Funny how the captions say "law" instead of "lore". I guess speakers of varieties of English that don't pronounce final R might easily believe they are the same word... mind-boggling.
@@raven4k998 Clearly its a family name. It's not hammers belonging to grandfather, its Grandfather Hammers. The Hammers family had a major baby boom two generations ago, and 28 men were born in that generation, each having at least 1 child, and each of those children having at least 1 child. So, there are now 28 grandfathers in the Hammers family.
the quests 1 Find 57 yellow flowers Schmargenrog These rare yellow flowers found only in the area around Schmargenrog are vital for sedating rampaging dragons 2 Kill 28 Grandfather's Hammers City of Wraith The Grandfather's Hammers is a gang of Dark Dwarves currently attacking the City of Wraith 3 Find 40 Dragons of Schmargenrog Alderkeep The Dragonriders' paddock was opened and the dragons were released and are rampaging in Alderkeep those sedative potions you received made from the yellow flowers in the first quest would be real handy for this one.
Those damn Grandfather's Hammers dwarves sowing chaos, trying to disarm the Dragonriders by releasing their dragons in order to capture Alderkeep! The attack on Wraith was just a distraction!
@@merlinkater7756 but he says find 40 dragons and not fight them. heck even the hero says how do I retrieve one. so meaning he has to tame 40 dragons and bring back to him lol
That's actually something VLDL should seriously consider, creating an entire RPG game (presumably animated but with the team as voice actors) which is itself a parody of RPG games in general, drawing on all of the tropes from their sketches! 😂 Kind of like what the South Park games did for parodying RPGs.
@@LHyoutube I'm not sure it's a great idea. Unless they invest a lot of money and let some time to a proper studio, it wouldn't be a great game. Other tried before, some succeeded (Naheulbeuk), but many failed.
There needs to be a follow up video of Benn coming back with 40 live dragons. Greg in the background, screaming about his sheep running amok while Eugene cries about his house on fire.
Why bring them back it doesn't say capture it says find so that means he has at the very least 40 given spawns he can kill for Dragons which have insane legendary and Epic Loot it never said he had to bring them back
@@michami135 Makes me feel old when I hear an NPC say, "umm...." that I know that this is the sidequest that is annoying af to get all 12 bear arses within a timeframe but the NPC gives his grandfather's sword which is BiS.
@@totoru4ever you should have more upvote, because : Story of my life as a low-class manager. "Please fill...hum... 20 excels with... stats...from the cleaning supply" Sounds hilarious to me.
Me: "I've completed the quest." Bodger: "Where are the 40 dragons?" Me: "Alderkeep." Bodger: "I told you to find them for me." Me: "And I did, they are in Alderkeep. Reward please."
Lore: in an attempt to recreate the glory of his Grandfather's hammer, Bodger requested the help of Greg. Unfortunately, the hammers became sentient and decided that they were going to destroy the City of Wraith. There are only two ways to kill them: 1) They can be appeased by two Yellow Flowers of Schmagenrog each (and Bodger wanted an extra for Stephanie), or 2) by dragons of Schmagenrog. However, the dragons have gone to vacation in Alderkeep. Also, the hammers are resistant to dragon fire, so there needs to be more dragons than hammers. So, 40 will do.
Sounds good, but I think it could be even more reasonable: "Grandfather's Hammers" could be a gang of hammer wielding masons or carpenters, that has gotten completely out of control and needs to be put down. Schmagenrog seems to be a hostile place, so Yellow Flowers could be poisonous, 2 of them being enough to take out a man.
TO complete the quest you must find 28 innocent grandfathers, and you can't tell but they must randomly drop an item called Grandfather's Hammer, which you must dismantle them all, each can be sold for some gold, but dismantling them gets you nothing but quest progress. But considering the shit drop rate of the hammers you'l probably end up killing at least 100 innocent Grandfathers, and they talk so kindly to you and never fight back, but watch out, if children or family members are near they will need to be killed to as they often protect the Grandfathers, oh and randomly spawning puppies will also harmlessly attack you and might need to die as well. So good luck adventurer.
@@TheZamaron What? Thats how you had to do it? Mine just had the Grandfathers Hammer model overlayed onto some basic bandits. So i had to go fight these floating hammers that went down in a couple of hits.
Thing is, every time this smith generates one of these quests, he is spawning things into the world, hundreds of miles away, that did not exist seconds before. He and the player are a pair of gods performing the act of spontaneous creation!
I can't help but think about how hilarious it would be if games actually did the self aware things that they do. Like, if post game Skyrim, you go to the Jarl and click the quest dialog, and he's like "yeah, just one second.." and he leaves the room, and if you follow him, he goes back to some small side room and just does this 😂
Maybe his grandfather owns a toolshop, but a wizard came along to stir things up by enchanting the shop's hammers? Now they've become sentient, hellbent on doing as much damage to the town as possible. It's up to YOU, adventurer, to put an end to their onslaught. Killing 28 of them should be enough to break the spell.
I kind of want a game that starts acting like it’s doing this, and gives you a handful of these randomized quests, and then the last one is something like the “bring back forty dragons” quest. Only that one’s legit and you later see the entire village terrorizing the rest of the land with the dragons you brought them
I really expected one of them to have a gripping story. Like the Hammers was a notorious bandit gang started by his grandfather that only fight with blunt weaponry. They had gotten out of line or perhaps wanted his grandson to continue his legacy hence they urgently needed to die. That would have been a funny twist.
But see adding those details take human intelligence, at least for now. Once AI becomes advanced enough and cheap enough then procedurally generated quests will be just as good as crafted quests.
I would actually like to see that. However I think it would have been funnier if it turned out they where called “grandfathers hammers” because it was a bunch of just really old people. They are known for ambushing travelers on the road by very slowly coming out of bushes with canes and hammers. One other them tries to pull back a bow string but the arrow just drops to the floor. Another is put out of action because he hurt his hip climbing out of the bushes. Eventually all are out of action without any travelers having to lift a single finger. All the while growning about young people and how it’s hard to find a good mugging these days.
