I know I sound like a broken record but I thoroughly enjoy each of these episodes on Saturday, you excel at making theme parks and that's why I have stuck around since peak park. Excited for next week as always :)
I dont get how you have the brain capacity for these things. Its such a great idea to make planco more unique with adding a drop track :), Keep up the spectacular content, you are one of a very small group of people keeping this game relevant :D
Great episode! I really like this coaster’s layout when it does over the water. I’d love if it would be blasting through caves in the first launch. Also, nice dark ride station.
I can't build a simple entrance or food/drink shop now has this make its way in to this universe I think it you give me 5 years I still will think my buildings look good then watch this then jump of a.... Bed. Yea bed keep up this work or I'll jump of a bed I'm terrified😅
@@CorvusCoasters how much hours and what do I do just build random buildings and some coasters I'm also on ps4 so I'll watch all your other series then that could help and this one obviously
Really nice coaster, looking forward to next week! 😃 Just saying though, you might want to slow down some of the launches slightly, and alter the track at 13:20 as it would be too intense for a family coaster.
Just discovered your work and channel, this is really cool! I noticed something in your game, and I'm sorry to ask this if this is obvious, but how did you got the "smooth forward" and "backward" options? This is so much quicker than moving the selection by hand!! Did you make a video of it? Anyway, cheers! (:
Love it, but these Intamin drop tracks need just as much clearance below the mechanism as the drop height, so it’s driving me wild that that track passes underneath
How were you able to put the Invincible trains on the Torque track? Did you have to install a mod or something because I would love to build some kind of modern blitz coaster in the future
I think you might be able to on console under the interchangeable trains toggle in the settings. If not then it's just a mods think on pc that allows you to do this :)
There are 2 coasters here, right? Do you need to put down 2 queues, one for each coaster? Or is there a way to combine the queues for 2 rides that are side by side?
@@CorvusCoasters yes, thank you. it looks much easier to manipulate the terrain after the track is done instead of digging the ground before you build :D
it seems like different tracks smooth differently on console and pc that’s interesting. vector is one of the best smoothing tracks for me and premier is one of the worst
Are you using a mod for this coaster. I’ve been trying to figure out what type of coaster I can use to make a multi launch like velocicoaster. But the one I like the track for(torque launch) can’t change the train and the train I want is the launch vector.
You might be able to change the train by enabling "interchangeable trains" in the settings, but also the mods allow you do have any train on any ride :)
I've already made a tutorial for console players, it's in my channel. And there is one for pc if you have mods, just look at my coaster under 1000ft video :)
@@CorvusCoasters I’ve not used mods (yet). I’ve heard mixed reviews about the reliability, mods for anything usually have positives & negatives, & also finding them doesn’t seem to be as easy as searching planet coaster mods😂
This is going to be an epic ride with the castle theming!
I'm really happy with it, can't wait to show you all :)
I know I sound like a broken record but I thoroughly enjoy each of these episodes on Saturday, you excel at making theme parks and that's why I have stuck around since peak park. Excited for next week as always :)
Thank you so much, I really appreciate it :)
How much realism do you want?
Corvus: Yes
Awesomeee 😮
True that haha :)
something about the way it turns into the drop track section is oddly satisfying
I tried to make it like cheeta hunt, thank you :)
It’s oddly really satisfying to watch. Your attention to detail and the chillness of the series makes this quite relaxing honestly lol
Thanks so much :)
Got to love a coaster episode. Great to see the drop track!
Thanks so much :)
I have just discovered your channel must say your work is incredible and you deserve way more subs!
Thank you so much, appreciate it :)
If you haven't already, you should add an arrow-style runaway mine train coaster :)
I dont get how you have the brain capacity for these things. Its such a great idea to make planco more unique with adding a drop track :), Keep up the spectacular content, you are one of a very small group of people keeping this game relevant :D
It's such a good game! Thank you so much :)
Great episode! I really like this coaster’s layout when it does over the water. I’d love if it would be blasting through caves in the first launch. Also, nice dark ride station.
