Top Five Sci-Fi Space Fighters (That Aren't The Gunstar)

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  • Опубліковано 27 гру 2024

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  • @Spacedock
    @Spacedock  Рік тому +54

    Get "Designing the Perfect Space Fighter - A Spacedock Reference Book" here!
    www.patreon.com/posts/77243474/

    • @Irobert1115HD
      @Irobert1115HD Рік тому +6

      honestly: i would buy it just to have it if there would be a physical version.

    • @hkxeno001
      @hkxeno001 Рік тому

      I Love your design for the turreted drone it reminds me of a little-known Star Wars droid fighter called the Swarm-class battle droid built by the Ssi-ruuvi Imperium. It's very similar to your design and I love the idea of super small droid fighter with unique designs that are clearly not meant to be piloted.

    • @WraithCustomsFirearms
      @WraithCustomsFirearms Рік тому +1

      What about those who are banned from patreon?

    • @t_adams
      @t_adams Рік тому +2

      What about the Hammerhead from Space Above and Beyond? Some of the other spacecraft in the show had some interesting designs also.

    • @spartanxmonster
      @spartanxmonster Рік тому +3

      @Irobert1115HD For real though! I would 100% get a physical copy of this.

  • @mitwhitgaming7722
    @mitwhitgaming7722 Рік тому +923

    Honestly, the Vulture droids just latching onto the outside of their ship is really unique. Means a ship doesn't nessisarly need a dedicated hangar bay to carry a fighter escort.

    • @mcintoshpc
      @mcintoshpc Рік тому +120

      And for once, this fascinating concept put forward in star wars lore is actually used quite frequently. Great stuff!

    • @SChimera
      @SChimera Рік тому +30

      Look at the Necormonger fighters attached to the outside of Conquest Icons in Riddick ;)

    • @mitwhitgaming7722
      @mitwhitgaming7722 Рік тому +38

      @owenmcintosh3594 I dabble in a little bit of sci-fi writing, and that's one thing I love doing, stealing ideas that are underused in other franchises.

    • @tTaseric
      @tTaseric Рік тому +50

      Which is ironic, because the CIS' two main battleships are carriers with extremely large hangar bays.

    • @mitwhitgaming7722
      @mitwhitgaming7722 Рік тому +28

      @tTaseric I imagine the feature is more useful for smaller support ships that we don't see in larger battles. The feature is even useful for those big ships because their fighters aren't bottlenecked coming out of the hangar.

  • @ewansadler5406
    @ewansadler5406 Рік тому +291

    Half the reason the 302 (and all tau'ri ships for that matter) are so good, is because we saw them be developed, we watched as they discovered trinium, we watched as they stole and modified the death gliders, we were there when the Asgard gifted us the improved hyperdrives. Pretty much all of the developments were either mentioned or shown on screen, then used behind the scenes to make these wonderfully advanced, yet seemingly possible designs

    • @BogeyTheBear
      @BogeyTheBear Рік тому +21

      First they discovered trinium.
      Then they bartered for a chance to study an alien naquada reactor and subsequently designed a version of their own.
      The gravitic maneuvering drive is taken from Goa'uld Death Gliders.
      Finally, the sublight ion engines were purchased from the planet Hebridan in exchange for a Stargate.

    • @andreas_klinger
      @andreas_klinger Рік тому +10

      @@BogeyTheBear Plus you see them fail with their r&d projects and even the plane's prototypes
      Agree - Absolutely earned extension of the canon!

    • @RonJohn63
      @RonJohn63 9 місяців тому

      The problem is that I can't get past are the magic money trees and hyperspeed construction techniques.

    • @88porpoise
      @88porpoise 8 місяців тому +2

      ​@@RonJohn63The money tree is (to a point) actually not that bad in stargate. They actually have to fight with the Senate to get funding (requiring Thor to intervene with the best line ever from a clip show).
      The funding would presumably be all that blaot in the military budget. Was the F-35 really nearly $200 billion over budget? No they were siphoning those funds off to the F-302.
      When you get into Battlecruisers and Atlantis is starts stretching things a bit more heavily. But a relatively small base and personnel and the development of a few specific weapons systems, yeah that could be buried in the US DOD budgets.

  • @TheOneandOnlyDuck
    @TheOneandOnlyDuck Рік тому +210

    Swordfish II from Cowboy Bebop. Technically it is a racing ship modified to be a fighter.
    - bubble cockpit that doubles as an escape pod
    - giant plasma cannon
    - VTOL and vector thrust propulsion
    - pilot drives it like a motorcycle
    A really unique and interesting craft that combines so many great elements.

    • @Mach1048
      @Mach1048 Рік тому +13

      And if not that, Faye's ship. Same deal with modular design for weapons systems.

    • @TheThingInMySink
      @TheThingInMySink Рік тому +6

      The Swordfish is such a cool design, honestly Bebop has a lot of cool designs, the Bebop itself is super cool with it's flying boat kinda design.

    • @TheOneandOnlyDuck
      @TheOneandOnlyDuck Рік тому +2

      @@TheThingInMySink Exactly. I love that the ships in the Bebop Universe all have a history and purpose to their designs.
      - Swordfish - Racing ship turned fighter.
      - Hammerhead - Ganymede tug boat with harpoon gun.
      - Bebop - Fishing ship designed for harvesting and transporting fish off the moon of Ganymede.
      - Redtail - Zip craft that is probably the most legit "space fighter" design vs. "space plane" design in the series.

    • @brainblessed5814
      @brainblessed5814 Рік тому +1

      Martian fighter we see in the movie are cool too.

    • @Mach1048
      @Mach1048 Рік тому

      'Bored little Army after all.' And yeah, those things Look SO cool.

  • @thatstarwarsnerd6641
    @thatstarwarsnerd6641 Рік тому +199

    My favourite has to be the Hammerhead from Space: Above and Beyond, which had just about everything you could wish for: visible RCS thrusters, ejectable cockpit/escape pod, missile hardpoints, a cool launching sequence, and not just one, but two turrets

    • @chris_c1701
      @chris_c1701 Рік тому +16

      I prefer the Hammerhead to the 302, honestly.

    • @darksendkilla
      @darksendkilla Рік тому +32

      space above and beyond is the most underrated sci fi show of all time .... another IP destroyed by fox's poor marketing even before firefly

    • @ryank5424
      @ryank5424 Рік тому +13

      I remember the hammerhead. Should definitely be on the list. And a nice looking ship

    • @kend6232
      @kend6232 Рік тому +8

      I also agree the Hammerhead gives you all of the elements that he loved about the Gunstar, so I don't know why he'd put the 302, which plays more like a WWII fighter, in the top slot. Total agreement.

    • @WilhelmImperatorRex
      @WilhelmImperatorRex Рік тому +5

      Yeah, thats the one! 😀👍

  • @kineticdeath
    @kineticdeath Рік тому +266

    I am very attached to the starfury mostly because it was sneaking out of my bedroom at 11pm at night when i was not yet a teenager and watching babylon 5 which got me into sci-fi to begin with. I immediately started drawing ships and eventually started trying my hand at 3d modeling and ever since have loved a good beam weapon

    • @hoojiwana
      @hoojiwana Рік тому +12

      That is a fantastic reason to love the Starfury!
      - hoojiwana from Spacedock

    • @ApocGuy
      @ApocGuy Рік тому +7

      for me it was SA-43 hammerhead, with starfury in second place .sadly i've lost/broke most of older models when we were relocating , but replaced big portion of collection through fantastic 3D printed models. still have to get me one of my fav capital ships; Rodger young and USS Sulaco.

    • @pills-
      @pills- Рік тому +7

      Same. I had never seen anything like it at the time (wasn't into sci-fi as much as a kid) and it actually made sense how it moved around. It didn't just bank and dive like a glorified airplane.

    • @OrcboyPhil
      @OrcboyPhil Рік тому +1

      Ah, when Babylon 5 went from 6pm Tuesday on Channel 4 to 11pm Thursday. Still not bitter that I missed Season 4 Episode 6 because of that.

  • @daverage4729
    @daverage4729 Рік тому +174

    The 302 is one of those fighters that looks like a futuristic grounded design of a real fighter. Also, kudos for recognising 'R-Type'. What a great load of fighter they were! :)

    • @Justanotherconsumer
      @Justanotherconsumer Рік тому +3

      Only thing that really worries me about that design is the absolute dead weight of three different propulsion systems.

    • @TheArklyte
      @TheArklyte Рік тому +1

      Bricklike=/=grounded. It wasn't.

    • @BogeyTheBear
      @BogeyTheBear Рік тому +7

      The early interation of the F-302 used scramjets for atmospheric flight, but after "Space Race" the Tau'ri had open access to alien sublight engine technology, so undoubtedly the F-302 was refitted with a pair of high-impulse ion engines for full-regime flight and retained the central rocket for emergency boost.

  • @Guest10965
    @Guest10965 Рік тому +76

    I suppose it falls to me to bring up the (V/Y)F series of fighters from the Macross series - aka Variable Fighters (or their original came, Valkyries). Some things I particularly like about them:
    - Usage of the mecha transformation to reorient and reposition thrusters for absurd maneuverability (i.e. being able to turn your primary thrusters tangential from your current direction), or swing your center of gravity around
    - Heavily customizable in terms of additional weapons or roles, in addition to being able to punch far beyond their weight due to miniaturization of WMDs
    - Active Stealth systems, which helps explain why fighters get used in a setting with near-relativistic beam weaponry with ftl sensors
    - And lastly, the fact you can track development and iteration of the fighters as the series progresses, from the VF-0 to the VF-25.
    Shame it doesn't get brought up much, but it's a superb fighter that deserves more mainstream respect.