@@ppunion That has been possible for decades.. Dwarf Fortress ring a bell? AI is perfectly capable of writing a gripping story arc that keeps a player occupied and interested for weeks, but the problem is that AI-generated content is not copyrightable.. so another game could copy-paste the entire generated script and use it in their own game.
I want to see the other side of this where the game is trying to adapt to these randomly generated quests. I can see Ben fast-traveling to the area only to find some random NPC chucking stuffed dragons all over the place.
Next time, we see him dominating the whole area with his army of 40 dragons, so that he can finally kill the 40 Grandfather hammers, wich are possesed from the ghosts in the City of Wraiths. 😂
I love how Ben is always the voice of reason and rowan is always completely off the mark of game mechanics, UNLESS rowan is an NPC in the game, then the madness is all quite routine and common place for Rowan
See, if a game legitimately tried to pull this off,itd be insulting But then if a game PARODIES this, then itd be completely fine Imagine a borderlands game where claptrap, as endgame content, tells you to do random things exactly like this "HELLLOOOO traveler! Can you **fetch** for me **12** **Vault Monsters** , and at the same time, **kill** for me **30** **Tannis's Underwear** , in the **Dahl Headlands** , it is of the utmost importance!" And then you get there and whatever randomized items were chosen, the fetch items would either be randomly placed objects or Npcs (but specifically shrunken down to be pocket sized) that have an interact buttons that make them vanish as if you picked them up Or giving objects a health bar, or replacing the models of existing enemies with an object
Of course, we all overlook that when Ben walks up, Rowan is drinking morning coffee and reading the newspaper. If more NPCs were like that, MMORPGs would be more interesting.
@@Boris82 I'm an AI nut, so any game where NPCs don't act like they have nothing better to do than stand around waiting for me to show up is an improvement.
@@jeffreyestahl For a character like a blacksmith it would be really easy to do as well. Just have a group of animations for various blacksmithing tasks and a handful of tools for them to craft. They’ll always be in the forge so it’s easy for players to find them but it’ll actually seem like they’re doing their job while the players aren’t around.
Here's to the most dedicated person in the skit: the lady in the pink top in the background lightly swaying back and forth every shot she's in, never missing a beat.
The background in general is very hilarious in this sketch xD I definitely need to pay more attention to it in the future :D So after reading your comment J Dog I've re-watched the entire video just to notice that there are literally only 4 people passing by in the background (not counting the girl in the pink top that is swaying), 5 times a girl in pink robes / dress, 5 times a shielded warrior, 6 times a warrior with a scimitar like sword and in a helmet and 4 times someone with brown / red hair and in a chainmail XD Aldought there are only 4 of them it really makes a good illusion of a living world, just like in video games xD Good work VLDL! :D
I got some definite "Fate" vibes from this skit. *insert NPC's vocalization* "A roving band of 'creeping widows' came up from 'Level 17' and they have take 'Pith's Scale Gloves of Greed', an important artifact which has blessed the town of Grove for many generations. Can you please retrieve it for us? Your reward will be '4,562 gold' and this 'summon wyvren scroll'."
The Dragons of Shmagenrog are only in Shmagenrog, but the procedural generated quest wants you to get them from the Bog of Slithering. Impossible. Just like like killing grandfathers hammers. The procedure does not care about impossibilities.
Read "The Legendary Moonlight Sculptor" one of the top Korea's Light Novel for long time. Why? Because the story has an Super Computer AI called "Goddess" that created all contents for VMMO, so all the classes are unique and even quest are unique. Needless to say, half of Korea's MMO games later based on many mechanic from this Light Novel.
I love all your Bored/Epic NPC Man/ etc videos but this one had me smiling ear to ear how accurate and funny procedural quests can be. Great job and I hope this channel is still here making videos for a longgggg time !
Grandfather's Hammers is a notorious bandit group that has been terrorizing good people of Azerim for years. They are led by a mysterious figure called Grandfather, who has shown a strange affinity for fighting with a warhammer, so they are all wielding them as a weapon. He is rumoured to have once been a King's guard, who has turned bandit after he dishonoured himself and was banished. It's a quest rich in lore and story that will make you cry and laugh, don't you know? Well, adventurer Ben certainly won't know it, as he declined the quest!
Obviously the backstory to these quests is that he needs the 40 dragons to smelt the 28 grandfathers hammers into the scythe of infinite sharpness so he can cut the stems of 57 yellow flowers to collect for the blacksmith.
@@Seelenschmiede Both Grandfather'a hammer and schmargonrog are part of the arrival for the dragons of schmargonrog. The flowers are used as scent since dragons are attracted to the flowers. That's how the dragons are found in regions outside of smargonrog as they're attracted by animals contacted with the flowers. The dragons are giant dragonflies who eat insects who eat pollen.
For the people that don't know: Dragons of Schmargenrog are actually ruby jewels that blacksmiths usually use to embellish their weapons. And they usually can be found in the mines of Mt. Seremenkala. Miners mostly sell to merchants from Alderkeep, who buy it for blacksmiths from there. > So just buy those 40 Dragons of Schmargenrog ruby jewels... or kill merchants. They usually respawn. 57 Yellow flowers in Schmargenrog you can get from the Arcania Bushes which have yellow colors. You can get 10-15 flowers just from one bush. Not hard at all. (Kill 28) Grandfathers Hammers from the city of wraith. I know why all people from the comments don't understand this, same as 90% of players of Skycraft. In the City of Wraith, there is a dungeon called Grandfathers Creek that spawns mostly, and only there rubbish frogs. They don't drop actually anything! and you don't get any XP from that. No one quest in-game is related to this dungeon till now. Players 95% don't pass the second part of the dungeon, and turn back because the whole dungeon is so boring and doesn't give anything. BUT! In the fourth part of the dungeon is a sewer pool where you can find Rubbish Frog tadpoles. Those tadpoles with their big heads and long tails look just like hammers, and they are named Grandfathers Hammers! I am so glad that they finally upgrade the game with these new quests! Gonna kill those hammers!
