому +9

    This game desperately needs a vr version

  • @nekromorg
    @nekromorg Рік тому +20

    Vinny just muting the woman is the funniest moment to me

    • @fault3k
      @fault3k Рік тому +14

      that shit is hilarious and the clip has 7 million views but the comments and certain people will be really salty about it because it's a "silence woman" moment

  • @kyrridas1573
    @kyrridas1573 Рік тому +5

    he mentions when we all first discovered him and there was that one person who was "confused there were two vinesauces". my story is, uhh....similar.
    i thought vinny and joel were a gay couple that were just sharing the vinesauce branding. because it happens all the time that some successful streamer's girlfriend starts streaming too so she can leech off his fanbase. i thought it was one of those scenarios.

    • @JacobKinsley
      @JacobKinsley Рік тому

      Gab- actually im not going to say that because my sister likes her channel and I'm not about to slander the authenticity of her favourite UA-camr behind her back, I'm better than that.

  • @chainedhex
    @chainedhex Рік тому +9

    We must find and view the one piece

    • @azure22894
      @azure22894 Рік тому +4

      It's not real

    • @chainedhex
      @chainedhex Рік тому +2

      @@azure22894 can it get much lower..

    • @azure22894
      @azure22894 Рік тому +2

      @@chainedhex Yep, so low.

  • @hypethekomodo6495
    @hypethekomodo6495 Рік тому +3

    I hope we get past the trend of 'main character keeps saying cringe things and just won't shut the hell up' one of these days.

  • @vrabo3026
    @vrabo3026 Рік тому +21

    "Follow the gray brick road!"
    But... that's a bridge.

    • @himalayantongue
      @himalayantongue Рік тому +4

      it's just a silly little wizard of oz reference, in case you didn't get it.

    • @sirmeep5983
      @sirmeep5983 Рік тому +2

      @@himalayantongue Its still a bridge...I know its a reference but it doesnt change.

    • @himalayantongue
      @himalayantongue Рік тому +4

      @@sirmeep5983 a road can go over a bridge. it's not that deep man.

  • @JetSetDman
    @JetSetDman Рік тому

    Vinny's reaction to the recursive photo crash sounded genuinely terrified

  • @theIargedude
    @theIargedude Рік тому +11

    they could honestly just not have put any dialogue in at all from any source and the atmosphere would be so much better

  • @ChuckNorrizHIM
    @ChuckNorrizHIM 9 місяців тому

    Been saying for years. The actor is doing their best to immerse you in the material they have already interpreted. The director(s), screenplay, script, and editor(s) are the ones that actually end up making things FEEL immersive if they care to/know how to.

  • @m8subject996
    @m8subject996 Рік тому +1

    1:53 LMAOOOOOOOOO

  • @David_276
    @David_276 Рік тому

    I'm going to be real with you all: the silent protagonist trope can really work well in this game

  • @joshuas.g.g.4951
    @joshuas.g.g.4951 Рік тому +13

    The dialogue issues kind of reminds me of Amnesia: Rebirth. Immersion was absolutely pulped in that game.

  • @deadhdk2477
    @deadhdk2477 2 місяці тому

    take a shot everytime vinnie zeroes the speech volume

  • @trayson
    @trayson Рік тому +1

    this seems like one of those games that's best to play blind

  • @TheCapitalLetterM
    @TheCapitalLetterM Рік тому

    Vinny: "I guess youre getting that when you hear me commentate."
    Well Vin, the difference being is we come to you for your commentary. Youre not just suddenly appearing in games when we dont ask for you.

  • @predcon1
    @predcon1 Рік тому +6

    So it's Antichamber with extra dressing. That's fine, I liked Antichamber. Even if everyone else forgot about it.

    • @spiderjerusalem8505
      @spiderjerusalem8505 Рік тому +1

      Not even close

    • @predcon1
      @predcon1 Рік тому

      @@spiderjerusalem8505 Sure it is, champ. And you can't explain how it isn't.

    • @shoebillfan1963
      @shoebillfan1963 Рік тому +1

      antichamber if instead of antichamber it was a puzzle game called viewfinder

  • @RickWhitechest
    @RickWhitechest 3 місяці тому

    I only watched this stream now, due to leaving it for later, until I played the game myself. And I can't believe this is where Eggplant with Vinny and Gnorts originated from. Also, there were hints of the Steamed Hams arc, a whole year in advance!

  • @Superteletubbies64
    @Superteletubbies64 Рік тому +13

    Thought people were just being whiny about the dialogue but you know what, after hearing like 5 lines I don’t like it either lol

  • @Macgyverthehero5957
    @Macgyverthehero5957 Рік тому +3

    If you told me that the dialogue writer who wrote Amnesia: Rebirth's dialogue also wrote for this game, I'd believe you.

  • @davidtheriault1421
    @davidtheriault1421 Рік тому

    The way the story could have been handled was maybe every few levels just have a scene where the character exists the computer and have some dialogue there, but none during the actual levels themselves