Introducing 3D Capture in Adobe Substance 3D Sampler 4.0 | Substance 3D
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- Опубліковано 27 сер 2024
- Unleash the power of photogrammetry in Adobe Substance 3D Sampler 4.0 with the new 3D Capture tool! Create accurate and detailed 3D models of real-world objects with ease. Simply drag and drop a series of photos into Sampler and let it automatically extract the subject from its background and generate a 3D textured model. It’s a fast and handy way to create 3D assets for your next project.
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Introducing 3D Capture in Adobe Substance 3D Sampler 4.0 | Substance 3D
• Introducing 3D Capture...
Cool to see a new photogrammetry workflow being worked on! Interested to see how it develops.
new "workflow"...? you mean program...? I dont see anything new in this, just "standard" photogrammetry software.. the workflow is identical to competitors programs...?
Молодцы, парни. Повернули мир текстурирования в свою сторону.
I can’t wait to try this out and see how it compares to my Metashape photogrammetry workflow.
Another amazing milestone, team! 🎉
Awesome, thank you!
Wow, super photogrammetry technique, very fast and creative way to do
Adobe just found out about photogrammetry…
Having built in features for photogrammetry when I texture in substance anyway is pretty pog
hahaha... yeah I have been using Adobe for over 20 years both professionally and creatively and I feel they are late to the table a lot these days... AI will most likely make their software obsolete in the near future anyway too...
Well this is the substance team so they are expanding that ecosystem. Better than paying for another tool if you already have a sub…of sub-stance.
Crazy (but cool) that video shows Blender instead of Stager for rendering stuff :p
@blendersarelikevegans what did blender users ever do to you 😂 bro relax
This is awesome!
I apologize for the stupid question - I understand that from the photo this program allows you to make a material and then use it in subs painter?
Can it export materials with VDM? -for vector displacement out of planar surfaces
Does it have control over how many points you can have for the point cloud for the object ?
New worlds for me!
Wow! GREAT
Is this using NeRF tech?
No, regular photogrammetry.
Wow 😮!
And which phones actually support it..
Our windows or Mac app isn't tied to a phone, Lightroom mobile is just used to shoot pictures, you can use any app you like.
@@Substance3D cool cause my phone doesn't have a depth sensor...
@@TheOuterDrive Not needed! You just need simple photos.
photos to pbr? nice
I know what I'm doing at lunch!
can you do that on DnD miniatures?
Yes you can!
@@Substance3D would love to see a tutorial on how to do that? could you please demo on an beholder please?
@@howl13 You have tutorials available for capturing 3D assets on the Substance 3D UA-cam channel :)
@@howl13 Sorry, we can not legally show such copyrighted subjects in our videos. I'd advise to watch the full tutorials series and try yourself.
NeRF?
Adobe is late in entering the 3D sector and trying to catch up.
they literally bought 3 years ago the best 3D material software and 3D painter software. They already catch up
🤯
What is the app
The app I used in this video is Lightroom. But you can use any app or just the native phone camera app.
Substance Go 📱🎒
fail as always ... we have 4k video now use that instead