Fun fact: most of the time, if you search the place a quest giver asks you to, before accepting the quest, there is literally nothing there. So whenever you accept a quest, the guy goes quickly and prepares the whole scenario just for you.
Or there's a door that you can't possibly open (even with mighty spells or weapons) that suddenly can be opened (or happened to be open already) after accepting the right quest.
Props to Ben and the other dedicated players for sticking with this game after all these years! I would have stopped playing it a long time ago! (I'll keep watching the videos though, the PCs and NPCs' suffering is hilarious)
"how do I retrieve dragons? 40 of them!" Had me imagine the most hilarious thing Ben had done, walking to the town with 40 leashed dragons, extremely pissed off. Or not cause I don't even know how he will complete this quest 😂
If I remember correctly this dragon species is a little smaller than a child's hand... it should not be that difficult if you discount that their flame is nearly as big as its big brother's.
The developers completely messed up here. Clearly, he was supposed to have two different helmets, one with items and one with creatures, and draw from the correct one depending on how the coin lands. THAT's the proper way to generate quests!
I was sorta expecting Bodger to go into a long speech about the background behind those hammers and Ben being oddly inspired to do the quest afterwards.
And every time someone accuses him of being crazy he insists that because he has money, he is eccentric. How do you think he can just keep sending adventurers on those quests on a whim?
@@Pystro ha, maybe, or turns out they are being paid by 'Big Bad' to keep you distracted from the main quest, only they never expected you keep coming back so ran out of ideas and ended up resorting to this blatant random generator scheme.
Imagine since no two quests would be exactly the same, given the number of variables used to generate them, the rest of the quest's story & lore also gets procedurally generated, but along the way.
Hey guys, want to say thank you for all your hard work and hours of quality content. I'm watching all the supercuts for the last couple days and it helps me to go through the serious health issues, sometimes i even forget about it and just purely enjoy the show. These moments are the best, just as you all.
what Ben didnt knew was that the Grand father's hammer wasn't an object but rather an outlawed groups named the Hammer having as their founding member a man nicknamed as "the Grand Father" . The Grand Father's true identity is unknown by most, however there are rumors claiming he actually came from lands of ShmawgleRock , but due to his rising power he was exiled. he then sworn revenge and that one day he would return and go on to conquer all the continent's lands but keeping shamgleRock last so those who had exiled him would get to realize that the person responsible for their inevitable doom was the very same person they had cast out years ago. the Grand Father didnt started out evil , in fact , his goal was to rise to such power he would be able to end all conflicts . his ambitions though self-righteous at first had now been tainted by pain and vengeance and the player was supposed to confront the Grand Father where the result would end having Grand Father either assist the player for the final boss of the main campaign or the one actually killing the final boss and then would ultimately replace him. but we wont be seeing any of that because ... THANKS BEN !!
This is just a warming up quest, Bodger real quest at the end will be:"can you find me as many as possible cheap, obedient labor/ employee for my retail store"
LOVE this bit, first time watching I laughed the whole time and had to watch a few more times as I could only catch another line or two before losing it again.
Hahaha. This was hilarious. Imagine the secret and important quest only becoming available if you actually complain about the PG quests - not by completing them
I played a game in which there's no limit to how many procedural quests you can take at a time and they stack. So it's still boring as hell, but you can take 50 quests on finding X dragons of Shmagonrog, complete only one of them and collect rewards for all the similar ones. Good farm.
@@marcinpilarski2412 Just checked it out. It's similar yeah but, I'm talking about everyone has max contribution, even the one with the 1 hit it, not actually kill stealing. The entire party could gang up on that 1 person, or 1 person solos a group public quest, then a whole party comes and steals their thunder. But I see what you're getting at :)
"steeped in lore" 😂 wanting a compelling narrative arc ... *the sound of balls rolling through a bingo randomization cage* "The world thanks you, hero!"
I feel like I should run a D&D game where the session each week is derived from that weeks Viva La Dirt League video. Basically a procedurally generated campaign.
Fantastic! Though let’s be honest…we all know VLDL has been secretly developing this game behind the scenes and these are elaborate trailers they’ve been giving us all this time 😂
Even better if the player mocks the game for it, so the devs make the dragons quest an actual event/lore-driven quest. Oh, the dragons laid a bunch of eggs near the city, and some poachers, bandits, and members of the chaos guild stole the eggs and hid them or sold them in various places of the city. Find the eggs before the dragons hatch/get too big to carry, then bring them to Bodger so he can train them to help 39 other blacksmiths with their forges
One thing I find fascinating with this series is that at first the NPCs didn't know this is a game (eg. skits where Greg is confused by Adventurers acting weird) to some gradually gaining awareness, to them completely realizing this is a sham entertainment (eg. skits like this one).
"But I want there to be lore with the quest!"
*Quest-giver starts explaining lore*
"Skip, skip, skip, skip. SKIP!"
Funny how the captions say "law" instead of "lore". I guess speakers of varieties of English that don't pronounce final R might easily believe they are the same word... mind-boggling.
Facts
this is remarkably accurate!
I was expecting this with the last "secret quest". he wants a good backstory, and then just skips it all and completes it as quickly as possible.
Hahahahaha
Should've taken the first one, it was the most reasonable quest of the bunch
He would have had to go to Shmagenrog tho
That's a warzone
@@JV-ic6to Still, it seems better than capturing (40!!) dragons
@@nymphaea96 Damn didn't know he needed 2551082656125828464640000 dragons
@@black_m1n825 When you had too much of math
But do you really want to miss out on all the backstory and lore surrounding the Grandfather's Hammers?
"All quests are made up when you think about it" - spot on.
how do you kill grand father hammers?
@@raven4k998 by destroying them?
@@raven4k998 It's fantasy world so hammers could be alive.
@@raven4k998 Clearly its a family name. It's not hammers belonging to grandfather, its Grandfather Hammers. The Hammers family had a major baby boom two generations ago, and 28 men were born in that generation, each having at least 1 child, and each of those children having at least 1 child. So, there are now 28 grandfathers in the Hammers family.
