SwiftUI In-App Purchases: Full Tutorial!
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- Опубліковано 10 жов 2024
- SwiftUI In-App Purchases: Full Tutorial!
👇 50% off Store Kit Pro 5 (only 10 seats available) 👇
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Implementing in-app purchases in SwiftUI is challenging due to the complexity of managing the StoreKit framework, handling various purchase states, and ensuring a smooth user experience across different devices and app states. Additionally, integrating in-app purchases requires careful handling of asynchronous processes and error management.
This video provides a comprehensive guide, breaking down these complexities into manageable steps and offering practical solutions, which equips you with the necessary tools and knowledge to successfully implement in-app purchases in your SwiftUI applications.
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You're the best! Idk if you're reading my mind, but you keep dropping videos that I need and topics I want to learn for my next app lol
Awesome! Thank you!
Next check out In-App Purchases in SwiftUI: Full Tutorial! 👇
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I made myself a swiftUI app with 1 in-0app purchase, which worked on my end fine. But apple said it crashed their end and I’m not sure. I bought your store-kit-pro. But I wish it also contained an example of it working. I mean which variable do I use to make the change. For example my app has a simple padlock. When you buy the in app purchase the padlock disappears so I need a simple if statement for a stored value. But i can’t see where I get this from.
Have added productResult into v.5.1.0 You can now check for isActive on it. See the demo project for more details.
Here's a video about the update:
SwiftUI In-app Purchases Made Easy: Store Kit Pro 👇
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Thanks for the reply. But if you right now download 5.2.0 and on the simulator buy the $49.00 lifetime product, nothing happens. The membership button does not appear. It only appears if you buy the weekly or monthly product. I have made changes in your code so that it does appear but with my code it doesn’t work 100% of the time. I’m sure it would be the same for you if you use it now.