StarCraft 1: NEWBIE MAP??? - Bonyth vs Sziky | RISS

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  • Опубліковано 26 гру 2024

КОМЕНТАРІ • 116

  • @goomshill
    @goomshill Рік тому +59

    I would guess that units do not update their kill count if they are inside of a shuttle. The high templar had already been loaded back in before the psi storm killed anything, then when unloaded again it showed 0 kills. In warcraft III by contrast, units are still present on the map and at their previous location when loaded into zeppelins, they just become 'hidden' and don't interact with anything, but still count all their buffs / debuffs / regen / etc

    • @Winnetou17
      @Winnetou17 Рік тому

      I was thinking the same!

    • @trumpisbackboi
      @trumpisbackboi Рік тому +2

      interesting thought

    • @MelodiusRL
      @MelodiusRL Рік тому

      Oh that’s a really fantastic workaround in the engine. Thanks for sharing

    • @chrisyoutube4278
      @chrisyoutube4278 Рік тому +8

      Also as "caster" units without an attack it doesn't start with a kill count until you do something with it - if you click an observer for instance it will not have one because it can't get one, but if you click a Sci vessel, again it won't have one til you eraser with it and it accrues kills

    • @Dziaji
      @Dziaji Рік тому +3

      I don't think that Templar has any kills

  • @stevie_mac
    @stevie_mac Рік тому +7

    Fastest map brings me back to my childhood. Love this

  • @skyvipers
    @skyvipers Рік тому +13

    I'm so glad fastest-map finally got cast by you RT, a lot of us love this game mode and it's great to see it get some of that spotlight

  • @crimson35124
    @crimson35124 Рік тому +22

    would love to see you cast more fastest map games here and there, particularly from brain

    • @stevenbragg85
      @stevenbragg85 Рік тому

      check out Joe's StarCraft casts youtube channel

    • @lp4275
      @lp4275 Рік тому

      And RJBtv

  • @michaeljackson765
    @michaeljackson765 Рік тому +18

    As someone who plays a lot of fastest map 1v1 and 3v3 (16-0 as protoss and 26-1 as random race), zerg lost the moment he made units at the start instead of more hatches and sunkens--zerg are actually the hardest to beat in fastest if they turtle and defend for the first portion of the game, since once they get enough hatcheries, their remax is impossible to keep up with and when they tech switch, all they need to do is make one building while protoss and terran must make a fleet of new buildings--those lings on the map and drone scout cost him the game. If you are solo zerg in fastest, always use overlords to scout the different bases and just macro with static defense.
    If you want to rush in fastest as zerg, you almost always have to go 4 pool (make two drones and an overlord while you wait for spawning pool to complete and you will have three larva right as pool finishes) and you need to get lucky in that the enemy spawns almost to the adjacent base and also that the enemy goes greedy and not defensive (not advised, unless you're in 3v3 where you know an enemy base is likely to be right next to you, depending on which fastest map you play).
    In fastest, terrain is the worst, while they can survive the easiest due to the choked front (make a wall and tank/bunker it), zerg can make sunkens and spores which cost no unit supply and protoss can make cannons, also no unit supply, and surround the entire enemy base, if terrain tries to move out, they can't defend and attack well enough in the late game, so long as the protoss or zerg keeps growing and building static defense around the terrain base and units at home and in center of map, it's impossible for terrain to win the late game (with "perfect" play), since they have no static anti ground--cannons, sunkens/spores > turrets alone.

    • @michaeljackson765
      @michaeljackson765 Рік тому

      terrain in 3v3 fastest however are extremely powerful in mid to late game, its just 1v1 is rough b/c no anti ground static d

    • @Flyinghotpocket
      @Flyinghotpocket Рік тому +1

      @@michaeljackson765 All races have presence at all stages of the game thats what makes brood war so great and sc2 so awful.
      Yeah early game on fastest zerg is usually the hardest to get a kill shot on. Hatch at the front door and sunkens all around.

    • @mitchellbenson1369
      @mitchellbenson1369 Рік тому

      Yeah i chuckled when he said that zerg is not good on fastest map. You can max on hydras so quickly and repeatedly.

  • @mhRR299
    @mhRR299 Рік тому +8

    FASTEST MAP!!! Epic!!!!
    Thanks Arty for all that you do! Brood war for life!

  • @soulace5021
    @soulace5021 Рік тому +2

    @8:45 the high templar doesnt have kill count because it was loaded back in the shuttle before the units where killed by the storm.. thats a brood war feature, not a fastest feature, editing or something else conspiratorial lol

  • @chrisyoutube4278
    @chrisyoutube4278 Рік тому +19

    This is cool, would love to see a few FMP every now and again - Flash has a few games against Brain that are actually very competitive

  • @diegomaradona3561
    @diegomaradona3561 Рік тому +1

    12:30 Many voices of Artosis

  • @abstractdaddy1384
    @abstractdaddy1384 Рік тому +5

    I remember back in the early 2000's fastest maps were basically my only exposure to competitive Starcraft. Somehow I came across korean professional matches on youtube and from then on fastest maps seemed so stupid.