@@metal87power not to mention in rs we have animated pickaxes that are alive for some reason. so i can see animated hammers lol
the quests
1 Find 57 yellow flowers Schmargenrog
These rare yellow flowers found only in the area around Schmargenrog are vital for sedating rampaging dragons
2 Kill 28 Grandfather's Hammers City of Wraith
The Grandfather's Hammers is a gang of Dark Dwarves currently attacking the City of Wraith
3 Find 40 Dragons of Schmargenrog Alderkeep
The Dragonriders' paddock was opened and the dragons were released and are rampaging in Alderkeep those sedative potions you received made from the yellow flowers in the first quest would be real handy for this one.
lol, this is quite good!
Those damn Grandfather's Hammers dwarves sowing chaos, trying to disarm the Dragonriders by releasing their dragons in order to capture Alderkeep! The attack on Wraith was just a distraction!
Rampaging seems to be a favourite word
@@merlinkater7756 but he says find 40 dragons and not fight them. heck even the hero says how do I retrieve one. so meaning he has to tame 40 dragons and bring back to him lol
What the shit is this
This series has gotten to the point that I really want to play an RPG from this world, and with its iconic characters...
That's actually something VLDL should seriously consider, creating an entire RPG game (presumably animated but with the team as voice actors) which is itself a parody of RPG games in general, drawing on all of the tropes from their sketches! 😂
Kind of like what the South Park games did for parodying RPGs.
@@LHyoutube I'm not sure it's a great idea. Unless they invest a lot of money and let some time to a proper studio, it wouldn't be a great game.
Other tried before, some succeeded (Naheulbeuk), but many failed.
YES SAME!!!
I think a VLDL Skyrim mod would be more achievable. And I would play the hell out of it!
One day! I swear!
There needs to be a follow up video of Benn coming back with 40 live dragons. Greg in the background, screaming about his sheep running amok while Eugene cries about his house on fire.
"QUIET, GREG!"
_pathetic cry_
Could also be via 40 dragon eggs, they're technically alive, and an item.
Ahuh, huh, huh, huh… 😭
It all makes so much more sense now…
And Rowan rolling 1 gold piece as reward.
‘How do I retrieve forty dragons?’
Right at that moment I wanted Rowan to say, “put them in your dragon pocket, of course.”
Dragon Pocket sounds like a minigame in some really out-there jrpg.
Like A normal person would
😅😅 I like what you did there
Now I want to see a follow-up years later where he's level 1,000 and dragging 40 screaming dragons on leashes 😁
Why bring them back it doesn't say capture it says find so that means he has at the very least 40 given spawns he can kill for Dragons which have insane legendary and Epic Loot it never said he had to bring them back
And when he "returns" them, they all vanish instantly and Ben gets 2 gold as reward.
“Thank you, hero! Now I can finally achieve my dream of starting Bodger’s Used Dragon Emporium!”
... and Bodger has already forgotten about the quest.
He should have accepted the first one, with 57 yellow flowers.
I do like the idea of a quest giver who's busy doing his own thing and the adventurer is a distraction.
So basically Skyrim?
All procedural quests should be that way.
"Hey, I want a quest!"
"Fine. Find me... umm... 20 red flowers."
@@michami135 Makes me feel old when I hear an NPC say, "umm...." that I know that this is the sidequest that is annoying af to get all 12 bear arses within a timeframe but the NPC gives his grandfather's sword which is BiS.
Story of my life as a low-class manager :D
@@totoru4ever you should have more upvote, because :
Story of my life as a low-class manager. "Please fill...hum... 20 excels with... stats...from the cleaning supply"
Sounds hilarious to me.
Me: "I've completed the quest."
Bodger: "Where are the 40 dragons?"
Me: "Alderkeep."
Bodger: "I told you to find them for me."
Me: "And I did, they are in Alderkeep. Reward please."
Under-rated solution!! 😂
300 iq play
Bodger, accept it. Seriously, do you want him to do the quest _as intended_ and bring 40 dragons _here?!_
@@leyrua and tame them no less? lol
Lore: in an attempt to recreate the glory of his Grandfather's hammer, Bodger requested the help of Greg. Unfortunately, the hammers became sentient and decided that they were going to destroy the City of Wraith. There are only two ways to kill them:
1) They can be appeased by two Yellow Flowers of Schmagenrog each (and Bodger wanted an extra for Stephanie), or
2) by dragons of Schmagenrog. However, the dragons have gone to vacation in Alderkeep. Also, the hammers are resistant to dragon fire, so there needs to be more dragons than hammers. So, 40 will do.
This is amazing 🤣
Man, this is gold
crazy enough, this makes sense lol
Sounds good, but I think it could be even more reasonable:
"Grandfather's Hammers" could be a gang of hammer wielding masons or carpenters, that has gotten completely out of control and needs to be put down.
Schmagenrog seems to be a hostile place, so Yellow Flowers could be poisonous, 2 of them being enough to take out a man.
I'll be honest, "Grandfather's Hammer" sounds like some regal looking iron golem
Killing 28 Grandfather's Hammers has me dying. 😂 Bodger's subtle double-take of confusion and disappointment only made it funnier.
LOL
He needs his grandfather's 28 other hammers destroyed for him since he doesn't have room
TO complete the quest you must find 28 innocent grandfathers, and you can't tell but they must randomly drop an item called Grandfather's Hammer, which you must dismantle them all, each can be sold for some gold, but dismantling them gets you nothing but quest progress. But considering the shit drop rate of the hammers you'l probably end up killing at least 100 innocent Grandfathers, and they talk so kindly to you and never fight back, but watch out, if children or family members are near they will need to be killed to as they often protect the Grandfathers, oh and randomly spawning puppies will also harmlessly attack you and might need to die as well. So good luck adventurer.
@@TheZamaron What? Thats how you had to do it? Mine just had the Grandfathers Hammer model overlayed onto some basic bandits. So i had to go fight these floating hammers that went down in a couple of hits.
