Additional Infos (thanks to „Retired“): • [HP Conversion] should be better at LV 1 (lower CD + LV 1 should be enough for filling your max SP + you can put the points on other skills) • if you don’t mind the „30% dmg red while casting“ you can turn that off to reduce your FCT by 0,5s (which affects your total FCT on PfE)
i recommend Empress Gyps for armor to boost neutral damage, and Squid for garment because you'll get extra 10% mdmg while in hiding. Even if MVP can still detect you but you're still in hiding status
Maybe I can do a shorter video for PVP. But it will take some time because I am planing to do other requests before But as for now you can take almost everything the same as this PVE, but with more Neutral dmg/PVP cards/EQ Time Bomb Rune with 3rd line is nice to have I would go with full INT and VIT, rest LUK (Full HP for [Warm Breeze]) Atk Set up would be: Earth/Time Field (best both, but depends on enemy type), Time Bomb, PfE, aa. Silence and Wormhole if needed
If you were talking about normal attack (his punch, without bolts) you need 50% aa increase. But the normal aa dmg is just to low because your main dps comes from your bolts (which is skill, even if it’s triggered by auto atk) So better focus on your magic skill and put sdi as much as possible (50% at least) 😌👌🏽
What made you think that the 3rd line might have no effect? It should work fine Edit: yes it works, just tested on Boss Dummy. Take note that you will get that 0.15 extra element coefficient if you are on a field (any field)
@@gaopodang it was never bugged and always works afaik. Like I said I tested it minutes before and still works (like it does in my video) The element coefficients aren’t showed in your stats/attributes windows and it doesn’t give you any directly increases of element dmg. That means that your element dmg stay as it is. Only the ratio between elements is changed (in this case by 15%) For example if you have 30% element dmg (fire, water, earth etc.), those will stay the same. But the dmg itself increases, which means if you use i.e. fire element, you will deal 2.15 times (aka 215%) dmg to earth element (instead of 2.0x aka 200% only). BUT you would still need the same amount of element to reduce element dmg red. That means if the boss has 50% fire dmg red, you will still need 50% fire element dmg to neutralize his fire ele dmg red. Basically if you have 35% fire ele dmg, you still need 15% more (Independent of your ele coefficients). I hope my explanation is understandable 😅 P.S. this goes the same for LOV Relic
Bolter no need ignore m.def. because passive and rune can reduce monster magic def to 0. And if monster ignore m.def 0, auto atk will always crit. (Auto atk only)
In general you are right, but for instances such as LIL or PML the boss cant be affected by debuff or reducing like that in general. They have self clear every 0.5s (or less iirc) so you need your 200% igndef. The same goes for all classes (for example Rath). Rath has the ability to reduced ign by 50 and pen by 30 (basically you need only 150 ign and 50 pen instead of 200 ign and 80 pen). But it just doesn't work for mentioned bosses.
@@kentaroo888 in general yes. But the debuff works here so your need of ignmdef can be reduced by your Mental Disruption Rune 1st line (if we are talking about skill like bolt). But CM‘s normal auto atk doesn’t need ign if crit (not the bolt because even bolt goes crit because of crit EQ/Cards you would still need ignmdef)
You can use either Tibbers' Hand for nice amount of matk and ignmdef or Time Manipulator for some matk, ignmdef and mpen (+set effect with SAge's Handbook). I prefer either use both Tibbers' or 1 Tibbers' and 1 Time Manipulator =)
Additional Infos (thanks to „Retired“):
• [HP Conversion] should be better at LV 1 (lower CD + LV 1 should be enough for filling your max SP + you can put the points on other skills)
• if you don’t mind the „30% dmg red while casting“ you can turn that off to reduce your FCT by 0,5s (which affects your total FCT on PfE)
i recommend Empress Gyps for armor to boost neutral damage, and Squid for garment because you'll get extra 10% mdmg while in hiding. Even if MVP can still detect you but you're still in hiding status
Ty for the recommendation 😌
Yes the cards are useful and can definitely be used, if you don’t use Poi/Hart in armor or Zan/Raydric in garment
Its bolt time 🎉
Yes ⚡️⏱ this is the update CM bolter really needed
can you create also PVP setup for cm bolt or time bomb, many thanks
Maybe I can do a shorter video for PVP. But it will take some time because I am planing to do other requests before
But as for now you can take almost everything the same as this PVE, but with more Neutral dmg/PVP cards/EQ
Time Bomb Rune with 3rd line is nice to have
I would go with full INT and VIT, rest LUK (Full HP for [Warm Breeze])
Atk Set up would be: Earth/Time Field (best both, but depends on enemy type), Time Bomb, PfE, aa. Silence and Wormhole if needed
Thanks boss
I hope the video is helpful. If you have any questions so far, hopefully I can help you with that ☺️
Are you considering CM as your main for PVE?