  • @liamgenter1584
    @liamgenter1584 Рік тому

    Love this cast Arty, I would like to see more variety including classic maps, BGH, etc. Also, do you ever cast FFA or team games? Seeing those different game styles at the highest level would be awesome, love how many sub-genres of Broodwar exist to be explored.

  • @Bumfuzzled1987
    @Bumfuzzled1987 Рік тому +2

    Loving the series and consistency of uploads!

  • @RMJ1984
    @RMJ1984 Рік тому +6

    This is a good game to show how important map balance is for race balance.

    • @xenom23
      @xenom23 Рік тому

      yes and no. These guy dont play it on a daily basis, there is strat that make it way more even than this. RT says protoss has avantage , which is true. but not AS MUCH as he thinks really

    • @linkernick5379
      @linkernick5379 Рік тому

      @@xenom23 The larva production is the bottleneck for zerg on FMP.

  • @bearson4075
    @bearson4075 Рік тому +3

    Seeing a fast map brings me waaayyy back to being 12 years old in 2002

  • @EebstertheGreat
    @EebstertheGreat Рік тому +3

    I think in the original FMP, there were only 50 stacked mineral patches (not 200). It's possible that has changed. But it's a lot, at any rate.
    I was surprised to see that the geysers in this map do not overlap. I remember overlapping geysers back in the day.

  • @mysticbxnny6450
    @mysticbxnny6450 Рік тому +1

    So cool watching Pros playing Fastest!!

  • @yyyy-uv3po
    @yyyy-uv3po Рік тому

    That fastest map was brutal, but also very refreshing, wouldn't mind to see more of it.

  • @JGD_CZE
    @JGD_CZE Рік тому

    Trivia: Protoss player who helped design Vermeer was Mini.

  • @jakovmatosic4890
    @jakovmatosic4890 Рік тому +1

    RT, it was Mini who helped make vermeer. Was the best protoss at the time, having just won asl the season before vermeer was made.

  • @johanalm8105
    @johanalm8105 Рік тому +1

    Hero, Rush and Mini helped to make Vermeer.

  • @diegoalfonsosalgarsarmient8254

    OMG its so hard to say this. I dont enjoy fastest maps. fengzhi vs mihu saga was incredibly entertaining.

  • @FridgeBeatz
    @FridgeBeatz Рік тому +1

    @artosis who is the fastest map player who got into asl that you mentioned??

  • @invisiblemenproduction
    @invisiblemenproduction Рік тому +2

    amazing!

  • @alpacaherder5680
    @alpacaherder5680 Рік тому +1

    oh fella hungarian player sziky! btw you pronounce his name as c-iky or S in snake

  • @railenmiles
    @railenmiles Рік тому +1

    Fastest money map was painful

  • @BreakTheIce222
    @BreakTheIce222 Рік тому +1

    I think it doesn't count kills if the templar hops back into the shuttle

  • @markmuller7962
    @markmuller7962 Рік тому +2

    I'm happy fastest is getting some attention, the more variety the more attractive the game is but still as a og Slayer's_Boxer fan the micro and army moves are the most entertaining factors for me (especially on beautiful terrain/maps), even the standard StarCraft nowadays it's a bit too macro oriented for my liking especially at pro level

  • @JM43438
    @JM43438 Рік тому +1

    as zerg, just mass sunkens and hatches

  • @TheRealSykx
    @TheRealSykx Рік тому +1

    Sziky didn't have overlords around his base to see the shuttle, probably would've helped

    • @majormononoke8958
      @majormononoke8958 Рік тому +1

      He also made to many lings at the start, also probably should have been greedier at the start... I

    • @TheRealSykx
      @TheRealSykx Рік тому +1

      @@majormononoke8958 yeah more early hatches, drones and sunkens. Fastest is very tricky early game because people can rush with much more powerful armies or they can build up their economy ridiculous fast and out pace your production quickly so you have to be very careful not to die early, but you can easily fall behind later

  • @coolblade23
    @coolblade23 Рік тому +1

    i do miss some of the more ab-normal maps in tournaments ... i think last year there was one of those called "optimiser" which was as close to meta but not exactly a "meta" map ... would be cool to have more like these (similar to how say aoe2 has arena as an unrthodox map or nomad or deathmatch)
    would be cool to see an islands-style map played by pros

    • @TheRealSykx
      @TheRealSykx Рік тому +1

      oh they hate those island maps

    • @CanariasCanariass
      @CanariasCanariass Рік тому +1

      The island maps were quite imbalanced so far unfortunately

  • @fencserx9423
    @fencserx9423 Рік тому

    Normal zerg: ATTACK ATTACK ATTACK
    Fastest zerg: DEFEND DEFEND DEFEND

  • @justincronkright5025
    @justincronkright5025 Рік тому

    It got picked up by the shuttle I think maybe and that's why it didn't have a kill count - it was just fluke timing perhaps?