I supose you could put the hammers into a fire to burn the handles to ash, and, if you wanted to be thorough smith the hammer heads into a new item
Thing is, every time this smith generates one of these quests, he is spawning things into the world, hundreds of miles away, that did not exist seconds before. He and the player are a pair of gods performing the act of spontaneous creation!
That sounds very Discworld, and I approve 😁
That is how Skyrim did the Murder quests...
Ben has to increase strenght to 99 to drag 40 dragons back.
..
Or charisma 99 and persuading them and simply fly back with them :p
"Just so you know, Jeff, you're generating six possible alternate timelines."
"Sure, Abed."
But do they despawn if the player refuses the quest, or is the game slowly filling up with randomly spawned items until the save gets too big...
"How do I retrieve a dragon? 40 of them?"
Oh Ben, I thought you knew. You put them in your Dragon Pocket! Silly question.
Gonna need a dragon pouch to hold that many.
Just keep them separate from the horses.
Upgraded dragon pocket from a secret achievement
@@VivaLaDirtLeague plot twists. The upgraded dragon pocket is behind a pay wall. The regular version fits only 2 dragons at a time.
Plot twist: They are actually small dragon statues. They can be retrieved.
I would have enjoyed seeing Ben unleashing 40 marauding dragons on Honeywood.
I was definitely hoping for that ending. Instant karma!
The music was perfect!
ROKAS=) love your stuff! Keep it up bro!
I can't help but think about how hilarious it would be if games actually did the self aware things that they do. Like, if post game Skyrim, you go to the Jarl and click the quest dialog, and he's like "yeah, just one second.." and he leaves the room, and if you follow him, he goes back to some small side room and just does this 😂
basically the essence of stanley parable
@@La_sagne disco elysium is pretty big on 4th wall breaking too
Id love to do the dragon one only to unleash them to create destruction, failing the quest to do it all over again lol
@@La_sagne r/beatmetoit. Instsntly thought of Stanley Parable, this would've been an amazing ending xD
@@widebroadcast6812 It would be more like failing the quest until you get paid even more to kill them. The quest rewards just keep getting better.
Maybe his grandfather owns a toolshop, but a wizard came along to stir things up by enchanting the shop's hammers? Now they've become sentient, hellbent on doing as much damage to the town as possible. It's up to YOU, adventurer, to put an end to their onslaught. Killing 28 of them should be enough to break the spell.
We've killed sentient swords before, so, why not hammers too? *shrugs*
Clearly you haven’t tried defeating Kriea’s sentient lightsabers during the Final Boss round from SWKOTOR II
I've read the last few sentences with Bodgers voice and accent in my head lewl
Just imagine all the fires started by those attacking hammers. Once we break the spell, we can use the hammers to put the fires out!
A lot like Fantasia, hmmmm?
I wanna see Bodger's reaction when the player returns with 40 Dragons 😂
I kind of want a game that starts acting like it’s doing this, and gives you a handful of these randomized quests, and then the last one is something like the “bring back forty dragons” quest. Only that one’s legit and you later see the entire village terrorizing the rest of the land with the dragons you brought them
I really expected one of them to have a gripping story. Like the Hammers was a notorious bandit gang started by his grandfather that only fight with blunt weaponry. They had gotten out of line or perhaps wanted his grandson to continue his legacy hence they urgently needed to die. That would have been a funny twist.
Well, he would've heard the story if he did do the quest lol
Yeah, they should really think of making that game
But see adding those details take human intelligence, at least for now. Once AI becomes advanced enough and cheap enough then procedurally generated quests will be just as good as crafted quests.
I would actually like to see that. However I think it would have been funnier if it turned out they where called “grandfathers hammers” because it was a bunch of just really old people. They are known for ambushing travelers on the road by very slowly coming out of bushes with canes and hammers. One other them tries to pull back a bow string but the arrow just drops to the floor. Another is put out of action because he hurt his hip climbing out of the bushes. Eventually all are out of action without any travelers having to lift a single finger. All the while growning about young people and how it’s hard to find a good mugging these days.
@@ppunion That has been possible for decades.. Dwarf Fortress ring a bell?
AI is perfectly capable of writing a gripping story arc that keeps a player occupied and interested for weeks, but the problem is that AI-generated content is not copyrightable.. so another game could copy-paste the entire generated script and use it in their own game.
0:50 gotta appreciate those background characters
Yoo hooman spider
Damn you hang out on this channel a lot. Will we be seeing a Bully Maguire goes to Playtech video soon?
those blend in so perfectly 😆 Havent even noteiced those on first watch :D
Look at the Little Human Spider Jr. Gonna Collab?
I want to see the other side of this where the game is trying to adapt to these randomly generated quests.
I can see Ben fast-traveling to the area only to find some random NPC chucking stuffed dragons all over the place.
wel unles its a specificly generated quest the dragons should already be there.
You’re living in it right now
He asked him to retrieve Schmargonrog dragons from Alderkeep when they are from Schmargonrog. This is obviously a rare and epic quest
Well that's why he has to retrieve them, because they belong in Schmargonrog but they got loose.
Next time, we see him dominating the whole area with his army of 40 dragons, so that he can finally kill the 40 Grandfather hammers, wich are possesed from the ghosts in the City of Wraiths. 😂
Nah i think he’ll will reroll the quest
He only needs to kill 28 Grandfathers Hammers but they do give a lot of XP so the more the better
I made a similar comment just now and then I find this. And here I thought my comment was unique. 😔
And to do that, it all starts with 57 Yellow Flowers
Using a potion made from yellow flowers
Now we need a part 2 where he actually returns with the dragons and bodger has no idea what to do with them
Mug em?
Exactly XDXD
Bodger: You need to… Kill… 40… Dragons of Shmagenrog in… Honeywood
Smith them into armors!
@@sillybob9689 they're still alive
I love how Ben is always the voice of reason and rowan is always completely off the mark of game mechanics, UNLESS rowan is an NPC in the game, then the madness is all quite routine and common place for Rowan
See, if a game legitimately tried to pull this off,itd be insulting
But then if a game PARODIES this, then itd be completely fine
Imagine a borderlands game where claptrap, as endgame content, tells you to do random things exactly like this
"HELLLOOOO traveler! Can you **fetch** for me **12** **Vault Monsters** , and at the same time, **kill** for me **30** **Tannis's Underwear** , in the **Dahl Headlands** , it is of the utmost importance!"
