How to make a Skybox in DOOM mapeditor, Zandronum Format and beyond.

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  • Опубліковано 28 тра 2019
  • This teaches how to make a skybox in DOOM using GZDoom builder in Zandronum: doom 2 format. This can be applied to several other formats as well as other games. I first show the basics, which takes up to 4 minutes in the video, then how to make your skybox look real good and not absolute garbage. Enjoy!
    USQC:
    / discord
    GZDOOM BUILDER AND ZANDRONUM:
    devbuilds.drdteam.org/doombui...
    zandronum.com/
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КОМЕНТАРІ • 35

  • @OVERDRIVEN32
    @OVERDRIVEN32 4 роки тому +16

    Thanks man, this helps me out a lot with outside areas in the map set I’m working on.

    • @kainezillah
      @kainezillah  4 роки тому +4

      Anytime man, glad to help. (b^_^)b

  • @jesuiscrespo
    @jesuiscrespo 3 роки тому +3

    Finally, a way to put the glorious FIREBLU texture as the skybox

  • @trasker6744
    @trasker6744 Рік тому +2

    You have no idea how helpful this has been, thank you

  • @marcosolano6612
    @marcosolano6612 3 роки тому +1

    Nice! I wanted to do something like this by actually building stuff around the map but this will make it all easier, thanks a lot.

  • @hxp3978
    @hxp3978 3 роки тому +2

    I'm so stupid, I had another camera outside the map. Thanks man, this helps me so much.

  • @godkekliveshere431
    @godkekliveshere431 3 роки тому +1

    Damn thanks you just win a sub

  • @bluenderd
    @bluenderd 4 роки тому +1

    Thank you :)

  • @sergeantsapient
    @sergeantsapient Рік тому

    I don't know about Zanondrum but in GZDoom you can set a Z height for the skybox viewpoint thing so you don't have to build a platform for it.

  • @Peterplayingguitar
    @Peterplayingguitar 4 роки тому +1

    Thank you!

  • @dr.ferret5802
    @dr.ferret5802 3 роки тому +6

    What happens if I put a skybox in but then put another one in?

  • @josephkaneaster1053
    @josephkaneaster1053 7 місяців тому

    AWSOME F,ING TUTORIAL

  • @hitelbevettborsgaminghun2053
    @hitelbevettborsgaminghun2053 2 роки тому +1

    Ok, how do you connect the two rooms? By connecting I mean how to make the viewpoint to project it to the other room. I didn't even know at the beginning that you need another room for this.

    • @kainezillah
      @kainezillah  2 роки тому +1

      This is for Zandronum specifically, and all you need is the camera object/sector tag. Depends on how you do it.

  • @Weilard
    @Weilard Рік тому +1

    Hello, I have one question. Maybe you can help me. Why when I'm choosing command 337 "Line Horizon" I can't see this command in my list of commands (my list command is limited, and I have only 141 possible commands), and command called by GZDoom Editor like "Unknown", but in same time this command perfectly work?
    I use GZDoom version R3107.

    • @kainezillah
      @kainezillah  Рік тому +2

      it's the format probably. this is for zandronum formats +

    • @Weilard
      @Weilard Рік тому

      @@kainezillah Thank you.

  • @Dondlo46
    @Dondlo46 3 роки тому +2

    Can the different skybox be allowed on different sectors? I want to have multiple skyboxes on one map

    • @awilliams1701
      @awilliams1701 11 місяців тому

      I'm pretty sure myhouse.wad did exactly that. lol

  • @shiba2ndworlder
    @shiba2ndworlder 3 роки тому +1

    But what about a skybox picker? do i need to put it on the map?

  • @josephkaneaster1053
    @josephkaneaster1053 7 місяців тому

    I have this one map i need help with if ud like too

    • @kainezillah
      @kainezillah  7 місяців тому +1

      im p busy but you should for sure join a few mapping discords, i recommend the Slade discord

  • @stoppienick8887
    @stoppienick8887 4 роки тому +2

    doesnt work just shows the skybox or the texture its self

    • @kainezillah
      @kainezillah  4 роки тому +2

      When it shows the textures thats when its working. The camera works as a "viewmodel" of sorts where it takes a picture of its surroundings and projects it to the skybox. You have to make the box containing the Camera thing more fancy to make the sky box more convincing. Similar to how TF2 Skys act.

  • @Voidic
    @Voidic 3 роки тому +1

    It aint workin

  • @DanielBrown-nb9zz
    @DanielBrown-nb9zz 4 роки тому +1

    Doesn't seem to do anything at all...

    • @kainezillah
      @kainezillah  4 роки тому +1

      What format/program are you using?

    • @DanielBrown-nb9zz
      @DanielBrown-nb9zz 3 роки тому +1

      SLADE 3 Doom 2 IN UDMF

    • @DanielBrown-nb9zz
      @DanielBrown-nb9zz 3 роки тому +2

      Also I don't seem to be able to use anything but F_sky1 as a sky texture

    • @kainezillah
      @kainezillah  3 роки тому +1

      @@DanielBrown-nb9zz
      that's because you are using Slade 3 as the map editor. This way works in UDB and GZDB specifically. Their are hundreds of ways of going about making a skybox. I suggest if you can't make a custom one in-game, take a screenshot of what you already have and loop the image, and set the looped image as the skybox in the MAPINFO Lump.

    • @Asterion608
      @Asterion608 3 роки тому +1

      If the problem is that you get just a Black void when using the Skybox Viewpoint, try Edit the thing, and under "Actions/Tag/Misc" just change the color from Black to any other color. It solved it for me.