Wow, The detail that goes into these videos are mind boggling. The amount of........ Hang on a minute. is that a naked 'Aisling Duval' model? & can i borrow it? (1:48) Absolute amazing job Scorbs & So much work that you put into your films is amazing.
Absolutely awesome workflow demonstration!!! As an almost daily user of Iclone and Character Creator for the last 5 years I can say this is great for us all users!!! Thanks!... *FUN🤗*
Thanks matey. I've been using iClone for about the same time. I've seen it go from strength to strength. Newer features like acculips make things so much easier. I didn't have to edit the results at all in this or the follow on episode I made.. which you should also check out. 😉
Great video that program looks amazing! Knew a lot of time and work went into these videos great to see the process. Curious what kind of computer you're using for this? Hopefully not a HAL model lol Can't get over how much the animation reminds me of those robots out of Japan.
Thanks. My machine is a 6 year old i7 with 64gb ram and a RTX 2080 super. Not a super computer by any standards. It plays games well enough. I've been asked to demo my process in the past, so I put this together. I'm hoping it's helpful.
Nothing is ripped from game files. That would be against the TOS. We do use a program called RenderDoc to capture geometry sent to the video card and then painstakingly reassemble the textures, bump maps etc. The characters are all Daz studio or Character Creator models with clothing that has been retextured to look like an Elite flight suit. So the sets are the equivalent of a screenshot, but for geometry but with a lit of extra processing to get them into a format we can use. I hope this helps. 😉
Cockpit models were obtained using RenderDoc (geometry screenshot), Ascorbius model was made in Resolution Character Creator, using a similar flight suit which was then textured and bump mapped. Hope this helps.
I always said you'd make a good teacher...great little video on how the secret sauce is made
Wow, The detail that goes into these videos are mind boggling. The amount of........ Hang on a minute. is that a naked 'Aisling Duval' model? & can i borrow it? (1:48) Absolute amazing job Scorbs & So much work that you put into your films is amazing.
So cool. Has me appreciated the work that goes into your videos even more.
Keep it coming.
Very cool to see how this can be done, thank you very much.
Absolutely awesome workflow demonstration!!! As an almost daily user of Iclone and Character Creator for the last 5 years I can say this is great for us all users!!! Thanks!... *FUN🤗*
Thanks matey. I've been using iClone for about the same time. I've seen it go from strength to strength. Newer features like acculips make things so much easier. I didn't have to edit the results at all in this or the follow on episode I made.. which you should also check out. 😉
@@CommanderAscorbius Thanks. Will do:)
Brilliant! A wonderfully approachable and friendly play by play portrayal of the behind the scenes animation process 🤩
You of all people know how much work goes into videos.
You have done the odd break down Vid in the past. I always really like them and I didn't get get bored so amazing!
YES YES YES YES YES YES YES THANK YOU 🎉❤
hehehe You're welcome Mal
Your skills in this stuff constantly astounds me.
Thanks bud. I do try 😀
Really nice, thanks 👍
Great video that program looks amazing! Knew a lot of time and work went into these videos great to see the process. Curious what kind of computer you're using for this? Hopefully not a HAL model lol Can't get over how much the animation reminds me of those robots out of Japan.
Thanks. My machine is a 6 year old i7 with 64gb ram and a RTX 2080 super. Not a super computer by any standards. It plays games well enough. I've been asked to demo my process in the past, so I put this together. I'm hoping it's helpful.
@@CommanderAscorbius I would say very helpful and very inspiring. Hope you plan on doing more, also can't wait for the next episode!
Wo. That was cool! Always love your videos. It was fun to see a quick view into how you do it. o7 o7 o7
Amazing video
Absolutely fascinating!
Thank you so much!
Are the models themselves (sets and characters) ripped from the game files somehow?
Nothing is ripped from game files. That would be against the TOS. We do use a program called RenderDoc to capture geometry sent to the video card and then painstakingly reassemble the textures, bump maps etc. The characters are all Daz studio or Character Creator models with clothing that has been retextured to look like an Elite flight suit. So the sets are the equivalent of a screenshot, but for geometry but with a lit of extra processing to get them into a format we can use. I hope this helps. 😉
@@CommanderAscorbius
Extra 😲
Did you have to make all the character and cockpit models from scratch?
Cockpit models were obtained using RenderDoc (geometry screenshot), Ascorbius model was made in Resolution Character Creator, using a similar flight suit which was then textured and bump mapped. Hope this helps.
@@CommanderAscorbius that sounds very handy
I dont know how to delete any objects in character creator and iclone . so i need help 😔