And then you get there and whatever randomized items were chosen, the fetch items would either be randomly placed objects or Npcs (but specifically shrunken down to be pocket sized) that have an interact buttons that make them vanish as if you picked them up
Or giving objects a health bar, or replacing the models of existing enemies with an object
Preston Garvey wants to talk to you about a settlement that needs your help
@@jacqslabz see that isnt a parody. They legitimately thought that sortve content was appreciated
Of course, we all overlook that when Ben walks up, Rowan is drinking morning coffee and reading the newspaper. If more NPCs were like that, MMORPGs would be more interesting.
I don't see how but ok
yeah!!! That'd be so awesome if that happened!
That would be genius!!!!
@@Boris82
I'm an AI nut, so any game where NPCs don't act like they have nothing better to do than stand around waiting for me to show up is an improvement.
@@jeffreyestahl For a character like a blacksmith it would be really easy to do as well. Just have a group of animations for various blacksmithing tasks and a handful of tools for them to craft. They’ll always be in the forge so it’s easy for players to find them but it’ll actually seem like they’re doing their job while the players aren’t around.
Here's to the most dedicated person in the skit: the lady in the pink top in the background lightly swaying back and forth every shot she's in, never missing a beat.
It's very easy. Whenever the director says action, just swing until they say cut.
She has a medical condition... that's how she acts all the time.
good spot , i totally missed it 😅
she deserves an oscar
The background in general is very hilarious in this sketch xD I definitely need to pay more attention to it in the future :D
So after reading your comment J Dog I've re-watched the entire video just to notice that there are literally only 4 people passing by in the background (not counting the girl in the pink top that is swaying), 5 times a girl in pink robes / dress, 5 times a shielded warrior, 6 times a warrior with a scimitar like sword and in a helmet and 4 times someone with brown / red hair and in a chainmail XD
Aldought there are only 4 of them it really makes a good illusion of a living world, just like in video games xD Good work VLDL! :D
I was so excited when Skyrim’s developers said you could do quests forever… and then this. So this hit home!
Well what did you expect? How else could the quests be unlimited?
I don’t know what I was expecting, but it was more than random stuff you could do on your own without any quest involved.
I got some definite "Fate" vibes from this skit. *insert NPC's vocalization* "A roving band of 'creeping widows' came up from 'Level 17' and they have take 'Pith's Scale Gloves of Greed', an important artifact which has blessed the town of Grove for many generations. Can you please retrieve it for us? Your reward will be '4,562 gold' and this 'summon wyvren scroll'."
Starfield's quest design to fill those thousand worlds up looks riveting.
Oh do I hope that VLDL will have a series on Starfield... I am 100% that it will be paradise for everyone making parodies on games :)
Future person here. You fucking wish Bethesda had done the amount of effort Bodger went to.
So the flowers are in Shmagenrog or whatever it's called, but the dragons of Shmagenrog are elsewhere? That's actually genius😂
They're allergic to flowers.
Typical magic of a procedural generation. Quest objects spawn at the designated location as long as you have the quest.
you can find french fries all over the globe but that doesn't confuse you for some reason
The Dragons of Shmagenrog are only in Shmagenrog, but the procedural generated quest wants you to get them from the Bog of Slithering. Impossible.
Just like like killing grandfathers hammers. The procedure does not care about impossibilities.
Oh... Now I know how VLDL comes up with so much content. 🥰
An AI writes our scripts. It’s getting kinda self aware 😬
@@VivaLaDirtLeague I want an autograph from your AI then, please :D
@@VivaLaDirtLeague sorry to dissappoint you guys but Google did it like yesterday, check the news
Read "The Legendary Moonlight Sculptor" one of the top Korea's Light Novel for long time.
Why? Because the story has an Super Computer AI called "Goddess" that created all contents for VMMO, so all the classes are unique and even quest are unique.
Needless to say, half of Korea's MMO games later based on many mechanic from this Light Novel.
I'm definitely looking forward to seeing the episode with Ben hauling forty dragons into town - it should be quite the spectacle! ^.^
I love all your Bored/Epic NPC Man/ etc videos but this one had me smiling ear to ear how accurate and funny procedural quests can be. Great job and I hope this channel is still here making videos for a longgggg time !
"Killing Grandfathers hammers" had me rolling :D :D Great vid!
HOW DO I KILL A HAMMER?!!!
@@HumptyHampi nail it?
Haven't you heard of the horde of animated hammers terrorising Wraith?
Maybe the hammers are possesed
Grandfather's Hammers is a notorious bandit group that has been terrorizing good people of Azerim for years. They are led by a mysterious figure called Grandfather, who has shown a strange affinity for fighting with a warhammer, so they are all wielding them as a weapon. He is rumoured to have once been a King's guard, who has turned bandit after he dishonoured himself and was banished. It's a quest rich in lore and story that will make you cry and laugh, don't you know? Well, adventurer Ben certainly won't know it, as he declined the quest!
Obviously the backstory to these quests is that he needs the 40 dragons to smelt the 28 grandfathers hammers into the scythe of infinite sharpness so he can cut the stems of 57 yellow flowers to collect for the blacksmith.
That's like some Tolkien shit.
But for what does the blacksmith need the 57 yellow flowers from Schmagonrock?
@@Seelenschmiede Has to use the flowers to make paint for yellow armor? ?
@@Seelenschmiede for one, that’s beautiful..
@@Seelenschmiede
Both Grandfather'a hammer and schmargonrog are part of the arrival for the dragons of schmargonrog. The flowers are used as scent since dragons are attracted to the flowers. That's how the dragons are found in regions outside of smargonrog as they're attracted by animals contacted with the flowers. The dragons are giant dragonflies who eat insects who eat pollen.
I was really expecting the secret quest to be an actual, hand-tailored quest that the adventurer immediately skips all the dialogue for it.