@@RagnarokFLyTuT yes boss. This video is very helpful..
Do auto attack inc % still needed? Or much better to put into skill dmg inc %
If you were talking about normal attack (his punch, without bolts) you need 50% aa increase. But the normal aa dmg is just to low because your main dps comes from your bolts (which is skill, even if it’s triggered by auto atk)
So better focus on your magic skill and put sdi as much as possible (50% at least) 😌👌🏽
bro is seed of yggdrasil card good for cm suvivability?
@@cej2971 yes of course. The card is a „nice to have card“ in general for magic classes 😌👌🏽
Prepare for elite ? 😢
My bad 😅 my PfE consists of:
• Magic Fist
• Energy Coat
• Warm Breeze
• HP Conversion
• Magic Rod
• Super Gravity
it should be better if you create a bolter vs jormungar vid
Tyvm, I will take the idea into consideration ☺️
I think third line of field lord rune has no effect.
Maybe it's bug.
Can someone check?
What made you think that the 3rd line might have no effect? It should work fine
Edit: yes it works, just tested on Boss Dummy. Take note that you will get that 0.15 extra element coefficient if you are on a field (any field)
@@RagnarokFLyTuT I tested it a couple months ago, my teammates still have same damage and I don’t see the +0.15 in all of my stats.
@@RagnarokFLyTuT I will test it again.
@@gaopodang it was never bugged and always works afaik. Like I said I tested it minutes before and still works (like it does in my video)
The element coefficients aren’t showed in your stats/attributes windows and it doesn’t give you any directly increases of element dmg. That means that your element dmg stay as it is. Only the ratio between elements is changed (in this case by 15%)
For example if you have 30% element dmg (fire, water, earth etc.), those will stay the same. But the dmg itself increases, which means if you use i.e. fire element, you will deal 2.15 times (aka 215%) dmg to earth element (instead of 2.0x aka 200% only).
BUT you would still need the same amount of element to reduce element dmg red. That means if the boss has 50% fire dmg red, you will still need 50% fire element dmg to neutralize his fire ele dmg red. Basically if you have 35% fire ele dmg, you still need 15% more (Independent of your ele coefficients).
I hope my explanation is understandable 😅
P.S. this goes the same for LOV Relic
@@RagnarokFLyTuT tyvm for the explanation.🙂
Bolter no need ignore m.def. because passive and rune can reduce monster magic def to 0. And if monster ignore m.def 0, auto atk will always crit. (Auto atk only)
In general you are right, but for instances such as LIL or PML the boss cant be affected by debuff or reducing like that in general. They have self clear every 0.5s (or less iirc) so you need your 200% igndef. The same goes for all classes (for example Rath). Rath has the ability to reduced ign by 50 and pen by 30 (basically you need only 150 ign and 50 pen instead of 200 ign and 80 pen). But it just doesn't work for mentioned bosses.
What setting you use for training dummy?
@@RagnarokFLyTuThow about in void map? Does 200 ignore mdef still needed?
Ty
@@kentaroo888 in general yes. But the debuff works here so your need of ignmdef can be reduced by your Mental Disruption Rune 1st line (if we are talking about skill like bolt). But CM‘s normal auto atk doesn’t need ign if crit (not the bolt because even bolt goes crit because of crit EQ/Cards you would still need ignmdef)
can you suggest me accessories for SE please?
You can use either Tibbers' Hand for nice amount of matk and ignmdef or Time Manipulator for some matk, ignmdef and mpen (+set effect with SAge's Handbook).
I prefer either use both Tibbers' or 1 Tibbers' and 1 Time Manipulator =)
Unlimited bolt no need Auto Spell any more bro
Yes :) Basically if you have unlimited rune, you can put the points of [Auto Spell] to somewhere else 👌🏽
How much depo sir?
61% and bout 2,8-2,9k matk :)
Wek
Wek?
@@RagnarokFLyTuT wek wek