    • @44R0Ndin
      @44R0Ndin Рік тому +10

      Macross is an excellent series handicapped by it's IP holder's stranglehold on the IP.
      If they would just let the IP live and breathe, it would be much more popular.
      They especially need to stop issuing DMCA notices to people who are making fan-projects that look better than the series proper does (I've seen a few of those start up and get smashed).
      Oh and they need to get off BATTLETECH/MechWarrior's lawn too.

    • @willyvereb
      @willyvereb Рік тому +8

      @@44R0Ndin Then I have good news for you because Harmony Gold finally relented and we'll soon have a flood of Macross media spread in English. Basically anything older than Do You Remember Love (the movie recap of SDF Macross) is free game so you could get localizations of Macross 7, Macross Plus, Macross Zero, Macross Frontier, Macross Delta and all the various films and games released over the decades. Of course for many content creators this killed the nostalgia factor anyways but at least Macross won't be a who-meme anymore!

    • @brothergrimace3859
      @brothergrimace3859 Рік тому +3

      Yes. There's always going to be a part of me that goes back to the VF-1J Veritech Fighter because of it's amazing versatility.

    • @44R0Ndin
      @44R0Ndin Рік тому +2

      @@willyvereb Good news, but still seems a little bit "too little too late", and if they had as much money and influence as Disney they'd have the rights for that stuff out for 100 years from now, and we both know that to be true.

    • @Thisworldistoobig
      @Thisworldistoobig Рік тому +3

      For sure. Not only is it one of the coolest (if not THE coolest) "transforming mecha," but it is also a damn good design for a space vehicle. Especially when you add the deep space snap on armor with the directional thruster, added weapon systems, and giant rocket boosters on the back. Without the deep space armor it's just a swoopy space jet fighter, but WITH the added components it actually becomes somewhat realistic.

  • @ComradePhoenix
    @ComradePhoenix Рік тому +73

    I love the F-302, and especially how the Tauri took two Death Gliders, smashed them together for a prototype, discovered how bad of an idea that was, and then instead made a new prototype that was intended to be even better than a Death Glider, instead of simply a copy of it, and succeeded.

    • @TheArklyte
      @TheArklyte Рік тому +1

      Yeah, the part that we just go out and create tech superior to that of Ancients(that's what Goa'uld tech de facto is) out of the blue sounded a lot better when you were a kid, didn't it?😅

    • @arthurmoore9488
      @arthurmoore9488 Рік тому +11

      @@TheArklyte Ehh, not really. It was shown quite often that Goa'uld tech could be overclocked to a stupid degree. They're built using a surprising amount of unskilled labor, and are designed to require almost no maintenance. Real world fighters, in comparison, take many highly trained people to build and maintain them. With one hour of flight time often meaning one hour of maintenance.
      Turns out that when you're willing to do 10,000 times more maintenance you can get significantly better performance.

    • @ComradePhoenix
      @ComradePhoenix Рік тому +5

      @@TheArklyte What Arthur said. Plus, there is some factual distortion to what you said. Yes, the Goa'uld basically copied Ancient tech, but the Ancients left the Milky Way millions of years before the snakes did that, so instead of them being on par with the Ancients that returned to Earth from Atlantis, they're more on par with the ones that built Destiny, if anything. And, most advanced Tauri knowledge is either taken from the Goa'uld, gifted from the Asgard (who are probably closer to the Atlantis Ancients than the Destiny ones), or independently-developed (aka: naquadria reactors, and incremental improvements on pre-contact tech).

    • @waynejuckts3008
      @waynejuckts3008 Рік тому +3

      @@TheArklyte nope, superior to goal'ud yes, but goal'ud tech is a deluded, degenersted copy of Ancient tech. And it is shown at several places, that the science groups did their thing for a long time to understood the stuff they got and make something usefull out of it, not always with the intended success, where is even a Episode where General Hammond trlls a Science guy like "I am fed up with the technobabble, better have something working by next week, or prepare to be fired"
      Goal'ud stile Technology and used as much as they understood, Tau'ri captured and analysed tech and then understood and used it to develop something New, thats why it ended up superior to goal'ud tech, but still below the Level of asgard/ancient tech. Thats why Asgard upgraded thrm several times with their stuff.

    • @TheArklyte
      @TheArklyte Рік тому

      @@waynejuckts3008
      1)"superior to Goa'uld tech"
      Nope. It's not, that's the problem. Goa'uld are just given what TVTropes calls "idiot ball" and forced to suffer. Making opposition morons doesn't make your writing better. Death Glider has gimballed plasma cannons aimed with aid of neural interface and holographic projectors that pilot has, it can reach Mach 5(from another Spacedock video, wiki claims it can reach 12000kph) in any direction in atmosphere without putting any extra G on the pilot, has unlimited(on scale of a dogfight) fuel, they can dive underwater and Goa'uld sensors(though mothership ones) have been shown capable of detecting ICBM launch _through_ the planet ie on the other side of the globe. How do you hit something that can dive into the ocean from orbit and then jump back to orbit in less then a minute(it takes 29 seconds for DG to get to 100km altitude from sea level if we take 12k estimate) with a missile of Su-27 or F-18 that have been shown to shoot them down in the show, eh? F-302 needs single use chemical thruster to get to orbit in far longer time. And there is only ONE missile(be it SAM or AAM) in existence that would have been able to catch up to DG _if we'd use the low estimate for its speed and if it flies without changing course or maneuvering at all._ R-37M. In service since 2019. All stats are unconfirmed russian claims, it's massive and it has barely enough speed to catch up if shot from short distance. Mind you, against normal aircraft it's claimed to have an effective range of 150km and max range of 400km. But at Mach 5, that's 88 seconds of pursuit at best. In straight line. How is F-302 superior and why would it ever be?
      2)"science groups did their thing"
      Like when Earth is repeatedly pulling tech out of its ass or being gifted it with no strings attached? Asgard database wasn't earned, sorry. Neither was the list of plastic that made everyone immune to staff blasts(they couldn't even show proper ceramics block like the ones used on the Shuttle, just a thin plate of plastic) and magical ammo for P90. I agree on iris being something Earth developed, but it's because it was developed between the movie and the pilot episode at low priority and actually assembled only after the program was reactivated. One could say the same for developing defense from plasma blasts of staff, but sadly that plastic sheet was an insult.
      3)"as much as they understood"
      Which you imply isn't much compared to humans, but why is harcesis such a massive plot point that Oma Desala interferes then if he got only the knowledge of Apophis and Amunet passed onto him? Surely their pathetic knowledge is nothing to be interested or to worry about:D
      I was a fanboy for SG1 and SGA as a kid, but nowadays I hate how every race and faction except Tauri was treated by authors. And blame that for show's cancellation. So yeah, I'm bitter and subjective, but please try to provide an argument as to where my points are wrong.

  • @frederikhein4195
    @frederikhein4195 Рік тому +67

    You nailed it with the F-302! I was going to bring that up in my comment but now you already had it in the video. I just love the semi-realistic design with its reasonable advanced technology, and that’s pretty much why I love Stargate as a whole. SG-1 is my favorite sci-fi show and the F-302 my favorite fighter.

    • @firebladeentertainment5739
      @firebladeentertainment5739 Рік тому +10

      Also it has a solid excuse for being a "fighter plane but in space"
      cause its also designed to be fully operational in atmosphere as it originally was launched from the ground.

    • @MasterGeekMX
      @MasterGeekMX Рік тому +5

      Stargate fans unite! SHEL KEK NEM RON!

    • @davidlewis5312
      @davidlewis5312 Рік тому +3

      @@firebladeentertainment5739 and built by 20/21 century humans so, yeah they just built a Spaceborn Raptor because that's what we know to build.

  • @Nikephorus
    @Nikephorus Рік тому +58

    Honorable mention to the SA-23E Mitchell-Hyundyne Starfury? Inconceivable! A few have mentioned it already in the comments, but the SA-43 Hammerhead from Space: Above and Beyond is a very cool design that often gets overlooked.

    • @LordOfNihil
      @LordOfNihil Рік тому +1

      i like the way you think. the hammerhead was really underrated. granted the show leaves something to be desired, watch the pilot with r lee ermy and the black hole episode, thats all you need.

    • @upthebikez
      @upthebikez Рік тому +4

      I think the bias of Spacedock is showing strongly in this video though, especially with the creator saying that there is no emotional resonance with the Starfury.

    • @sparrowlt
      @sparrowlt Рік тому +1

      the SA-23 and its 2 cousings the Badget and the Thunderbolt.. the later was the evolution into a more capable fighter bomber while the first was an attack version .. even with the more modern SA-32 Thunderbolt the Aurora was still considered a better dogfighter

  • @joshikun7177
    @joshikun7177 Рік тому +88

    I just always loved the Y-wings. Especially the clone wars version is the one I really fell in love with.

    • @507jones3
      @507jones3 Рік тому +4

      FACTS!

    • @scottfw7169
      @scottfw7169 Рік тому +9

      In my interpretation of Star Wars the Y-wings were like the British deHavilland Mosquito, fast and versatile two-seaters.

    • @janmelantu7490
      @janmelantu7490 Рік тому +3

      They always look like solid, well built machines.

    • @upthebikez
      @upthebikez Рік тому +1

      Y-wings unfortunately were neither, which is why they needed the X-wing escorts in ANH.