Excellent sound effect work and timing. On point in all aspects 👍
"There's only one way to find out, and that's doing the quest!" Classic! 🤣🤣🤣
Jokes on Bodger, once he returns with those 40 dragons those hammers are screwed.
He never saw it coming.
This one was amazingly creative actually, great job guys, you never fails to impress:)
For the people that don't know:
Dragons of Schmargenrog are actually ruby jewels that blacksmiths usually use to embellish their weapons.
And they usually can be found in the mines of Mt. Seremenkala. Miners mostly sell to merchants from Alderkeep, who buy it for blacksmiths from there. > So just buy those 40 Dragons of Schmargenrog ruby jewels... or kill merchants. They usually respawn.
57 Yellow flowers in Schmargenrog you can get from the Arcania Bushes which have yellow colors. You can get 10-15 flowers just from one bush. Not hard at all.
(Kill 28) Grandfathers Hammers from the city of wraith.
I know why all people from the comments don't understand this, same as 90% of players of Skycraft.
In the City of Wraith, there is a dungeon called Grandfathers Creek that spawns mostly, and only there rubbish frogs. They don't drop actually anything! and you don't get any XP from that. No one quest in-game is related to this dungeon till now. Players 95% don't pass the second part of the dungeon, and turn back because the whole dungeon is so boring and doesn't give anything. BUT!
In the fourth part of the dungeon is a sewer pool where you can find Rubbish Frog tadpoles. Those tadpoles with their big heads and long tails look just like hammers, and they are named Grandfathers Hammers!
I am so glad that they finally upgrade the game with these new quests!
Gonna kill those hammers!
Fun fact: most of the time, if you search the place a quest giver asks you to, before accepting the quest, there is literally nothing there. So whenever you accept a quest, the guy goes quickly and prepares the whole scenario just for you.
That's a good idea for a future video!
The NPCs take so much care of us players
Or there's a door that you can't possibly open (even with mighty spells or weapons) that suddenly can be opened (or happened to be open already) after accepting the right quest.
I was sure the last Quest would be: "can you Kill One Blacksmith in Honeywood"
one garlic farmer y'mean
@@meepmeep545 Good one!
@@meepmeep545 "You see, Greg, it's nothing personal, just dumb luck." - Bodger
I was waiting for 2 adventurers to walk past talking to each other about how devastating the story of the grandfather's hammers was
This one is really well made. Especially love the ending with the subscription request, haha!
Props to Ben and the other dedicated players for sticking with this game after all these years! I would have stopped playing it a long time ago! (I'll keep watching the videos though, the PCs and NPCs' suffering is hilarious)
@@sambathelionking actually I'd probably start installing mods to keep it interesting, gonna see if there's a Bodger full nude mod
NPC is my favorite.
You'd have missed the City of Wraith getting destroyed. That was a big update.
Anyway can I just ask What game is this?
@@fckyourexistence5480 "Skycraft" (Skyrim + World of Warcraft). It's not a real game. It's the "game world" where Epic NPC Man is taking place.
To be fair, I'd rather do a PG quest than gather Greg's sheep for the 143rd time. Tend to your sheep Greg! It's been 5 years!!!!
Why does he even have sheep anyway? He's a garlic farmer!
@@DavidGuild who else is going to eat THAT much garlic? He never sell any!
He can’t hear you, he’s off looking for Kettlesteam.
@@ubbeus Cancoon
@@billsorg4200 Who?
I also love the random NPC in the background that stands in the same spot and sways.
Thank for the work guys! Love your skits.
"how do I retrieve dragons? 40 of them!" Had me imagine the most hilarious thing Ben had done, walking to the town with 40 leashed dragons, extremely pissed off. Or not cause I don't even know how he will complete this quest 😂
No, he just keeps taking them out of his pocket 🤣🤣
If I remember correctly this dragon species is a little smaller than a child's hand... it should not be that difficult if you discount that their flame is nearly as big as its big brother's.
And he keeps them in his "dragon pocket".
Rowan and Ben have done it again! Truly outstanding. What a performance.
UNBELIEVABLE !
When these two come together it's peak performance.
OUTRAGEOUS!
I liked rowans facial inconsistency for a second after reading the Hammer part 😂
I love the beginning where Bodger is just genuinely bullshitting and enjoying his morning alone. 🤣
The way rowan threw dart on map cracked me up. That's exactly how we make procedural stuffs.
The developers completely messed up here.
Clearly, he was supposed to have two different helmets, one with items and one with creatures, and draw from the correct one depending on how the coin lands. THAT's the proper way to generate quests!
It's not a bug. It's a feature.
"All quests are, y'know, made up, when you think about it!"
Heh, so true, yet funny!
This is EA level of arguing!
we don't speak the name of the devil
@@klugevil you meant Activision? Disney?
Bethesda?
@@Edric09 all great comments haha
Ubisoft?
I was sorta expecting Bodger to go into a long speech about the background behind those hammers and Ben being oddly inspired to do the quest afterwards.
the ending, so good. i hit the like button
Haha! Brilliant, love the visualised random quest generator method, almost wish a game would chuck in a character just like that. Nice one.
And every time someone accuses him of being crazy he insists that because he has money, he is eccentric. How do you think he can just keep sending adventurers on those quests on a whim?
@@Pystro ha, maybe, or turns out they are being paid by 'Big Bad' to keep you distracted from the main quest, only they never expected you keep coming back so ran out of ideas and ended up resorting to this blatant random generator scheme.
@@freekeess9245 That's actually a pretty damn good idea.
Skyrim Thieves Guild quests in a nutshell when you want to become the Guild Master.
Coin toss: Get
Weel: 24
Sheet: Wierd Stones
Location: Randomly placed across Skyrim
I bet they had the same set up at Bethesda
@@florianstraub72 Player: Okay, fine whatever.. where exactly do I need to go?
Todd Howard : **evil laugh**
This is so good and well thought! Watched it thrise!
If this was how they actually did procedural quests in games I would do it every time just to watch the scene lol
Imagine since no two quests would be exactly the same, given the number of variables used to generate them, the rest of the quest's story & lore also gets procedurally generated, but along the way.