I'm sure you'll like the finished product, thanks :)
@@CorvusCoasters I mean, the finished product was made by Corvus. Who wouldn’t like it?
2 coasters of the corverse in 4 weeks, I’m not ready for this!
I know haha, it's crazy!
@@CorvusCoasters I don’t know if I can take it if this one’s custom supported too!
It is, pure excitement haha 🤣
@@CorvusCoasters more exciting that access roads 🤣
That was a wonderful ride design great job Corvus loved the video
Thank you so much, appreciate it :)
Another awesome coaster! I also think it’s cool that your still looking after console players!
Yeah, everyone deserves to know how to do a drop track :)
I can't build a simple entrance or food/drink shop now has this make its way in to this universe I think it you give me 5 years I still will think my buildings look good then watch this then jump of a.... Bed. Yea bed keep up this work or I'll jump of a bed I'm terrified😅
It just takes loads of practice, thanks for watching :)
@@CorvusCoasters how much hours and what do I do just build random buildings and some coasters I'm also on ps4 so I'll watch all your other series then that could help and this one obviously
Idea what about a Vekoma boomerang next episode it was the first thrill coaster in the park that opened in 1987
Idea: what if a ride in the park was opened in the 90’s with a different theme and was rethemed and redone later on?
An interesting idea for sure :)
It could be a old, like vekoma Wooden Coaster, like falken and loup garu that later gets transformed to an RMC!
Can’t wait for planco 2’s real drop tracks!
Yeah I'm so intrigued to see how they work! :)
Love the coaster and your precise 5m method! Keep it up!
Thanks! :)
Well I tried it too and it looks awesome now my park!
That is a nice coaster!👏
Thank you :)
Really nice coaster, looking forward to next week! 😃
Just saying though, you might want to slow down some of the launches slightly, and alter the track at 13:20 as it would be too intense for a family coaster.
I'll take a closer look at the forces, thank you :)
Another Corvus w, great coaster.
Thank you so much :)
Well done!
Thanks mate :)
Drop Track? You mean like Verbolten has at Busch Gardens Williamsburg?
Yes, and thirteen and Hagrids :)
THANK YOU I LOVE YOUR VIDEOS
this looks so cool :O
Thank you so much :)
Does anybody know what track type was used?
Torque :)
@@CorvusCoastersOh :/ I’m not able to change the train for that track type on console
Idea : you can maybe make an b&m hyper coaster inspired by silver star in Europa park
I'd love to have a B&M hyper in a park one day :)
You can make so smooth coasters
With loads and loads of practice haha :)
Amazing!
Thank you :)
Great coaster and what should be the first coaster in my Mexican park? I want a launch coaster of some sort. Maybe premier rides launch?
Vekoma shockwave
Yeah premier or Mack are fun :)
Why don't you make a timelaps building all the custom supports with nice music? Great video! Keep up the good work
I made a tutorial on this on my Realistic Coaster Tutorial video, but it would have been a 4h long video lol
you could name it like something similar to "outlaw run" or something like that
I'm leaving name suggestions until the next episode where you know the story but thanks :)
Is this the tourqe coaster and this is very well done nice job.
The track type is yeah :)
@@CorvusCoasters it is not letting me change the train on the torque track even tho I put the allow interchangeable cars in settings on
It might require mods
@@CorvusCoasters ok thank you
Can you include the stats please?
Don't have access to my pc for the weekend but I'll try to remember to add them :)
@@CorvusCoasters ok
Just discovered your work and channel, this is really cool! I noticed something in your game, and I'm sorry to ask this if this is obvious, but how did you got the "smooth forward" and "backward" options? This is so much quicker than moving the selection by hand!! Did you make a video of it? Anyway, cheers! (:
It's using the ASCE smoothing mod for pc. I'd look for a tutorial on UA-cam. Thank you so much :)
@@CorvusCoasters Thank you so much, this is so useful !
Love it, but these Intamin drop tracks need just as much clearance below the mechanism as the drop height, so it’s driving me wild that that track passes underneath
PlanCo can only be so realistic haha, thanks :)
@@CorvusCoasters I just think track layout is one of those things you could absolutely adapt to avoid this issue
How do you get that onride to be so smooth and show the train?