  • @ott1887
    @ott1887 Рік тому +72

    Star Fury is mine by far,BB5 in general, "Space: Above and Beyond" had the Hammerhead as well I loved, obscure I'm relatively sure. I liked the list in whole.

    • @CantankerousDave
      @CantankerousDave Рік тому +7

      The Hammerhead is a good’un.

    • @Tobiasfowler
      @Tobiasfowler Рік тому +6

      Yeah the Hammerhead has a lot going for it.

    • @Nikephorus
      @Nikephorus Рік тому +8

      The hammerhead was cool. It had that neat gimbal-mounted railgun which is pretty unique. Also, really liked how they lowered the cockpits into the fighters frame. Underrated for sure.

    • @thatstarwarsnerd6641
      @thatstarwarsnerd6641 Рік тому +7

      While it’s debatable as to what the best starfighter is, I think the Hammerhead is definitively the most underrated

    • @HeadlessChickenTO
      @HeadlessChickenTO Рік тому +5

      Yeeesss, I thought the detachable cockpit was neat for both rapid deployment/redeployment and as an escape pod.

  • @Bird_Dog00
    @Bird_Dog00 Рік тому +149

    Only honourable mention for the venerable Starfury?
    For me, it's still one of the greatest fighters in all of SciFi.
    It has this combination of being both cool, unique and grounded.
    Also very much liked the Defender heavy fighter from Freelancer. Shame the game had a generic linear progression with its fighters, so it wasn't viable past the first act of the game.
    What else?
    Oh, kinda like the design of the Forsaken from Chorus, even though the ship's design has its problems.

    • @duskyrc1373
      @duskyrc1373 Рік тому +9

      Spacedock has already done a video on the Starfury being the perfect space fighter (in fact the algorithm put it in my recommendations to watch next after this). So I guess it's kind of like the Gunstar in the sense that they don't need to keep bringing it up because they just dominate the top spots. Also Hoojiwana says, he doesn't have an emotional connection to it, and this is his top 5.
      Personally it'd be at the top for me too.
      Oh Freelancer! I loved that game. For me it was the Dagger light fighter that really liked. Though that may have been because I really liked the Lane Hackers too.

    • @Coolman13355
      @Coolman13355 Рік тому +3

      The Starfury is so good.

    • @raw6668
      @raw6668 Рік тому +3

      Personally, I prefer its successor, the Thunderbolt.

    • @Bird_Dog00
      @Bird_Dog00 Рік тому +1

      @@duskyrc1373 Freelancer had so much potential, but I heard it had a rather troubled developement that caused it to be pushed out as a shadow of what it could have been.
      Shame. It could have been so much better, but there were so many bad design choices.

    • @meatppscle
      @meatppscle Рік тому +2

      The Starfury is my number 1 choice here. It's designed to be a true multi-directional space fighter.

  • @michaellewis1545
    @michaellewis1545 Рік тому +37

    My favorite is the Hammer Head from Space Above and Beyond. Since it looks like a natural evolution of planes we have to day into a aro-space fighter.

  • @rainmanslim4611
    @rainmanslim4611 Рік тому +16

    The Tauri ship designs in SG1 were all masterfully done. Not one really felt out of place and the tauri ships really did feel like the kinda ships a military on earth would come up with

  • @adamraddish
    @adamraddish Рік тому +20

    Love the f302 fighters have and always will be my favourite

  • @LiamDennehy
    @LiamDennehy Рік тому +7

    So happy you put the Lost in Space fighters in this list. The free-rotating cockpit bubble always impressed me as a great way to handle the g-forces of space combat, as well as providing excellent visibility for the pilot.

  • @NOIDEAIWILLJUSTUSEHAILEYIGUESS
    @NOIDEAIWILLJUSTUSEHAILEYIGUESS Рік тому +37

    Not sure if Starfox counts as Sci-FI, but it would be an amazing honorary mention, considering how good of a fighter it is and its amazing performance in the lylat war and the aparoid crisis.

    • @CptJistuce
      @CptJistuce Рік тому

      Yeah, but it doesn't have a wave cannon.

    • @project4061
      @project4061 Рік тому +1

      No, but how many fighters in Sci-fi like the Arwing which are built for space combat, atmospheric pursuits, or a slower but still effective maneuverability like a Tomcat with the ability to change the wing configuration?
      Plus locked on smart bombs (or B-bombs if you play Smash bros) can be really deadly.

    • @CptJistuce
      @CptJistuce Рік тому +1

      @@project4061 Actually? Several R-series craft, starting with the RX-10 Albatross. And I'll take a force unit over a nova bomb any day.

    • @grisom5863
      @grisom5863 Рік тому

      @@CptJistuce
      What "fighter" has a wave cannon?
      A battleship does but not a fighter.

    • @CptJistuce
      @CptJistuce Рік тому +1

      @@grisom5863 Slightly over a hundred fighters have wave cannons. It's kind of a signature feature of the R-series featured in the R-Type games, second only to the force units.
      And yes, irem was absolutely homaging Space Battleship Yamato with the name.

  • @darranhirose8153
    @darranhirose8153 Рік тому +45

    TIE Defender, hands down due to its practically mythical status among Imperial starfighters (being able to outrun stock concussion missiles is always a bonus and also having shields, hyperdrive, and warheads to boot) and having practically a whole campaign dedicated to it in the original TIE Fighter gives it something of a sentimental feeling in my book.

    • @conors7914
      @conors7914 Рік тому +1

      There's a reason I always fly Defenders (and TIE Phantoms) in my Star Wars X-Wing Miniatures squadrons. Don't even care if they're good or not, I just love them.

    • @Jarsia
      @Jarsia Рік тому +1

      The TIE Defender is the F-22 of Star Wars starfighters. The A Wing is like the F-16

    • @simonmagid4205
      @simonmagid4205 Рік тому

      I loved the TIE Fighter game so much. I played it for endless hours back when

    • @grisom5863
      @grisom5863 Рік тому

      Hey since we're on the subject of fighters in sci-fi, how do you all think it compares to other fighters from other franchises? I was always curious of this question.

    • @simonmagid4205
      @simonmagid4205 Рік тому +1

      @@grisom5863 It's... not a question I am having an easy time answering. A lot of it depends on genre. As Spacedock pointed out, Star Wars starfighters are kind of like WW2 in space and the TIE Defender is an Me 262 equivalent. Mean, lean and above all FAST.
      But in comparison the Gunstar is like a next generation 21st century fighter. It has so many and so versatile weapons systems in comparison. The TIE doesn't compare because it is for a whole different kind of war with a much more limited concept of how a weapons platform is supposed to work.
      We could draw a line between Star Trek and another kind of warfare -- WW1 naval combat. It focuses mainly on ship to ship combat employing torpedoes and big guns. And cloaked ships are the equivalent of submarines. The reason we see so little of starfighter style combat in Trek is that craft of that size in comparison are small, slow and vulnerable and simply cannot carry weapons platforms of meaningful power in battle. We do see them but inevitably only as desperately dodging or fleeing small craft, much like skiffs attempting to get themselves to safety. If you had something like the TIE Bomber that could carry torpedoes large enough to put a serious dent in capital ships you would soon see starfighters begin to proliferate, but these are just not there.
      At the end of the day it all comes down to Rule of Cool and personal preferences. In all truthfulness I love Star Wars so much that it is hard for me to be unbiased. I first saw A New Hope on my twelfth birthday nearly half a century ago and my love for the franchise has never faded since.
      I hope this long ramble helped a little. :)

  • @HeadlessChickenTO
    @HeadlessChickenTO Рік тому +15

    I was going to say the Starfury, but absolutely yes on the F302. I also loved the Excalibur from Wing Commander. It had a very simple and effective design that to me feels like and F15 Strike Eagle.

  • @blackfire3744
    @blackfire3744 Рік тому +18

    I think the SA-43 Hammerhead fighter from "Space: Above and Beyond" deserved an honorable mention here.

    • @kend6232
      @kend6232 Рік тому

      there's another thread on this above, it literally has all the elements (turreted weapons, etc.) that he loves about the Gunstar. Awesome ship!

    • @Ilikemc_donalds
      @Ilikemc_donalds Рік тому

      HI YES space above and beyond was a classic series the hammerhead was cool

  • @creepycraiyons3519
    @creepycraiyons3519 Рік тому +7

    Everyone forgets the badass that is The Hammerhead from Space Above and Beyond

  • @thefirstprimariscatosicari6870

    My favourite are the vulture droids. They are weirdly realistic for being Star Wars fighters. Automated to make perfect use of high G 3D maneuvers. Cheap to make up for losses from point defense when fighting too close to capital ships. Armed to the teeth, including with missiles. Small, both to make carrying them easier, and hitting them more difficult. Able to walk and vertical take off, to ease deployment (especially when hanging outside the ship instead of in an hangar. Even if I would guess most fighters spend their time inside, to ease maintenance). And very fast, to again deploy rapidly in formation, as well as intercept enemy crafts.
    Yet, despite all these magnificent qualities, they even have design flaws! And doctrical trade offs. Something awfully often missing from Sci-Fi crafts, which often blend into a "generalist" role no matter their size, and do so with little limitations or weaknesses.
    The Vultures are fragile, with no shielding or armour, to remain small, cheap and nimble. Despite outgunning most rival designs, they lack heavy weaponry, apart for theoretical antiship missiles, limiting their battlefield roles to purely interception, escort and strike craft superiority. They are droids, and cheap ones at that, which of course leads to a lack of flexibility in tactics apart from those pre-programmed or fed by the mothership. And finally, they have an extremely poor deployment range, not only lacking an FTL drive of their own to strike away from their mothership, but also their solid fuel cells, necessary for the burst of speed and firepower that made them so fearsome, were consumed at a frighteningly fast rate. Forcing them to refuel several times over any extended engagement. Severely reducing the fast deployment effectiveness.
    Edit: I forgot to mention, but since all weaponry is mounted on their rotating wings and moving head, it makes the Vulture one of the few fighters in Sci-Fi with no fixed armaments. Technically speaking, despite never seeing it done on screen, Vulture droids shouldn't even have to engage in traditional dogfights. They are basically three huge turrets on solid fuel rockets, giving them 360° fire arcs.