  • @markmuller7962
    @markmuller7962 Рік тому +2

    Well fastest are a cheese fest so I can't see Arty playing on them any time soon

    • @majormononoke8958
      @majormononoke8958 Рік тому +1

      Also Arty is terran... Sorry i dont see arty defending or pulling workers every 1 minute vs drops or defending super pressure from toss with cannons plus invisible etc.

  • @Dziaji
    @Dziaji Рік тому

    The kill count isn't shown if the templar hasn't gotten any kills yet. The one that got kills died and the one that missed got picked up by the shuttle.

  • @samuelserdar
    @samuelserdar Рік тому +2

    RJBTV make only for fastest map

  • @cday131
    @cday131 Рік тому

    this is even more "lol i maek storm" than usual

  • @Jaze2022
    @Jaze2022 Рік тому

    that fastest map was some bullshit. Good way to give all toss a momentum push for the rest of the matches.

  • @zebusaqua4415
    @zebusaqua4415 Рік тому

    Looks like Zerg should have built more defensive structures for that map. Way to open.

  • @TheBlacksimth
    @TheBlacksimth Рік тому +1

    just so people know, FMP maps are heavily overpowered for protoss.

  • @Neillio182
    @Neillio182 Рік тому +1

    Oh man, more fastest map please!! 🤤

  • @darkranger116
    @darkranger116 10 місяців тому +1

    fastest map is basically just total annihilation for starcraft

  • @davidjeremiahmalazarte7572
    @davidjeremiahmalazarte7572 Рік тому

    Finally, a fastest map cast 😂

  • @inkredibill6352
    @inkredibill6352 Рік тому +1

    Protoss is utterly broken on Fastest maps.

  • @weho_brian
    @weho_brian Рік тому +1

    map is way to protoss bias, you only need to storm one base where as other maps you can expand

  • @assault410
    @assault410 Рік тому +1

    If I lost that fastest map I'd be so mad amd cheese the rest of the set lol

  • @MrZebub
    @MrZebub Рік тому +1

    Fun to watch, but if I were a pro, I'd be pissed to lose a game for nothing, just for the memes.

  • @Kilmori
    @Kilmori Рік тому

    YES, MORE FASTEST!

  • @Conker208
    @Conker208 Рік тому

    How many minerals are there & how many workers should you have collecting them?

    • @majormononoke8958
      @majormononoke8958 Рік тому

      probably same number as mineral patches since they more or less collect instant... But it hard since often there are dropps.. So it makes to make more, specially when go for more gas later on...

  • @jurchenaz4276
    @jurchenaz4276 Рік тому +1

    Maybe someone could make a new fastest map but without shitty terrain

  • @teodor783
    @teodor783 Рік тому

    Who’s the fastest player that made it into ASL? @1:20 ?

  • @quanang8816
    @quanang8816 Рік тому +1

    Arty can definitely beat Sziky

  • @gachibass3639
    @gachibass3639 Рік тому +1

    Protoss is broken af.

  • @michaeljackson765
    @michaeljackson765 Рік тому +1

    fastest is best--especially team fastest; games are more epic and much faster paced--classic is still nice

  • @hex_gekko29568
    @hex_gekko29568 Рік тому +1

    Fastest map possible heavily favors protoss right? Why is that in the map rotation lol

    • @majormononoke8958
      @majormononoke8958 Рік тому +2

      y, but 1 vs 1 is playable. Zerg gets insane in late game too. But hard to get their when you rush for lings in the early game ... and get fast pool plus speed ling for nothing ... Protoss favoured for sure though...

    • @hex_gekko29568
      @hex_gekko29568 Рік тому +1

      @@majormononoke8958 This video brings me back about 22 years. Playing 1v1 with my brother and cousins on LAN. Amazing times 😊

  • @merek5380
    @merek5380 Рік тому +1

    I never stopped playing BGH

  • @PULAG
    @PULAG Рік тому +1

    Money map you are insane to think you're beating a Protoss hahahahahahaa

  • @shartlover420
    @shartlover420 Рік тому +1

    storm wins pvz and carriers win pvt, protoss exciting race

  • @Brewhahh
    @Brewhahh Рік тому

    Is there still that Map Max Unit count in Broodwar? When you simply cannot build anything, no buildings, units nadda.

    • @majormononoke8958
      @majormononoke8958 Рік тому +1

      yes, but you can get extended unit spirit than you normallydont get it other than custom maps with insane large unit spawnings etc.
      Just dont forget it to click before creating the game, hosting it...