Those dragons would be generated as quest items for the player to collect, so it would be fine!
Have an A.I write the lore for the quests, should be quite hilarious 😂
@@AscendantStoic that's the impression most mobile "rpgs" give
Hey guys, want to say thank you for all your hard work and hours of quality content. I'm watching all the supercuts for the last couple days and it helps me to go through the serious health issues, sometimes i even forget about it and just purely enjoy the show. These moments are the best, just as you all.
How does this channel only got 4M subs... I just don't get how world works! They are beyond marvellous
one of the best so far
what Ben didnt knew was that the Grand father's hammer wasn't an object but rather an outlawed groups named the Hammer having as their founding member a man nicknamed as "the Grand Father" .
The Grand Father's true identity is unknown by most, however there are rumors claiming he actually came from lands of ShmawgleRock , but due to his rising power he was exiled.
he then sworn revenge and that one day he would return and go on to conquer all the continent's lands but keeping shamgleRock last so those who had exiled him would get to realize that the person responsible for their inevitable doom was the very same person they had cast out years ago.
the Grand Father didnt started out evil , in fact , his goal was to rise to such power he would be able to end all conflicts . his ambitions though self-righteous at first had now been tainted by pain and vengeance and the player was supposed to confront the Grand Father where the result would end having Grand Father either assist the player for the final boss of the main campaign or the one actually killing the final boss and then would ultimately replace him.
but we wont be seeing any of that because ...
THANKS BEN !!
Says the character that pulls a horse out of his pocket and eats a potion whole.
I think that is just the same skins.
This channel has so many wholesome video game jokes, I love it
My favourite one! So many times experienced something like that! Except schlongenrock of course.
I totally thought Rowan was going to go into his motivating speech about the hammer when Ben didn't know the lore behind the grandfather's hammer.
Same here!
This is just a warming up quest, Bodger real quest at the end will be:"can you find me as many as possible cheap, obedient labor/ employee for my retail store"
LOVE this bit, first time watching I laughed the whole time and had to watch a few more times as I could only catch another line or two before losing it again.
That NPC is playing with fire.
Eventually his quest generator is going to land on;
Kill
One
Quest Giver
From Honeywood
Hahaha. This was hilarious.
Imagine the secret and important quest only becoming available if you actually complain about the PG quests - not by completing them
I've met a similar idea in some LitRPGs)
@@ViZet85 What "lit" stands for?
@@Anonimolino "Literature". A modern trend of someone adventuring inside a MMORPG, either with the way out or not.
...and then Player promptly skips all narration :)
I played a game in which there's no limit to how many procedural quests you can take at a time and they stack.
So it's still boring as hell, but you can take 50 quests on finding X dragons of Shmagonrog, complete only one of them and collect rewards for all the similar ones. Good farm.
2:40 you already know Rowan is gonna do the exact same thing for the third quest 😂
Those 28 hammers have a multiplication curse that's why there are so many.
There's your lore Adventurer.
I'd love to see public quests sketch. Where someone who arrives JUST at the last second, gets 1 hit in, and gets maximum contribution.
There was something along those lines
ua-cam.com/video/T0VMVkWoFgw/v-deo.html
already been done, it's called "Stealing a kill" or something like that
ua-cam.com/video/T0VMVkWoFgw/v-deo.html
@@marcinpilarski2412 Just checked it out. It's similar yeah but, I'm talking about everyone has max contribution, even the one with the 1 hit it, not actually kill stealing. The entire party could gang up on that 1 person, or 1 person solos a group public quest, then a whole party comes and steals their thunder. But I see what you're getting at :)
"steeped in lore" 😂
wanting a compelling narrative arc ... *the sound of balls rolling through a bingo randomization cage*
"The world thanks you, hero!"
Absolutely wonderful
THIS IS FANTASTIC!
I feel like I should run a D&D game where the session each week is derived from that weeks Viva La Dirt League video. Basically a procedurally generated campaign.
Love how the one thing in common with all quests, is they are either kill or find. Determined first thing by a coin flip for randomness XD
You’d think he’d have two different piles of scraps of paper depending on which side of the coin he gets
Just like in Skyrim...
@@nonein7919 Just like in most real-life jobs.
I, too, have seen the video and have a brain capacity to understand it
More series like this please 😊
Well if he succeeds, I don't think Bodger's going to be keeping that quest around.
“Can you just complete the quest…” requested Rowan, “…like a normal person?”
Fantastic! Though let’s be honest…we all know VLDL has been secretly developing this game behind the scenes and these are elaborate trailers they’ve been giving us all this time 😂
Tehehehehe
I'd settle for a Mod 😁
I think you just came up with their next Kickstarter.
@@VivaLaDirtLeague trying to imagine any of he VLDL ppl giggling like a little girl.
More comedic genius!!! You guys are the best!!!
ahhhh i missed this and this is so accurate it hurts to laugh this hard at it!! love yall!
I love how the volume of the conversation changes with the camera position, small details like this are refreshing.
I'd love a follow up video where someone is actually doing a procedurally generated quest
Even better if the player mocks the game for it, so the devs make the dragons quest an actual event/lore-driven quest. Oh, the dragons laid a bunch of eggs near the city, and some poachers, bandits, and members of the chaos guild stole the eggs and hid them or sold them in various places of the city. Find the eggs before the dragons hatch/get too big to carry, then bring them to Bodger so he can train them to help 39 other blacksmiths with their forges
Possibly a favorite vid now
I freaking DIED at Bodger's double take after he read "Grandfather's hammers" 😂😂
A good while later, he comes back with 40 dragons over his shoulder... XD
Wait til Ben realises he gets 1 gold for retrieving 40 dragons :)
1:08 You know technically he's right. Has to be calculated somehow and if it can be calculated, it's not random.
One thing I find fascinating with this series is that at first the NPCs didn't know this is a game (eg. skits where Greg is confused by Adventurers acting weird) to some gradually gaining awareness, to them completely realizing this is a sham entertainment (eg. skits like this one).