  • @TotallyDapper
    @TotallyDapper Рік тому +3

    As something of a naval enthusiast who plays Warframe, the best comparison I can think of for the Railjack is that it’s a space torpedo boat. Large enough to require a crew, but not really large enough to be able to stay away from base for long periods of time. Quite small for a crewed ship, and quite fast, but only armored against starfighter-grade weaponry. They mount a single medium cannon (large enough to destroy heavily armored Crewships but not enough to threaten true capital ships), with three lighter turrets for defense and to take on lightly-armored opponents. It’s a PT boat with a 20mm Oerlikon, two M2 .50’s, and a 3” gun stuck on the front because the Marines weren’t using it. In Space. And I love it.

  • @grendelkahn
    @grendelkahn Рік тому +8

    I like the space above and beyond ships. Both the hammerhead and the chiggy von richtoven fighter

  • @CrimsonTemplar2
    @CrimsonTemplar2 Рік тому +28

    The Starfury. It was the first time an effort was made in sci-fi tv to play nice with Newtonian physics and there were a bunch of episodes where they were integral to the plot instead of just being fodder in space battles.

    • @srenkoch6127
      @srenkoch6127 Рік тому +3

      Yea, as in being perused by raiders and going 'not this time!', cutting engines and flipping 180 and blowing the raider out of the sky before doing another 180 and continue8ing as before...
      Not to mention it being a space only vessel and unable to enter a planetary atmosphere.
      Loved B5.

  • @templarw20
    @templarw20 Рік тому +24

    I still have a soft spot for the B-Wing from Star Wars. Still my favorite, years later (TIE Defender comes close).
    Outside of that, the Acolyte fighter/bombers from Homeworld Cataclysm were a lot of fun, and the idea of doing an attack run with missiles on a large target, then returning to base to re-arm had a bit more depth than HW1's bomber swarms.

    • @TheGoddamnBacon
      @TheGoddamnBacon Рік тому +2

      Homeworld is almost always a good call. The Acolytes were a pretty unique ship.

    • @templarw20
      @templarw20 Рік тому +4

      @@TheGoddamnBacon Yup. The composite linking for Acolytes and Mimics was silly, but I generally liked the Cataclysm designs. The Dreadnaught, especially.

  • @TheLH86
    @TheLH86 Рік тому +23

    Space: Above and Beyond's hammerhead was great, though an old and obscure show now, one I'd love you to cover. Other than that the Starfury from B5 is up there.
    Though for me a lot of my core memories for sci-fi space combat come from endlessly replaying Starlancer on PC as a kid. It had a lot of really interesting designs for fighters and carriers and even though it was essentially ww2 in space, it was fun nonetheless.
    If you're going to go back to a gaming episode, maybe take a look at Starlancer? The opening FMV is worth it alone. It's eventual successor Freelancer though also a great game, couldn't hold a candle to it, at least in art design and dogfighting physics.

    • @danielbuehner4273
      @danielbuehner4273 Рік тому +3

      I agree the Hammerhead doesn't get enough coverage for a good fighter design. Where Space Above and Beyond screwed up in my opinion was the infantry combat. Just didn't feel very grounded in the rifles they made for it while the overall uniforms worked. It also doesn't make sense to use your pilots as infantry because of their more advanced training.

    • @bunter6
      @bunter6 Рік тому +1

      Indeed, a brilliant design that they also built a practical model of rather than just CGI . Hey! Ho! Let's Go!

    • @thatstarwarsnerd6641
      @thatstarwarsnerd6641 Рік тому

      @@bunter6 that’s Pink Floyd, right?

    • @TheGoddamnBacon
      @TheGoddamnBacon Рік тому +2

      Other than possibly being spoiled that I couldn't choose and switch out primary weapons a la Freespace, Starlancer was pretty damn good as a space fighter game. It even used the hard point layout for secondary weapons which also makes you have to plan ahead.

  • @startingfromlevelone9510
    @startingfromlevelone9510 Рік тому +5

    My top five space fighters in no particular order.
    The Mandalorian Fang Fighter.
    The Raptor from Wing Commander.
    The B-Wing.
    The VF-1 from Macross/Robotech it’s a transforming F-14 with three different combat forms for different situations. It can perform as a fighter in its fighter form, or more like a helicopter in guardian/gerwalk, or like giant infantry/armor in batroid form.
    The tie interceptor.

    • @PetersonZF
      @PetersonZF Рік тому

      Yes, love the Raptor in WC1! I hated the fact you're forced to give it up for the Rapier which is less durable and sports less firepower but everyone wanks over it for some reason!

  • @AlexSDU
    @AlexSDU Рік тому +1

    5:17 When I was a kid back in the 80's, I used to play clam shells as the Cylon Raider, considering how it look similar.

  • @ustauk3552
    @ustauk3552 Рік тому +6

    Love the Star Fury, both the design and through emotional attachment. If @Spacedock hasn't seen the series yet, they must do a watch! So many cool ships, and one of the greatest stories in any media of science fiction!

  • @awatermelone
    @awatermelone Рік тому +43

    I've always loved the b-wing and the tri fighter. Though the old cylon raider was my favourite on this list! Keep up the good work!

  • @TheKiltedYaksman1
    @TheKiltedYaksman1 Рік тому +5

    I can't believe you left out the Buck Rogers Thunderfighter. Another McQuarrie design that was always a favorite of mine.

  • @Loneman_OG
    @Loneman_OG Рік тому +17

    Have you ever covered *Space: Above and Beyond's* _SA-43 Hammerhead,_ the "Endo/Exo-Atmospheric Attack Jet"?
    IIRC it was a rather well-thought-out ship; very well-armed and had a cockpit that doubled as an escape pod.
    I _think_ it also had an FTL drive, or whatever they called it in the series. If you haven't already covered it (I did a search), it might be another fighter worth looking at.

    • @kend6232
      @kend6232 Рік тому +4

      💯

    • @BogeyTheBear
      @BogeyTheBear Рік тому

      FTL in S:AAB was accomplished by the mapping and accessing of stable wormholes.

  • @cptnemo20kl
    @cptnemo20kl Рік тому +9

    I commend and thank you for finding, what seems like, the holy grail of starfury footage: the one from Thirdspace where they are armed with - and use - missiles!
    Favorite starfighter for sure!

  • @TheGreatJohnPlays
    @TheGreatJohnPlays Рік тому +2

    The Star Fury is right up there for me. It was my first experience of a space fighter with vector thrust capability. I remember watching an early episode of B5 and seeing the Fury's launch and thinking "Oh look, discount X-wings" and then being blown away when a fury pilot changed the orientation of his fighter to take a shot at a raider without ever changing his direction of travel.
    Another great ship that I don't think has ever been mention on this channel is the SA-43 Hammerhead from Space: Above and Beyond. Its basically a cross between the Colonial Viper and a modern day Apache gunship. Its Awesome!

  • @willschneider4616
    @willschneider4616 Рік тому +6

    It just occurred to me that this channel has yet to discuss the Outlaw Star, the grappling ship from the anime of the same name. Might make for a fun video on unconventional space combat.

  • @Lotoran
    @Lotoran Рік тому +1

    The GTF Perseus interceptor from FreeSpace 2. It was always my favorite fighter to pilot. Good speed and maneuverability, good weapon selection and armor. All this and it looked badass. Yeah, it fell into the "fighter jet in space" trope without being atmospheric while the rest of the craft fit better into the mold of spaceships, but when I was a kid this is exactly what I wanted.

  • @13deadghosts
    @13deadghosts Рік тому +12

    God, I too love the F-302 :) My only complaint with it is, that it really should have carried more missiles.

  • @Chronicler177
    @Chronicler177 Рік тому +1

    Did not expect to see the LIS bubble fighter on here but am very pleased to see it again

  • @jamesh2321
    @jamesh2321 Рік тому +7

    Nostalgia points me toward all the 'advanced' fighters you could earn in the game TIE fighter. The T/A, the GUN, the T/D, and the MIS. They were all great at their given roles and all looked really sleek and intimidating- even with the graphics of the time. I put thousands of flight hours into that game as a kid/teen, so I have a soft spot for those ships to this day, not only for their look and their potential, but because they served as badges of honor. You had to 'earn' them in game by defeating previous levels.

  • @TCPolecat
    @TCPolecat Рік тому +2

    I guess the Star Wars "Snowspeeder" isn't technicallty a Spacefighter, but I never quite understood why not. It's a beautiful wedge shaped design with ship long guns and payload options, and even a second individual (while used as a rear gunner, it was obvious that was a secondary function, not primary) in the back. You'd think as an atmospheric starfighter, that second person could have an augmented console to act as navigator to plot hyperspace travel, but maybe I'm just projecting my love of the design. And while I also loved your Bubble Fighter from LiS (I actually bought the toy version at one point! Long lost, but still) I love the B-wing design from Star Wars, which the bubble fighter beats a striking resemblance too. I can easily see both of those being taken from roughly the same mold, and with future iterations, coming to a similar end design.