The smoothing mods on pc helps loads with it, but just smoothing the track loads and loads really :)
How were you able to put the Invincible trains on the Torque track? Did you have to install a mod or something because I would love to build some kind of modern blitz coaster in the future
I think you might be able to on console under the interchangeable trains toggle in the settings. If not then it's just a mods think on pc that allows you to do this :)
How do you get the camera so still when riding in guest position
The coaster smoothing mod helps make the camera smoother too :)
How did you change the trains?
The mods allow you to change the trains to whatever you like :)
There are 2 coasters here, right? Do you need to put down 2 queues, one for each coaster? Or is there a way to combine the queues for 2 rides that are side by side?
No this is just the one coaster :)
What coaster did you use - cant find it anywhere
It's the torque, I just swapped the trains :)
how do you change the train on that type of coaster?
Toggle the interchangeable trains in the settings, or if you can't do it through that then the mod let's you do it on pc :)
When is wonder world releasing to the workshop?
Once the park is completed :)
0:37 how does the ground not have hitbox? it would help me alot when i build coasters, where to find the setting? also i'm late to the video again
I assume you mean where the track tunnels into the ground, you can turn the setting off :)
@@CorvusCoasters yes, thank you. it looks much easier to manipulate the terrain after the track is done instead of digging the ground before you build :D
You should name it goliath or joker really original names
Yes very original haha, thanks :)
it seems like different tracks smooth differently on console and pc that’s interesting. vector is one of the best smoothing tracks for me and premier is one of the worst
They are different games really, years apart so I'm not surprised. Thanks for watching:)
Where did you get the mod for this coaster?
I'd check out Theme Park Wirral's mod tutorial:)
Are you using a mod for this coaster. I’ve been trying to figure out what type of coaster I can use to make a multi launch like velocicoaster. But the one I like the track for(torque launch) can’t change the train and the train I want is the launch vector.
You might be able to change the train by enabling "interchangeable trains" in the settings, but also the mods allow you do have any train on any ride :)
@@CorvusCoastersawe man. I do use allow more interchangeable coaster cars. Hopefully the leaked planco 2 will have a modern intamin blitz coaster.
tutorial for a intamin multi pass launch coaster like pantheon?
I've already made a tutorial for console players, it's in my channel. And there is one for pc if you have mods, just look at my coaster under 1000ft video :)
What is the Name of the big dipper?
It will be revealed in the next ep :)
I did not understand very well, what track type did u use?
Its the Torque track type :)
@@CorvusCoasters Thank you man! Love your creations btw!
Thanks 👍
I know this sounds stupid but how do you change the trains on the torque model to the invincible trains?
You can turn on "interchangeable trains" in the settings, if this doesn't work you may need mods to be able to change this for this model :)
@@CorvusCoastersokay thank you
What coaster type did you use? Is it in a dlc? If so, which one?
It's the Torque with Invincible trains :)
@@CorvusCoasters can I do that on console?
I don't know if you can change the Toruqe trains
how do you get this coaster? itys not in any of the dlc's
It's the torque coaster, just with different trains :)
@@CorvusCoasters do you need to use mods to change the trains? because i went into planco and there was no option to change train
Probably, make sure you have interchangeable trains turned on in the settings also
@@CorvusCoasters ah ok thank you
@@CorvusCoasters hey do you know what mod it is for that car? Because I turned that setting on and there is no option to change the car
:( I hate Custom Supporting (I hate the idea of them I like how they come out)
It takes ages but it's definitely worth it :)
I’m assuming this uses a mod because I don’t think you can swap trains for the premier launch coaster?
Yes I used the PC mods, unsure if you can change that on console :)
@@CorvusCoasters I’ve not used mods (yet). I’ve heard mixed reviews about the reliability, mods for anything usually have positives & negatives, & also finding them doesn’t seem to be as easy as searching planet coaster mods😂
It's not too difficult and I've never had any problems with any of them. Just look for a tutorial on YT :)