  • @billyboberto
    @billyboberto Рік тому

    pogtosis my love

  • @SanityDrop
    @SanityDrop Рік тому

    Korean players play this map 빠른무한 (aka 빠무 in short), which means fast and infinite cause you get infinite resources which you can mine very fast

  • @istovall2624
    @istovall2624 Рік тому

    ive been playing fastest for over 20 years. it's awesome.

    • @levonschaftin3676
      @levonschaftin3676 Рік тому +1

      is there still a fastest community these days?

    • @istovall2624
      @istovall2624 Рік тому

      @@levonschaftin3676 idk about community but i play every day!

    • @TheRealSykx
      @TheRealSykx Рік тому +1

      @@istovall2624 you have to have someone to play against.. that's the fastest community

    • @istovall2624
      @istovall2624 Рік тому

      @@TheRealSykx /shrug, i make a game 3v3 fastest and it fills up in like 10 seconds. so whatever youre trying to say... we play

    • @TheRealSykx
      @TheRealSykx Рік тому +1

      @@istovall2624 if there was no community that game wouldn't fill

  • @scottfuscomusic
    @scottfuscomusic Рік тому

    Yes! More fastest and BGH!

  • @whiteflash4444
    @whiteflash4444 Рік тому +3

    Fastest map is so stupid

  • @aleksaurus2722
    @aleksaurus2722 Рік тому

    Overlord's should have kill counters, because they control to swarm 👍

  • @Crud-Stevens
    @Crud-Stevens Рік тому

    Cool Beans

  • @asksolution2336
    @asksolution2336 Рік тому

    i use zerg i hate the most is science vessel with matrix sneak in wipe out my workers

  • @superdrunkdnb
    @superdrunkdnb Рік тому

    20:03 Joe Biden as co-host...

  • @frankbarrie6785
    @frankbarrie6785 Рік тому

    Lol I hate that you don't anywhere near as much ablut fastes mao starts as normal map starts.. i guess you can't be expected to kno everything lol.. I love fastest map.. you def do gotta play it diff than "normal" maps. I have alot of fun with it honestly. My fav player that plays fastest maps all the time to watch is Cross_tv1 .. he's sooo good. Def pro level in my opinion

  • @jesusislord461
    @jesusislord461 Рік тому

    It's not even a newbie map, no map is a newbie map, only the person playing it. Every map requires skill to win. Fastest can improve your macro mechanics and it has some very unique strategy that isn't really found on regular maps. On fastest I learned quickly that you can't just build a bunch of turrets ,spores , or cannons and think that's enough defense, a guy rushed for a couple corsairs and a shuttle with high templars and the cannons all targeted the Corsair while the shuttle was able to drop the high templars close enough to land some storms on my workers....I never forget moments like that where I learn a new move. Been using it ever since 😂

    • @TheRealSykx
      @TheRealSykx Рік тому +1

      I've seen zergs put rings of sunkens around their minerals, if they have enough they can 1 shot the units that unload from the shuttle and it's pretty effective, tho a really fast player can often get the storm out as the sunken's attacks are still animating. Definitely a tricky map to play, but I agree with Arty the protoss have a clear advantage with the potency of their drops, tho tank, firebat and lurker drops are all viable. Muta bombing to take out the main base is also somewhat common and effective

  • @attention_shopping
    @attention_shopping Рік тому

    xd

  • @GerardoFirestorm
    @GerardoFirestorm Рік тому +1

    indeed newbie, fastest are brain dead bw games

  • @BakelitTV
    @BakelitTV Рік тому

    has anyone ever told Artosis that it's just pronounced "Sickee"? it's just an "S" sound. He says "S-Zhiky". it's just saying "sick" and putting an E at the end. Sicky.

  • @trumpisbackboi
    @trumpisbackboi Рік тому

    Sziky passively get busted in the rear over and over again, without even trying to make some counter to the shuttle drops.. smh

    • @majormononoke8958
      @majormononoke8958 Рік тому +1

      lol, with what He was behind from the start when he went early pool plus ling speed and than lost his pool... Making mass sunkens is just more economic...
      From the start he was behind, there was literally no play for him after the first drop ... To claim that he somehow can pull a counter play from that position is just plain stupid ... With what literally ... LOL

  • @trumpisbackboi
    @trumpisbackboi Рік тому

    Lurker drop is the trick for insta kill on the mineral field ;)

  • @caseykelly4970
    @caseykelly4970 Рік тому

    You always say 'so and so is top foreigner' lol make up your mind

  • @RyanJ14115
    @RyanJ14115 Рік тому

    Let's get hunters back in the mix and add some like 5-6 player maps in these tourneys why always 2,3,4 player maps only cmon lets make some badass 5, 6 player maps for these 1v1 tourneys