    • @grisom5863
      @grisom5863 Рік тому +1

      The reason it isn't a space fighters is basically in the name airspeeder. They only work in atmospheric conditions. In fact, these weren't originally fighters to start with but the rebels modified them to fight.

  • @chrisdavis2319
    @chrisdavis2319 Рік тому +2

    My Top 5 Space Fighters:
    5) The Starfury from Babylon 5. A design meant to be as realistic as possible, and shown performing maneuvers very unlike the WW2-style dogfighting you usually see space fighters doing, like accelerating in one direction, then when they get going, cutting main thrust and spinning 180 degrees to fire on pursuers. I also liked the way B5's "cobra bays" used the station's rotation to give them a boost away from the station when launching.
    4) The VF-25 Messiah Valkyrie from Macross Frontier. I'm a fan of transforming mecha in general, but I love the sleek design of the VF-25 and its variants. Functionally, it's extremely versatile - besides the fact that it can be used effectively for ground attack and aerospace combat, the basic frame can be modified in a variety of different ways, allowing each fighter to be customized to take advantage of its pilot's skill set. For instance, beyond the basic "jack of all trades" VF-25F, there are variants like the VF-25S with enhanced optics, targeting systems and long-range weaponry to create a "sniper" version. My favorite is actually the RVF-25 reconnaisance variant, which features enhanced electronic warfare capabilities and advanced sensor systems, even including a dish-shaped "radome" sensor unit just above and behind the cockpit canopy. I actually purchased the model kit, which includes 3 "Ghost" drones, as the RVF-25 can also be used to control multiple unmanned fighters. There are also equipment packs that can be attached to add additional armor panels, thruster pods and/or weapons, all of which are designed to be functional in all 3 of the transforming mecha's modes (the humanoid "battroid" mode, fighter mode, and the in-between "gerwalk" mode).
    3) Modern Cylon Raider. Particularly in the Battlestar Galactica miniseries, these unmanned fighters were absolutely terrifying. While some of their initial effectiveness was due to a software vulnerability inserted into colonial ships' flight systems ahead of time, even after that issue was patched, their potent combination of guided missiles (sometimes including nuclear warheads) and direct-fire projectile cannons makes them versatile, and often allows just one or two raiders to destroy multiple targets at once. I also liked the idea that (unless the Colonials managed to destroy the local Resurrection Ship) the "minds" of destroyed raiders could be downloaded into new units, allowing them to evolve from machines executing pre-programmed maneuvers, to experienced combat veterans, learning not only from successful missions, but also from their defeats.
    2) The Delta Flyer from Star Trek: Voyager. As its lead designer Tom Paris
    put it, it's a warp-powered 24th-century hot rod. It's just slightly bigger
    than a normal Federation shuttlecraft, but it's packed with extra armor
    plating, improved shields, and weapons upgraded with Borg tech. Its speed
    and maneuverability are such that it can outperform spacecraft designed
    specifically for racing. It has a transporter, a tractor beam, and even its
    own little coffin-like escape pods. It can operate in nearly any
    environment, from deep space to the depths of a gas giant's atmosphere, or
    even underwater. It takes the extreme multifunctionality of bigger
    Federation ships and squeezes it into a fast, well-armed "shuttlecraft"
    that's practically a flying Swiss army knife.
    1) Prince Xizor's Virago from Shadows of the Empire. What's as fast as a
    TIE Interceptor, better armored and shielded than an X-Wing, turns on a
    dime, and packs both heavy laser cannons and a total of 6 proton torpedoes?
    This custom-built starfighter / mobile weapons platform, built exclusively
    for Prince Xizor of Black Sun by MandalMotors. Made by the same Mandalorian
    shipwrights who brought us the Kom'rk-class heavy fighter / transport of
    the Clone Wars era, the Virago is fast, maneuverable, and well-armed. If
    things go south, it's survivable enough to take a beating, and has a Class
    1.0 hyperdrive to let you retreat and fight another day. It's like a jet-
    black interstellar Lamborghini with guns. If you have credits to burn,
    allies to impress, and enemies to kill, the Virago (and, to a lesser
    extent, the production-model StarViper fighters derived from its design) is
    a stylish way to do all three.
    I had a Micro Machines Action Fleet version of the Virago as a kid. I loved
    the way the wings could position themselves independently, and the "arms"
    with the weapons could swing out to the sides, or even fire backwards.
    Sadly, I had to leave it behind with a lot of other toys when my family
    moved to another state, and donated it to a thrift shop in Pennsylvania.
    Hopefully, it's sitting proudly on its little Action Fleet display stand on
    somebody's bookshelf.

  • @KingmanHighborn
    @KingmanHighborn Рік тому +2

    My favorite space fighter has been and always will be the Black Lance Dragon from Wing Commander 4. Near perfect cloak, a main battery of 2 plasma guns, 2 tachyon cannons, and those friggin' sweet near insta kill fission guns. And the one shot, one kill flash pak. And the sound it made while cloaking and uncloaking was just sooo cool. With that 2-5 for me would be:
    2. S-4 Dark Angel, as Colony Wars was the 'next' space flight sim I fell in love with outside of WC and X-Wing vs. Tie Fighter it really was a fun ship to fly and looked so darn cool.
    3. Alpha-Class xG-1 Star Wing, super-fast, and a metric f ton of missiles, what's not to love. One of my favorite ships on the tabletop and in X-wing vs. Tie Fighter.
    4. Dralthi Mk. 1 The quintessential 'bad guy' ship of the Kilrathi in Wing Commander, and I love the flying kitty pancake so much. Also, the Kilrathi are my favorite sci-fi race too, so have to have this ship on the list too.
    5. And while it's not 'technically' a space fighter it still operates just fine in space, so I'm counting the VF-1 Valkyrie from Robotech, as it's a mecha and a fighter, and hybrid of the two, and versatility is a great quality to have. And it furthers one aspect a space fighter has to have, and that's being functional in an atmosphere as well space. It's why yes, a brick is fine in space, but it doesn't work in a planet's atmosphere like Earth, so space fighters NEED to be aerodynamic to some point.

    • @PetersonZF
      @PetersonZF Рік тому +1

      100% with you on the Dragon and remember to save 0.4 of a missile to finish off that Dralthi... ;)

    • @KingmanHighborn
      @KingmanHighborn Рік тому

      @@PetersonZF God I wish EA didn't own the license and this game could get remade.

  • @ez_theta_z9317
    @ez_theta_z9317 7 місяців тому +1

    my favourite sci-fi fighter is not actually a space one, rather an atmospheric fighter. Project Wingman's SP-34R (AKA Icarus Armouries Experimental Ballistic Airframe AKA Codename Spear)
    it's both a bossfight aircraft in the campaign and unlocked after you beat your first campaign, and is distinctive for a couple things:
    firstly: gun. the reason for the 'ballistic' part of its full technical name is the fact that it is solely armed with unguided, kinetic weapons. its internal gun is similar in power to the (not actually implemented in the full release game) A-10 equivalent's, and it's got 3 different gunpod weapons as well, Medium Gunpods similar to other aircraft main guns, Heavy Gunpods which have a low rate of fire and shoot high-power explosive rounds at a low rate, and Canister Gunpods which are basically shotguns, firing a spray of MGP-equivalent projectiles with each shot at the same rate of a HGP. it's also one of the only 2 planes to have the railgun weapon, alongside the titular PW-MK1 (the official superplane of the game). it's an absolute brrtfest and really interesting gameplay without any missiles at all
    secondly: its closed cockpit, that depending how you interpret dialogue means it's either a drone or has something similar to the ADFs and COFFIN aircraft of ace combat, with either screens or brain-interfacing.
    thirdly: its very unique, very next-generation looking design that somehow manages to maintain a level of groundedness. it's variable-geometry in an interesting way. at supersonic speeds, its canards almost fully retract, its wingtips are telscoped back into the main wings, and the horizontal tailplanes fold forwards into the main wings, overall substantially decreasing its overall profile. it uses thrust vectoring for very high maneuverability
    it's a really neat plane

  • @Ryguy199612
    @Ryguy199612 Рік тому +2

    Honestly for me, mine is the Jackal fighter from COD Infinite Warfare. It locked like the love child of a space shuttle and a F-35 fighter. I always enjoyed launching from the carrier and blasting off from the surface to low orbit in the first mission was one of the coolest things in sci-fi games.

    • @PetersonZF
      @PetersonZF Рік тому

      Hell yes! I love Infinite Warfare and could never understand all the hate it got.

  • @maraudercatt8564
    @maraudercatt8564 Рік тому +2

    So many great fighter options. Great stuff, as always!
    The top that come to mind, also 'not the Gunstar' for me, are Robotech/Macross Armored Veritechs (show or games), the Hammerhead from Space: Above & Beyond, the Tie Defender, and the Draconian Hatchet fighter from Buck Rogers!

  • @Zw285
    @Zw285 Рік тому +4

    The Wraith Dart deserves an honorable mention. Just the sound of those things sent terror into me as a kid.

  • @daveh7720
    @daveh7720 Рік тому +2

    My favorite space fighter is the GTF Valkyrie from Descent: Freespace. It was a fairly early-game ship and was a glass cannon even when it was first introduced, but it was quick as hell and maneuverable. It was designed to be a bomber interceptor. When the Shivans first arrived in Terran & Vasudan space it was about the only fighter that could keep up with their scout ships, although it lacked the firepower to make a dent in one. (I've since met someone online who claims they were able to destroy a Shivan ship with dumbfire rockets in their first encounter. But I was never able to keep up with one to pour enough rockets into it to destroy it.)

  • @chris_c1701
    @chris_c1701 Рік тому +11

    I have always loved the Starfury. Grounded, but still so beautiful in that uniquely human aesthetic from the show. Although I prefer the Thunderbolt to the standard model.

    • @srenkoch6127
      @srenkoch6127 Рік тому

      yep, I also liked the starship designs in B5, almost all the alien ships had aesthetics in mind (signalling their different design philosophies), but the Earth Alliance just build bricks. Not sleek or anything, but brutal and effective (and for the most part NOT atmosphere capable apart from the shuttles).

  • @lpnlizard2742
    @lpnlizard2742 Рік тому +2

    The Pyro-GX from the Descent series has a special place in my heart. I have many fond memories playing the game and its multiplayer, and to this day it remains one of the most beautiful fighters in sci-fi for me.

  • @dalekdozer8209
    @dalekdozer8209 Рік тому +2

    I've always been fond of the Y-wing fighter-bomber, especially the clone wars variant. It was always cool with the bubble turret on the top. I'd love to see something take the role of the PBY-Catalina in sci-fi, or other anti-submarine flying boats.

  • @x3wildcard
    @x3wildcard Рік тому +2

    Saber from Halo: Reach. So neat how they have a booster stage to reach orbit. The flight mechanics are, well... not realistic, but the design is so cool

  • @Strangeship1997
    @Strangeship1997 Рік тому +6

    The Arwing( I and II) from the Star Fox series is also a very good fighter and should've been an honorable mention. (Wolfen can come along with the Arwing cos they also look badass).

  • @neishark1735
    @neishark1735 Рік тому +2

    The GTF Hercules Mark II from Freespace 2 is my favorite fighter. I love the design.

  • @Lubotehjackal
    @Lubotehjackal Рік тому +1

    Good list. Glad to see the Lost in Space Fighters on a top anything. Always been a big fan of them myself

  • @SKRicochet
    @SKRicochet Рік тому +4

    The Shivan SF Manticore and SF Basilisk from FreeSpace have always been a couple favorites.

    • @LordOfNihil
      @LordOfNihil Рік тому

      shivan fighters were something else. i specifically liked the asymmetrical designs.

  • @Bald_Wizard_Man
    @Bald_Wizard_Man Рік тому +1

    I will always have a special place in my heart for the Jedi Starfighter from episode 2. I just love the big hyperdrive ring that the fighter docks to.

  • @salenstormwing
    @salenstormwing Рік тому +1

    Oh hey, the Railjack showed up as an HM! Thanks! The Railjack is great. It's like they crossed an AC-130 with a CH-53 and sent it to space. So much fun.

  • @etsija12341234
    @etsija12341234 Рік тому +3

    Kushan/Hiigaran fighters and interceptors form both Homeworld 1 and 2 are my favorites. From movies and tv I do agree with that the F-302 from Stargate is pretty cool.

  • @Warhawk198
    @Warhawk198 5 днів тому +1

    Mine is the V-19 Torrent
    But I’ve created my own Star Wars based fighter called the T-wing, which is the backbone of my Lego military’s fighter core, it has two light blaster cannons and the ability to carry two, uhh… space to space? Missiles like the aim-9 series of missile, there are very many variants of the T-wing and its sole purpose was to be a stop-gap craft until something better could be found, nothing better would ever come up so we just iterated on the design and now it is faster and more maneuverable than something like and X-wing with similar (I’ll be it faster firing) armament to the TIE Fighter and now includes light shielding and a short range hyperdrive

  • @IDoNotUseNegativePrompts
    @IDoNotUseNegativePrompts Рік тому +2

    It wasn't flashy at all really, but the Cobra Mark III from the original Elite holds a special place in my heart. Too many hours were poured into that game and it was the first ship I ever piloted.

  • @forestwells5820
    @forestwells5820 Рік тому

    (hides his fighter design that has a 3-person crew, but each with separate duties that he thinks makes sense)
    You hit on some really good ones. I'm sure five minutes after I post this I'll think of one I also like, but you hit the main one really.

  • @richardchantlerrico
    @richardchantlerrico Рік тому +3

    The Starfury is the best, it's essentially a mini Gunstar, especially the Thunderbolt 2 seater version.
    Don't get how it didn't take the 1st place spot considering the love of realism and the Gunstar.

  • @retrosquadchannel2.050
    @retrosquadchannel2.050 Рік тому +1

    You mentioned in this video Vipers from BSG. They are tough, reliable and maneuverable. Thay may not have fancy energy weapons or warpdrives, but still they have a punch. Through BSG we've all seen, what Viper can do with a proper pilot (not speaking about Lee "Apollo" Adama - he sould've been thrown into space with cylons!) like Kara "Starbuck" Thrace.
    Also X-wings are all-time classics.

  • @ZeeZeeBun
    @ZeeZeeBun Рік тому

    .....You're the first person I've ever seen talk about the bubble fighters from lost in space....
    I love you...

  • @MarionetteDuAuguste
    @MarionetteDuAuguste Рік тому +2

    Gotta love the veritech fighters from Robotech. Nothing quite like dogfighting in space against alien giants while piloting a transforming military fighter jet 😂

  • @OniLink147
    @OniLink147 Рік тому +1

    I have a soft spot for the Longsword Strike Fighter. The thing is massive, but it fits right in with the UNSC aesthetic.

  • @Monody512
    @Monody512 Рік тому +1

    To be fair on the point about squeezing a hyperdrive into the X-302, hyperdrives in Stargate have been shown to be comparatively tiny, with the one that was experimentally installed into a Puddle Jumper later on being about the size of a microwave oven.

  • @manwiththeredface7821
    @manwiththeredface7821 Рік тому +3

    The Starfury (Babylon 5) and the Viper (Battlestar Galactica) will always be my top choices.

  • @-B.H.
    @-B.H. Рік тому +4

    The space combat only Railjack mission will indeed be missed! Cool to see that ship get a mention. The Starfury platform grew on me the older I got. It went from being cool at time of watching the show to later on being oh it's pretty grounded in it's design actually! Also lets go Stargate! The F302 and it's growth being a mix of two technologies was pretty fun to watch. As for my favorite I think that comes in with the Swordfish from Cowboy Bebop. A racing craft converted to a light space fighter for Spike. The maneuverability in action, how it's stored folded up, and how it's massive underslung gun spin about when not in use.

  • @johnbenson4672
    @johnbenson4672 Рік тому +5

    I have a soft spot for the VF-1 Valkyrie from Robotech. It looks vaguely like an F-14 but also becomes a robot or half robot - half ship and it looks good either way.

    • @shanepatrick4534
      @shanepatrick4534 Рік тому

      I was hoping someone would name the Veritech. The Alpha or Beta from Macross would be cool too.

    • @mappies123
      @mappies123 Рік тому

      macross*
      robotech is hot garbage

  • @AnanaceDev
    @AnanaceDev Рік тому +1

    Personally, some of my favourite Sci-Fi space fighters are probably from the old Freespace series.
    The first brings "The Big Momma" in the GTF Hercules, lots of guns fixed to a boxy frame with plenty enough weaponry and good defenses. It even gets a variant for the second game in the Mark 2, which sacrifices a few weapons for a bunch more speed and maneuverability.
    But my favorite from there is definitely the GTF Pegasus from Freespace 2; 19m of fragile spear-tip-shaped hull, with a rule-of-cool hollow in the middle of it. Strapped with just a single bank of guns and barely any missiles, but wrapped in powerful anti-detection stealth cladding, and with more maneuvering thrust than you can shake a stick at. When in the black of space, the only real ways to track it are the engine flares, as well as the blue lines of - what look like - sufficiently sci-fi active hull cooling veins which line the top of its hull.

  • @merafirewing6591
    @merafirewing6591 Рік тому +11

    What about the Cosmo Zero and Cosmo Falcon? I like the look of those two because they looked like retro-1960s-70s jet aircrafts.

  • @RichtorLazlo
    @RichtorLazlo Рік тому +1

    Interstellar Alliance from Babylon-5, they worked to show some of the at least social differences and the struggles of integration.

  • @jaywalkersunite
    @jaywalkersunite Рік тому

    I'm glad of your top pick. I was getting ready to riot when you got to the honorable mentions without it making an appearance.

  • @thomascarpenter8177
    @thomascarpenter8177 Рік тому +1

    in my headcannon, the reason for 3 centurions on the cylon raider was that the standard centurions was basic in their thinking so they networked 3 of them for more processing power

  • @chrisdathe7795
    @chrisdathe7795 Рік тому +1

    I owned Defender for GameCube and absolutely loved the ship designs and their capabilities in that game. Sadly I don't think anyone beside myself even knows about this game lol

    • @franklinllanes770
      @franklinllanes770 Рік тому +1

      Seconded! I tended to take heavier ships when flying defense missions so I could divert fire from the tanks and missile launchers.

  • @TheJedaiHero9000
    @TheJedaiHero9000 Рік тому

    Glad to see that you included those Bubble Fighters we saw from Lost In Space, they do give off vibes of the B-Wing from Star Wars

  • @theholyduck5520
    @theholyduck5520 Рік тому +1

    R-Type! Didn't expect to see those on here. I loved that game, despite sucking pretty bad at it, and for the same reason as you: all those freaking ships. I loved that gallery mode.

  • @traphimawari7760
    @traphimawari7760 Рік тому +8

    In my top five would be the zeta gundam or the asshimar because of the same reason the vulture droid is on your list, it transforms and its cool af

    • @najlitarvan921
      @najlitarvan921 Рік тому +2

      that ain't a fighter, but zeta is cool, i think my favorite gundam from unviersal century

  • @n.a.4292
    @n.a.4292 Рік тому +3

    I want to add the "Albion Skunk" from X-Rebirth to the honorable mentions: I love its design.

  • @robwalsh9843
    @robwalsh9843 Рік тому +8

    I like the Wraith fighter from Starcraft. A tough and dependable fighter with a similar design to the Star Wars Republic V-19 Torrent.

    • @maxpayne2323
      @maxpayne2323 Рік тому +1

      I think that the v19 is at least slightly inspired by the Wraith.

    • @robwalsh9843
      @robwalsh9843 Рік тому +1

      @@maxpayne2323 probably

    • @PetersonZF
      @PetersonZF Рік тому

      Drops your socks and grab your throttle.

    • @maxpayne2323
      @maxpayne2323 Рік тому

      " I'm just curious, why am I so good?"

    • @robwalsh9843
      @robwalsh9843 Рік тому

      "..this one's all yours Harley.."
      "...YEEE-HAWWW..."

  • @mill2712
    @mill2712 Рік тому +4

    Since I'm early I want to ask everyone something. If you were to design a sci-fi fighter. What type of fighter would you want to create? What combat era would you want it to follow? (WW2, Cold War, Modern, post modern). Manned or not? Is it capable of atmospheric flight or not, and if not, what about your atmospheric fighters and how do they differ? And what abilities would it have?
    Hard sci-fi seems hard to use fighters so we'll go for hard sci-fi.

    • @thefirstprimariscatosicari6870
      @thefirstprimariscatosicari6870 Рік тому +3

      Depends on what definition of fighter one uses.
      In general I use it as synonymous with strike craft, and fold under it a series of other designations. The generic common description I adopt is "small, lightly armoured, often not FTL capable, very manoeuvreable craft, equipped with a variety of weapons depending on mission and craft design. But atleast capable of combating similar weight class vessels.
      Some can be both space and atmosphere combat capable thanks to the aerodynamics and wings.
      It often has one of the best thrust-to-weight ratio of all crafts of a fleet."
      Then, subsequently the most common variant is the multi-role fighter, which as the name suggests, isn't only capable of fighting other strike craft like say an interceptor (of course, nowhere near as efficiently because of added bulk and complexity, having to cost more work hours and resources to reach the same performance). But also, is intentionally designed to be modular and offer plenty of compatible hardpoints. To carry heavier ordinance, but also sensor pods for scouting, Electromagnetic Warfare suites, etcetera.
      It is obvious, that this multi-role fighter description is that of a modern fighter, in space, with only a minimal amount of speculation regarding additional features a space fighter would need.
      As for the most "perfect" design, I would go with an unmanned (or, brain-only, if the AI/organic brain is sentient) control system, to save on weight, volume and increase G resistance. It would then also be capable of atmospheric flight, so no cubic, spherical or tetrahedron shape. Yet, wings are also structural weaknesses during reentry or hypersonic flight, and unneeded in space, apart maybe as very stubby hardpoint extensions. While it increases complexity, the fighter consequently needs variable geometry wings, able to if not fully retract, atleast sweep or rotate until they're basically hugging the body, when not needed. To keep complexity down, maybe full body wings could be used. Consequently, since the fighter must be aerodynamic, yet also include slots for the wings, in space it would probably look like a stiletto or a squashed cylinder. Something like Star Trek torpedoes.
      For propulsion, it would require a complex system, able to work both in space, and in any kind of atmosphere. While in space ion engines or the like are sufficient, thanks to the lack of drag, in atmosphere much more powerful fuel is needed. If keeping an ion drive, maybe a system ionising the atmosphere as fuel, could be used. Decreasing autonomy because of the higher energy consumption, but not needing the bulk and weight of a second set of chemical engines and fuel tanks. An alternative could also be more exotic gravity drives, however their effectiveness in atmosphere apart for removing weight is dubious. Or finally, an active energy-field based way to increase aerodynamics, by reducing drag to a minimum, making even weaker engines sufficient to reach high speeds, even if again very energy expensive.
      To manouvre the craft, either swivel engines or maneuvering thrusters would be needed in space. The latter, sinking into the craft and being replaced by probably fixed control surfaces.
      Close-in armaments would probably be atleast two turrets, one dorsal and one ventral relative to the atmospheric silhouette, but could also make do with a single nose mounted one, even if at the cost of effective coverage. However, more turrets than all three of these, would be unnecessarily. In anycase, the ventral and dorsal turrets especially would only remain such in space, for the added drag would hurt the craft performance in atmosphere. So, they would also have to somehow sink back into the craft, becoming forward-fixed cannons instead.
      As for missiles and bombs, generous amounts of hardpoints and maybe an internal bay too, the latter definitely opening ventrally for ease of use in atmosphere, while the former could be mounted dorsally as well.
      Finally, for defenses, armour must obviously be kept at a minimum, to keep the craft light. Apart for its manoeuvrability, simple countermeasures and electronic warfare, it would be augmented by active defense systems, including its own turrets being used to shoot down missiles. It could also carry minimal energy shields, if they exist and aren't too heavy, to survive other light weaponry glancing hits. Advanced sensor warfare, like stealth tech, decoys or "cloaking", could also augment survivability.
      An interesting addition could also be a complement of parasitic drones, able to scout, target enemy light crafts, and defend the fighter (the latter two either by ramming or with their own mounted weaponry).

  • @LiamDennehy
    @LiamDennehy Рік тому +3

    More than any other on this list, the F-302 wasn't just on-screen while story happened around it - the F-302 had stories to tell itself, both on and off-screen. It's impact on Cam, it's necessity after the f-301 incident, the link with the aerospace guru's company that designed the propulsion control systems... so much story there :)

  • @alphaone5406
    @alphaone5406 Рік тому +6

    I have always liked the Thunderbolt from B5 and the Perseus from Freespace 2

  • @GabeRamirez15
    @GabeRamirez15 Рік тому +1

    My personal fav is the Buck Rogers Thunderfighter from the 1980s TV show.

  • @raw6668
    @raw6668 Рік тому +2

    I prefer two fighters. First is the replacement of the Starfury, the Thunderbolt from Babylon 5. Its evolution is an upgrade in sleekness, maneuverability, durability, and lethality.
    The other is Pedigree Attack Fright from Star Trek. I don't know why since I prefer starships but it's just something that klick as a see a wing flyby a destroyed Galor that makes me smile.

  • @LeosKlein
    @LeosKlein Рік тому +1

    R-Type Final is the reason I started to love Sci-Fi and everything related to technology, also the reason I love to always experiment different approaches to anything, no matter how may seem stupid, and see how other people think/do things. Every single time I see those 101 ships I can see myself back in time at the age of 11 playing R-Type Final and completing a 1.5M High Score Run with R-13A Cerberus at Maximum Difficulty. dang time flows XD
    If you ask me what is my favorite ship...Well I don't have one in particular, they're all fantastic, but there's always one in my mind and that is B-5C Platinum Heart. I simply love the lore of the ship.
    Great video, I enjoyed it a lot!!

  • @lucascronin9320
    @lucascronin9320 Рік тому +1

    One of my childhood favorite ships is the Government Police Havoc Gunship from G-Police 1997. It’s pretty cool in its design and plays well with the main characters backstory.

  • @Dev1n0871
    @Dev1n0871 Рік тому

    I just love how I can have brightness all the way up and not get blinded by these videos
    Dark theme best

  • @Engineofwarr
    @Engineofwarr Рік тому +1

    I'd like to suggest a craft from the era of the PS1. Einhander. It was technically a "space fighter", as it arrived to Earth from the Moon (long story). Then at one point went back into space with an engine change/upgrade. It's been eons, but I recall there were 3 different marks of Einhander fighter. With each having different play styles in game.
    This scrappy little fighter had you solo through the vast forces of Earth, including giant bosses. It wasn't exactly realistic, but the game was alot of fun and a spectacle.

    • @fifthgenerationanti-shadow9423
      @fifthgenerationanti-shadow9423 Рік тому

      The three different starter Einhander variants (Endymion and Astraea) had different numbers of slots for free weapons, as well as varying ammo count for the weapons you take from the enemy, and the strength of the built in machine gun.
      Really great game.

  • @atlantiswolf
    @atlantiswolf Рік тому +5

    So mine is an odd choice I know, but I am absolutely in love with Kylo Rens TIE Silencer from The Last Jedi. Everything about it from the elongated wings, to the unique cockpit shape, to the massive aft engines just like so cool to me. It's a ship that feels like it was made for a character, like Vaders original X1 which it seems to take some inspiration from. Also it reminds me of the TIE Avenger, which o think is pretty cool.

  • @MrJoshuaLCohn
    @MrJoshuaLCohn Рік тому +1

    VF-1. So versatile. So cool! I don't care if the transforming mechanism is to over complicated to actually work in reality!!!!

  • @ZinXlX
    @ZinXlX Рік тому +1

    My fave spacefighter has got to be the AIF-9V Ghost from Macross Frontier. This is more of a drone fighter since it has no living pilots but what I really like about em is how they do away with the common "atmosphere" type of flight where the fighter is propelled forward and turna like an aircraft. No these things can maneuver and accelerate in any direction making them extremely hard to hit or chase down. Since it does not have pilots the fighter is smaller but still heavily armed. One other advantage these drones have is that they are extremely fast and when paired with their multi directional flight capability, these spacefighters are just freakish on the battlefield.

  • @adriansue8955
    @adriansue8955 Рік тому +1

    SA-43 Hammerhead should have gotten a mention
    from "Space: Above and Beyond"
    the visible use of maneuvering thrusters, stood out to me at the time.
    there was also an episode where orbital dynamics and fuel use played a key plot point; a character had to sacrifice himself by entering a dogfight to defend others, though doing so would put him into a decaying orbit around a black hole that he wouldn't have the fuel to escape....

    • @LordOfNihil
      @LordOfNihil Рік тому

      ah yes, the johnny cash episode.
      i really need to re-watch that show.

  • @WritingFighter
    @WritingFighter Рік тому +1

    I have a Top 20 Fav Fictional Craft List, but if I focus down on only those void-capable craft...
    Honorable Mentions (void-capable only)
    - Terrain Wraith _(StarCraft)_
    - Protoss Dark Templar Corsair _(StarCraft)_
    - Drukhari Voidraven Bomber _(Warhammer 40k)_
    - Drej Stinger _(Titan A.E.)_
    - Zerg Queen _(StarCraft)_
    - Rebel Alliance X-Wing _(Star Wars)_
    .
    *#5 - Covenant Vampire **_(Halo)_*
    This thing is a monster. Armed primarily with an oversized “blamite” Needler as seen in the first person games, it tracks and rams enemy aircraft, exploding with greater effect in clusters. Its secondary armaments are a pair of rapid-firing Class-2 Medium Plasma Cannons as seen on Shade Turrets, Banshees, and Ghosts. One is mounted on each side of the craft on a ball turret that automatically tracks and shoots targets. This makes the Vampire tremendously powerful in a dogfight at slow and high speeds, and still good at hitting ground targets.
    And that’s not even the worst. Its Stasis Cannon is able to disable enemy aircraft with effects similar to an EMP, keeping them suspended in place, making them even easier targets to shoot down. If upgraded with Stasis Drain, this ability will also drain energy out of the target which then regenerates damage to the Vampire, hence its name, to the point the enemy vehicle will crash if drained completely. As a bonus, the Vampire is capable of fighting in space, though it rarely needs to as other craft handle this job much better.
    Despite its use as a powerhouse air superiority unit, the Covenant set it aside in the Human-Covenant War in favor of more versatile air vehicles. I can’t imagine how or why, but I suppose that the nimble Banshees and Spirit and Phantom troop carriers being plenty good enough in atmosphere with speeding, darting Seraphs would negate the need for the Vampire.
    While studying the Covenant for the creation of their Planetary Conquest tournament profile, I encountered the Vampire and fell deeply in love with it. Even though I’ve never played the games that include this ship, I seem to like it a great deal more than the Protoss equivalent Corsair. I feel its weapons are more unique and design looks better, and abilities more directly useful in engagements.
    .
    *#4 - Wraith Dart **_(Stargate: Atlantis)_*
    The vampiric Wraith dominate the Pegasus Galaxy and have subjugated almost all the human populace. They feed on the life force of humans, participating in an act called “culling”, in which humans are captured and harvested.
    To instigate this, the Wraith employ small, arrow-like Darts. They are unshielded, relatively vulnerable, but have numerous utilities. Their small size allows them to pass through Stargates which are far too small to accommodate anything much larger.
    To compensate for this lack, they use a culling beam that teleports a chosen type of target into or out of a sophisticated crystal computer system that translates objects and life forms into a type of data information. This allows a single Wraith Dart to deploy dozens of Wraith onto a target while beaming up dozens of enemies or victims. The astounding thing is that up to 50 individuals can be transported this way, and can even be used for cargo. The beam can be modified for scanning and transmitting information for intelligence gathering. This makes them ideal as scouts in areas the Wraith intend to invade.
    This gives the Dart tremendous flexibility for its small size. They’re also used to intercept and block enemy attacks, ram themselves into targets in suicide runs, and en mass bombard weak points or overwhelm larger enemy vessels. They come with their own, eerie, ominous sound.
    One of their main weakness is that they lack missiles, bombs, or other heavy weaponry, as they aren’t intended to destroy hard targets. If such an attack is necessary usually a Wraith Hive Ship will conduct a bombardment. The other is that they are intended to engage foes very close, which brings them into range of small arms weapon fire, particularly anti-personnel support weapons, for which the Darts have little defense against. I think even their cockpit and HUD is really cool and uniquely strange.
    Overall though, ingenious, compact design that is very different than the heavy, large, ominous foes most would face in Sci-fi. They’re built for the utility that the Wraith need and use.
    .
    *#3 - TIE Interceptor **_(Star Wars)_*
    (Won't do lore on this one.) Throughout the years, while I always had a liking to the X-Wing, I thought the TIE Interceptor was the coolest ship in all of the Star Wars franchise. I owned a toy of one as a kid and I loved it a lot. I almost wished that this were a premiere starfighter for the Rebel Alliance.
    .
    *#2 - T'au Empire Barracuda **_(Warhammer 40k)_*
    The Air Caste pilots of the T’au race are naturally attuned with spatial awareness, resistant to G forces, and as such a mind designed for air combat. This combines with the deadly array of technological development the Tau provide. The Barracuda is an attack craft for the T’au navy in space, escorting bombers and transports while intercepting and destroying enemy fighters. They are also air superiority fighters in atmosphere, though this role has been reduced to support of more multi-role Razorshark. It even comes equipped with the ability to take-off and land VTOL.
    For offense, the primary weapon system is a frontal, nose-mounted Ion Cannon capable of shooting in bursts that can disable and pulverize heavy vehicles and installations and smash enemy aircraft apart from well over a mile away. This can be replaced by a Heavy Burst Cannon for better strafing and dogfighting. Secondary armaments are two, automated swivel-turret Burst Cannons. Aided by drone targeting system prevalent in T’au vehicles. As the drones can independently target enemies at any axis point underneath, front, and behind the aircraft at short range, baffling standard dogfighting tactics. Additional weapons include Missile Pods with 8 internal bays, 4 on each wing, allowing it to punish light vehicles and heavy infantry, and weaken or finish off hard targets. If Markerlights are in the field and heavy targets are plentiful, it can carry a rack of up to 4 external laser-guided Seeker Missiles (which can also target enemy aircraft if tracked by the Markerlight user). Some of the weapons can be accurate enough to target individual soldiers while doing minimal damage to a vital structure they are nearby.
    For defense, the Barracuda is, quite unfairly perhaps, relatively durable and thick while sporting a very thin profile depth. In addition, it can be fitted with various onboard defense systems giving it incredibly unfair advantages in combat. A Disruption Pod can alter the wave patterns of sensory systems and light, making it nigh invisible at long range and requiring point-on LOS for targeting with guided missile systems. At speed, it is even invisible to the naked eye. Decoy Launchers function as a form of chaff and flare mounted near the engines, and even if struck, an Automated Repair System can emit tiny drones that repair, shift, and refit onto the hull to rebuild damaged parts.
    This is the most powerful thing on my list. Its only lack is in the utility and bombing department. In everything else it excels. I’m glad I could find a lot of pictures of this thing because it presents a unique look from every angle. My second-favorite vehicle used by my favorite fictional race of all time, this thing has multiple levels of unmatched awesome.
    .
    *#1 - Tyrusian Raider **_(Invasion America)_*
    This thing has just about everything. Stealth, yes, even invisible to the naked eye (though not at the same time as engaging combat or landing it seems). Transport capacity? I believe standard variants can carry 20 individuals. It has central table with a holographic projector and can be equipped with additional navigation/scanning computer systems. For CAS, the twin cannons can be accurate enough to take out individual humanoids grappling with friendly persons completely ionizing them, and it seems hitting the right spot can inflict massive, structural damage to enemy capital ships and simply obliterate anything smaller.
    The back hatch can extend an energized particle platform of some kind for ease of embarking or disembarking regardless of terrain.
    Its maneuverability is virtually unmatched by nearly anything else on my list. It can hover effortlessly in the air, and at least some models have a tachyon drive for FTL travel. It can link up to vid-screens on the dome of the ship, and maintain inner-system distance communication and observation relative to the position and view of the receiver. One of the best parts? It’s controlled mentally, via Tyrusian DNA link in a sort of techno-telepathic-telekinesis. This makes it relatively easy to operate (the basics, anyway). And it just looks so damn awesome!
    The only thing this ship lacks is an active and solid defense, though the frame seems quite durable so long as damage to the core infrastructure isn’t hit, as it gyros in the air attempting to remain airborne and stabilize automatically.

  • @Kumquat_Lord
    @Kumquat_Lord Рік тому

    3:58 this is why I love the interior shots of the Razorback during the expanse

  • @livingcoffee_edits
    @livingcoffee_edits Рік тому +3

    so glad the F-302 came first :)

    • @davidfazekas2371
      @davidfazekas2371 Рік тому +1

      Same, I was like - "is it even possible that the F-302 will be the first?"- And yes it is possible! I'm soooo glad!